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local ipairs = ipairs
local table = table
local math = math
local next = next
local string = string
local redisproxy = redisproxy
local MsgPack = MsgPack
local getRandomName = getRandomName
local mcast_util = mcast_util
local string_format = string.format
local tonumber = tonumber
local require = require
local table_insert = table.insert
local tconcat = table.concat
local httpc = require("http.httpc")
local WAVE_HERO_NUMS = 150
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local WAVE_RUNE_NUMS = 150
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local function validName(name)
name = string.upper(name)
local exist = redisproxy:exists(string_format("user:%s", name))
if exist then return "existed" end
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local SERV = string_format(".named%d", math.random(1, 5))
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local legal = skynet.call(SERV, "lua", "check", name)
return legal and "ok" or "illegal"
end
-- 随机玩家名
local function randomRoleName()
-- 过滤已经存在的名字
local name
repeat
name = getRandomName()
until validName(name) == "ok"
return name
end
local function setRoleName(uid, roleId)
local result
local name
local dbName
repeat
name = randomRoleName()
dbName = string.upper(name)
result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
until result == 1
redisproxy:set(string_format("uid:%s", uid), dbName)
return name
end
local _M = {}
function _M.loginRpc( agent, data )
local msg = MsgPack.unpack(data)
local response = {}
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if msg.codeVersion ~= globalCsv.codeVersion then
response.result = "UPDATE_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
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-- 1.
local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
if not roleId then
response.result = "NOT_EXIST"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
roleId = tonumber(roleId)
--维护不能登录
local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
if maintain and maintain > 0 then
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if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
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response.result = "MAINTAIN_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
end
local now = skynet.timex()
local role = agent.role
-- 2
if not role then
local roleKey = string_format("role:%d", roleId)
if not redisproxy:exists(roleKey) then
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
-- 2a
role = require("models.Role").new({key = roleKey})
role:load()
role:loadAll()
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role:startActionUcode()
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else
role:reloadWhenLogin()
end
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role.sysVersion = msg.sysVersion
role.ip = agent.ip:toArray(false, ":")[1]
role.clientVersion = msg.clientVersion
role.network = msg.network
if msg.subId then
role:setProperty("sid", msg.subId)
end
if msg.deviceMode then
local deviceMode = tostring(msg.deviceMode)
if role:getProperty("dmode") ~= deviceMode then
role:setProperty("dmode", deviceMode)
end
end
if msg.device then
local device = tostring(msg.device)
if role:getProperty("device") ~= device then
role:setProperty("device", device)
end
end
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if not msg.isGMlogin then
local banTime = role:getProperty("banTime")
if banTime > now then
response.result = "BAN_TIP"
response.banTime = banTime
response.banType = role:getProperty("banType")
response.roleId = roleId
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
if banTime ~= 0 then
-- 清除封号状态
role:setBan(0)
end
end
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LOG
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SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
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role:changeStructVersion() -- 数据结构 版本更新
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role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
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登陆成功。 增加数据结构修正功能
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-- 跨天登陆事件
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local resetMode = role:updateTimeReset(now)
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if not resetMode or not resetMode["CrossDay"] then -- 没有跨天
role.activity:checkActivityStatus(now, false, false)
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end
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好友
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redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
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角色评论
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完善商城相关协议
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for _, name in ipairs({"dailyData", "dinerData", "activity", "storeData"}) do
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response[name] = role[name]:data()
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--print("["..name.."]")
--dump(response[name])
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end
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response.role = role:data()
response.result = "SUCCESS"
response.serverTime = now
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local modules = {}
local heroIds = {}
for heroId, _ in pairs(role.heros) do
table.insert(heroIds, heroId)
end
local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
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if #heroIds <= 50 then
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heroWave = 0
table_insert(modules, "heros")
end
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local runeIds = {}
for id ,_ in pairs(role.runeBag) do
table.insert(runeIds, id)
end
local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
if #runeIds <= 50 then
runeWave = 0
table_insert(modules, "runeBag")
end
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for _, name in ipairs(modules) do
response[name] = {}
for id, unit in pairs(role[name]) do
response[name][id] = unit:data()
end
end
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好友
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response.wave = 1 + heroWave + runeWave + 1
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SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
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local curWave = 1
local runeIndex = 1
for index = curWave + 1, curWave + runeWave do
local runeResponse = {runeBag = {}}
for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
local runeId = runeIds[i]
if not runeId then
break
end
local rune = role.runeBag[runeId]
table.insert(runeResponse.runeBag, rune:data())
runeIndex = runeIndex + 1
end
runeResponse.runeWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
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gaofengduan
调整 equip 数据结构
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end
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zhouhaihai
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curWave = curWave + runeWave
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角色升级 。gm
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local heroIndex = 1
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for index = curWave + 1, curWave + heroWave do
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local heroResponse = {heros = {}}
for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
local heroId = heroIds[i]
if not heroId then
break
end
local hero = role.heros[heroId]
table_insert(heroResponse.heros, hero:data())
heroIndex = heroIndex + 1
end
heroResponse.heroWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
end
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curWave = curWave + heroWave
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优化结构
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-- 注册全服广播
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if not role._channelIdx then
local channel = math.randomInt(1, 1)
role._channelIdx = channel
end
if not mcast_util.channel_world() then
local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
if w_channel then
mcast_util.sub_world(w_channel)
end
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end
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好友
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-- 发下缓存的世界消息
local worldChatResponse = {worldChats = {}}
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local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx)
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if not ok then
msgs = {}
end
worldChatResponse.worldChats = msgs
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pvp
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local redret = redisproxy:pipelining(function(red)
red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
red:del(CHAT_OFFLINE:format(roleId))
end)
worldChatResponse.p2pChats = redret[1]
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好友
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worldChatResponse.chatWave = curWave + 1
curWave = curWave + 1
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
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datacenter.set("agent", roleId, {
serv = skynet.self(),
fd = agent.client_fd,
gate_serv = agent.gate_serv,
})
agent.role = role
start_agent_timer()
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zhouhaihai
pvp
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-- 玩家登陆做的一些操作
role:saveHangTeam()
role:savePvpCTeam()
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role:savePvpHTeam()
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local hangPass = role:getProperty("hangPass")
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LOG
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role:log("onLogin")
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高级pvp
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return true
end
function _M.createRpc(agent, data)
local msg = MsgPack.unpack(data)
local response = {}
-- 再次检查uid
local uid = tostring(msg.uid)
local user = redisproxy:get(string_format("uid:%s", uid))
if user then
response.result = "SUCCESS"
response.roleName = user
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
local roleId = getNextRoleId()
if not roleId then
response.result = "DB_FULL"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
local roleName = setRoleName(msg.uid, roleId)
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local newRole = require("models.Role").new({
key = string_format("role:%d", roleId),
id = roleId,
uid = tostring(msg.uid),
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邮件
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sid = msg.subId or 0,
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name = roleName,
uname = msg.uname or "",
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引导服务端记录
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device = tostring(msg.device),
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dmode = msg.deviceMode and tostring(msg.deviceMode) or nil
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})
if newRole:create() then
--更新USER表
response.result = "SUCCESS"
response.roleId = roleId
response.roleName = string.upper(roleName)
else
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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newRole:startActionUcode()
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newRole.sysVersion = msg.sysVersion
newRole.ip = agent.ip:toArray(false, ":")[1]
newRole.clientVersion = msg.clientVersion
newRole.network = msg.network
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newRole:award(globalCsv.birthItem, {log = {desc = "birth"}, notNotify = true})
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zhengshouren
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-- 欢迎邮件
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邮件 Gm
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redisproxy:insertEmail({roleId = roleId, emailId = 1})
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LOG
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if msg.newuser then
newRole:log("onCreateAccount")
end
newRole:log("onCreateRole")
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SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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function _M.changeNameRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local newName = msg.name
local oldName = role:getProperty("name")
if not newName or type(newName) ~= "string" then return end
if newName == oldName then return end
-- 检查name是否合法
local checked = validName(newName)
if checked ~= "ok" then
--[[
"existed" 已经存在
"illegal" 包含非法字符
]]
local errCodes = {
["existed"] = 1,
["illegal"] = 2
}
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
return true
end
if not roleId then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
return true
end
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x小写名字异常
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local dbName = string.upper(newName)
local result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
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邮件
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if result == 0 then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
return true
end
redisproxy:pipelining(function (red)
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red:del(string_format("user:%s", string.upper(oldName)))
red:set(string_format("uid:%s", role:getProperty("uid")), dbName)
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end)
role:updateProperties({
["name"] = newName,
})
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zhouhaihai
跨服竞技场over
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role:changeCrossServerPvpSelfInfo("name")
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邮件
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SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
return true
end
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roleaction增加一个获取随...
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function _M.getRandomNameRpc()
local name = randomRoleName()
SendPacket(actionCodes.Role_getRandomNameRpc, MsgPack.pack({name = name}))
return true
end
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zhouhaihai
邮件
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function _M.changeIntroRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local content = msg.content
if not content or type(content) ~= "string" then return end
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zhouhaihai
csvdata 修改为 share...
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local SERV = string_format(".chated%d", math.random(1, 5))
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zhouhaihai
邮件
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local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
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zhouhaihai
删除好感度相关
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role:updateProperty({field = "intro", value = content})
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邮件
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SendPacket(actionCodes.Role_changeIntroRpc, '')
return true
end
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zhengshouren
提交服务器初始代码
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|
function _M.syncTimeRpc(agent, data)
SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
return true
end
|
312b9db5
zhouahaihai
背包
|
427
428
429
|
function _M.saleItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
84e7c06e
zhouhaihai
回收
|
430
431
432
433
|
local backs = msg.backs
if not backs then return end
local reward = {}
|
53e8037e
zhouhaihai
任务
|
434
|
local fragCount = 0
|
84e7c06e
zhouhaihai
回收
|
435
436
437
438
|
for itemId, count in pairs(backs) do
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.sell_effect == "" then return end
|
53e8037e
zhouhaihai
任务
|
439
440
441
|
if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
fragCount = fragCount + count
end
|
84e7c06e
zhouhaihai
回收
|
442
443
444
445
|
local sellEffect = itemData.sell_effect:toArray(true, "=")
reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
end
|
44c6e479
zhouhaihai
增加部分日志
|
446
|
role:costItems(backs, {log = {desc = "saleItem"}})
|
7bb30dca
zhouhaihai
修改发奖
|
447
|
local reward, change = role:award(reward, {log = {desc = "saleItem"}})
|
53e8037e
zhouhaihai
任务
|
448
|
role:checkTaskEnter("DecoFrag", {count = fragCount})
|
7bb30dca
zhouhaihai
修改发奖
|
449
|
SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack(role:packReward(reward, change)))
|
312b9db5
zhouahaihai
背包
|
450
451
452
453
454
455
456
457
458
459
460
461
|
return true
end
function _M.openItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local itemId = msg.itemId
local count = msg.count
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.use_type ~= 2 then return end
local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
|
9b35bf6e
zhouhaihai
开启时间箱
|
462
|
if not randomData or randomData.openTime > 0 then return end
|
312b9db5
zhouahaihai
背包
|
463
|
|
007af97e
zhouhaihai
item_random 结构更改
|
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
|
local reward = {}
for _i = 1, count do
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
for _, temp in ipairs(gift:toArray()) do
table.insert(pool, temp:toArray(true, "="))
end
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
312b9db5
zhouahaihai
背包
|
480
481
482
|
end
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
483
484
|
reward[0] = nil
|
44c6e479
zhouhaihai
增加部分日志
|
485
|
role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
|
7bb30dca
zhouhaihai
修改发奖
|
486
487
|
local change
reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
488
|
|
7bb30dca
zhouhaihai
修改发奖
|
489
|
SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack(role:packReward(reward, change)))
|
312b9db5
zhouahaihai
背包
|
490
491
492
|
return true
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
493
494
495
|
function _M.openTimeBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
4d8bd32c
chenyueqi
倒计时开箱子
|
496
|
local oper = msg.oper -- 操作 1 - 2
|
9b35bf6e
zhouhaihai
开启时间箱
|
497
|
local slot = msg.slot -- 位置 1 - 6
|
317a46a9
liuzujun
添加特权卡
|
498
499
500
501
502
503
|
-- 特权卡时间箱额外栏位
local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount()
if oper == 1 then
if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
504
505
|
local boxL = role:getProperty("boxL")
|
7bb30dca
zhouhaihai
修改发奖
|
506
|
local reward, change = {}
|
9b35bf6e
zhouhaihai
开启时间箱
|
507
508
509
510
|
if oper == 1 then -- 打开
local itemId = msg.itemId
if role:getItemCount(itemId) < 1 then return end
local itemData = csvdb["itemCsv"][itemId]
|
c384626d
zhouhaihai
好友
|
511
|
local randomData = csvdb["item_randomCsv"][itemId]
|
4d8bd32c
chenyueqi
倒计时开箱子
|
512
|
if not itemData or not randomData or randomData.openTime <= 0 then return end
|
9b35bf6e
zhouhaihai
开启时间箱
|
513
514
|
if boxL[slot] then return end
|
44c6e479
zhouhaihai
增加部分日志
|
515
|
role:costItems({[itemId] = 1}, {log = {desc = "openTimeBox"}})
|
9b35bf6e
zhouhaihai
开启时间箱
|
516
|
boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime}
|
538e9773
zhouhaihai
上宝石
|
517
|
|
4d8bd32c
chenyueqi
倒计时开箱子
|
518
|
elseif oper == 2 then -- 领取
|
9b35bf6e
zhouhaihai
开启时间箱
|
519
520
521
522
|
local quick = msg.quick
if not boxL[slot] then return end
if boxL[slot].time > skynet.timex() then -- 没开完
if not quick then return end
|
f8ba82b3
zhouhaihai
大小写
|
523
|
local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
|
9b35bf6e
zhouhaihai
开启时间箱
|
524
|
local costD = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2]
|
6a89ff20
chenyueqi
拆解时钟箱消耗的加速道具更改
|
525
|
if not role:checkItemEnough({[ItemId.BoxKey] = costD}) then return end
|
44c6e479
zhouhaihai
增加部分日志
|
526
|
role:costItems({[ItemId.BoxKey] = costD}, {log = {desc = "openTimeBox"}})
|
9b35bf6e
zhouhaihai
开启时间箱
|
527
|
end
|
9912e064
zhouhaihai
新增3个每日任务类型
|
528
529
|
local boxId = boxL[slot].id
local itemData = csvdb["itemCsv"][boxId]
|
4d8bd32c
chenyueqi
倒计时开箱子
|
530
|
local randomData = csvdb["item_randomCsv"][itemData.id]
|
9b35bf6e
zhouhaihai
开启时间箱
|
531
|
-- 随机奖励
|
da898074
zhouhaihai
pvp 高级领奖
|
532
|
reward = {}
|
007af97e
zhouhaihai
item_random 结构更改
|
533
534
535
536
537
|
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
|
007af97e
zhouhaihai
item_random 结构更改
|
538
539
|
for _, temp in ipairs(gift:toArray()) do
local set = temp:toArray(true, "=")
|
538e9773
zhouhaihai
上宝石
|
540
|
table.insert(pool, set)
|
007af97e
zhouhaihai
item_random 结构更改
|
541
|
end
|
5d620aef
chenyueqi
拆解室指定某一项为必得奖励
|
542
|
|
007af97e
zhouhaihai
item_random 结构更改
|
543
544
545
546
547
548
|
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
549
550
|
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
551
|
reward[0] = nil
|
9b35bf6e
zhouhaihai
开启时间箱
|
552
|
|
9b35bf6e
zhouhaihai
开启时间箱
|
553
|
boxL[slot] = nil
|
7bb30dca
zhouhaihai
修改发奖
|
554
|
reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}})
|
7f9f002d
liuzujun
循环周活动
|
555
|
role:checkTaskEnter("OpenBox", {id = boxId, count=1})
|
9b35bf6e
zhouhaihai
开启时间箱
|
556
557
558
559
|
else
return
end
|
bd535b08
zhouhaihai
bug
|
560
561
|
role:setProperty("boxL") --刷新
role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
|
7bb30dca
zhouhaihai
修改发奖
|
562
|
SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change)))
|
c8872722
zhouhaihai
返回
|
563
|
return true
|
9b35bf6e
zhouhaihai
开启时间箱
|
564
565
|
end
|
d1c2290f
zhouhaihai
加速
|
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
|
function _M.openSpeedUpBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local count = msg.count
local itemData = csvdb["itemCsv"][id]
if not itemData or itemData.type ~= ItemType.SpeedBox then return end
if math.illegalNum(count, 1, role:getItemCount(id)) then return end
local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
local time = hour * 60 * 60
local reward = {}
if useType == 1 then -- 挂机齿轮
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.carbonId then
return
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
reward[ItemId.Gold] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count
elseif useType == 2 then -- 挂机经验
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.carbonId then
return
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
reward[ItemId.Exp] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count
elseif useType == 3 then -- 食材商人收入
local buildType = 6
local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
local buildingData = csvdb["diner_buildingCsv"][buildType][level]
if not buildingData then
return 1
end
local gfood = role.dinerData:getProperty("gfood")
if not next(gfood) then return end
for k , v in pairs(gfood) do
local itemId = v.id
local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
reward[itemId] = math.floor(time / speed) * count
end
else
return
end
|
44c6e479
zhouhaihai
增加部分日志
|
612
|
role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
|
7bb30dca
zhouhaihai
修改发奖
|
613
614
|
local change
reward, change = role:award(reward, {log = {desc = "speedUpBox"}, int1 = id, int2 = count})
|
d1c2290f
zhouhaihai
加速
|
615
|
|
7bb30dca
zhouhaihai
修改发奖
|
616
|
SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack(role:packReward(reward, change)))
|
d1c2290f
zhouhaihai
加速
|
617
618
619
|
return true
end
|
00e663bd
zhouhaihai
剧情相关
|
620
621
622
623
624
625
|
function _M.storyBookRewardRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
if not storyBookData then return end
|
a1d09d22
zhouhaihai
bug
|
626
|
local storyStatus = role:getProperty("storyB")
|
053978b4
zhouhaihai
剧情领奖
|
627
|
|
17ba67dd
zhouhaihai
错误的判断
|
628
|
local status = (storyStatus[storyId] or {}).s
|
053978b4
zhouhaihai
剧情领奖
|
629
|
|
17ba67dd
zhouhaihai
错误的判断
|
630
631
632
|
if status == -1 then return end
if not status or status ~= 1 then
|
053978b4
zhouhaihai
剧情领奖
|
633
634
635
636
|
if storyBookData.unlockType == 1 and role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) then -- 挂机剧情正在挂机也可以领奖
else
return
end
|
a1d09d22
zhouhaihai
bug
|
637
|
end
|
00e663bd
zhouhaihai
剧情相关
|
638
|
-- 获取奖励
|
5f18f4e5
zhouhaihai
story
|
639
|
storyStatus[storyId] = storyStatus[storyId] or {}
|
8a01a3ae
zhouhaihai
bug
|
640
|
storyStatus[storyId].s = -1
|
8a01a3ae
zhouhaihai
bug
|
641
|
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
|
7bb30dca
zhouhaihai
修改发奖
|
642
643
|
local reward, change = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack(role:packReward(reward, change)))
|
00e663bd
zhouhaihai
剧情相关
|
644
645
646
|
return true
end
|
8a01a3ae
zhouhaihai
bug
|
647
|
function _M.unLockStoryBookRpc(agent, data)
|
bd15e9bc
zhouhaihai
购买剧情
|
648
649
650
651
652
653
654
655
656
657
658
659
660
661
|
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
local storyStatus = role:getProperty("storyB")
if storyStatus[storyId] and storyStatus[storyId].s then return end --不需要解锁
local cost = storyBookData.lockItem:toNumMap()
if not cost or not next(cost) then return end
if not role:checkItemEnough(cost) then return end -- 消耗品不足
|
44c6e479
zhouhaihai
增加部分日志
|
662
|
role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
|
bd15e9bc
zhouhaihai
购买剧情
|
663
664
665
666
667
668
669
670
|
-- 解锁
storyStatus[storyId] = storyStatus[storyId] or {}
table.clear(storyStatus[storyId])
storyStatus[storyId].s = 1
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
return true
|
8a01a3ae
zhouhaihai
bug
|
671
672
|
end
|
53e8037e
zhouhaihai
任务
|
673
674
675
|
function _M.taskRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
676
677
678
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
317a46a9
liuzujun
添加特权卡
|
679
|
local taskType = msg.type -- 1 日常 2 周常
|
53e8037e
zhouhaihai
任务
|
680
681
682
683
684
685
686
687
688
689
690
691
692
693
|
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return 1 end
local taskData = csvdb["task_loopCsv"][taskType][taskId]
if not taskData then return 2 end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["t"] or {}
if (tStatus[taskId] or 0) < taskData.condition1 then
return 3
end
|
7bb30dca
zhouhaihai
修改发奖
|
694
|
local reward, change = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
695
696
697
698
|
local active = (taskStatus["a"] or 0) + taskData.active
role:changeUpdates({
{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
|
317a46a9
liuzujun
添加特权卡
|
699
|
{ type = roleField[taskType], field = "a", value = active},
|
53e8037e
zhouhaihai
任务
|
700
701
|
})
|
1a0b3c56
liuzujun
抽卡保底,切换定向卡池
|
702
703
|
local oldVal = role:getProperty("battlePoint") or 0
role:updateProperty({field = "battlePoint", value = oldVal + taskData.active})
|
317a46a9
liuzujun
添加特权卡
|
704
|
|
7bb30dca
zhouhaihai
修改发奖
|
705
|
SendPacket(actionCodes.Role_taskRpc, MsgPack.pack(role:packReward(reward, change)))
|
53e8037e
zhouhaihai
任务
|
706
707
708
709
710
711
|
return true
end
function _M.taskActiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
712
713
714
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
|
local taskType = msg.type -- 1 日常 2 周长
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return end
local taskData = csvdb["task_activeCsv"][taskType][taskId]
if not taskData then return end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["at"] or {}
if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
return
end
|
7bb30dca
zhouhaihai
修改发奖
|
730
|
local reward, change = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
731
732
733
734
|
role:changeUpdates({
{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
})
|
7bb30dca
zhouhaihai
修改发奖
|
735
|
SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change)))
|
53e8037e
zhouhaihai
任务
|
736
737
738
739
740
741
742
743
|
return true
end
function _M.achiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local taskId = msg.id --任务id
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
744
745
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
746
|
local achiveTask = csvdb["achievementCsv"][taskId]
|
4c5d72ab
zhouhaihai
高级pvp
|
747
|
if not achiveTask then return 1 end
|
53e8037e
zhouhaihai
任务
|
748
749
750
751
|
local achiveT = role:getProperty("achiveT")
local achiveV = role:getProperty("achiveV")
|
4c5d72ab
zhouhaihai
高级pvp
|
752
|
if achiveV[taskId] then return 2 end
|
53e8037e
zhouhaihai
任务
|
753
754
755
756
757
|
local curStatus = achiveT[achiveTask.type] or 0
local maxc = achiveTask.condition1
if maxc > curStatus then
|
4c5d72ab
zhouhaihai
高级pvp
|
758
|
return 3
|
53e8037e
zhouhaihai
任务
|
759
760
|
end
|
7bb30dca
zhouhaihai
修改发奖
|
761
|
local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
|
53e8037e
zhouhaihai
任务
|
762
|
role:changeUpdates({
|
f60b89b1
zhouhaihai
奖励副本
|
763
|
{ type = "achiveV", field = taskId, value = skynet.timex() }
|
53e8037e
zhouhaihai
任务
|
764
|
})
|
3df73a9e
zhouhaihai
复兴奖励
|
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
|
-- 复兴奖励
if csvdb["achievement_groupCsv"][achiveTask.group].bookmark == 3 then
local overCount = 0
for tId, status in pairs(achiveV) do
local tData = csvdb["achievementCsv"][tId]
if tData then
local groupData = csvdb["achievement_groupCsv"][tData.group]
if groupData.bookmark == 3 then
overCount = overCount + 1
end
end
end
for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
if pData.request == overCount then
-- 发放奖励
redisproxy:insertEmail({
roleId = role:getProperty("id"),
emailId = 101,
attachments = pData.reward,
contentPms = {pData.level},
})
|
4c5d72ab
zhouhaihai
高级pvp
|
788
|
elseif pData.request > overCount then
|
3df73a9e
zhouhaihai
复兴奖励
|
789
790
791
792
|
break
end
end
end
|
53e8037e
zhouhaihai
任务
|
793
|
|
7bb30dca
zhouhaihai
修改发奖
|
794
|
SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
|
53e8037e
zhouhaihai
任务
|
795
796
797
|
return true
end
|
3df73a9e
zhouhaihai
复兴奖励
|
798
799
|
|
c384626d
zhouhaihai
好友
|
800
801
802
803
804
805
806
807
808
809
810
811
812
813
|
function _M.chatRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local cmd = msg.cmd
local content = msg.content
if not content then return end
local now = skynet.timex()
-- 判断禁言
local result = nil
|
a5486ede
zhouhaihai
csvdata 修改为 share...
|
814
|
local SERV = string_format(".chated%d", math.random(1, 5))
|
c384626d
zhouhaihai
好友
|
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
|
local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
if content == "" then
result = -1
end
local response = {
chatType = cmd,
player = {
roleId = role:getProperty("id"),
name = role:getProperty("name"),
level = role:getProperty("level"),
headId = role:getProperty("headId"),
},
content = content,
time = now,
}
|
8474ca36
zhouhaihai
聊天
|
836
837
838
839
840
|
local waitTime = nil
local check = {
-- 世界聊天
[1] = function ()
|
c384626d
zhouhaihai
好友
|
841
842
843
844
|
if role:getProperty("silent") > now then --禁言
result = 1
return
end
|
8474ca36
zhouhaihai
聊天
|
845
846
847
848
849
|
role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0} --第一次开始说话时间 从第一次说话次数 能说话的时间
if now < role._worldChatLimit.canSayt then
result = 2
|
fa565e0c
zhouhaihai
优化结构
|
850
|
waitTime = role._worldChatLimit.canSayt - now
|
8474ca36
zhouhaihai
聊天
|
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
|
return
end
if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
role._worldChatLimit.start = now
role._worldChatLimit.count = 1
else
role._worldChatLimit.count = role._worldChatLimit.count + 1
if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
role._worldChatLimit.count = 0
role._worldChatLimit.start = 0
role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
result = 2
waitTime = globalCsv.chat_world_limit.wait
return
end
end
|
c384626d
zhouhaihai
好友
|
868
|
mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
|
a5486ede
zhouhaihai
csvdata 修改为 share...
|
869
|
pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response)
|
c384626d
zhouhaihai
好友
|
870
|
end,
|
8474ca36
zhouhaihai
聊天
|
871
872
873
|
-- 私聊
[2] = function ()
local objectId = msg.roleId
|
fa565e0c
zhouhaihai
优化结构
|
874
|
response.objId = objectId
|
4cf74232
zhouhaihai
pvp
|
875
876
877
878
879
880
881
882
883
884
885
886
|
local redret = redisproxy:pipelining(function(red)
red:exists(string.format("role:%d", objectId))
red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
end)
if redret[1] ~= 1 then
result = 1
return
end
-- 你把对方拉黑拉黑
if redret[2] == 1 then
result = 2
|
8474ca36
zhouhaihai
聊天
|
887
888
|
return
end
|
4cf74232
zhouhaihai
pvp
|
889
890
|
-- 对方把你拉黑
local isBlock = redret[3] == 1
|
8474ca36
zhouhaihai
聊天
|
891
|
|
8474ca36
zhouhaihai
聊天
|
892
|
local bin = MsgPack.pack(response)
|
4cf74232
zhouhaihai
pvp
|
893
|
if not isBlock then
|
440aa055
zhouhaihai
聊天
|
894
895
|
redisproxy:pipelining(function(red)
red:rpush(CHAT_OFFLINE:format(objectId), bin)
|
4cf74232
zhouhaihai
pvp
|
896
|
red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
|
440aa055
zhouhaihai
聊天
|
897
|
end)
|
4cf74232
zhouhaihai
pvp
|
898
899
900
901
902
|
-- 若在线,实时发送聊天信息
local agent = datacenter.get("agent", objectId)
if agent then
SendPacket(actionCodes.Role_chat, bin, agent.fd)
end
|
440aa055
zhouhaihai
聊天
|
903
|
end
|
4cf74232
zhouhaihai
pvp
|
904
|
SendPacket(actionCodes.Role_chat, bin)
|
c384626d
zhouhaihai
好友
|
905
906
907
908
909
910
911
|
end,
}
if not check[cmd] then return end
if not result then
check[cmd]()
end
|
8474ca36
zhouhaihai
聊天
|
912
|
SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
|
c384626d
zhouhaihai
好友
|
913
914
915
|
return true
end
|
4cf74232
zhouhaihai
pvp
|
916
917
918
919
920
921
|
function _M.chatGet(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
redisproxy:del(CHAT_OFFLINE:format(roleId))
return true
end
|
312b9db5
zhouahaihai
背包
|
922
|
|
dc9d814f
zhouhaihai
邮件
|
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
|
function _M.changeSettingRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local status = msg.status
local statusEnum = SettingStatus[id]
if not statusEnum then return 1 end
if not statusEnum[status] then return 2 end
local setting = role:getProperty("setting")
setting[id] = status
role:updateProperty({field = "setting", value = setting})
|
44c6e479
zhouhaihai
增加部分日志
|
940
941
|
role:log("role_action", {desc = "changeSetting", int1 = id, int2 = status})
|
dc9d814f
zhouhaihai
邮件
|
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
|
SendPacket(actionCodes.Role_changeSettingRpc, '')
return true
end
function _M.drawCodeRpc(agent, data)
local msg = MsgPack.unpack(data)
local codeurl = skynet.getenv("codeurl")
local role = agent.role
local msg = MsgPack.unpack(data)
local code = msg.code
if type(code) ~= "string" then return end
if code:find("[^0-9a-zA-Z]") then return end
local codestr = role:getProperty("codeStr")
local content = {
["platformId"] = role:getProperty("sid"),
["code"] = code,
["itemIds"] = codestr,
["key"] = "zhaolugame20170831",
}
local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
if status == 200 then
local result = json.decode(body)
local ret = tonum(result.ret)
if ret == 0 then
local giftId = tonumber(result.giftId)
role:setProperty("codeStr", codestr:setv(giftId, 1))
|
7bb30dca
zhouhaihai
修改发奖
|
970
|
local reward, change = role:award(result.gift, {log = {desc = "drawCode", key1 = code, int1 = giftId}})
|
dc9d814f
zhouhaihai
邮件
|
971
972
973
974
|
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
result = ret,
reward = reward,
|
7bb30dca
zhouhaihai
修改发奖
|
975
|
change = change,
|
dc9d814f
zhouhaihai
邮件
|
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
|
}))
return true
end
-- 1 不存在的礼包码
-- 2 已经领取过相同类型物品
-- 3 领取数量达到上限
-- 4 过期了
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
return true
end
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = -1}))
return true
end
function _M.changeHeadRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local icon = csvdb["player_iconCsv"][id]
if not icon then
return
end
|
15f06456
zhouhaihai
头像
|
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
|
local unlock = false
if role:getItemCount(id) >= 1 then
unlock = true
else
if icon.path == 1 then -- 获得对应英雄
if role:isHaveHero(icon.condition) then
unlock = true
end
end
end
if not unlock then
|
dc9d814f
zhouhaihai
邮件
|
1011
1012
|
return
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1013
|
role:changeHead(id)
|
44c6e479
zhouhaihai
增加部分日志
|
1014
|
|
dc9d814f
zhouhaihai
邮件
|
1015
1016
1017
1018
|
SendPacket(actionCodes.Role_changeHeadRpc, "")
return true
end
|
71f716c4
chenyueqi
引导用到的字段
|
1019
1020
1021
1022
1023
1024
1025
|
function _M.guideRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local cmdType = msg.cmdType
local funcGuide = role:getProperty("funcGuide")
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
1026
|
if cmdType == 1 then
|
71f716c4
chenyueqi
引导用到的字段
|
1027
|
-- 新手引导
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
1028
1029
1030
|
local master = msg.master or -1
local slave = msg.slave or -1
if master < 0 or slave < 0 then return end
|
a608cccb
chenyueqi
引导服务端记录
|
1031
1032
1033
1034
|
role:saveGuide(master, slave)
funcGuide = funcGuide:setv(master * 1000 + slave, 1)
role:updateProperty({field = "funcGuide", value = funcGuide})
|
39bcd7ca
zhouhaihai
LOG
|
1035
|
role:log("onGuidePoint", {guild_type = 0, guild_id = master, guild_point = slave, guild_pass = 0})
|
71f716c4
chenyueqi
引导用到的字段
|
1036
|
elseif cmdType == 2 then
|
a608cccb
chenyueqi
引导服务端记录
|
1037
|
-- 系统引导(玩家可选择是否进行)
|
71f716c4
chenyueqi
引导用到的字段
|
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
|
if not msg.skip then return end
local new = math.min(funcGuide:getv(0, 0), msg.skip)
if new < 0 then
funcGuide = funcGuide:setv(0, new)
else
funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
end
if msg.funcType then
funcGuide = funcGuide:setv(msg.funcType, 1)
|
39bcd7ca
zhouhaihai
LOG
|
1048
|
role:log("onGuidePoint", {guild_type = 2, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
|
71f716c4
chenyueqi
引导用到的字段
|
1049
1050
|
end
role:updateProperty({field = "funcGuide", value = funcGuide})
|
e26989ce
chenyueqi
增加其他的引导记录
|
1051
|
elseif cmdType == 3 then
|
a608cccb
chenyueqi
引导服务端记录
|
1052
1053
1054
1055
1056
|
-- 系统引导(强制进行)
if msg.funcType and csvdb["guide_unlockCsv"][msg.funcType] then
role:saveGuide(csvdb["guide_unlockCsv"][msg.funcType].guideId,1)
funcGuide = funcGuide:setv(msg.funcType, 1)
role:updateProperty({field = "funcGuide", value = funcGuide})
|
39bcd7ca
zhouhaihai
LOG
|
1057
|
role:log("onGuidePoint", {guild_type = 1, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
|
a608cccb
chenyueqi
引导服务端记录
|
1058
1059
1060
|
end
elseif cmdType == 4 then
-- 弹出一个tips(进入功能界面也许要自动弹说明,value要区分1、2)
|
e26989ce
chenyueqi
增加其他的引导记录
|
1061
1062
1063
|
if msg.funcType then
local value = msg.value or 1
for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
|
39bcd7ca
zhouhaihai
LOG
|
1064
|
role:log("onGuidePoint", {guild_type = 3, guild_id = funcIdx, guild_point = 0, guild_pass = 0})
|
e26989ce
chenyueqi
增加其他的引导记录
|
1065
1066
1067
1068
|
funcGuide = funcGuide:setv(funcIdx, value)
end
role:updateProperty({field = "funcGuide", value = funcGuide})
end
|
71f716c4
chenyueqi
引导用到的字段
|
1069
1070
1071
1072
1073
1074
1075
|
else
return
end
SendPacket(actionCodes.Role_guideRpc, "")
return true
end
|
dc9d814f
zhouhaihai
邮件
|
1076
|
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
|
function _M.goldBuyRpc(agent, data)
local role = agent.role
local curT = role.dailyData:getProperty("goldBuyT")
local costD = globalCsv.idle_quickMoney_cost[curT]
if not costD then
return 1
end
if costD ~= 0 and not role:checkItemEnough({[ItemId.Diamond] = costD}) then
return 2
end
local goldC = 0
local hangPass = role:getProperty("hangPass")
for i = 1, 3 do
if hangPass[i] then
local carbonData = csvdb["idle_battleCsv"][hangPass[i]]
goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
end
end
|
c873abb5
wangyujie
完善金币购买
|
1095
1096
1097
1098
1099
|
local carbonId = role:getProperty("hangInfo").carbonId
if carbonId then
local carbonData = csvdb["idle_battleCsv"][carbonId]
goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
end
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1100
1101
1102
|
if goldC == 0 then
return 3
end
|
317a46a9
liuzujun
添加特权卡
|
1103
1104
|
local coef = role.storeData:getGearExchangeCoef()
goldC = goldC * coef
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1105
1106
|
role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1})
role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "goldBuy"}})
|
7f9f002d
liuzujun
循环周活动
|
1107
|
local reward, change = role:award({[ItemId.Gold] = math.floor(goldC)}, {log = {desc = "goldBuy"}})
|
7bb30dca
zhouhaihai
修改发奖
|
1108
|
SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack(role:packReward(reward, change)))
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1109
1110
1111
|
return true
end
|
9ea0c502
liuzujun
限时礼包
|
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
|
function _M.getDownloadCvRewardRpc(agent, data)
local role = agent.role
local flag = role:getProperty("downCvR") or 0
if flag ~= 0 then
return 1
end
local r = globalCsv.role_download_cv_reward
local reward, change = role:award(r, {log = {desc = "downloadCv"}})
role:updateProperty({field="downCvR", value=1})
SendPacket(actionCodes.Role_getDownloadCvRewardRpc, MsgPack.pack(role:packReward(reward, change)))
return true
end
|
314bc5df
zhengshouren
提交服务器初始代码
|
1125
|
return _M
|