Blame view

src/actions/RoleAction.lua 58.5 KB
314bc5df   zhengshouren   提交服务器初始代码
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  local ipairs = ipairs
  local table = table
  local math = math
  local next = next
  local string = string
  local redisproxy = redisproxy
  local MsgPack = MsgPack
  local getRandomName = getRandomName
  local mcast_util = mcast_util
  local string_format = string.format
  local tonumber = tonumber
  local require = require
  local table_insert = table.insert
  local tconcat = table.concat
  local httpc = require("http.httpc")
  
2ca93972   liuzujun   添加邮件表
17
18
  require "utils.MysqlUtil"
  
314bc5df   zhengshouren   提交服务器初始代码
19
  local WAVE_HERO_NUMS = 150
a0013f0b   zhouhaihai   零件分批推送
20
  local WAVE_RUNE_NUMS = 150
3d8468b2   liuzujun   火花系统
21
  local WAVE_SPARK_NUMS = 150
314bc5df   zhengshouren   提交服务器初始代码
22
23
24
25
26
27
  
  local function validName(name)
  	name = string.upper(name)
  	local exist = redisproxy:exists(string_format("user:%s", name))
  	if exist then return "existed" end
  
a5486ede   zhouhaihai   csvdata 修改为 share...
28
  	local SERV = string_format(".named%d", math.random(1, 5))
314bc5df   zhengshouren   提交服务器初始代码
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
  	local legal = skynet.call(SERV, "lua", "check", name)
  	return legal and "ok" or "illegal"
  end
  
  -- 随机玩家名
  local function randomRoleName()
  	-- 过滤已经存在的名字
  	local name
  	repeat
  		name = getRandomName()
  	until validName(name) == "ok"
  	return name
  end
  
  local function setRoleName(uid, roleId)
  	local result
  	local name
  	local dbName
  	repeat
  		name = randomRoleName()
  		dbName = string.upper(name)
  		result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
  	until result == 1
  	redisproxy:set(string_format("uid:%s", uid), dbName)
  	return name
  end
  
  local _M = {}
  function _M.loginRpc( agent, data )
  	local msg = MsgPack.unpack(data)
  	local response = {}
e3c5cc5e   zhouhaihai   跨服竞技场over
60
61
62
63
64
  	if msg.codeVersion ~= globalCsv.codeVersion then
  		response.result = "UPDATE_TIP"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
314bc5df   zhengshouren   提交服务器初始代码
65
66
67
68
69
70
71
72
73
74
75
76
77
78
  
  	-- 1.
  	local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
  	if not roleId then
  		response.result = "NOT_EXIST"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
  
  	roleId = tonumber(roleId)
  
  	--维护不能登录
  	local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
  	if maintain and maintain > 0 then
0a07bdd9   zhouahaihai   角色升级 。gm
79
  		if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
314bc5df   zhengshouren   提交服务器初始代码
80
81
82
83
84
85
  			response.result = "MAINTAIN_TIP"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  	end
  
314bc5df   zhengshouren   提交服务器初始代码
86
87
88
89
  	local now = skynet.timex()
  	local role = agent.role
  	-- 2
  	if not role then
0de80321   liuzujun   创建游戏数据库,role对应mys...
90
  		local roleKey = string_format("%d", roleId)
6136eaca   liuzujun   添加好友表
91
  		if not roleExists(roleId) then
314bc5df   zhengshouren   提交服务器初始代码
92
93
94
95
96
97
98
99
  			response.result = "DB_ERROR"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		-- 2a
  		role = require("models.Role").new({key = roleKey})
  		role:load()
  		role:loadAll()
44c6e479   zhouhaihai   增加部分日志
100
  		role:startActionUcode()
314bc5df   zhengshouren   提交服务器初始代码
101
102
103
  	else
  		role:reloadWhenLogin()
  	end
43cc5f51   gaofengduan   调整 equip 数据结构
104
  
39bcd7ca   zhouhaihai   LOG
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
  
  	role.sysVersion = msg.sysVersion
  	role.ip = agent.ip:toArray(false, ":")[1]
  	role.clientVersion = msg.clientVersion
  	role.network = msg.network
  
  	if msg.subId then
  		role:setProperty("sid", msg.subId)
  	end
  
  	if msg.deviceMode then
  		local deviceMode = tostring(msg.deviceMode)
  		if role:getProperty("dmode") ~= deviceMode then
  			role:setProperty("dmode", deviceMode)
  		end
  	end
  	if msg.device then
  		local device = tostring(msg.device)
  		if role:getProperty("device") ~= device then
  			role:setProperty("device", device)
  		end
  	end
072db127   zhouhaihai   推送
127
128
129
  	if msg.token then
  		role._pushToken = msg.token
  	end
39bcd7ca   zhouhaihai   LOG
130
  
0a07bdd9   zhouahaihai   角色升级 。gm
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
  	if not msg.isGMlogin then
  		local banTime = role:getProperty("banTime")
  		if banTime > now then
  			response.result = "BAN_TIP"
  			response.banTime = banTime
  			response.banType = role:getProperty("banType")
  			response.roleId = roleId
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		if banTime ~= 0 then
  			-- 清除封号状态
  			role:setBan(0)
  		end
  	end
39bcd7ca   zhouhaihai   LOG
146
  
aa74d6ef   zhouhaihai   掉落反馈
147
148
  	if msg.deviceMode then
  		local deviceMode = tostring(msg.deviceMode)
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
149
150
  		if role:getProperty("dmode") ~= deviceMode then
  			role:setProperty("dmode", deviceMode)
aa74d6ef   zhouhaihai   掉落反馈
151
152
153
154
  		end
  	end
  	if msg.device then
  		local device = tostring(msg.device)
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
155
156
  		if role:getProperty("device") ~= device then
  			role:setProperty("device", device)
aa74d6ef   zhouhaihai   掉落反馈
157
158
159
  		end
  	end
  	
2ca93972   liuzujun   添加邮件表
160
  	SERV_OPEN = getDbCfgVal("server_info", "server_start", "str_value")
314bc5df   zhengshouren   提交服务器初始代码
161
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
162
  	role:changeStructVersion() -- 数据结构 版本更新
70cc72d7   zhouhaihai   拾荒bug
163
  	role:getAdvData(true) -- 清掉不合格的数据
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
164
  	role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
65b551a7   chenyueqi   海港贸易季初版
165
  	role:checkSeaportTrade() -- 检查海港贸易季活动
29fbbc10   zhouhaihai   夜间打工
166
167
168
  	if not next(role:getProperty("workBattle")) then
  		role:setProperty("workBattle", {round = math.floor((now - START_RESET_TIME) / 604800)})
  	end
314bc5df   zhengshouren   提交服务器初始代码
169
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
170
  	-- 跨天登陆事件
ea40710f   zhouhaihai   活动
171
  	local resetMode = role:updateTimeReset(now)
be4e8031   zhouhaihai   活动 拾荒
172
173
  	if not resetMode or not resetMode["CrossDay"] then -- 没有跨天
  		role.activity:checkActivityStatus(now, false, false)
2f7891b4   zhouhaihai   运营需要
174
  		role:log("onLogin")
ea40710f   zhouhaihai   活动
175
  	end
ea40710f   zhouhaihai   活动
176
  
c384626d   zhouhaihai   好友
177
  	redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
be9c9ca6   zhouahaihai   角色评论
178
  
3e20f499   saicom   完善商城相关协议
179
  	for _, name in ipairs({"dailyData", "dinerData", "activity", "storeData"}) do
be9c9ca6   zhouahaihai   角色评论
180
  		response[name] = role[name]:data()
7f9f002d   liuzujun   循环周活动
181
182
  		--print("["..name.."]")
  		--dump(response[name])
be9c9ca6   zhouahaihai   角色评论
183
184
  	end
  
314bc5df   zhengshouren   提交服务器初始代码
185
186
187
  	response.role = role:data()
  	response.result = "SUCCESS"
  	response.serverTime = now
53b4b8bd   liuzujun   自动挂机下一关
188
  	--response.openTime = getServerOpenTs()
314bc5df   zhengshouren   提交服务器初始代码
189
  
0a07bdd9   zhouahaihai   角色升级 。gm
190
191
192
193
194
195
196
  	local modules = {}
  
  	local heroIds = {}
  	for heroId, _ in pairs(role.heros) do
  		table.insert(heroIds, heroId)
  	end
  	local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
6947e382   zhouahaihai   好感度, 皮肤
197
  	if #heroIds <= 50 then
0a07bdd9   zhouahaihai   角色升级 。gm
198
199
200
201
  		heroWave = 0
  		table_insert(modules, "heros")
  	end
  
a0013f0b   zhouhaihai   零件分批推送
202
203
204
205
206
207
208
209
210
211
  	local runeIds = {}
  	for id ,_ in pairs(role.runeBag) do
  		table.insert(runeIds, id)
  	end 
  	local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
  	if #runeIds <= 50 then
  		runeWave = 0
  		table_insert(modules, "runeBag")
  	end
  
3d8468b2   liuzujun   火花系统
212
213
214
215
216
217
218
219
220
221
  	local sparkIds = {}
  	for id ,_ in pairs(role.sparkBag) do
  		table.insert(sparkIds, id)
  	end 
  	local sparkWave = math.ceil(#sparkIds / WAVE_SPARK_NUMS)
  	if #sparkIds <= 50 then
  		sparkWave = 0
  		table_insert(modules, "sparkBag")
  	end
  
0a07bdd9   zhouahaihai   角色升级 。gm
222
223
224
225
226
227
228
  	for _, name in ipairs(modules) do
  		response[name] = {}
  		for id, unit in pairs(role[name]) do
  			response[name][id] = unit:data()
  		end
  	end
  
3d8468b2   liuzujun   火花系统
229
  	response.wave = 1 + heroWave + runeWave + sparkWave + 1
314bc5df   zhengshouren   提交服务器初始代码
230
231
232
  
  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  
a0013f0b   zhouhaihai   零件分批推送
233
234
  	local curWave = 1 
  
3d8468b2   liuzujun   火花系统
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
  	local sparkIndex = 1
  	for index = curWave + 1, curWave + sparkWave do
  		local sparkResponse = {sparkBag = {}}
  		for i = sparkIndex, sparkIndex + WAVE_SPARK_NUMS do
  			local sparkId = sparkIds[i]
  			if not sparkId then
  				break
  			end
  			local spark = role.sparkBag[sparkId]
  			table.insert(sparkResponse.sparkBag, spark:data())
  			sparkIndex = sparkIndex + 1
  		end
  		sparkResponse.sparkWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(sparkResponse))
  	end
  	curWave = curWave + sparkWave
  
a0013f0b   zhouhaihai   零件分批推送
252
253
254
255
256
257
258
259
260
261
262
263
264
265
  	local runeIndex = 1
  	for index = curWave + 1, curWave + runeWave do
  		local runeResponse = {runeBag = {}}
  		for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
  			local runeId = runeIds[i]
  			if not runeId then
  				break
  			end
  			local rune = role.runeBag[runeId]
  			table.insert(runeResponse.runeBag, rune:data())
  			runeIndex = runeIndex + 1
  		end
  		runeResponse.runeWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
43cc5f51   gaofengduan   调整 equip 数据结构
266
  	end
a0013f0b   zhouhaihai   零件分批推送
267
  	curWave = curWave + runeWave
43cc5f51   gaofengduan   调整 equip 数据结构
268
  
0a07bdd9   zhouahaihai   角色升级 。gm
269
  	local heroIndex = 1
a0013f0b   zhouhaihai   零件分批推送
270
  	for index = curWave + 1, curWave + heroWave do
0a07bdd9   zhouahaihai   角色升级 。gm
271
272
273
274
275
276
277
278
279
280
281
282
283
  		local heroResponse = {heros = {}}
  		for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
  			local heroId = heroIds[i]
  			if not heroId then
  				break
  			end
  			local hero = role.heros[heroId]
  			table_insert(heroResponse.heros, hero:data())
  			heroIndex = heroIndex + 1
  		end
  		heroResponse.heroWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
  	end
a0013f0b   zhouhaihai   零件分批推送
284
  	curWave = curWave + heroWave
314bc5df   zhengshouren   提交服务器初始代码
285
  
fa565e0c   zhouhaihai   优化结构
286
  	
43cc5f51   gaofengduan   调整 equip 数据结构
287
  
314bc5df   zhengshouren   提交服务器初始代码
288
  	-- 注册全服广播
fa565e0c   zhouhaihai   优化结构
289
  	if not role._channelIdx then
06c7246e   liuzujun   按500人分线
290
291
292
          local online = datacenter.get("onlineCount") or 0
          local channel = math.floor(online / 500) + 1
  		--local channel = math.randomInt(1, 1)
fa565e0c   zhouhaihai   优化结构
293
294
295
296
297
298
299
  		role._channelIdx = channel
  	end
  	if not mcast_util.channel_world() then
  		local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
  		if w_channel then
  			mcast_util.sub_world(w_channel)
  		end
314bc5df   zhengshouren   提交服务器初始代码
300
  	end
c384626d   zhouhaihai   好友
301
302
303
  
  	-- 发下缓存的世界消息
  	local worldChatResponse = {worldChats = {}}
cd789e7c   zhouhaihai   不要聊天记录缓存
304
305
  	-- local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx)
  	local ok, msgs = true, {}
c384626d   zhouhaihai   好友
306
307
308
309
  	if not ok then 
  		msgs = {} 
  	end
  	worldChatResponse.worldChats = msgs
4cf74232   zhouhaihai   pvp
310
311
312
313
314
  	local redret = redisproxy:pipelining(function(red)
  		red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
  		red:del(CHAT_OFFLINE:format(roleId))
  	end)
  	worldChatResponse.p2pChats = redret[1]
c384626d   zhouhaihai   好友
315
316
317
318
319
  	worldChatResponse.chatWave = curWave + 1
  	curWave = curWave + 1
  
  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
  
fa565e0c   zhouhaihai   优化结构
320
321
322
323
324
325
326
327
  	datacenter.set("agent", roleId, {
  		serv = skynet.self(),
  		fd = agent.client_fd,
  		gate_serv = agent.gate_serv,
  	})
  	agent.role = role
  
  	start_agent_timer()
4cf74232   zhouhaihai   pvp
328
329
330
  
  
  	-- 玩家登陆做的一些操作
f7f26c15   zhouhaihai   编队整理 增加 tactics战术
331
  	role:updateHangTeamInfo()
4cf74232   zhouhaihai   pvp
332
  	role:savePvpCTeam()
33be3111   zhouhaihai   修改hangPass 结构
333
  	role:savePvpHTeam()
fa565e0c   zhouhaihai   优化结构
334
  
33be3111   zhouhaihai   修改hangPass 结构
335
  	local hangPass = role:getProperty("hangPass")
d02f7904   zhouhaihai   遗失的log
336
  	role:mylog("login", {key1 = agent.ip:toArray(false, ":")[1], int1 = hangPass[1] or 0})
7e61a962   liuzujun   新增通用生成订单协议,
337
  	role:onUploadLoginout(1, agent.client_fd)
77014b19   zhangqijia   fix: 新设备全局唯一,devi...
338
339
340
341
342
343
344
345
  
  	-- 是否是新设备
  	local deviced = cluster.query("center", "deviced")
  	if deviced then
  		local status, back = pcall(cluster.call, "center", deviced, "isNewDevice", {device = msg.device})
  		if status and back  then
  			role:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
  		end
3aac1e3a   zhouhaihai   新设备
346
  	end
320f5b54   zhouhaihai   cb 返利
347
  
314bc5df   zhengshouren   提交服务器初始代码
348
349
350
  	return true
  end
  
dac9fbcc   liuzujun   cb1活跃回馈
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
  local function onCb1Back(newRole)
  	-- cb1活跃返利
      skynet.timeout(0, function()
  		local cbbackd = cluster.query("center", "cb1backd")
  		local uid = newRole:getProperty("uid")
  		local roleId = newRole:getProperty("id")
  		local start = uid:find("_")
  		if start then
  			uid = uid:sub(start + 1)
  		end
  		if cbbackd then
  			local status, back = pcall(cluster.call, "center", cbbackd, "getCb1Reward", {uid = uid, id = roleId})
  			if status then
  				if back then
                      if back == 0 then
  						mysqlproxy:insertEmail({roleId = roleId, emailId = MailId.CB1BackAward1, createtime = skynet.timex()})
                      elseif back == 1 then
  						mysqlproxy:insertEmail({roleId = roleId, emailId = MailId.CB1BackAward2, createtime = skynet.timex()})
                      end
  					newRole:mylog("cb1back", {key1 = uid, int2 = roleId, int1=back})
  				end
  			else
  				skynet.error("[ERROR] cb1backd cant call center uid: " .. uid .. " roleId:" .. roleId)
  			end
  		else
  			skynet.error("[ERROR] cb1backd cant call center uid: " .. uid .. " roleId:" .. roleId)
  		end
      end)
  end
  
314bc5df   zhengshouren   提交服务器初始代码
381
382
383
384
385
386
  function _M.createRpc(agent, data)
  	local msg = MsgPack.unpack(data)
  	local response = {}
  
  	-- 再次检查uid
  	local uid = tostring(msg.uid)
01be2d78   liuzujun   修改mysql链接断开重连的bug
387
388
  	--local user = redisproxy:get(string_format("uid:%s", uid))
  	local res, user = roleUidExists(uid)
314bc5df   zhengshouren   提交服务器初始代码
389
390
391
392
393
394
  	if user then
  		response.result = "SUCCESS"
  		response.roleName = user
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
f58b315e   zhouhaihai   停止注册
395
396
397
398
399
400
401
  	local stopcreate = tonumber(redisproxy:hget("autoincrement_set", "stopcreate"))
  	if stopcreate and stopcreate > 0 then
  		response.result = "STOP_CREATE"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  
314bc5df   zhengshouren   提交服务器初始代码
402
403
404
405
406
407
408
409
  
  	local roleId = getNextRoleId()
  	if not roleId then
  		response.result = "DB_FULL"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  	local roleName = setRoleName(msg.uid, roleId)
314bc5df   zhengshouren   提交服务器初始代码
410
  	local newRole = require("models.Role").new({
0de80321   liuzujun   创建游戏数据库,role对应mys...
411
  		key = string_format("%d", roleId),
314bc5df   zhengshouren   提交服务器初始代码
412
413
  		id = roleId,
  		uid = tostring(msg.uid),
dc9d814f   zhouhaihai   邮件
414
  		sid = msg.subId or 0,
314bc5df   zhengshouren   提交服务器初始代码
415
416
  		name = roleName,
  		uname = msg.uname or "",
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
417
  		device = tostring(msg.device),
aa74d6ef   zhouhaihai   掉落反馈
418
  		dmode = msg.deviceMode and tostring(msg.deviceMode) or nil
314bc5df   zhengshouren   提交服务器初始代码
419
420
421
422
423
424
425
426
427
428
429
430
  	})
  
  	if newRole:create() then
  		--更新USER表
  		response.result = "SUCCESS"
  		response.roleId = roleId
  		response.roleName = string.upper(roleName)
  	else
  		response.result = "DB_ERROR"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
d99a4962   liuzujun   火花系统建表,新增虹光玉
431
  	--newRole:loadRoleIncre()
44c6e479   zhouhaihai   增加部分日志
432
  	newRole:startActionUcode()
39bcd7ca   zhouhaihai   LOG
433
434
435
436
437
  	newRole.sysVersion = msg.sysVersion
  	newRole.ip = agent.ip:toArray(false, ":")[1]
  	newRole.clientVersion = msg.clientVersion
  	newRole.network = msg.network
  
8b65a363   zhouhaihai   优化
438
  	newRole:award(globalCsv.birthItem, {log = {desc = "birth"}, notNotify = true})
314bc5df   zhengshouren   提交服务器初始代码
439
  	-- 欢迎邮件
70fb62d1   liuzujun   服务器数据打点
440
441
  	--mysqlproxy:insertEmail({roleId = roleId, emailId = 1})
  	newRole:sendMail(1)
314bc5df   zhengshouren   提交服务器初始代码
442
  
39bcd7ca   zhouhaihai   LOG
443
444
445
446
  	if msg.newuser then
  		newRole:log("onCreateAccount")
  	end
  	newRole:log("onCreateRole")
d02f7904   zhouhaihai   遗失的log
447
  	newRole:mylog("create", {key1 = agent.ip:toArray(false, ":")[1]})
814d9753   zhangqijia   fix: 创建角色 记录是否是新设备
448
449
450
451
452
453
454
455
  
  	-- 是否是新设备
  	local deviced = cluster.query("center", "deviced")
  	if deviced then
  		local status, back = pcall(cluster.call, "center", deviced, "isNewDevice", {device = msg.device})
  		if status and back  then
  			newRole:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
  		end
3aac1e3a   zhouhaihai   新设备
456
  	end
814d9753   zhangqijia   fix: 创建角色 记录是否是新设备
457
  
ec0df561   liuzujun   创建及时保存一次
458
459
  	-- 整体保存一次
  	newRole:update()
314bc5df   zhengshouren   提交服务器初始代码
460
461
  
  	SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
320f5b54   zhouhaihai   cb 返利
462
463
464
465
466
467
468
469
470
471
472
473
  
  	-- cb付费返利
  	skynet.timeout(0, function()
  		local cbbackd = cluster.query("center", "cbbackd")
  		local uid = newRole:getProperty("uid")
  		local start = uid:find("_")
  		if start then
  			uid = uid:sub(start + 1)
  		end
  		if cbbackd then
  			local status, back = pcall(cluster.call, "center", cbbackd, "getCbBack", {uid = uid, id = roleId})
  			if status then
91019d1f   zhouhaihai   cb 返利调整
474
  				if back and next(back) and back.reward and next(back.reward) then
320f5b54   zhouhaihai   cb 返利
475
  					local reward = ""
91019d1f   zhouhaihai   cb 返利调整
476
  					for itemId, count in pairs(back.reward) do
320f5b54   zhouhaihai   cb 返利
477
478
  						reward = reward:setv(itemId, count)
  					end
91019d1f   zhouhaihai   cb 返利调整
479
  					if back.reward[70] then
2ca93972   liuzujun   添加邮件表
480
  						mysqlproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward2, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward})
91019d1f   zhouhaihai   cb 返利调整
481
  					else
2ca93972   liuzujun   添加邮件表
482
  						mysqlproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward})
91019d1f   zhouhaihai   cb 返利调整
483
  					end
320f5b54   zhouhaihai   cb 返利
484
485
486
487
488
489
490
491
492
493
  					newRole:mylog("cbback", {key1 = uid, int2 = roleId})
  				end
  			else
  				skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId)
  			end
  		else
  			skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId)
  		end
  	end)
  	
dac9fbcc   liuzujun   cb1活跃回馈
494
495
496
      -- cb1活跃回馈
      onCb1Back(newRole)
  
314bc5df   zhengshouren   提交服务器初始代码
497
498
499
  	return true
  end
  
7356e583   zhangqijia   feat: 增加角色注销协议
500
501
502
503
504
505
506
507
508
509
510
511
512
513
  function _M.unRegisterRpc(agent, data)
      local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  	local id = msg.roleId
  	if id ~= roleId then
          return 0
  	end
  
  	if not roleUnRegister(roleId) then return 1 end
  	SendPacket(actionCodes.Role_unRegisterRpc, MsgPack.pack({}))
  	return true
  end
  
ae3753b1   zhangqijia   feat: 增加 role_by_...
514
515
  function _M.searchAllRoleRpc(agent, data)
  	local role = agent.role
b42217e6   zhangqijia   fix: searchAllRol...
516
517
  	local msg = MsgPack.unpack(data)
      local uid = msg.sdk_uid
ae3753b1   zhangqijia   feat: 增加 role_by_...
518
519
      if not uid then return 0 end
  
ae3753b1   zhangqijia   feat: 增加 role_by_...
520
521
522
523
524
525
526
527
528
529
  
  
  	local serverId = skynet.getenv("servId")
  	local codeurl = skynet.getenv("codeurl")
  	local content = {
  		serverid = serverId,
  		uid = uid,
  	}
  
  	local status, body = httpc.get(codeurl, "/search_role?" .. httpGetFormatData(content), {})
e2b474f5   zhangqijia   fix: searchAllRol...
530
  	if status ~= 200 then return 1 end
ae3753b1   zhangqijia   feat: 增加 role_by_...
531
532
  
  	local result = json.decode(body)
e2b474f5   zhangqijia   fix: searchAllRol...
533
534
  	local ret = tonum(result.errorCode)
  	if ret ~= 0 then return 2 end
ae3753b1   zhangqijia   feat: 增加 role_by_...
535
536
  
  	local rsp = result.data
c30c986b   zhangqijia   fix: searchAllRol...
537
538
539
540
  	if not rsp or not next(rsp) then
          return 3
  	end
  
7f298cd0   zhangqijia   fix: searchAllRol...
541
  	SendPacket(actionCodes.Role_searchAllRoleRpc, MsgPack.pack(rsp))
ae3753b1   zhangqijia   feat: 增加 role_by_...
542
543
544
545
  	return true
  end
  
  
dc9d814f   zhouhaihai   邮件
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
  function _M.changeNameRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	local newName = msg.name
  	local oldName = role:getProperty("name")
  
  	if not newName or type(newName) ~= "string" then return end
  	if newName == oldName then return end
  	-- 检查name是否合法
  	local checked = validName(newName)
  	if checked ~= "ok" then
  		--[[
  			"existed" 已经存在
  			"illegal" 包含非法字符
  		]]
  		local errCodes = {
  			["existed"] = 1,
  			["illegal"] = 2
  		}
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
  		return true
  	end
  
  	if not roleId then 
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
  		return true
  	end
af7863ef   zhouhaihai   x小写名字异常
575
576
  	local dbName = string.upper(newName)
  	local result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
dc9d814f   zhouhaihai   邮件
577
578
579
580
581
  	if result == 0 then
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
  		return true
  	end
  	redisproxy:pipelining(function (red)
af7863ef   zhouhaihai   x小写名字异常
582
583
  		red:del(string_format("user:%s", string.upper(oldName)))
  		red:set(string_format("uid:%s", role:getProperty("uid")), dbName)
dc9d814f   zhouhaihai   邮件
584
585
586
587
588
  	end)
  
  	role:updateProperties({
  		["name"] = newName,
  	})
e3c5cc5e   zhouhaihai   跨服竞技场over
589
  
1e2c5316   zhangqijia   fix: 修改昵称,餐厅/电波塔/...
590
591
592
593
  	role.dinerData:updateRankRoleName(newName)
  	role:updateTowerRankName(newName)
  	role:updateAdvRankName(newName)
  
e3c5cc5e   zhouhaihai   跨服竞技场over
594
  	role:changeCrossServerPvpSelfInfo("name")
a3bb2d5d   liuzujun   指南 改名任务
595
  	role:checkTaskEnter("Rename", {})
dc9d814f   zhouhaihai   邮件
596
597
598
599
  	SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
  	return true
  end
  
c1849aa6   chenyueqi   roleaction增加一个获取随...
600
601
602
603
604
605
  function _M.getRandomNameRpc()
  	local name = randomRoleName()
  	SendPacket(actionCodes.Role_getRandomNameRpc, MsgPack.pack({name = name}))
  	return true
  end
  
dc9d814f   zhouhaihai   邮件
606
607
608
609
610
611
612
  function _M.changeIntroRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  	local content = msg.content
  	if not content or type(content) ~= "string" then return end
  
a5486ede   zhouhaihai   csvdata 修改为 share...
613
  	local SERV = string_format(".chated%d", math.random(1, 5))
dc9d814f   zhouhaihai   邮件
614
615
616
617
618
  	local legal, mod = skynet.call(SERV, "lua", "check", content)
  	if not legal then
  		content = mod or ""
  	end
  
14f1591b   zhouhaihai   删除好感度相关
619
  	role:updateProperty({field = "intro", value = content})
dc9d814f   zhouhaihai   邮件
620
621
622
623
624
  	
  	SendPacket(actionCodes.Role_changeIntroRpc, '')
  	return true
  end
  
314bc5df   zhengshouren   提交服务器初始代码
625
626
627
628
629
  function _M.syncTimeRpc(agent, data)
  	SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
  	return true
  end
  
312b9db5   zhouahaihai   背包
630
631
632
  function _M.saleItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
84e7c06e   zhouhaihai   回收
633
  	local backs = msg.backs
c1928949   chenyueqi   勋章兑换增加不能兑换的碎片判断
634
635
636
637
638
639
640
641
  	if not backs or not next(backs) then return 0 end
  
  	for itemId, count in pairs(backs) do
  		if math.illegalNum(count, 1, role:getItemCount(itemId)) then return 1 end
  		if globalCsv.unit_paster_ban[itemId] then return 2 end
  		local itemData = csvdb["itemCsv"][itemId]
  		if itemData.sell_effect == "" then return 3 end
  	end
84e7c06e   zhouhaihai   回收
642
643
  
  	local reward = {}
53e8037e   zhouhaihai   任务
644
  	local fragCount = 0
84e7c06e   zhouhaihai   回收
645
  	for itemId, count in pairs(backs) do
84e7c06e   zhouhaihai   回收
646
  		local itemData = csvdb["itemCsv"][itemId]
53e8037e   zhouhaihai   任务
647
648
649
  		if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
  			fragCount = fragCount + count
  		end
84e7c06e   zhouhaihai   回收
650
651
  		local sellEffect = itemData.sell_effect:toArray(true, "=")
  		reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
c59e058b   zhouhaihai   新一批日志记录
652
653
654
655
656
657
658
659
660
  
  		role:log("carriage_decals", {
  			item_id = itemId, --道具id
  			item_type = itemData.type, --道具类型,具体见枚举表中道具类型枚举表
  			item_level = 0, --道具等级
  			item_number = count, --道具变化数量的绝对值
  			carriage_decals_rwdid = sellEffect[1], --拆解获得物资ID
  			carriage_decals_rwdnum = sellEffect[2] * count, --拆解获得物资数量
  		})
84e7c06e   zhouhaihai   回收
661
662
  	end	
  	
44c6e479   zhouhaihai   增加部分日志
663
  	role:costItems(backs, {log = {desc = "saleItem"}})
7bb30dca   zhouhaihai   修改发奖
664
  	local reward, change = role:award(reward, {log = {desc = "saleItem"}})
53e8037e   zhouhaihai   任务
665
  	role:checkTaskEnter("DecoFrag", {count = fragCount})
c59e058b   zhouhaihai   新一批日志记录
666
  	
7bb30dca   zhouhaihai   修改发奖
667
  	SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack(role:packReward(reward, change)))
312b9db5   zhouahaihai   背包
668
669
670
671
672
673
674
675
  	return true
  end
  
  function _M.openItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
  	local count = msg.count
e1b1f689   zhangqijia   fix: 记录用户跟设备信息, o...
676
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return 1 end
312b9db5   zhouahaihai   背包
677
  	local itemData = csvdb["itemCsv"][itemId]
e1b1f689   zhangqijia   fix: 记录用户跟设备信息, o...
678
  	if itemData.use_type ~= 2 then return 2 end
312b9db5   zhouahaihai   背包
679
  	local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
e1b1f689   zhangqijia   fix: 记录用户跟设备信息, o...
680
  	if not randomData or randomData.openTime > 0 then return 3 end
312b9db5   zhouahaihai   背包
681
  
007af97e   zhouhaihai   item_random 结构更改
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
  	local reward = {}
  	for _i = 1, count do
  		for i = 1, 10 do
  			local num = randomData["num" .. i] 
  			local gift = randomData["gift" .. i]
  			if num and gift and num > 0 and gift ~= "" then
  				local pool = {}
  				for _, temp in ipairs(gift:toArray()) do
  					table.insert(pool, temp:toArray(true, "="))
  				end
  				local needCount = math.min(#pool, num)
  				for j = 1, needCount do
  					local idx = math.randWeight(pool, 3)
  					reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
  					table.remove(pool, idx)
  				end
312b9db5   zhouahaihai   背包
698
699
700
  			end
  		end
  	end
007af97e   zhouhaihai   item_random 结构更改
701
702
  	reward[0] = nil
  
44c6e479   zhouhaihai   增加部分日志
703
  	role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
7bb30dca   zhouhaihai   修改发奖
704
705
  	local change
  	reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
43cc5f51   gaofengduan   调整 equip 数据结构
706
  
7bb30dca   zhouhaihai   修改发奖
707
  	SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack(role:packReward(reward, change)))
312b9db5   zhouahaihai   背包
708
709
710
  	return true
  end
  
9b35bf6e   zhouhaihai   开启时间箱
711
712
713
  function _M.openTimeBoxRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
4d8bd32c   chenyueqi   倒计时开箱子
714
  	local oper = msg.oper  -- 操作 1 - 2
9b35bf6e   zhouhaihai   开启时间箱
715
  	local slot = msg.slot  -- 位置 1 - 6
317a46a9   liuzujun   添加特权卡
716
717
  
  	-- 特权卡时间箱额外栏位
0a093ba8   chenyueqi   重写拆解室功能
718
719
720
721
  	-- local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount()
  	-- if oper == 1 then
  	-- 	if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end
  	-- end
9b35bf6e   zhouhaihai   开启时间箱
722
723
  
  	local boxL = role:getProperty("boxL")
0a093ba8   chenyueqi   重写拆解室功能
724
725
  	local reward, change
  	if oper == 1 then -- 构建开始(包括切换构建的id)
9b35bf6e   zhouhaihai   开启时间箱
726
  		local itemId = msg.itemId
9b35bf6e   zhouhaihai   开启时间箱
727
  		local itemData = csvdb["itemCsv"][itemId]
0a093ba8   chenyueqi   重写拆解室功能
728
729
730
731
732
733
  		if not itemData then return 1 end
  		if not boxL[slot] then
  			boxL[slot] = {}
  		else
  			local oldId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time
  			local unitTime = globalCsv.box_key_time[oldId] * 60
e2e205be   zhangqijia   feat: 玩家等级奖励
734
              unitTime = unitTime + role:getBnousDismantlingImproved(unitTime)
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
735
  			local doneCnt = time == 0 and 0 or math.floor((process + skynet.timex() - time) / unitTime)
0a093ba8   chenyueqi   重写拆解室功能
736
  			if doneCnt > 0 then
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
737
  				reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}})
0a093ba8   chenyueqi   重写拆解室功能
738
739
740
741
742
743
  			end
  		end
  		local limit = globalCsv.box_key_max[itemId] or 5
  		if role:getItemCount(itemId) >= limit then return 3 end
  
  		boxL[slot] = {id = itemId, process = 0, time = skynet.timex()}
e2e205be   zhangqijia   feat: 玩家等级奖励
744
  		role:pushMsg({type = "box", slot = slot, time = skynet.timex() + globalCsv.box_productLine_time * 3600 + role:getBnousDismantlingMaximum()})
0a093ba8   chenyueqi   重写拆解室功能
745
  	elseif oper == 2 then -- 重置运行时间(可以使用加速)
9b35bf6e   zhouhaihai   开启时间箱
746
  		local quick = msg.quick
0a093ba8   chenyueqi   重写拆解室功能
747
748
749
750
751
752
753
  		if not boxL[slot] then return 4 end
  
  		local itemId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time
  		local nowTime = skynet.timex()
  		local stopTime = nowTime
  		local itemData = csvdb["itemCsv"][itemId]
  		local unitTime = globalCsv.box_key_time[itemId] * 60
e2e205be   zhangqijia   feat: 玩家等级奖励
754
  		unitTime = unitTime + role:getBnousDismantlingImproved(unitTime)
0a093ba8   chenyueqi   重写拆解室功能
755
  		if quick then
cc9f29c5   chenyueqi   拆解术式,可以自主选择加速多长时间
756
  			stopTime = nowTime + quick
f8ba82b3   zhouhaihai   大小写
757
  			local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
cc9f29c5   chenyueqi   拆解术式,可以自主选择加速多长时间
758
  			local costKey = math.ceil(quick / (cost_pre[1] * 60)) * cost_pre[2]
3d8050ef   liuzujun   钻石3改成虹光玉8
759
760
  			if not role:checkItemEnough({[ItemId.Jade] = costKey}) then return 5 end
  			role:costItems({[ItemId.Jade] = costKey}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}})
cb8d4368   chenyueqi   拆解术式充能的时候领取道具,获得个...
761
  		else
56763ca7   zhangqijia   fix: 拆解术士模块的bug,充...
762
  			stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600 +  role:getBnousDismantlingMaximum())
9b35bf6e   zhouhaihai   开启时间箱
763
  		end
e2e205be   zhangqijia   feat: 玩家等级奖励
764
  
0a093ba8   chenyueqi   重写拆解室功能
765
  		role:pushCancel({type = "box", slot = slot})
5d620aef   chenyueqi   拆解室指定某一项为必得奖励
766
  
0a093ba8   chenyueqi   重写拆解室功能
767
768
  		local doneCnt = math.floor((process + stopTime - time) / unitTime)
  		if doneCnt > 0 then
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
769
  			reward = role:award({[itemId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}})
0a093ba8   chenyueqi   重写拆解室功能
770
771
772
773
774
775
  		end
  		if role:getItemCount(itemId) >= globalCsv.box_key_max[itemId] then
  			nowTime = 0
  		end
  
  		boxL[slot] = {id = itemId, process = (process + stopTime - time) % unitTime, time = nowTime}
e2e205be   zhangqijia   feat: 玩家等级奖励
776
  		role:pushMsg({type = "box", slot = slot, time = nowTime + globalCsv.box_productLine_time * 3600 + role:getBnousDismantlingMaximum()})
0a093ba8   chenyueqi   重写拆解室功能
777
778
779
780
  	elseif oper == 3 then -- 开箱子
  		local costId = msg.costId
  		local costs = (msg.costs or ""):toNumMap()
  		if not costId or not csvdb["itemCsv"][costId] or not next(costs) then return 6 end
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
781
  
0a093ba8   chenyueqi   重写拆解室功能
782
  		local costIdData = csvdb["itemCsv"][costId]
e2e205be   zhangqijia   feat: 玩家等级奖励
783
  		local count, runeCount = 0, 0
0a093ba8   chenyueqi   重写拆解室功能
784
785
  		for itemId, num in pairs(costs) do
  			local itemIdData = csvdb["itemCsv"][itemId]
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
786
787
  			local itemRandomData =  csvdb["item_randomCsv"][itemId]
  			if not itemIdData or not itemRandomData or costIdData.quality ~= itemIdData.quality then return 7 end
e2e205be   zhangqijia   feat: 玩家等级奖励
788
  
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
789
790
791
792
              local itemRandomOccupy = role:getItemRandomOccupy(itemRandomData)
  			if next(itemRandomOccupy) then
                  runeCount = runeCount + (itemRandomOccupy[ItemOccupy.Rune] or 0) * num
  			end
0a093ba8   chenyueqi   重写拆解室功能
793
794
795
  			count = count + num
  		end
  
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
796
          if role:checkRuneFully(runeCount) then return 10 end --开箱子,如果铭文仓库已经满了则不让开铭文箱
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
797
  
0a093ba8   chenyueqi   重写拆解室功能
798
  		if role:getItemCount(costId) < count then return 8 end
c7991bb0   chenyueqi   道具开时钟箱,检查箱子够不够
799
  		if not role:checkItemEnough(costs) then return 9 end
0a093ba8   chenyueqi   重写拆解室功能
800
801
802
803
804
805
806
807
808
809
810
  
  		role:costItems({[costId] = count}, {log = {desc = "openTimeBox"}})
  
  		reward = {}
  		for itemId, value in pairs(costs) do
  			local tempReward = {}
  			local randomData = csvdb["item_randomCsv"][itemId]
  			local itemData = csvdb["itemCsv"][itemId]
  			role:costItems({[itemId] = value}, {log = {desc = "openTimeBox"}})
  			for _ = 1, value do
  				for i = 1, 10 do
e2e205be   zhangqijia   feat: 玩家等级奖励
811
812
  					local num = randomData["num" .. tostring(i)]
  					local gift = randomData["gift" .. tostring(i)]
0a093ba8   chenyueqi   重写拆解室功能
813
814
815
816
817
818
819
820
821
822
823
824
825
826
  					if num and gift and num > 0 and gift ~= "" then
  						local pool = {}
  						for _, temp in ipairs(gift:toArray()) do
  							local set = temp:toArray(true, "=")
  							table.insert(pool, set)
  						end
  
  						local needCount = math.min(#pool, num)
  						for j = 1, needCount do
  							local idx = math.randWeight(pool, 3)
  							tempReward[pool[idx][1]] = (tempReward[pool[idx][1]] or 0) + pool[idx][2]
  							table.remove(pool, idx)
  						end
  					end
007af97e   zhouhaihai   item_random 结构更改
827
  				end
9b35bf6e   zhouhaihai   开启时间箱
828
  			end
0a093ba8   chenyueqi   重写拆解室功能
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
  			tempReward[0] = nil
  			role:checkTaskEnter("OpenBox", {id = itemId, count=value, quality=itemData.quality})
  			role:log("carriage_dismantle", {
  				item_id = itemId, -- 道具id
  				item_type = itemData.type, -- 道具类型,具体见枚举表中道具类型枚举表
  				item_level = 0, -- 道具等级
  				item_number = 1, -- 道具变化数量的绝对值
  				carriage_dismantle_type = 1, -- 拆解方式,时间到期:0,钥匙开启:1
  				carriage_dismantle_time = 0, -- 拆解耗时,填写实际耗时
  				carriage_dismantle_cost = value, -- 拆解花费钥匙数量,未使用填写0
  				carriage_dismantle_rwd = tempReward, -- 拆解获得物资,json格式记录,{'itemid1':2,'itemid2':3,…………..}
  			})
  
  			for id, num in pairs(tempReward) do
  				reward[id] = (reward[id] or 0) + num
  			end
9b35bf6e   zhouhaihai   开启时间箱
845
  		end
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
846
  		reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = costId, int2 = oper}})
9b35bf6e   zhouhaihai   开启时间箱
847
848
849
850
  	else
  		return
  	end
  
0a093ba8   chenyueqi   重写拆解室功能
851
852
853
854
  	role:setProperty("boxL",boxL) --刷新
  	if slot then
  		role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
  	end
7bb30dca   zhouhaihai   修改发奖
855
  	SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change)))
c8872722   zhouhaihai   返回
856
  	return true
9b35bf6e   zhouhaihai   开启时间箱
857
858
  end
  
d1c2290f   zhouhaihai   加速
859
860
861
  function _M.openSpeedUpBoxRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
862
  	local itemInfo = msg.itemInfo
d1c2290f   zhouhaihai   加速
863
864
  
  	local reward = {}
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
865
866
867
868
869
870
871
872
873
874
875
876
877
  	for i = 1, #itemInfo do
  		local pair = itemInfo[i]
  		local id = pair[1]
  		local count = pair[2]
  		local itemData = csvdb["itemCsv"][id]
  		if not itemData or itemData.type ~= ItemType.SpeedBox then return end
  
  		if math.illegalNum(count, 1, role:getItemCount(id)) then return 1 end
  		local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
  		local time = hour * 60 * 60
  
  		if useType == 1 then -- 挂机齿轮
  			local hangInfo = role:getProperty("hangInfo")
2a542865   liuzujun   齿轮、经验 奖励投放逻辑调整
878
879
880
  			local expData = hangInfo.expData or {}
  			--local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
  			reward[ItemId.Gold] = (reward[ItemId.Gold] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * (expData.money or 0) * count
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
881
882
  		elseif useType == 2 then -- 挂机经验
  			local hangInfo = role:getProperty("hangInfo")
2a542865   liuzujun   齿轮、经验 奖励投放逻辑调整
883
884
885
  			local expData = hangInfo.expData or {}
  			--local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
  			reward[ItemId.Exp] = (reward[ItemId.Exp] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * (expData.exp or 0) * count
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
886
887
888
889
890
891
892
893
894
895
896
897
  		elseif useType == 3 then  -- 食材商人收入
  			local buildType = 6
  			local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
  			local buildingData = csvdb["diner_buildingCsv"][buildType][level]
  			if not buildingData then
  				return 4
  			end
  			local gfood = role.dinerData:getProperty("gfood")
  			if not next(gfood) then return 5 end
  			for k , v in pairs(gfood) do
  				local itemId = v.id
  				local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
664e0e07   chenyueqi   电波塔对食材的加成计算错误
898
  				speed = speed + role:getBnousDiner(1,speed)
460afa6e   liuzujun   付费签到改为主动领取,战斗关卡不一...
899
  				reward[itemId] = (reward[itemId] or 0) + math.floor((time / speed) * count)
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
900
901
902
  			end
  		else
  			return 6
d1c2290f   zhouhaihai   加速
903
  		end
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
904
905
  
  		role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
d1c2290f   zhouhaihai   加速
906
907
  	end
  
75acc595   liuzujun   修改gm添加满级英雄指令,开启特权...
908
909
910
911
912
913
914
915
916
917
918
  	local doubleCoef = role.activity:isOpen("DoubleDrop") and 2 or 1
  	-- 特权卡获取加速获得额外道具
  	local coef = role.storeData:getProduceItemSpeedCoef()
  	if coef > 1 or doubleCoef > 1 then
  		for k, cnt in pairs(reward) do
  			if k == ItemId.Gold or k == ItemId.Exp then
  				reward[k] = math.floor(cnt * coef * doubleCoef)
  			end
  		end
  	end
  
7bb30dca   zhouhaihai   修改发奖
919
  	local change
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
920
  	reward, change = role:award(reward, {log = {desc = "speedUpBox"}})
d1c2290f   zhouhaihai   加速
921
  
7bb30dca   zhouhaihai   修改发奖
922
  	SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack(role:packReward(reward, change)))
d1c2290f   zhouhaihai   加速
923
924
925
  	return true
  end
  
00e663bd   zhouhaihai   剧情相关
926
927
928
929
930
  function _M.storyBookRewardRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
6dc64b07   liuzujun   剧情领奖bug
931
  	if not storyBookData then return 1 end
a1d09d22   zhouhaihai   bug
932
  	local storyStatus = role:getProperty("storyB")
053978b4   zhouhaihai   剧情领奖
933
  
17ba67dd   zhouhaihai   错误的判断
934
  	local status = (storyStatus[storyId] or {}).s
053978b4   zhouhaihai   剧情领奖
935
  
f82a5775   liuzujun   去除重复领取剧情奖励报错 11402
936
937
938
939
  	if status == -1 then 
  		SendPacket(actionCodes.Role_storyBookRewardRpc, "")
  		return true 
  	end
17ba67dd   zhouhaihai   错误的判断
940
941
  	
  	if not status or status ~= 1 then 
6dc64b07   liuzujun   剧情领奖bug
942
943
  		--if storyBookData.unlockType == 1 and (role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) or storyId == 1 or storyId == 2) then  -- 挂机剧情正在挂机也可以领奖
  		if storyBookData.unlockType == 1 then  -- 挂机剧情正在挂机也可以领奖
053978b4   zhouhaihai   剧情领奖
944
  		else
6dc64b07   liuzujun   剧情领奖bug
945
  			return 3
053978b4   zhouhaihai   剧情领奖
946
  		end
a1d09d22   zhouhaihai   bug
947
  	end
00e663bd   zhouhaihai   剧情相关
948
  	-- 获取奖励
5f18f4e5   zhouhaihai   story
949
  	storyStatus[storyId] = storyStatus[storyId] or {}
8a01a3ae   zhouhaihai   bug
950
  	storyStatus[storyId].s = -1
8a01a3ae   zhouhaihai   bug
951
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
7bb30dca   zhouhaihai   修改发奖
952
  	local reward, change = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
c59e058b   zhouhaihai   新一批日志记录
953
  
43293781   zhouhaihai   日志bug
954
  	role:log("carriage_video", {
c59e058b   zhouhaihai   新一批日志记录
955
956
  		carriage_video_type = storyBookData.type, --放映室类型,剧情CG:0, 角色CG:1, 主线剧情:2, 角色剧情:3, 活动剧情:4, 图鉴:5
  		carriage_video_id = storyId, --放映室片段ID
3d8050ef   liuzujun   钻石3改成虹光玉8
957
958
  		carriage_video_coinid = reward[ItemId.Jade] and ItemId.Jade or 0, --放映奖励货币类型,无奖励则填写0
  		carriage_video_coinnum = reward[ItemId.Jade] or 0, --放映奖励货币数量,无奖励则填写0
887c1843   zhouhaihai   日志新一批
959
  		carriage_video_item = reward, --放映奖励其他物品数量,json格式记录,{'itemid1':10,'itemid2':5,…………..},无奖励则填写0
c59e058b   zhouhaihai   新一批日志记录
960
961
  	})
  
7bb30dca   zhouhaihai   修改发奖
962
  	SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack(role:packReward(reward, change)))
00e663bd   zhouhaihai   剧情相关
963
964
965
  	return true
  end
  
8a01a3ae   zhouhaihai   bug
966
  function _M.unLockStoryBookRpc(agent, data)
bd15e9bc   zhouhaihai   购买剧情
967
968
969
970
971
972
973
974
975
976
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
  	if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
  
  	local storyStatus = role:getProperty("storyB")
  	if storyStatus[storyId] and storyStatus[storyId].s then return end  --不需要解锁
  
be697585   liuzujun   活动剧情解锁
977
978
979
980
981
982
  	if storyBookData.lockItem ~= "free" then
  		local cost = storyBookData.lockItem:toNumMap()
  		if not cost or not next(cost) then return end
  		if not role:checkItemEnough(cost) then return end  -- 消耗品不足
  		role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
  	end
bd15e9bc   zhouhaihai   购买剧情
983
984
985
986
987
988
989
990
  
  	-- 解锁
  	storyStatus[storyId] = storyStatus[storyId] or {}
  	table.clear(storyStatus[storyId])
  	storyStatus[storyId].s = 1
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
  	SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
  	return true
8a01a3ae   zhouhaihai   bug
991
992
  end
  
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
993
994
  local function getTaskReward(role, taskId, roleField, taskType, taskData)
  	if not taskData then return nil end
53e8037e   zhouhaihai   任务
995
996
997
998
999
  
  	local taskStatus = role:getProperty(roleField[taskType])
  	local tStatus = taskStatus["t"] or {}
  
  	if (tStatus[taskId] or 0) < taskData.condition1 then
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
1000
  		return nil
53e8037e   zhouhaihai   任务
1001
1002
  	end
  
7bb30dca   zhouhaihai   修改发奖
1003
  	local reward, change = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
53e8037e   zhouhaihai   任务
1004
1005
  	local active = (taskStatus["a"] or 0) + taskData.active
  
ac885527   liuzujun   联动签到活动
1006
1007
1008
  	-- 日常活动完成
  	if taskType == 1 then
  		role:checkTaskEnter("DailyTask", {pre = (taskStatus["a"] or 0), cur = active})
70fb62d1   liuzujun   服务器数据打点
1009
  		role:mylog("role_action", {desc="dayTask", int1=taskId, int2=active})
dfa9ae5e   liuzujun   战令任务活动
1010
1011
  	else
  		role:checkTaskEnter("WeekTask", {pre = (taskStatus["a"] or 0), cur = active})
70fb62d1   liuzujun   服务器数据打点
1012
  		role:mylog("role_action", {desc="weekTask", int1=taskId, int2=active})
ac885527   liuzujun   联动签到活动
1013
1014
  	end
  
53e8037e   zhouhaihai   任务
1015
1016
  	role:changeUpdates({
  		{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
317a46a9   liuzujun   添加特权卡
1017
  		{ type = roleField[taskType], field = "a", value = active},
53e8037e   zhouhaihai   任务
1018
1019
  	})
  
1a0b3c56   liuzujun   抽卡保底,切换定向卡池
1020
1021
  	local oldVal = role:getProperty("battlePoint") or 0
  	role:updateProperty({field = "battlePoint", value = oldVal + taskData.active})
317a46a9   liuzujun   添加特权卡
1022
  
c59e058b   zhouhaihai   新一批日志记录
1023
1024
1025
  	role:log("task_reward", {
  		task_reward_id = taskId, --任务奖励ID
  		task_reward_type = taskType, --任务奖励类型,见 任务奖励类型枚举表
887c1843   zhouhaihai   日志新一批
1026
  		task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
c59e058b   zhouhaihai   新一批日志记录
1027
  	})
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
1028
  	return reward, change
53e8037e   zhouhaihai   任务
1029
1030
  end
  
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
1031
  function _M.taskRpc(agent, data)
53e8037e   zhouhaihai   任务
1032
1033
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
d232676a   zhouhaihai   功能解锁 冒险返回
1034
1035
1036
  
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
1037
  	local taskType = msg.type -- 1 日常 2 周常
53e8037e   zhouhaihai   任务
1038
1039
  	local taskId = msg.id --任务id
  	local roleField = {"dTask", "wTask"}
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
  	if not roleField[taskType] then return 1 end
  
  	local reward, change = {}, {}
  	if not taskId then
  
  		for id, taskData in pairs(csvdb["task_loopCsv"][taskType]) do
  			local tmpreward, tmpchange = getTaskReward(role, id, roleField, taskType, taskData)
  			if tmpreward then
  				for k, v in pairs(tmpreward) do
  					reward[k] = (reward[k] or 0) + v
  				end
  				if tmpchange then table.insert(change, tmpchange) end
  			end
  		end
  	else
  		local taskData = csvdb["task_loopCsv"][taskType][taskId]
  		if not taskData then return 2 end
  		reward, change= getTaskReward(role, taskId, roleField, taskType, taskData)
  	end
53e8037e   zhouhaihai   任务
1059
  
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
1060
1061
1062
  	SendPacket(actionCodes.Role_taskRpc, MsgPack.pack(role:packReward(reward, change)))
  	return true
  end
53e8037e   zhouhaihai   任务
1063
  
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
1064
1065
  
  local function getTaskActiveReward(role, taskId, roleField, taskType, taskData)
53e8037e   zhouhaihai   任务
1066
1067
1068
1069
  	local taskStatus = role:getProperty(roleField[taskType])
  	local tStatus = taskStatus["at"] or {}
  
  	if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
1070
  		return nil
53e8037e   zhouhaihai   任务
1071
1072
  	end
  
29fbbc10   zhouhaihai   夜间打工
1073
1074
1075
1076
1077
1078
1079
1080
1081
  	local needReward = taskData.reward:toNumMap()
  	if taskData.reward_2 ~= 0 then
  		local day = weekday(skynet.timex())
  		local workMainCsv = csvdb["work_mainCsv"][day]
  		if workMainCsv then
  			needReward[workMainCsv.ticket] = taskData.reward_2
  		end
  	end
  	local reward, change = role:award(needReward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
53e8037e   zhouhaihai   任务
1082
1083
1084
  	role:changeUpdates({
  		{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
  	})
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
1085
  
9be3f3ea   zhouhaihai   日志需求
1086
1087
1088
1089
1090
  	role:log("task_reward", {
  		task_reward_id = taskId * 100 + taskType, --任务奖励ID
  		task_reward_type = 3, --任务奖励类型,见 任务奖励类型枚举表
  		task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
  	})
61386225   zhangqijia   feat: 一键领取任务奖励(包括...
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
      return reward, change
  end
  
  function _M.taskActiveRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  
  	local taskType = msg.type -- 1 日常 2 周长
  	local taskId = msg.id --任务id
  	local roleField = {"dTask", "wTask"}
  	if not roleField[taskType] then return end
  
  	local reward, change = {}, {}
  	if not taskId then
  		for id, taskData in pairs(csvdb["task_activeCsv"][taskType]) do
  			local tmpreward, tmpchange = getTaskActiveReward(role, id, roleField, taskType, taskData)
  			if tmpreward then
  				for k, v in pairs(tmpreward) do
  					reward[k] = (reward[k] or 0) + v
  				end
  				if tmpchange then table.insert(change, tmpchange) end
  			end
  		end
  	else
  		local taskData = csvdb["task_activeCsv"][taskType][taskId]
  		if not taskData then return end
  		reward, change= getTaskActiveReward(role, taskId, roleField, taskType, taskData)
  	end
9be3f3ea   zhouhaihai   日志需求
1121
  
7bb30dca   zhouhaihai   修改发奖
1122
  	SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
1123
1124
1125
1126
1127
1128
1129
1130
  	return true
  end
  
  function _M.achiveRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local taskId = msg.id --任务id
  
d232676a   zhouhaihai   功能解锁 冒险返回
1131
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
53e8037e   zhouhaihai   任务
1132
1133
  	local achiveT = role:getProperty("achiveT")
  	local achiveV = role:getProperty("achiveV")
e6e49b45   liuzujun   一键领取成就奖励
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
  	local fuxRecord = role:getProperty("fuxR") or 0
  
  	local groups = {}
  
  	if not taskId then
  		local awards = {}
  		for id, cfg in pairs(csvdb["achievementCsv"]) do
  			-- 没领过
  			if not achiveV[id] then
  				if (achiveT[cfg.type] or 0) >= cfg.condition1 then
  					local award = cfg.reward:toNumMap()
  					for k, v in pairs(award) do
  						awards[k] = (awards[k] or 0) + v
  					end
  					achiveV[id] = skynet.timex()
  					groups[cfg.group] = 1
  
  					role:log("achievement", {
  						achievement_id = cfg.id, -- 成就id
  						achievement_type = cfg.type, -- 成就类型,具体枚举表中成就类型枚举表
  						achievement_reward = award, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
  					})
70fb62d1   liuzujun   服务器数据打点
1156
1157
  
  					role:mylog("role_action", {desc="finishAchieve", int1=cfg.id})
e6e49b45   liuzujun   一键领取成就奖励
1158
1159
1160
1161
1162
1163
1164
1165
  				end
  			end
  		end
  		if not next(awards) then
  			return 5
  		end
  		local reward, change = role:award(awards, {log = {desc = "finishAchive", int1 = 0}})
  		role:updateProperty({field = "achiveV", value = achiveV})
53e8037e   zhouhaihai   任务
1166
  
e6e49b45   liuzujun   一键领取成就奖励
1167
1168
1169
1170
  		SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
  	else
  		local achiveTask = csvdb["achievementCsv"][taskId]
  		if not achiveTask then return 1 end
53e8037e   zhouhaihai   任务
1171
  
e6e49b45   liuzujun   一键领取成就奖励
1172
  		if achiveV[taskId] then return 2 end
53e8037e   zhouhaihai   任务
1173
  
e6e49b45   liuzujun   一键领取成就奖励
1174
1175
  		local curStatus = achiveT[achiveTask.type] or 0
  		local maxc = achiveTask.condition1
53e8037e   zhouhaihai   任务
1176
  
e6e49b45   liuzujun   一键领取成就奖励
1177
1178
1179
  		if maxc > curStatus then
  			return 3
  		end
3df73a9e   zhouhaihai   复兴奖励
1180
  
e6e49b45   liuzujun   一键领取成就奖励
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
  		local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
  		role:changeUpdates({
  			{ type = "achiveV", field = taskId, value = skynet.timex() }
  		})
  		groups[achiveTask.group] = 1
  
  		role:log("achievement", {
  			achievement_id = taskId, -- 成就id
  			achievement_type = achiveTask.type, -- 成就类型,具体枚举表中成就类型枚举表
  			achievement_reward = reward, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
  		})
70fb62d1   liuzujun   服务器数据打点
1192
  		role:mylog("role_action", {desc="finishAchieve", int1=taskId})
e6e49b45   liuzujun   一键领取成就奖励
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
  
  		SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
  	end
  	
  	for group, _ in pairs(groups) do
  		-- 复兴奖励
  		if csvdb["achievement_groupCsv"][group].bookmark == 3 then
  			local overCount = 0
  			local preMaxCount = fuxRecord or 0
  			for tId, status in pairs(achiveV) do
  				local tData = csvdb["achievementCsv"][tId]
  				if tData then
  					local groupData = csvdb["achievement_groupCsv"][tData.group]
  					if groupData.bookmark == 3 then
  						overCount = overCount + 1
  					end
3df73a9e   zhouhaihai   复兴奖励
1209
1210
  				end
  			end
e6e49b45   liuzujun   一键领取成就奖励
1211
1212
1213
1214
1215
  			local flag = false
  			for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
  				if preMaxCount < pData.request and overCount >= pData.request then
  					role:sendMail(101, skynet.timex(), pData.reward, {pData.level})
  					flag = true
1d78ad52   chenyueqi   成就奖励方法中字段拼写错误
1216
  					role:mylog("role_action", {desc="fux", int1=pData.level})
e6e49b45   liuzujun   一键领取成就奖励
1217
  				end
3df73a9e   zhouhaihai   复兴奖励
1218
  			end
e6e49b45   liuzujun   一键领取成就奖励
1219
1220
1221
1222
  			if flag then
  				role:updateProperty({field = "fuxR", value = overCount, notNotify = true})
  			end
  			break
3df73a9e   zhouhaihai   复兴奖励
1223
1224
  		end
  	end
c59e058b   zhouhaihai   新一批日志记录
1225
  
53e8037e   zhouhaihai   任务
1226
1227
1228
  	return true
  end
  
c384626d   zhouhaihai   好友
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
  function _M.chatRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	local cmd = msg.cmd
  	local content = msg.content
  
  	if not content then return end
  
  	local now = skynet.timex()
  	-- 判断禁言
  	local result = nil
  
8583f6ee   chenyueqi   动态屏蔽字
1243
1244
1245
1246
1247
1248
1249
  	local sdkResult
  	if role:getProperty("sid") == UO_SID then
  		sdkResult = role:uoChatSDK(content)
  	else
  		sdkResult = role:biliChatSDK(content)
  	end
  
fe41ea5d   chenyueqi   动态屏蔽字设置1秒延时等待。当动态...
1250
  	if sdkResult then
8583f6ee   chenyueqi   动态屏蔽字
1251
1252
1253
1254
1255
1256
1257
  		content = sdkResult
  	else
  		local SERV = string_format(".chated%d", math.random(1, 5))
  		local legal, mod = skynet.call(SERV, "lua", "check", content)
  		if not legal then
  			content = mod or ""
  		end
c384626d   zhouhaihai   好友
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
  	end
  
  	if content == "" then
  		result = -1
  	end
  
  	local response = {
  		chatType = cmd,
  		player = {
  			roleId = role:getProperty("id"),
  			name = role:getProperty("name"),
  			level = role:getProperty("level"),
  			headId = role:getProperty("headId"),
  		},
  		content = content,
  		time = now,
  	}
  
8474ca36   zhouhaihai   聊天
1276
1277
1278
1279
1280
  
  	local waitTime = nil
   	local check = {
  		-- 世界聊天
  		[1] = function ()
c384626d   zhouhaihai   好友
1281
1282
  			if role:getProperty("silent") > now then  --禁言
  				result = 1
e84a1beb   liuzujun   gm后台查询日志,公告相关协议
1283
  				--return
c384626d   zhouhaihai   好友
1284
  			end
f30a310d   liuzujun   世界聊天等级15判断
1285
1286
1287
1288
  			if role:getProperty("level") < (globalCsv.chat_level or 15) then
  				result = 3
  				return
  			end
8474ca36   zhouhaihai   聊天
1289
  
171abf99   liuzujun   每日世界聊天上限
1290
1291
1292
1293
1294
1295
  			local dailyChatTimes = role.dailyData:getProperty("chatTimes")
  			if dailyChatTimes > (globalCsv.chat_world_day_limit or 15) then
  				result = 4
  				return
  			end 
  
8474ca36   zhouhaihai   聊天
1296
1297
1298
1299
  			role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0}  --第一次开始说话时间  从第一次说话次数  能说话的时间
  
  			if now < role._worldChatLimit.canSayt then
  				result = 2
fa565e0c   zhouhaihai   优化结构
1300
  				waitTime = role._worldChatLimit.canSayt - now
8474ca36   zhouhaihai   聊天
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
  				return
  			end
  
  			if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
  				role._worldChatLimit.start = now
  				role._worldChatLimit.count = 1
  			else
  				role._worldChatLimit.count = role._worldChatLimit.count + 1
  				if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
  					role._worldChatLimit.count = 0
  					role._worldChatLimit.start = 0
  					role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
  					result = 2
  					waitTime = globalCsv.chat_world_limit.wait
  					return
  				end
  			end
e84a1beb   liuzujun   gm后台查询日志,公告相关协议
1318
1319
1320
1321
1322
1323
              if result == 1 then
                  SendPacket(actionCodes.Role_chat, MsgPack.pack(response))
                  result = 0
              else
                  mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
              end
171abf99   liuzujun   每日世界聊天上限
1324
1325
  			dailyChatTimes = dailyChatTimes + 1
  			role.dailyData:updateProperty({field="chatTimes", value=dailyChatTimes})
cd789e7c   zhouhaihai   不要聊天记录缓存
1326
  			-- pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response)
25d8cbc6   zhouhaihai   记录聊天信息
1327
  			role:mylog("role_action", {desc = "chatWorld", text1 = content})
c384626d   zhouhaihai   好友
1328
  		end,
8474ca36   zhouhaihai   聊天
1329
1330
1331
  		-- 私聊
  		[2] = function ()
  			local objectId = msg.roleId
fa565e0c   zhouhaihai   优化结构
1332
  			response.objId = objectId
4cf74232   zhouhaihai   pvp
1333
  			local redret = redisproxy:pipelining(function(red)
4cf74232   zhouhaihai   pvp
1334
1335
1336
  				red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
  				red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
  			end)
6136eaca   liuzujun   添加好友表
1337
  			if not roleExists(objectId) then
4cf74232   zhouhaihai   pvp
1338
1339
1340
1341
  				result = 1	
  				return
  			end
  			-- 你把对方拉黑拉黑
6136eaca   liuzujun   添加好友表
1342
  			if redret[1] == 1 then
4cf74232   zhouhaihai   pvp
1343
  				result = 2
8474ca36   zhouhaihai   聊天
1344
1345
  				return
  			end
4cf74232   zhouhaihai   pvp
1346
  			-- 对方把你拉黑
6136eaca   liuzujun   添加好友表
1347
  			local isBlock = redret[2] == 1
8474ca36   zhouhaihai   聊天
1348
  
8474ca36   zhouhaihai   聊天
1349
  			local bin = MsgPack.pack(response)
4cf74232   zhouhaihai   pvp
1350
  			if not isBlock then
440aa055   zhouhaihai   聊天
1351
1352
  				redisproxy:pipelining(function(red)
  					red:rpush(CHAT_OFFLINE:format(objectId), bin)
4cf74232   zhouhaihai   pvp
1353
  					red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
440aa055   zhouhaihai   聊天
1354
  				end)
9729f4f0   liuzujun   修改邮件默认长度,私聊禁言
1355
1356
1357
1358
1359
1360
1361
  
  				if role:getProperty("silent") < now then  --禁言
  					-- 若在线,实时发送聊天信息
  					local agent = datacenter.get("agent", objectId)
  					if agent then
  						SendPacket(actionCodes.Role_chat, bin, agent.fd)
  					end
4cf74232   zhouhaihai   pvp
1362
  				end
440aa055   zhouhaihai   聊天
1363
  			end
4cf74232   zhouhaihai   pvp
1364
  			SendPacket(actionCodes.Role_chat, bin)
c384626d   zhouhaihai   好友
1365
1366
1367
1368
1369
1370
1371
  		end,
  	}
  	if not check[cmd] then return end
  	
  	if not result then
  		check[cmd]()
  	end
c59e058b   zhouhaihai   新一批日志记录
1372
1373
1374
1375
  
  	role:log("communication", {
  		publish_type = cmd, --发言类型,1,世界  2私聊 
  		publish_status = 0, --发送状态,发送成功:0,发送失败:1,被屏蔽:2,其他:3
7d31daa8   zhouhaihai   调整压测
1376
  		publish_receive_roleid = msg.roleId or 0, --接收者角色ID
c59e058b   zhouhaihai   新一批日志记录
1377
1378
  		publish_text = content, --发言内容
  	})
8474ca36   zhouhaihai   聊天
1379
  	SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
c384626d   zhouhaihai   好友
1380
1381
1382
  	return true
  end
  
4cf74232   zhouhaihai   pvp
1383
1384
1385
1386
1387
1388
  function _M.chatGet(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	redisproxy:del(CHAT_OFFLINE:format(roleId))
  	return true
  end
312b9db5   zhouahaihai   背包
1389
  
dc9d814f   zhouhaihai   邮件
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
  
  function _M.changeSettingRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local status = msg.status
  
  	local statusEnum = SettingStatus[id]
  	if not statusEnum then return 1 end
  
  	if not statusEnum[status] then return 2 end
  
  	local setting = role:getProperty("setting")
  	setting[id] = status
  	role:updateProperty({field = "setting", value = setting})
d02f7904   zhouhaihai   遗失的log
1406
  	role:mylog("role_action", {desc = "changeSetting", int1 = id, int2 = status})
dc9d814f   zhouhaihai   邮件
1407
1408
1409
1410
1411
1412
  	SendPacket(actionCodes.Role_changeSettingRpc,  '')
  	return true
  end
  
  function _M.drawCodeRpc(agent, data)
  	local msg = MsgPack.unpack(data)
dc9d814f   zhouhaihai   邮件
1413
  	local role = agent.role
dc9d814f   zhouhaihai   邮件
1414
1415
  	local code = msg.code
  
7a515b60   zhangqijia   feat: 增加一个礼包码的接口
1416
1417
1418
  	if type(code) ~= "string" then return 1 end
  	if code:find("[^0-9a-zA-Z]") then return 2 end
  
37c968fa   zhangqijia   fix: 礼包码奖励改为邮件
1419
  	local ret, reward = role:getCodeGift(code)
7a515b60   zhangqijia   feat: 增加一个礼包码的接口
1420
1421
1422
  	if ret == 0 then
  		SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
  			result = ret,
37c968fa   zhangqijia   fix: 礼包码奖励改为邮件
1423
  			reward = reward:toNumMap(),
7a515b60   zhangqijia   feat: 增加一个礼包码的接口
1424
1425
  		}))
          return true
dc9d814f   zhouhaihai   邮件
1426
  	end
7a515b60   zhangqijia   feat: 增加一个礼包码的接口
1427
1428
  
  	SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
dc9d814f   zhouhaihai   邮件
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
  	return true
  end
  
  function _M.changeHeadRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local icon = csvdb["player_iconCsv"][id]
  	if not icon then
  		return
  	end
15f06456   zhouhaihai   头像
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
  
  	local unlock = false
  	if role:getItemCount(id) >= 1 then
  		unlock = true
  	else
  		if icon.path == 1 then -- 获得对应英雄
  			if role:isHaveHero(icon.condition) then
  				unlock = true
  			end
  		end
  	end
  	if not unlock then 
dc9d814f   zhouhaihai   邮件
1453
1454
  		return
  	end
bd4fb541   zhouhaihai   增加物品过期系统
1455
  	role:changeHead(id)
44c6e479   zhouhaihai   增加部分日志
1456
  
dc9d814f   zhouhaihai   邮件
1457
1458
1459
1460
  	SendPacket(actionCodes.Role_changeHeadRpc, "")
  	return true
  end
  
71f716c4   chenyueqi   引导用到的字段
1461
1462
1463
1464
1465
1466
1467
  function _M.guideRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local cmdType = msg.cmdType
  
  	local funcGuide = role:getProperty("funcGuide")
aeb5da9a   chenyueqi   强制引导的步数记录
1468
  	if cmdType == 1 then
71f716c4   chenyueqi   引导用到的字段
1469
  		-- 新手引导
7bc0509a   zhangqijia   fix: 引导跳过逻辑修改
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
  		if msg.masters then
  			for _, master in pairs(msg.masters) do
  				role:saveGuide(master,1,true)
  			end		
  		else
  			local master = msg.master or -1
  			local slave = msg.slave or -1
  			if master < 0 or slave < 0 then return end
  			role:saveGuide(master, slave)
  		end
  		
71f716c4   chenyueqi   引导用到的字段
1481
  	elseif cmdType == 2 then
a608cccb   chenyueqi   引导服务端记录
1482
  		-- 系统引导(玩家可选择是否进行)
71f716c4   chenyueqi   引导用到的字段
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
  		if not msg.skip then return end
  		local new = math.min(funcGuide:getv(0, 0), msg.skip)
  		if new < 0 then
  			funcGuide = funcGuide:setv(0, new)
  		else
  			funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
  		end
  		
  		if msg.funcType then
  			funcGuide = funcGuide:setv(msg.funcType, 1)
39bcd7ca   zhouhaihai   LOG
1493
  			role:log("onGuidePoint", {guild_type = 2, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1494
  			role:mylog("guide", {desc = "guide_weak", int1 = msg.funcType})
71f716c4   chenyueqi   引导用到的字段
1495
1496
  		end
  		role:updateProperty({field = "funcGuide", value = funcGuide})
e26989ce   chenyueqi   增加其他的引导记录
1497
  	elseif cmdType == 3 then
a608cccb   chenyueqi   引导服务端记录
1498
1499
1500
1501
1502
  		-- 系统引导(强制进行)
  		if msg.funcType and csvdb["guide_unlockCsv"][msg.funcType] then
  			role:saveGuide(csvdb["guide_unlockCsv"][msg.funcType].guideId,1)
  			funcGuide = funcGuide:setv(msg.funcType, 1)
  			role:updateProperty({field = "funcGuide", value = funcGuide})
39bcd7ca   zhouhaihai   LOG
1503
  			role:log("onGuidePoint", {guild_type = 1, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1504
  			role:mylog("guide", {desc = "guide_sys", int1 = msg.funcType})
a608cccb   chenyueqi   引导服务端记录
1505
1506
1507
  		end
  	elseif cmdType == 4 then
  		-- 弹出一个tips(进入功能界面也许要自动弹说明,value要区分1、2)
e26989ce   chenyueqi   增加其他的引导记录
1508
1509
1510
  		if msg.funcType then
  			local value = msg.value or 1
  			for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
39bcd7ca   zhouhaihai   LOG
1511
  				role:log("onGuidePoint", {guild_type = 3, guild_id = funcIdx, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1512
  				role:mylog("guide", {desc = "guide_tips", int1 = funcIdx})
e26989ce   chenyueqi   增加其他的引导记录
1513
1514
1515
1516
  				funcGuide = funcGuide:setv(funcIdx, value)
  			end
  			role:updateProperty({field = "funcGuide", value = funcGuide})
  		end
71f716c4   chenyueqi   引导用到的字段
1517
1518
1519
1520
1521
1522
1523
  	else
  		return
  	end
  
  	SendPacket(actionCodes.Role_guideRpc, "")
  	return true
  end
dc9d814f   zhouhaihai   邮件
1524
  
d51114bd   wangyujie   完成需求:每日金币购买
1525
1526
1527
  function _M.goldBuyRpc(agent, data)
  	local role = agent.role
  	local curT = role.dailyData:getProperty("goldBuyT")
e2e205be   zhangqijia   feat: 玩家等级奖励
1528
1529
1530
1531
1532
1533
1534
  
  	local costs = clone(globalCsv.idle_quickMoney_cost)
  	-- 增加今日齿轮加速次数
  	local maxIdx = #globalCsv.idle_quickMoney_cost
  	local maxCount = maxIdx + role:getBnousUpSpeedNum(UpSpeedType.GearUpSpeed)
  	if curT > maxCount then return end
  	if curT > maxIdx then
15b33dc3   zhangqijia   fix: 齿轮加速当前加速次数获取...
1535
  		for idx = maxIdx+1, curT do
e2e205be   zhangqijia   feat: 玩家等级奖励
1536
1537
1538
1539
1540
1541
  			costs[idx] = costs[maxIdx]
  		end
  	end
  
  	local costD = costs[curT]
  
d51114bd   wangyujie   完成需求:每日金币购买
1542
1543
1544
  	if not costD then
  		return 1
  	end
3b4b15b1   liguanghui   齿轮加速消耗修改为虹光玉
1545
  	if costD ~= 0 and not role:checkItemEnough({[ItemId.Jade] = costD}) then
d51114bd   wangyujie   完成需求:每日金币购买
1546
1547
  		return 2
  	end
abded725   chenyueqi   虹光玉购买金币计算bug
1548
1549
  
      --特权卡倍数
d51114bd   wangyujie   完成需求:每日金币购买
1550
  	local goldC = 0
abded725   chenyueqi   虹光玉购买金币计算bug
1551
1552
1553
1554
1555
1556
1557
      local multiple = role.storeData:getGearExchangeCoef()
  
      local hangInfo = role:getProperty("hangInfo")
      local expCarbon_Data = hangInfo.expData or globalCsv.oriCarbonData
      goldC = expCarbon_Data.money * globalCsv.idle_quickMoney_effect * multiple
  
      if goldC == 0 then
d51114bd   wangyujie   完成需求:每日金币购买
1558
1559
  		return 3
  	end
abded725   chenyueqi   虹光玉购买金币计算bug
1560
  
d51114bd   wangyujie   完成需求:每日金币购买
1561
  	role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1})
3b4b15b1   liguanghui   齿轮加速消耗修改为虹光玉
1562
  	role:costItems({[ItemId.Jade] = costD}, {log = {desc = "goldBuy"}})
7f9f002d   liuzujun   循环周活动
1563
  	local reward, change = role:award({[ItemId.Gold] = math.floor(goldC)}, {log = {desc = "goldBuy"}})
7bb30dca   zhouhaihai   修改发奖
1564
  	SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack(role:packReward(reward, change)))
d51114bd   wangyujie   完成需求:每日金币购买
1565
1566
1567
  	return true
  end
  
20651a9e   chenyueqi   钻石兑换虹光玉消息
1568
1569
1570
1571
1572
1573
  function _M.diamondConvertRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	
  	local oper = msg.oper
  	if oper ~= 1 and oper ~= 2 then return 0 end
20651a9e   chenyueqi   钻石兑换虹光玉消息
1574
1575
1576
1577
1578
1579
  
  	local cost = math.ceil(msg.cost or 0)
  	if cost <= 0 then return 1 end
  	if role:getAllDiamond() < cost then return 2 end
  
  	local get = globalCsv.legal_tender_cost * cost
96ca7852   chenyueqi   钻石兑换招募券计算虹光玉数量bug
1580
  	role:costDiamond({count = cost, log = {desc = "convert", int1 = oper, int2 = get}})
20651a9e   chenyueqi   钻石兑换虹光玉消息
1581
1582
  	local reward, change
  	if oper == 1 then -- 钻石兑换成虹光玉
1ebe1c94   liuzujun   钻石转换日志打点
1583
  		reward, change = role:award({[ItemId.Jade] = get}, {log = {desc = "convert", short1=oper}})
20651a9e   chenyueqi   钻石兑换虹光玉消息
1584
  	elseif oper == 2 then -- 钻石兑换成虹光玉再兑换成招募券
96ca7852   chenyueqi   钻石兑换招募券计算虹光玉数量bug
1585
1586
1587
  		local old = role:getItemCount(ItemId.Jade)
  		get = old + get
  
20651a9e   chenyueqi   钻石兑换虹光玉消息
1588
  		local quan = math.floor(get/globalCsv.recruit_cost)
96ca7852   chenyueqi   钻石兑换招募券计算虹光玉数量bug
1589
1590
  		local remain = get - quan * globalCsv.recruit_cost
  
96ca7852   chenyueqi   钻石兑换招募券计算虹光玉数量bug
1591
1592
1593
  		local allReward = {}
  		if remain > old then
  			allReward[ItemId.Jade] = remain - old
18a3955b   zhangqijia   fix: 修复 魔导师兑换虹光玉兑...
1594
  			role:checkWorldChangePoints({[ItemWorldLine.CostJade]= quan * globalCsv.recruit_cost})
96ca7852   chenyueqi   钻石兑换招募券计算虹光玉数量bug
1595
1596
  		elseif remain == old then
  		else
1ebe1c94   liuzujun   钻石转换日志打点
1597
  			role:costItems({[ItemId.Jade] = old - remain}, {log = {desc = "convert", short1=oper}})
f07252a2   zhangqijia   fix: 修复 魔导师兑换虹光玉兑...
1598
  			role:checkWorldChangePoints({[ItemWorldLine.CostJade]= quan * globalCsv.recruit_cost - (old - remain)})
20651a9e   chenyueqi   钻石兑换虹光玉消息
1599
  		end
96ca7852   chenyueqi   钻石兑换招募券计算虹光玉数量bug
1600
  
20651a9e   chenyueqi   钻石兑换虹光玉消息
1601
  		if quan > 0 then
efc1452c   chenyueqi   钻石兑换招募券消息完善,招募券增加...
1602
  			allReward[ItemId.RecruitmentCard] = quan
20651a9e   chenyueqi   钻石兑换虹光玉消息
1603
  		end
96ca7852   chenyueqi   钻石兑换招募券计算虹光玉数量bug
1604
  
efc1452c   chenyueqi   钻石兑换招募券消息完善,招募券增加...
1605
  		reward, change = role:award(allReward, {log = {desc = "convert"}})
20651a9e   chenyueqi   钻石兑换虹光玉消息
1606
1607
1608
1609
1610
1611
  	end
  
  	SendPacket(actionCodes.Role_diamondConvertRpc, MsgPack.pack(role:packReward(reward, change)))
  	return true
  end
  
9ea0c502   liuzujun   限时礼包
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
  function _M.getDownloadCvRewardRpc(agent, data)
  	local role = agent.role
  	local flag = role:getProperty("downCvR") or 0
  	if flag ~= 0 then
  		return 1
  	end
  	local r = globalCsv.role_download_cv_reward
  	local reward, change = role:award(r, {log = {desc = "downloadCv"}})
  	role:updateProperty({field="downCvR", value=1})
  	SendPacket(actionCodes.Role_getDownloadCvRewardRpc, MsgPack.pack(role:packReward(reward, change)))
  	return true
  end
  
51d9d20b   liuzujun   付费签到,应用市场反馈
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
  function _M.updateFeedbackInfoRpc(agent, data)
  	local role = agent.role
  	local info = role:getProperty("feedback") or {}
  	local msg = MsgPack.unpack(data)
  	info["flag"] = msg.flag
  	info["count"] = msg.count
  	info["ts"] = skynet.timex()
  	role:updateProperty({field="feedback", value=info})
  	SendPacket(actionCodes.Role_updateFeedbackInfoRpc, MsgPack.pack({}))
  	return true
  end
  
a6dc627f   liuzujun   自选箱子协议
1637
1638
1639
1640
  function _M.useSelectItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
e52c384f   liuzujun   探索指令bug, 充值返利活动
1641
  	local subId = msg.subId
a6dc627f   liuzujun   自选箱子协议
1642
1643
1644
  	local count = msg.count
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  	local itemData = csvdb["itemCsv"][itemId]
1c77df08   zhangqijia   fix: 角色贴纸兑换 增加类型 23
1645
  	if not (itemData.type == ItemType.SelectItemBox or itemData.type == ItemType.CommonPaster or itemData.type == ItemType.Stick) then return end
a6dc627f   liuzujun   自选箱子协议
1646
  	local itemMap = itemData.use_effect:toNumMap()
a6dc627f   liuzujun   自选箱子协议
1647
1648
  	local reward, change = {}
  	for k, v in pairs(itemMap) do
e52c384f   liuzujun   探索指令bug, 充值返利活动
1649
  		if k == subId then
a6dc627f   liuzujun   自选箱子协议
1650
1651
1652
  			reward[k] = v * count
  			break
  		end
a6dc627f   liuzujun   自选箱子协议
1653
1654
1655
1656
1657
1658
1659
  	end
  
  	if next(reward) then
  		reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
  		role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
  	end
  	SendPacket(actionCodes.Role_useSelectItemRpc, MsgPack.pack(role:packReward(reward, change)))
e52c384f   liuzujun   探索指令bug, 充值返利活动
1660
  	return true
a6dc627f   liuzujun   自选箱子协议
1661
1662
  end
  
98d32f92   liuzujun   多编队
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
  function _M.renameTeamRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local title = msg.title
  	local index = msg.index
  	local ispve = msg.ispve
  	if ispve then
  		local teams = role:getProperty("hangTeams")
  		local team = role:getTeamFormat(index)
  		team.title = title
  		teams[index] = team
  		role:updateProperty({field = "hangTeams", value = teams, notNotify = false})
  	else
  		local teams = role:getProperty("advTeams")
  		local team = role:getAdvTeamFormat(index)
  		team.title = title
  		teams[index] = team
  		role:updateProperty({field = "advTeams", value = teams, notNotify = false})
  	end
  
  	SendPacket(actionCodes.Role_renameTeamRpc, "")
  	return true
  end
  
847f9a7b   liuzujun   兑换活动,邮件内容修改
1687
1688
1689
1690
1691
1692
1693
1694
  function _M.accuseRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local targetId = msg.targetId
  	local atype = msg.type
  	local note = msg.note
  
  	role:mylog("role_action", {desc = "accuse", int1 = targetId, short1 = atype, text1 = note})
782c178b   liuzujun   举报功能
1695
  	SendPacket(actionCodes.Role_accuseRpc, "")
847f9a7b   liuzujun   兑换活动,邮件内容修改
1696
1697
1698
  	return true
  end
  
47904e51   chenyueqi   创角后的时间礼包
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
  function _M.getTimeGiftRpc(agent, data)
  	local role = agent.role
  
  	local GiftCsv = csvdb["time_giftCsv"]
  	local timeGift = role:getProperty("timeGift")
  	if timeGift >= #GiftCsv then return 0 end
  
  	local nextL = timeGift + 1
  	local gift = GiftCsv[nextL]
  	if not gift then return 1 end
  
  	local createtime = role:getProperty("ctime")
  	if skynet.timex() - createtime < gift.time then return 2 end
  
  	role:updateProperty({field = "timeGift", value = nextL})
  	local reward, change = role:award(gift.gift, {log = {desc = "giftTime", int1 = nextL}})
  	role:mylog("role_action", {desc = "giftTime", int1 = nextL})
  
f72f32b7   chenyueqi   时间礼包返回奖励
1717
  	SendPacket(actionCodes.Role_getTimeGiftRpc, MsgPack.pack(role:packReward(reward, change)))
47904e51   chenyueqi   创角后的时间礼包
1718
1719
1720
  	return true
  end
  
21774ba5   zhangqijia   feat: 金币购买铭文碎片
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
  function _M.runeBuyRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
      local count = msg.count
  
  	local glodCount = globalCsv.rune_exchange * count
  	if not role:checkItemEnough({[ItemId.Gold] = glodCount}) then return end
  	role:costItems({[ItemId.Gold] = glodCount}, {log = {desc = "glodConvertRune", int1 = count, int2 = glodCount}})
  	local reward, change = {}
  	reward[ItemId.RuneFragment] = count
  	reward, change = role:award(reward, {log = {desc = "glodConvertRune"}})
  	SendPacket(actionCodes.Role_runeBuyRpc, MsgPack.pack(role:packReward(reward, change)))
  	return true
  end
  
e9bfa7a2   liuzujun   其他玩家展示界面数据支持, 更新s...
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
  function _M.setFriendTeamRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
      local team = msg.team
      local info = {}
      info.team = role:getTeamHerosInfo(team)
      info.bInfo = role:getTeamBattleInfo(team)
      info.v = role:getTeamBattleValue(team.heros)
      role:updateProperty({field="friendTeam", value=info})
  
  	SendPacket(actionCodes.Role_setFriendTeamRpc, "")
  	return true
  end
  
  function _M.setBgRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
      role:updateProperty({field="bgId", value=msg.id})
  
  	SendPacket(actionCodes.Role_setBgRpc, "")
  	return true
  end
  
e3f6fe34   zhangqijia   feat: 月卡特权,购买魔导石会...
1759
  function _M.itemConvertSpecialRpc(agent, data)
eae157a4   zhangqijia   feat: 月卡 + 特刊的道具兑换
1760
1761
1762
      local role = agent.role
  	local msg = MsgPack.unpack(data)
      local itemId = msg.item_id
a93ce9c0   zhangqijia   fix: 特殊道具兑换, 增加活动...
1763
  	local exchangeId = tonumber(msg.exchange_id)
eae157a4   zhangqijia   feat: 月卡 + 特刊的道具兑换
1764
  
e3f6fe34   zhangqijia   feat: 月卡特权,购买魔导石会...
1765
1766
      local itemData = csvdb["itemCsv"][itemId]
      if not itemData then return 1 end
eae157a4   zhangqijia   feat: 月卡 + 特刊的道具兑换
1767
  
eae157a4   zhangqijia   feat: 月卡 + 特刊的道具兑换
1768
1769
1770
  	local rechargeData = csvdb["shop_rechargeCsv"][exchangeId]
  	if not rechargeData then
  		skynet.error("[recharge] recharge id not exist", exchangeId)
a93ce9c0   zhangqijia   fix: 特殊道具兑换, 增加活动...
1771
  		return 2
eae157a4   zhangqijia   feat: 月卡 + 特刊的道具兑换
1772
  	end
a93ce9c0   zhangqijia   fix: 特殊道具兑换, 增加活动...
1773
1774
1775
1776
  
  	if not role:checkItemEnough({[itemId] = 1}) then return 3 end
  
  	local reward = {}
71d319eb   zhangqijia   fix: 使用特殊道具也要增加对应...
1777
1778
1779
1780
1781
  
  	if not role.storeData:checkRechargeRecord(rechargeData.limit, exchangeId)then
  		return 5
  	end
  
a93ce9c0   zhangqijia   fix: 特殊道具兑换, 增加活动...
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
  	if rechargeData.type == CardType.ActBattleCommandCard then
  		if role.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then
  			local tmpreward, _ = role.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id)
  			if tmpreward then
  				table.rewardMerge(reward, tmpreward)
  			end
  		else
  			skynet.error("not open id: ".. rechargeData.id .. "; actid: " .. rechargeData.activity_id)
  			SendPacket(actionCodes.Role_itemConvertSpecialRpc, MsgPack.pack({result = 4}))
              return true
  		end
  	else
  		local tmpreward, _ = role.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id)
eae157a4   zhangqijia   feat: 月卡 + 特刊的道具兑换
1795
1796
  		if tmpreward then
  			table.rewardMerge(reward, tmpreward)
66e6dc76   zhangqijia   fix: 月卡过期,特刊道具使用应...
1797
1798
  		else
  			return 6
eae157a4   zhangqijia   feat: 月卡 + 特刊的道具兑换
1799
1800
1801
  		end
  	end
  
a93ce9c0   zhangqijia   fix: 特殊道具兑换, 增加活动...
1802
1803
1804
  	role:costItems({[itemId] = 1}, {log = {desc = "itemConvertSpecial", int1 = itemId, int2 = itemData.type}})
  
  	SendPacket(actionCodes.Role_itemConvertSpecialRpc, MsgPack.pack(role:packReward(reward)))
200652e6   zhangqijia   fix: 修正两个协议的返回值 r...
1805
      return true
eae157a4   zhangqijia   feat: 月卡 + 特刊的道具兑换
1806
1807
  end
  
5de23af5   zhangqijia   fix: 世界积分 名字修改成Rp...
1808
  function _M.worldLineRouletteRpc(agent, data)
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1809
  	local role = agent.role
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1810
1811
1812
1813
1814
  
  	local worldChangePoints = role:getProperty("worldChangePoints") or {}
      local rouletteCount =  worldChangePoints[ItemWorldLine.RouletteCount] or 0
  	if rouletteCount == 0 then return 1 end
  
993bb525   zhangqijia   refactor: 世界线积分,倍...
1815
  	local worldline_gift_base_10, worldline_gift_base_1, worldline_gift_magnification_1, worldline_gift_magnification_0 = {}, {}, {}, {}
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1816
1817
1818
1819
1820
1821
  	for k, v in pairs(globalCsv.worldline_gift_base_10) do
  		worldline_gift_base_10[k] = {v}
  	end
  	for k, v in pairs(globalCsv.worldline_gift_base_1) do
  		worldline_gift_base_1[k] = {v}
  	end
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1822
1823
1824
  	for k, v in pairs(globalCsv.worldline_gift_magnification_1) do
  		worldline_gift_magnification_1[k] = {v}
  	end
7e2e5cff   zhangqijia   fix: 世界线积分字段修改
1825
  	for k, v in pairs(globalCsv["worldline_gift_magnification_0.1"]) do
993bb525   zhangqijia   refactor: 世界线积分,倍...
1826
1827
  		worldline_gift_magnification_0[k] = {v}
  	end
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1828
1829
1830
1831
  
      local gift_base_10 = (math.randWeight(worldline_gift_base_10, 1) or 0) * 10
  	local gift_base_1 = math.randWeight(worldline_gift_base_1, 1) or 0
  
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1832
  	local gift_magnification_1 = math.randWeight(worldline_gift_magnification_1, 1) or 0
993bb525   zhangqijia   refactor: 世界线积分,倍...
1833
  	local gift_magnification_0 = (math.randWeight(worldline_gift_magnification_0, 1) or 0) * (0.1)
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1834
  
993bb525   zhangqijia   refactor: 世界线积分,倍...
1835
  	local points = math.floor((gift_base_10 + gift_base_1) * (gift_magnification_1 + gift_magnification_0))
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1836
  	worldChangePoints[ItemWorldLine.RouletteCount] = worldChangePoints[ItemWorldLine.RouletteCount] - 1
3a262daf   zhangqijia   fix: 世界积分 未判空的bug
1837
  	worldChangePoints[ItemWorldLine.Points] = (worldChangePoints[ItemWorldLine.Points] or 0) + points
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1838
1839
      role:updateProperty({field = "worldChangePoints", value = worldChangePoints})
  
5de23af5   zhangqijia   fix: 世界积分 名字修改成Rp...
1840
  	SendPacket(actionCodes.Role_worldLineRouletteRpc, MsgPack.pack({base_10 = gift_base_10, base_1 = gift_base_1, magnification_1 = gift_magnification_1, magnification_0 = gift_magnification_0}))
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1841
1842
1843
      return true
  end
  
5de23af5   zhangqijia   fix: 世界积分 名字修改成Rp...
1844
  function _M.worldLineRewardRpc(agent, data)
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1845
1846
1847
1848
1849
1850
  	local role = agent.role
      local worldLineReward = role:getProperty("worldLineReward") or {}
  	local worldChangePoints = role:getProperty("worldChangePoints") or {}
  	local points =  worldChangePoints[ItemWorldLine.Points] or 0
  
  	local reward, change = {}
95776b49   zhangqijia   fix: 世界积分 发奖励的协议的...
1851
  	for key, val in pairs(csvdb["worldline_awardCsv"]) do
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
  		if points >= key and not worldLineReward[key] then
  			for k, v in pairs(val.award:toNumMap()) do
  				reward[k] = (reward[k] or 0) + v
  			end
  			worldLineReward[key] = 1
  		end
  	end
  
  	role:updateProperty({field = "worldLineReward", value = worldLineReward})
  
  	if next(reward) then
  		reward, change = role:award(reward,  {log = {desc = "worldLine", int1 = role:getProperty("id")}})
  	end
5de23af5   zhangqijia   fix: 世界积分 名字修改成Rp...
1865
  	SendPacket(actionCodes.Role_worldLineRewardRpc, MsgPack.pack(role:packReward(reward, change)))
200652e6   zhangqijia   fix: 修正两个协议的返回值 r...
1866
  	return true
95c9089b   zhangqijia   feat: 新增世界线积分功能。
1867
1868
  end
  
af6197fd   zhangqijia   feat: 兑换魔鬼训练营门票
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
  function _M.itemConvertDevilTicketRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId    --道具id
  	local count = msg.count or 1 --兑换生成的数量
  	local itemData = csvdb["itemCsv"][itemId]
  	if itemData.use_type ~= 11 then return 2 end
  
  	local createCost = globalCsv.moguixunlianying_create_cost[itemId]:toArray(true, "=")
  	if not next(createCost) then return 3 end
  
      local cost = {[itemId] = createCost[1] * count}
  	if not role:checkItemEnough(cost) then return 4 end
  	role:costItems({cost}, {log = {desc = "itemConvertDevilTicket"}})
  	local reward, change = role:award({[createCost[2]] = count}, {log = {desc = "itemConvertDevilTicket", int1 = itemId, int2 = cost[itemId]}})
  
  	SendPacket(actionCodes.Role_itemConvertDevilTicketRpc, MsgPack.pack(role:packReward(reward, change)))
  	return true
  end
  
314bc5df   zhengshouren   提交服务器初始代码
1889
  return _M