RoleActivity.lua
502 Bytes
local Activity = class("Activity", require("shared.ModelBase"))
Activity.ActivityType = {
}
local function checkActivityType(activityType)
if type(activityType) == "string" then
activityType = Activity.ActivityType[activityType]
end
return activityType
end
function Activity:ctor(properties)
Activity.super.ctor(self, properties)
self.open = {}
end
Activity.schema = {
_1 = {"table", {}},
}
function Activity:data()
return {
_1 = self:getProperty("_1"),
}
end
return Activity