Store.lua 30.5 KB
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-- 商店数据

local Store = class("Store", require("shared.ModelBaseMysql"))

function Store:ctor(properties)
    Store.super.ctor(self, properties)
end

function Store:onLoad()
    local monEx = self:getProperty("monthCardEx")
    local monId = self:getProperty("monthCardId")
    local flag = false
    if monEx > 0 and monId == 0 then
        self:updateProperty({field = "monthCardId", value = 101})
        self:updateProperty({field = "getMailT1", value = 0})
        flag = true
    end
end

ActGoodsType = {
    paySignIn = 1,  -- 付费签到
}

Store.schema = {
	id 		= {"number", 0, "pri"},		-- 角色id
	buyR		= {"table", {}},		-- 购买商品记录 {id=count}
	payR	= {"table", {}},		-- 充值记录 {id=count}
	growFund		= {"number", 0},		-- 成长基金
    growFundR  = {"string", ""},        -- 成长基金领取记录

	monthCardEx	= {"number", 0},		-- 期数
	monthCardId	= {"number", 0},		-- 月卡id
    firstMonthCard =  {"number", 0},      -- 首次订阅月卡
    monthCardReceive = {"number", 0},      -- 月卡奖励领取记录 当天 0-未领取, 1-已经领取

    smonthCards = {"table", {}},     --特刊信息 {[id]={["buyCount"]=0, ["periods"]=0}} buyCount: 购买次数,periods: 剩余期数,
    smonthCardReceive = {"number", 0},      -- 特刊奖励领取记录 当天 0-未领取, 1-已经领取
    firstSMonthCard =  {"table", {}},      -- 首次订阅当期特刊

	battleCard	= {"number", 0},		-- 赛季卡
	battleFR = {"string", ""},		-- 免费赛季卡领取记录
    battleLR = {"string", ""},		-- 付费赛季卡领取记录

    limitTPack = {"table", {}},      -- 限时礼包 {id={expire_ts, trigger_type}}
    privCardEx = {"number", 0},          -- 特权卡过期时间戳
    getMailT1 = {"number",0},       -- 上次发送月卡福利邮件的时间
    getMailT2 = {"number",0},       -- 上次发送超级月卡福利邮件的时间
    --packTrigger = {"table", {}},     -- 礼包触发记录 {关卡难度1={id, 通关关卡数,升级数,爬塔层数}, ...}
    
    -- 活动商品购买记录
    actGoodsFlag = {"table", {}},       -- ActGoodsType  1购买,0未购买

    bpInfo = {"table", {}},         -- battle pass 探索指令  1={flag=0 为1表示买了,br=""付费领取记录, fr=""免费领取记录},2,3,4
    
    totalRR  = {"string", ""},        -- 累计充值奖励领取记录

    dailyShop = {"table", {}},
    weekShop = {"table", {}},
    dayLimitInfo = {"table", {}},       -- {[id]={count=0, trigger=0}}
}

function Store:updateProperty(params)
	params = params or {}
	if not self.schema[params.field] then
		return
	end
	local oldValue = self:getProperty(params.field)
	if params.value then
		self:setProperty(params.field, params.value)
	elseif params.delta then
		self:incrProperty(params.field, params.delta)
	else
		return
	end
	local newValue = self:getProperty(params.field)
    if not params.notNotify then
		self:notifyUpdateProperty(params.field, newValue, oldValue)
	end
end

function Store:onCrossDay()
    --self:sendMonthCardEmail()
    self:deleteExpireLimitGoods()
    --self:checkPaySignReward()
    self:resetDayLimitPackTriggerCount()

    --刷新商店
    self:flushDailyShop()

    --重置月卡、特刊奖励领取记录
    self:updateProperty({field = "monthCardReceive", value = 0})
    self:updateProperty({field = "smonthCardReceive", value = 0})
end

function Store:refreshWeekData(notify)
    self:flushWeekShop()
end


local function getSMonthCardPeriods(self, id)
    local smonthCards = self:getProperty("smonthCards") or {}
    local smonthCard = smonthCards[id] or {}
    return smonthCard["periods"] or 0
end

local function getCardItemDailyReward(self, id)
    local cur_ex = getSMonthCardPeriods(self, id)
    if cur_ex == 0 then return nil, nil end
    cur_ex = cur_ex - 1

    local card = csvdb["shop_cardCsv"][id] or {}
    local reward, change = self.owner:award(card["itemDaily"], {log = {desc = "smonthCardReward", int1 = id, int2 = cur_ex}})

    local smonthCards = self:getProperty("smonthCards") or {}
    local smonthCard = smonthCards[id] or {}
    smonthCard["periods"] = cur_ex
    self:updateProperty({field = "smonthCards", value = smonthCards})

    return reward, change, cur_ex
end

local function getCardItemFirstReward(self, id)
    local card = csvdb["shop_cardCsv"][id] or {}
    local reward, _ = self.owner:award(card["itemFirst"], {isRecharge = true, log = {desc = "recharge", int1 = id}})
    return reward
end

-- 删除过期商品
function Store:deleteExpireLimitGoods()
    local timeNow = skynet.timex()
    local limitGoodsList = self:getProperty("limitTPack")
    for k, v in pairs(limitGoodsList) do
        if timeNow > v[1] then
            limitGoodsList[k] = nil
        end
    end
    self:updateProperty({field = "limitTPack", value = limitGoodsList, notNotify = true})
end

-- 每日充值循环限时礼包的触发次数
function Store:resetDayLimitPackTriggerCount()
    local dayLimitInfo = self:getProperty("dayLimitInfo")
    for k, v in pairs(dayLimitInfo) do
        v['trigger'] = nil
    end
    self:updateProperty({field = "dayLimitInfo", value = dayLimitInfo, notNotify = true})
end

-- 发送月卡邮件
function Store:sendMonthCardEmail()
    local timeNow = skynet.timex()

    local tabs = {{ex="monthCardEx", t="getMailT1", id= self:getProperty("monthCardId")},
    {ex="smonthCardEx", t="getMailT2", id=self:getProperty("smonthCardId")}}
    for _, v in ipairs(tabs) do
        local ex  = self:getProperty(v.ex)
        local ts  = self:getProperty(v.t) or 0
        local cfg = csvdb["shop_cardCsv"][v.id] or {}

        local mailId = cfg.email
        local alertId = cfg.email_2
        local alertTs = dayLater(ex) - DAY_SEC
        if ex > timeNow then
            local cnt = 0
            if ts == 0 then
                cnt = 1
            else
                local diff = math.floor((dayLater(timeNow) - dayLater(ts))/DAY_SEC)
                diff = diff < 0 and 0 or diff
                diff = diff > 31 and 31 or diff
                cnt = diff
            end
            for i = cnt - 1, 0, -1  do
                local createTs = timeNow - i * DAY_SEC
                self.owner:sendMail(mailId, createTs)
                -- 过期头一天发提醒邮件
                if dayLater(createTs) == alertTs then
                    self.owner:sendMail(alertId, createTs)
                end
            end
            if cnt > 0 then
                self:updateProperty({field=v.t, value=timeNow})
            end
        end
    end
end

function Store:isMonthCardExpire()
    return self:getProperty("monthCardEx") == 0
end

function Store:isSuperMonthCardExpire(id)
    return false
end

function Store:isPrivCardExpire()
    local timeNow = skynet.timex()
    local ts = self:getProperty("privCardEx")
    return ts < timeNow
end

-- 挂机栏位 特权卡额外个数
function Store:getHangSlotExtraCount()
    if self:isPrivCardExpire() then
        return 0
    end

    return globalCsv.shop_priv_card_hang_slot_cnt or 4
end

-- 探索加速/餐厅加速 特权卡系数
function Store:getProduceItemSpeedCoef()
    if self:isPrivCardExpire() then
        return 1
    end
    local coef = (globalCsv.shop_priv_card_produce_coef or 25)/ 100
    return 1 + coef
end

-- 拆解室栏位 特权卡额外个数
function Store:getTimeBoxSlotExtraCount()
    if self:isPrivCardExpire() then
        return 0
    end

    return globalCsv.shop_priv_time_box_slot_cnt or 3
end

-- 齿轮兑换 特权卡系数
function Store:getGearExchangeCoef()
    if self:isPrivCardExpire() then
        return 1
    end

    local coef = (globalCsv.shop_priv_exchange_gear_coef or 50)/ 100
    return 1 + coef
end

-- 奖励关卡 特权卡额外数量
function Store:getBonusExtraFightCount()
    if self:isPrivCardExpire() then
        return 0
    end

    local cnt = globalCsv.bonus_extra_fight_count or 1
    return cnt
end

-- 挂机道具掉落系数 特权卡挂机掉落系数
function Store:getHangDropCoef()
    if self:isPrivCardExpire() then
        return 1, 1
    end

    return (1 + globalCsv.hang_drop_exp_coef) or 1, (1 + globalCsv.hang_drop_item_coef) or 1
end

function Store:getCurMonthCardLvl(isSuper)
    local id = 0
    if isSuper then
       id = self:getProperty("smonthCardId") or 0
    else
       id = self:getProperty("monthCardId") or 0
    end
    local cfg = csvdb["shop_cardCsv"][id]
    if not cfg then return 0 end

    return cfg.level or 0
end

--获取月卡每日奖励
function Store:getMonthCardDailyReward(id)
    if not id then return nil end

    if self:isMonthCardExpire() or self:getProperty("monthCardReceive") == 1 then return nil, nil end

    local before_ex = self:getProperty("monthCardEx")
    self:updateProperty({field = "monthCardEx", delta = -1})
    local cur_ex = self:getProperty("monthCardEx")

    local actCfg = csvdb["shop_cardCsv"][id] or {}
    local award = actCfg.itemDaily:toNumMap()
    local reward, change = self.owner:award(award, {log = {desc = "monthCardReward", int1 = id, int2 = cur_ex}})

    --今日月卡奖励已经领取
    self:updateProperty({field = "monthCardReceive", value = 1})

    self.owner:log("month_card", {
        item_type = CardType.NormalMonthCard,
        item_id = id, --月卡id
        before_ex = before_ex, --未领取奖励前的期
        cur_ex = cur_ex, --剩余期数
        reward_time = skynet.timex(),  --奖励时间
        month_reward_detail = reward,
    })
    return reward, change
end

--获取特刊每日奖励
function Store:getSMonthCardDailyReward(id)
    if not id then return nil end

    local before_ex = getSMonthCardPeriods(self, id)
    local reward, change, cur_ex= getCardItemDailyReward(self, id)

    --今日特刊奖励已经领取
    self:updateProperty({field = "smonthCardReceive", value = 1})

    self.owner:log("month_card", {
        item_type = CardType.SuperMonthCard,
        item_id = id, --月卡id
        before_ex = before_ex, --未领取奖励前的期
        cur_ex = cur_ex, --剩余期数
        reward_time = skynet.timex(),  --奖励时间
        month_reward_detail = reward,
    })
    return reward, change
end

function Store:firstBuyMonthCard(id)
    if self:getProperty("firstMonthCard") == 0 then
        self:updateProperty({field = "firstMonthCard", value = 1})
        local card = csvdb["shop_cardCsv"][id] or {}
        return self.owner:award(card["itemOnce"], {log = {desc = "firstMonthCardReward", int1 = id}})
    end
    return nil
end

function Store:firstBuySMonthCard(id)
    local firstSMonthCard = self:getProperty("firstSMonthCard") or {}
    if not firstSMonthCard[id] or firstSMonthCard[id] == 0 then
        firstSMonthCard[id] = 1
        self:updateProperty({field = "firstSMonthCard", value = firstSMonthCard})
        local card = csvdb["shop_cardCsv"][id] or {}
        return self.owner:award(card["itemOnce"], {log = {desc = "firstSMonthCardReward", int1 = id}})
    end
    return nil
end

function Store:isSMonthCardExpired(id)
    return getSMonthCardPeriods(self, id) == 0
end

function Store:buySMonthCardLimit(buylimit)
    local smonthCards = self:getProperty("smonthCards") or {}
    for k, v in pairs(buylimit) do
        if k == 1 then
            if v == 101 then
                if self:isMonthCardExpire() then
                    skynet.error("月卡过期")
                    return false
                end
            else
                if smonthCards[v] == nil then
                    skynet.error("没有购买增刊里的条件, %d", v)
                    return false
                end
            end
        elseif k == 2 then
            if smonthCards[v] == nil and v ~= 101 then
                skynet.error("没有购买增刊条件里的特刊, %d", v)
                return false
            end
            if self:isSMonthCardExpired(v) == false and v ~= 101 then
                skynet.error("上期特刊奖励没领完") --策划yc+hbw 没领完上期特刊,新一期特刊不展示,不允许购买
                return false
            end
        end
    end
    return true
end

function Store:buySMonthCard(id)
    local smonthCards = self:getProperty("smonthCards") or {}

    local BuyMonthCard = {}
    BuyMonthCard["renewal"]= function()
        --续刊
        local card = csvdb["shop_cardCsv"][id] or {}
        if card["buyLimit"] and card["buyLimit"] ~= "" then
            if self:buySMonthCardLimit(card["buyLimit"]:toNumMap()) == false then
                skynet.error("不满足购买条件")
                return false
            end
        end

        local smonthCard = smonthCards[id] or {}
        if next(smonthCard) then
            smonthCard["buyCount"] = (smonthCard["buyCount"] or 0) + 1
            local periods = (smonthCard["periods"] or 0) + (card["amount"] or 30)
            smonthCard["periods"] = periods

            self:updateProperty({field = "smonthCards", value = smonthCards})
            return true
        end
    end

    BuyMonthCard["order"] = function()
        --增刊
        local card = csvdb["shop_cardCsv"][id] or {}
        if card["buyLimit"] and card["buyLimit"] ~= "" then
            if self:buySMonthCardLimit(card["buyLimit"]:toNumMap()) == false then
                skynet.error("不满足增刊条件")
                return false
            end
        end

        smonthCards[id] = {["periods"] = (card["amount"] or 30), ["buyCount"] = 1}
        self:updateProperty({field= "smonthCards", value = smonthCards})
        return true
    end

    if self:isSMonthCardExpired(id) then
        local smonthCard = smonthCards[id] or {}
        if next(smonthCard) then
            return BuyMonthCard["renewal"]()
        else
            return BuyMonthCard["order"]()
        end
    else
        return BuyMonthCard["renewal"]()
    end
end

-- 购买通行证
function Store:onBuyCard(type, duration, id, actid)
    local timeNow = skynet.timex()
    if type == CardType.NormalMonthCard then
        if self:isMonthCardExpire() then
            self:updateProperty({field = "monthCardId", value = id})
        end
        self:updateProperty({field = "monthCardEx", value = self:getProperty("monthCardEx") + 30})

        local reward = {}
        local tmpreward, _ = self:firstBuyMonthCard(id) --初回特典  仅首次购买月卡
        if tmpreward then table.rewardMerge(reward, tmpreward) end

        tmpreward = getCardItemFirstReward(self, id) --订阅奖励
        if next(tmpreward) then table.rewardMerge(reward, tmpreward) end

        return reward
    elseif type == CardType.SuperMonthCard then
        if self:buySMonthCard(id) then
            local reward = getCardItemFirstReward(self, id) or {}
            local tmpreward, _ = self:firstBuySMonthCard(id)
            if tmpreward then table.rewardMerge(reward, tmpreward) end

            return reward
        end

        skynet.error("特刊购买失败:"..id)
        return nil
    elseif type == CardType.NormalMonthCardLevelUp then
        if self:isMonthCardExpire() then
            skynet.error(string.format("month card expired, can not level up,%d,%d",self.owner:getProperty("id"), id))
        else
            local cfg = csvdb["shop_cardCsv"][id]
            if not cfg then return end
            local dif = cfg.level - self:getCurMonthCardLvl(false)
            if dif > 1 and dif < 0 then
                return
            end
            self:updateProperty({field = "monthCardId", value = id})
            self:updateProperty({field = "monthCardEx", value = self:getProperty("monthCardEx") + duration})
        end
        self:sendMonthCardEmail()

    elseif type == CardType.SuperMonthCardLevelUp then
        if self:isSuperMonthCardExpire() then
            skynet.error(string.format("super month card expired, can not level up,%d,%d",self.owner:getProperty("id"), id))
        else
            local cfg = csvdb["shop_cardCsv"][id]
            if not cfg then return end
            local dif = cfg.level - self:getCurMonthCardLvl(true)
            if dif > 1 and dif < 0 then
                return
            end
            self:updateProperty({field = "smonthCardId", value = id})
            self:updateProperty({field = "smonthCardEx", value = self:getProperty("smonthCardEx") + duration})
        end
        self:sendMonthCardEmail()
    elseif type == CardType.PrivilegeCard then
        if self:isPrivCardExpire() then
            self:updateProperty({field = "privCardEx", value = timeNow + duration})
        else
            self:updateProperty({field = "privCardEx", value = self:getProperty("privCardEx") + duration})
        end
    elseif type == CardType.GrowFund then
        self:updateProperty({field = "growFund", value = 1})
    elseif type == CardType.BattleCard then
        self:updateProperty({field = "battleCard", value = 1})
    elseif type == CardType.PaySignCard then
        self:onBuyPaySignCard(duration)
    elseif type == CardType.BattlePassCard then
        local index = id - 400          -- 401:初级 402:中级 403:高级 404:终极
        local bpInfo = self:getProperty("bpInfo") or {}
        local info = bpInfo[index] or {}
        info["flag"] = 1
        bpInfo[index] = info
        self:updateProperty({field = "bpInfo", value = bpInfo})
    elseif type == CardType.ActBattleCommandCard then
        if not self.owner.activity:isOpenById(actid, "ActShopGoods") then
            return nil
        end
        local actCfg = csvdb["activity_ctrlCsv"][actid]
        if not actCfg then return end
        local actData = self.owner.activity:getActData("BattleCommand") or {}
        actData["unlock"] = 1
        if actCfg.condition ~= 0 then
            actData["lvl"] = (actData["lvl"] or 0) + actCfg.condition
            self.owner:mylog("act_action", {desc="buyBcLvl", int1=actCfg.condition, int2=actData["lvl"]})
        end
        self.owner:mylog("act_action", {desc="buyBc", int1=id, int2=actData["lvl"] or 0})
        self.owner.activity:updateActData("BattleCommand", actData)
        local rechargeData = csvdb["shop_rechargeCsv"][id]
        if rechargeData then
            return self.owner:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
        end
    end
    return nil, nil
end

--检测购买是否超过限制数量
function Store:checkRechargeRecord(limit, id)
    local rechargeRecord = self:getProperty("payR") or {}
    if limit ~= 0 and limit <= (rechargeRecord[id] or 0) then
        skynet.error(string.format("[recharge] recharge id:%d count over limit, user id:%d", id, self.owner:getProperty("id")))
        return false
    end
    rechargeRecord[id] = (rechargeRecord[id] or 0) + 1
    self:updateProperty({field = "payR", value = rechargeRecord})
    return true
end

function Store:notifyUpdateProperty(field, newValue, oldValue)
	local datas = {
		key = field,
		newValue = newValue,
		oldValue = oldValue,
    }
	SendPacket(actionCodes.Store_updateproperty, MsgPack.pack(datas))
end

-- 赛季卡重置 需要把未能领取的奖励通过邮件发送
function Store:onBattleCardReset()
    local gift = {}
    local function concatGift(data)
        for key, v in pairs(data:toNumMap()) do
            gift[key] = (gift[key] or 0) + v
        end
    end
    local battleCardFlag = self:getProperty("battleCard")
    local battleCardFreeRecord = self:getProperty("battleFR")
    local battleCardLimitRecord = self:getProperty("battleLR")
    local battlePoint = self.owner:getProperty("battlePoint")

    for id, config in pairs(csvdb["reward_battlepassCsv"]) do
        if config then
            local freeFlag = string.char(string.getbit(battleCardFreeRecord, id))
            local limitFlag = string.char(string.getbit(battleCardLimitRecord, id))

            if battlePoint < config.point then
                break
            end
            if freeFlag == "0" then
                concatGift(config.giftFree)
            end
            if limitFlag == "0" and battleCardFlag == 1 then
                concatGift(config.giftLimit)
            end
        end
    end
    self.owner:sendMail(MailId.BattleCardAward, nil, gift)
    -- 计算剩余奖励
    self:updateProperty({field = "battleCard", value=0})
    self:updateProperty({field = "battleFR", value=""})
    self:updateProperty({field = "battleLR", value=""})
    self.owner:updateProperty({field = "battlePoint", value=0})
end

-- 重置购买记录
function Store:resetStoreReored(resetId)
    local payRecord = self:getProperty("payR") or {}
    local buyRecord = self:getProperty("buyR") or {}
    for k, v in pairs(payRecord) do
        local config = csvdb["shop_rechargeCsv"][k]
        if config then
            if config.resetTime == resetId then
                payRecord[k] = nil
                --通行证商店
                if config.shop == 2 then
                    if config.type == CardType.BattleCard then
                        self:onBattleCardReset()
                    end
                end
            end
        else
            payRecord[k] = nil
        end
    end
    self:updateProperty({field = "payR", value = payRecord})
    for k, v in pairs(buyRecord) do
        local config = csvdb["shop_normalCsv"][k]
        if config then
            if config.resetTime == resetId then
                buyRecord[k] = nil
            end
        else
            buyRecord[k] = nil
        end
    end
    self:updateProperty({field = "buyR", value = buyRecord})
end

--触发限时礼包
function Store:OnTriggerLimitTimePack(eventType, param)
    local limitPack = self:getProperty("limitTPack")
    --local payRecord = self:getProperty("payR")
    local timeNow = skynet.timex()
 
    local config = nil
    for id, cfg in pairs(csvdb["shop_packCsv"]) do
        if cfg.type == eventType and (cfg.condition == param or cfg.isLoop ~= 0) then
            config = cfg
            break
        end
    end
    if not config then return end

    -- 每日循环弹窗
    local typeMap = {[TriggerEventType.DrawHero] = 1, [TriggerEventType.FoodSell] = 1, [TriggerEventType.RuneUp] = 1, [TriggerEventType.CostDiamond] = 1, [TriggerEventType.HeroTalent] = 1}
    if typeMap[eventType] then
        local dayInfo = self:getProperty("dayLimitInfo")
        local info = dayInfo[eventType] or {}
        local count = (info["count"] or 0) + param
        local triggerCount = info["trigger"] or 0
        local flag = nil
        if count >= config.condition then
            if triggerCount < config.triggerLimit then
                info["trigger"] = triggerCount + 1
                info["count"] = 0
                flag = true
            else
                info["count"] = config.condition - 1
            end
        else
            info["count"] = count
        end
        dayInfo[eventType] = info
        self:updateProperty({field = "dayLimitInfo", value = dayInfo})
        if not flag then
            return
        end
    end
    local rechargeCfg = csvdb["shop_rechargeCsv"][config.packId]
    if rechargeCfg then
        limitPack[rechargeCfg.id] = {timeNow + rechargeCfg.time, config.id}
        self.owner:log("push_gift", {
            gift_id = rechargeCfg.id, --礼包ID
            gift_name = rechargeCfg.descId,   --礼包名称
        })
        if config.isLoop ~= 0 then
            local payR = self:getProperty("payR")
            if payR[rechargeCfg.id] then
                payR[rechargeCfg.id] = nil
                self:updateProperty({field = "payR", value = payR})
            end
        end
        -- 每日抽卡限时礼包 触发重置
        --if eventType == TriggerEventType.DrawHeroCnt then
        --    local payR = self:getProperty("buyR")
        --    if payR[rechargeCfg.id] then
        --        payR[rechargeCfg.id] = nil
        --        self:updateProperty({field = "buyR", value = payR})
        --    end
        --end
        self:updateProperty({field = "limitTPack", value = limitPack})
    end
    --if next(result) then
    --    self:updateProperty({field = "packTrigger", value = triggerRecord})
    --end
end

function GetActGoodsIndex(goodsType)
    return ActGoodsType[goodsType] or 0
end

function Store:SetActGoodsFlag(goodsType, flag)
    local actGoodsFlag = self:getProperty("actGoodsFlag") or {}
    local goodsIndex = GetActGoodsIndex(goodsType)
    if goodsIndex == 0 then
        print("get act goods index fail :paySignIn")
        return
    end
    actGoodsFlag[goodsIndex] = flag
    self:updateProperty({field = "actGoodsFlag", value = actGoodsFlag})
end

-- 购买付费签到 按开服时间算奖励
function Store:onBuyPaySignCard(dur)
    local curTs = skynet.timex()
	curTs = getServerOpenTs()

    self:SetActGoodsFlag("paySignIn", curTs)
    local actData = self.owner.activity:getActData("PaySignIn")
    actData[0] = 1
    self.owner.activity:updateActData("PaySignIn", actData)

    --local actGoodsFlag = self:getProperty("actGoodsFlag") or {}
    --local goodsIndex = GetActGoodsIndex("paySignIn")
    --if goodsIndex == 0 then
    --    print("get act goods index fail :paySignIn")
    --    return
    --end
    --actGoodsFlag[goodsIndex] = 1
    --self:updateProperty({field = "actGoodsFlag", value = actGoodsFlag})
    -- 发钱
    --local change
    --local reward, curData = self.owner.activity:getPaySignReward()
	--if next(reward) then
    --    self.owner.activity:updateActData("PaySignIn", curData)
    --    reward, change = self.owner:award(reward, {log = {desc = "actPaySign"}})
	--end

	--self.owner:log("activity", {
	--	activity_id = 0, -- 活动ID(或活动指定任务的ID)
	--	activity_type = self.owner.activity.ActivityType.PaySignIn, -- 活动类型,见活动类型枚举表
	--	activity_reward = reward, -- 活动奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
	--})

	--SendPacket(actionCodes.Activity_actPaySignRewardNtf, MsgPack.pack(self.owner:packReward(reward, change)))
end

function Store:checkPaySignReward()
    local reward, curData  = self.owner.activity:getPaySignReward()
    if next(reward) then
        self.owner.activity:updateActData("PaySignIn", curData)
        self.owner:sendMail(MailId.PaySignAward, nil, reward)
	end
end

-- 临时用 登录触发限时礼包 时间点以后
function Store:OnTriggerLimitTimePackAfterTs(eventType, param)
    local limitPack = self:getProperty("limitTPack")
    local timeNow = skynet.timex()
    local config = nil
    for id, cfg in pairs(csvdb["shop_packCsv"]) do
        local ts = toUnixtime(""..cfg.condition)
        if cfg.type == eventType and ts < param then
            config = cfg

            if config ~= nil then
                local rechargeCfg = csvdb["shop_rechargeCsv"][config.packId]
                if rechargeCfg then
                    if not limitPack[rechargeCfg.id] then
                        limitPack[rechargeCfg.id] = {timeNow + rechargeCfg.time, config.id}
                        self.owner:log("push_gift", {
                            gift_id = rechargeCfg.id, --礼包ID
                            gift_name = rechargeCfg.title,   --礼包名称
                        })
                        self:updateProperty({field = "limitTPack", value = limitPack, notNotify = false})
                    end
                end
            end
        end
    end
end

local function checkShopFinish(shop, shopPool)
    local tmpShop = shopPool[shop.id] or {}
    if next(tmpShop) then
        if tmpShop.expire_ts then
            if skynet.timex() > tmpShop.expire_ts then
                shopPool[shop.id] = nil
                return true
            else
                return false
            end
        else
            tmpShop.expire_ts = skynet.timex() + tmpShop.cool_time * DAY_SEC
            return false
        end
    else
        return true
    end
end

--随机日/周商店随机两个商品
-- 1. 让缓存里的商品进入冷却时间
-- 2. 删除缓存里的已经冷却好的商品
-- 3. 随机两件商品放入缓存中
function Store:flushDailyShop()
    local dailyShop = self:getProperty("dailyShop") or {}
    local tmpDailyShop = {}

    for id, data in pairs(csvdb["shop_normalCsv"]) do
        if data.shop == 1 and data.shopType == 3 then
            if data.resetTime == 1 and checkShopFinish(data, dailyShop) then
                tmpDailyShop[id] = {["id"] = data.id, ["weight"] = 100, ["cool_time"] = data.cool_time}
            end
        end
    end

    --随机两件商品放入缓存 跨天刷新
    if next(tmpDailyShop) then
        local id = math.randWeight(tmpDailyShop)
        if id then
            dailyShop[id] = tmpDailyShop[id]
            tmpDailyShop[id] = nil
        end

        id = math.randWeight(tmpDailyShop)
        if id then
            dailyShop[id] = tmpDailyShop[id]
            tmpDailyShop[id] = nil
        end
    end

    self:updateProperty({field="dailyShop", value= dailyShop})
end

function Store:flushWeekShop()
    local weekShop = self:getProperty("weekShop") or {}
    local tmpWeekShop = {}

    for id, data in pairs(csvdb["shop_normalCsv"]) do
        if data.shop == 1 and data.shopType == 3 then
            if data.resetTime == 2 and checkShopFinish(data, weekShop)then
                tmpWeekShop[id] = {["id"] = data.id, ["weight"] = 100, ["cool_time"] = data.cool_time}
            end
        end
    end

    --随机两件商品放入缓存 跨周刷新
    if next(tmpWeekShop) then
        local id = math.randWeight(tmpWeekShop)
        if id then
            weekShop[id] = weekShop[id]
            tmpWeekShop[id] = nil
        end

        id = math.randWeight(tmpWeekShop)
        if id then
            weekShop[id] = weekShop[id]
            tmpWeekShop[id] = nil
        end
    end
    self:updateProperty({field="weekShop", value= weekShop})
end

function Store:data()
    self:OnTriggerLimitTimePackAfterTs(TriggerEventType.AfterTs, skynet.timex())
	return {
        buyR		= self:getProperty("buyR"),
        payR	= self:getProperty("payR"),
        growFund		= self:getProperty("growFund"),
        growFundR  = self:getProperty("growFundR"),
        monthCardEx  = self:getProperty("monthCardEx"),
        battleCard  = self:getProperty("battleCard"),
        battleFR  = self:getProperty("battleFR"),
        battleLR  = self:getProperty("battleLR"),
        limitTPack = self:getProperty("limitTPack"),
        privCardEx = self:getProperty("privCardEx"),
        --packTrigger = self:getProperty("packTrigger"),
        actGoodsFlag = self:getProperty("actGoodsFlag"),
        bpInfo = self:getProperty("bpInfo"),
        totalRR = self:getProperty("totalRR"),
        monthCardId  = self:getProperty("monthCardId"),
        firstMonthCard = self:getProperty("firstMonthCard"),
        firstsMonthCard = self:getProperty("firstsMonthCard"),
        monthCardReceive = self:getProperty("monthCardReceive"),
        smonthCards  = self:getProperty("smonthCards"),
        smonthCardReceive  = self:getProperty("smonthCardReceive"),
        dailyShop  = self:getProperty("dailyShop"),
        weekShop  = self:getProperty("weekShop"),
	}
end

return Store