tower.lua 924 Bytes
local MsgPack = MsgPack
local skynet = require "skynet"


local TIME_WAIT = 10 

local _M = class("hang", require("unitTest.unitTest"))

function _M:start()
	sendServer(actionCodes.Gm_clientRequest,  MsgPack.pack({cmd = "fb", pm1 = 10606}))
	self:task()
end


local taskMap = {
	towerBattle = {100},
	towerRank = {3},
}

function _M:task()
	local curTask = math.randWeight(taskMap, 1)
	self[curTask](self)
	skynet.timeout(TIME_WAIT * 100, handler(self, self.task))
end

function _M:towerBattle()
	sendServer(actionCodes.Gm_clientRequest,  MsgPack.pack({cmd = "tower", pm1 = 1}))
	requestServer(actionCodes.Tower_startBattleRpc,  MsgPack.pack({id = 1}), function(data)
		requestServer(actionCodes.Tower_endBattleRpc, MsgPack.pack({key = self.client.role.towerInfo.k, id = 1, passTime = 100, starNum = 1}))
	end)
end

function _M:towerRank()
	requestServer(actionCodes.Tower_rankRpc,  MsgPack.pack({id = 1}))
end




return _M