GmAction.lua 786 Bytes
local _M = {}
local redisproxy = redisproxy
function _M.clientRequest(agent, data)
	local msg = MsgPack.unpack(data)
	local role = agent.role
	local action = _M[msg.cmd]
	local bin = MsgPack.pack({ cmd = "指令失败" })
	if not action then
		SendPacket(actionCodes.Gm_receiveResponse, bin)
		return true
	end
	local ret = action(role, msg)
	bin = MsgPack.pack({ cmd = ret })
	SendPacket(actionCodes.Gm_receiveResponse, bin)
	return true
end


function _M.hero(role, pms)
	local heroType = tonum(pms.pm1)
	role:addHero({type = heroType})
	return "成功"
end

function _M.get(role, pms)
	local itemId = tonum(pms.pm1)
	if not csvdb["itemCsv"][itemId] then
		return "物品不存在"
	end
	local count = tonum(pms.pm2)
	role:award({[itemId] = count}, {})
	return "成功"
end

return _M