RoleActivity.lua 502 Bytes
local Activity = class("Activity", require("shared.ModelBase"))


Activity.ActivityType = {

}

local function checkActivityType(activityType)
	if type(activityType) == "string" then
		activityType = Activity.ActivityType[activityType]
	end
	return activityType
end


function Activity:ctor(properties)
	Activity.super.ctor(self, properties)

	self.open = {}

end


Activity.schema = {
	_1		= {"table", {}},
}

function Activity:data()
	return {
		_1 = self:getProperty("_1"),
	}
end



return Activity