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src/actions/RoleAction.lua 31.4 KB
314bc5df   zhengshouren   提交服务器初始代码
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  local ipairs = ipairs
  local table = table
  local math = math
  local next = next
  local string = string
  local redisproxy = redisproxy
  local MsgPack = MsgPack
  local getRandomName = getRandomName
  local mcast_util = mcast_util
  local string_format = string.format
  local tonumber = tonumber
  local require = require
  local table_insert = table.insert
  local tconcat = table.concat
  local httpc = require("http.httpc")
  
  local WAVE_HERO_NUMS = 150
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  local WAVE_RUNE_NUMS = 150
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  local function validName(name)
  	name = string.upper(name)
  	local exist = redisproxy:exists(string_format("user:%s", name))
  	if exist then return "existed" end
  
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  	local SERV = string_format(".named%d", math.random(1, 5))
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  	local legal = skynet.call(SERV, "lua", "check", name)
  	return legal and "ok" or "illegal"
  end
  
  -- 随机玩家名
  local function randomRoleName()
  	-- 过滤已经存在的名字
  	local name
  	repeat
  		name = getRandomName()
  	until validName(name) == "ok"
  	return name
  end
  
  local function setRoleName(uid, roleId)
  	local result
  	local name
  	local dbName
  	repeat
  		name = randomRoleName()
  		dbName = string.upper(name)
  		result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
  	until result == 1
  	redisproxy:set(string_format("uid:%s", uid), dbName)
  	return name
  end
  
  local _M = {}
  function _M.loginRpc( agent, data )
  	local msg = MsgPack.unpack(data)
  	local response = {}
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  	if msg.codeVersion ~= globalCsv.codeVersion then
  		response.result = "UPDATE_TIP"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
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  	-- 1.
  	local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
  	if not roleId then
  		response.result = "NOT_EXIST"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
  
  	roleId = tonumber(roleId)
  
  	--维护不能登录
  	local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
  	if maintain and maintain > 0 then
0a07bdd9   zhouahaihai   角色升级 。gm
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  		if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
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  			response.result = "MAINTAIN_TIP"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  	end
  
  	local now = skynet.timex()
  	local role = agent.role
  	-- 2
  	if not role then
  		local roleKey = string_format("role:%d", roleId)
  		if not redisproxy:exists(roleKey) then
  			response.result = "DB_ERROR"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		-- 2a
  		role = require("models.Role").new({key = roleKey})
  		role:load()
  		role:loadAll()
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  		role:startActionUcode()
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  	else
  		role:reloadWhenLogin()
  	end
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  	if not msg.isGMlogin then
  		local banTime = role:getProperty("banTime")
  		if banTime > now then
  			response.result = "BAN_TIP"
  			response.banTime = banTime
  			response.banType = role:getProperty("banType")
  			response.roleId = roleId
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		if banTime ~= 0 then
  			-- 清除封号状态
  			role:setBan(0)
  		end
  	end
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  	if msg.deviceMode then
  		local deviceMode = tostring(msg.deviceMode)
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  		if role:getProperty("dmode") ~= deviceMode then
  			role:setProperty("dmode", deviceMode)
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  		end
  	end
  	if msg.device then
  		local device = tostring(msg.device)
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  		if role:getProperty("device") ~= device then
  			role:setProperty("device", device)
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  		end
  	end
  	
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  	SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
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  	role:changeStructVersion() -- 数据结构 版本更新
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  	role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
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  	-- 跨天登陆事件
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  	local resetMode = role:updateTimeReset(now)
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  	if not resetMode or not resetMode["CrossDay"] then -- 没有跨天
  		role.activity:checkActivityStatus(now, false, false)
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  	end
  
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  	redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
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  	for _, name in ipairs({"dailyData", "dinerData", "activity", "storeData"}) do
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  		response[name] = role[name]:data()
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  		--print("["..name.."]")
  		--dump(response[name])
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  	end
  
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  	response.role = role:data()
  	response.result = "SUCCESS"
  	response.serverTime = now
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  	local modules = {}
  
  	local heroIds = {}
  	for heroId, _ in pairs(role.heros) do
  		table.insert(heroIds, heroId)
  	end
  	local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
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  	if #heroIds <= 50 then
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  		heroWave = 0
  		table_insert(modules, "heros")
  	end
  
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  	local runeIds = {}
  	for id ,_ in pairs(role.runeBag) do
  		table.insert(runeIds, id)
  	end 
  	local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
  	if #runeIds <= 50 then
  		runeWave = 0
  		table_insert(modules, "runeBag")
  	end
  
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  	for _, name in ipairs(modules) do
  		response[name] = {}
  		for id, unit in pairs(role[name]) do
  			response[name][id] = unit:data()
  		end
  	end
  
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  	response.wave = 1 + heroWave + runeWave + 1
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  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  
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  	local curWave = 1 
  
  	local runeIndex = 1
  	for index = curWave + 1, curWave + runeWave do
  		local runeResponse = {runeBag = {}}
  		for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
  			local runeId = runeIds[i]
  			if not runeId then
  				break
  			end
  			local rune = role.runeBag[runeId]
  			table.insert(runeResponse.runeBag, rune:data())
  			runeIndex = runeIndex + 1
  		end
  		runeResponse.runeWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
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  	end
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  	curWave = curWave + runeWave
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  	local heroIndex = 1
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  	for index = curWave + 1, curWave + heroWave do
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  		local heroResponse = {heros = {}}
  		for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
  			local heroId = heroIds[i]
  			if not heroId then
  				break
  			end
  			local hero = role.heros[heroId]
  			table_insert(heroResponse.heros, hero:data())
  			heroIndex = heroIndex + 1
  		end
  		heroResponse.heroWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
  	end
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  	curWave = curWave + heroWave
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  	-- 注册全服广播
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  	if not role._channelIdx then
  		local channel = math.randomInt(1, 1)
  		role._channelIdx = channel
  	end
  	if not mcast_util.channel_world() then
  		local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
  		if w_channel then
  			mcast_util.sub_world(w_channel)
  		end
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  	end
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  	-- 发下缓存的世界消息
  	local worldChatResponse = {worldChats = {}}
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  	local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx)
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  	if not ok then 
  		msgs = {} 
  	end
  	worldChatResponse.worldChats = msgs
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  	local redret = redisproxy:pipelining(function(red)
  		red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
  		red:del(CHAT_OFFLINE:format(roleId))
  	end)
  	worldChatResponse.p2pChats = redret[1]
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  	worldChatResponse.chatWave = curWave + 1
  	curWave = curWave + 1
  
  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
  
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  	datacenter.set("agent", roleId, {
  		serv = skynet.self(),
  		fd = agent.client_fd,
  		gate_serv = agent.gate_serv,
  	})
  	agent.role = role
  
  	start_agent_timer()
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  	-- 玩家登陆做的一些操作
  	role:saveHangTeam()
  	role:savePvpCTeam()
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  	role:savePvpHTeam()
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  	local hangPass = role:getProperty("hangPass")
  	role:log("login", {key1 = agent.ip:toArray(false, ":")[1], int1 = hangPass[1] or 0})
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  	return true
  end
  
  function _M.createRpc(agent, data)
  	local msg = MsgPack.unpack(data)
  	local response = {}
  
  	-- 再次检查uid
  	local uid = tostring(msg.uid)
  	local user = redisproxy:get(string_format("uid:%s", uid))
  	if user then
  		response.result = "SUCCESS"
  		response.roleName = user
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  
  	local roleId = getNextRoleId()
  	if not roleId then
  		response.result = "DB_FULL"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  	local roleName = setRoleName(msg.uid, roleId)
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  	local newRole = require("models.Role").new({
  		key = string_format("role:%d", roleId),
  		id = roleId,
  		uid = tostring(msg.uid),
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  		sid = msg.subId or 0,
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  		name = roleName,
  		uname = msg.uname or "",
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  		device = tostring(msg.device),
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  		dmode = msg.deviceMode and tostring(msg.deviceMode) or nil
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  	})
  
  	if newRole:create() then
  		--更新USER表
  		response.result = "SUCCESS"
  		response.roleId = roleId
  		response.roleName = string.upper(roleName)
  	else
  		response.result = "DB_ERROR"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
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  	newRole:startActionUcode()
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  	newRole:award(globalCsv.birthItem, {log = {desc = "birth"}, notNotify = true})
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  	-- 欢迎邮件
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  	redisproxy:insertEmail({roleId = roleId, emailId = 1})
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  	newRole:log("create", {key1 = agent.ip:toArray(false, ":")[1]})
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  	SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  	return true
  end
  
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  function _M.changeNameRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	local newName = msg.name
  	local oldName = role:getProperty("name")
  
  	if not newName or type(newName) ~= "string" then return end
  	if newName == oldName then return end
  	-- 检查name是否合法
  	local checked = validName(newName)
  	if checked ~= "ok" then
  		--[[
  			"existed" 已经存在
  			"illegal" 包含非法字符
  		]]
  		local errCodes = {
  			["existed"] = 1,
  			["illegal"] = 2
  		}
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
  		return true
  	end
  
  	if not roleId then 
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
  		return true
  	end
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  	local dbName = string.upper(newName)
  	local result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
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  	if result == 0 then
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
  		return true
  	end
  	redisproxy:pipelining(function (red)
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  		red:del(string_format("user:%s", string.upper(oldName)))
  		red:set(string_format("uid:%s", role:getProperty("uid")), dbName)
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  	end)
  
  	role:updateProperties({
  		["name"] = newName,
  	})
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  	role:changeCrossServerPvpSelfInfo("name")
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  	SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
  	return true
  end
  
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  function _M.getRandomNameRpc()
  	local name = randomRoleName()
  	SendPacket(actionCodes.Role_getRandomNameRpc, MsgPack.pack({name = name}))
  	return true
  end
  
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  function _M.changeIntroRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  	local content = msg.content
  	if not content or type(content) ~= "string" then return end
  
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  	local SERV = string_format(".chated%d", math.random(1, 5))
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  	local legal, mod = skynet.call(SERV, "lua", "check", content)
  	if not legal then
  		content = mod or ""
  	end
  
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  	role:updateProperty({field = "intro", value = content})
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  	SendPacket(actionCodes.Role_changeIntroRpc, '')
  	return true
  end
  
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  function _M.syncTimeRpc(agent, data)
  	SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
  	return true
  end
  
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  function _M.saleItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
84e7c06e   zhouhaihai   回收
409
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  	local backs = msg.backs
  	if not backs then return end
  
  	local reward = {}
53e8037e   zhouhaihai   任务
413
  	local fragCount = 0
84e7c06e   zhouhaihai   回收
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  	for itemId, count in pairs(backs) do
  		if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  		local itemData = csvdb["itemCsv"][itemId]
  		if itemData.sell_effect == "" then return end
53e8037e   zhouhaihai   任务
418
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  		if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
  			fragCount = fragCount + count
  		end
84e7c06e   zhouhaihai   回收
421
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  		local sellEffect = itemData.sell_effect:toArray(true, "=")
  		reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
  	end	
  	
44c6e479   zhouhaihai   增加部分日志
425
  	role:costItems(backs, {log = {desc = "saleItem"}})
7bb30dca   zhouhaihai   修改发奖
426
  	local reward, change = role:award(reward, {log = {desc = "saleItem"}})
53e8037e   zhouhaihai   任务
427
  	role:checkTaskEnter("DecoFrag", {count = fragCount})
7bb30dca   zhouhaihai   修改发奖
428
  	SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack(role:packReward(reward, change)))
312b9db5   zhouahaihai   背包
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  	return true
  end
  
  function _M.openItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
  	local count = msg.count
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  	local itemData = csvdb["itemCsv"][itemId]
  	if itemData.use_type ~= 2 then return end
  	local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
9b35bf6e   zhouhaihai   开启时间箱
441
  	if not randomData or randomData.openTime > 0 then return end
312b9db5   zhouahaihai   背包
442
  
007af97e   zhouhaihai   item_random 结构更改
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  	local reward = {}
  	for _i = 1, count do
  		for i = 1, 10 do
  			local num = randomData["num" .. i] 
  			local gift = randomData["gift" .. i]
  			if num and gift and num > 0 and gift ~= "" then
  				local pool = {}
  				for _, temp in ipairs(gift:toArray()) do
  					table.insert(pool, temp:toArray(true, "="))
  				end
  				local needCount = math.min(#pool, num)
  				for j = 1, needCount do
  					local idx = math.randWeight(pool, 3)
  					reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
  					table.remove(pool, idx)
  				end
312b9db5   zhouahaihai   背包
459
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461
  			end
  		end
  	end
007af97e   zhouhaihai   item_random 结构更改
462
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  	reward[0] = nil
  
44c6e479   zhouhaihai   增加部分日志
464
  	role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
7bb30dca   zhouhaihai   修改发奖
465
466
  	local change
  	reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
43cc5f51   gaofengduan   调整 equip 数据结构
467
  
7bb30dca   zhouhaihai   修改发奖
468
  	SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack(role:packReward(reward, change)))
312b9db5   zhouahaihai   背包
469
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  	return true
  end
  
9b35bf6e   zhouhaihai   开启时间箱
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  function _M.openTimeBoxRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
4d8bd32c   chenyueqi   倒计时开箱子
475
  	local oper = msg.oper  -- 操作 1 - 2
9b35bf6e   zhouhaihai   开启时间箱
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  	local slot = msg.slot  -- 位置 1 - 6
317a46a9   liuzujun   添加特权卡
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  	-- 特权卡时间箱额外栏位
  	local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount()
  	if oper == 1 then
  		if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end
  	end
9b35bf6e   zhouhaihai   开启时间箱
483
484
  
  	local boxL = role:getProperty("boxL")
7bb30dca   zhouhaihai   修改发奖
485
  	local reward, change = {}
9b35bf6e   zhouhaihai   开启时间箱
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  	if oper == 1 then	-- 打开
  		local itemId = msg.itemId
  		if role:getItemCount(itemId) < 1 then return end
  		local itemData = csvdb["itemCsv"][itemId]
c384626d   zhouhaihai   好友
490
  		local randomData = csvdb["item_randomCsv"][itemId]
4d8bd32c   chenyueqi   倒计时开箱子
491
  		if not itemData or not randomData or randomData.openTime <= 0 then return end
9b35bf6e   zhouhaihai   开启时间箱
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  		if boxL[slot] then return end
44c6e479   zhouhaihai   增加部分日志
494
  		role:costItems({[itemId] = 1}, {log = {desc = "openTimeBox"}})
9b35bf6e   zhouhaihai   开启时间箱
495
  		boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime}
538e9773   zhouhaihai   上宝石
496
  
4d8bd32c   chenyueqi   倒计时开箱子
497
  	elseif oper == 2 then -- 领取
9b35bf6e   zhouhaihai   开启时间箱
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  		local quick = msg.quick
  		if not boxL[slot] then return end
  		if boxL[slot].time > skynet.timex() then -- 没开完
  			if not quick then return end
f8ba82b3   zhouhaihai   大小写
502
  			local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
9b35bf6e   zhouhaihai   开启时间箱
503
  			local costD = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2]
6a89ff20   chenyueqi   拆解时钟箱消耗的加速道具更改
504
  			if not role:checkItemEnough({[ItemId.BoxKey] = costD}) then return end
44c6e479   zhouhaihai   增加部分日志
505
  			role:costItems({[ItemId.BoxKey] = costD}, {log = {desc = "openTimeBox"}})
9b35bf6e   zhouhaihai   开启时间箱
506
  		end
9912e064   zhouhaihai   新增3个每日任务类型
507
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  		local boxId = boxL[slot].id
  		local itemData = csvdb["itemCsv"][boxId]
4d8bd32c   chenyueqi   倒计时开箱子
509
  		local randomData = csvdb["item_randomCsv"][itemData.id]
9b35bf6e   zhouhaihai   开启时间箱
510
  		-- 随机奖励
da898074   zhouhaihai   pvp 高级领奖
511
  		reward = {}
007af97e   zhouhaihai   item_random 结构更改
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  		for i = 1, 10 do
  			local num = randomData["num" .. i] 
  			local gift = randomData["gift" .. i]
  			if num and gift and num > 0 and gift ~= "" then
  				local pool = {}
007af97e   zhouhaihai   item_random 结构更改
517
518
  				for _, temp in ipairs(gift:toArray()) do
  					local set = temp:toArray(true, "=")
538e9773   zhouhaihai   上宝石
519
  					table.insert(pool, set)
007af97e   zhouhaihai   item_random 结构更改
520
  				end
5d620aef   chenyueqi   拆解室指定某一项为必得奖励
521
  
007af97e   zhouhaihai   item_random 结构更改
522
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527
  				local needCount = math.min(#pool, num)
  				for j = 1, needCount do
  					local idx = math.randWeight(pool, 3)
  					reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
  					table.remove(pool, idx)
  				end
9b35bf6e   zhouhaihai   开启时间箱
528
529
  			end
  		end
007af97e   zhouhaihai   item_random 结构更改
530
  		reward[0] = nil
9b35bf6e   zhouhaihai   开启时间箱
531
  
9b35bf6e   zhouhaihai   开启时间箱
532
  		boxL[slot] = nil
7bb30dca   zhouhaihai   修改发奖
533
  		reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}})
7f9f002d   liuzujun   循环周活动
534
  		role:checkTaskEnter("OpenBox", {id = boxId, count=1})
9b35bf6e   zhouhaihai   开启时间箱
535
536
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  	else
  		return
  	end
  
bd535b08   zhouhaihai   bug
539
540
  	role:setProperty("boxL") --刷新
  	role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
7bb30dca   zhouhaihai   修改发奖
541
  	SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change)))
c8872722   zhouhaihai   返回
542
  	return true
9b35bf6e   zhouhaihai   开启时间箱
543
544
  end
  
d1c2290f   zhouhaihai   加速
545
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  function _M.openSpeedUpBoxRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local count = msg.count
  	local itemData = csvdb["itemCsv"][id]
  	if not itemData or itemData.type ~= ItemType.SpeedBox then return end
  
  	if math.illegalNum(count, 1, role:getItemCount(id)) then return end
  	local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
  	local time = hour * 60 * 60
  
  	local reward = {}
  	if useType == 1 then -- 挂机齿轮
  		local hangInfo = role:getProperty("hangInfo")
  		if not hangInfo.carbonId then
  			return
  		end
  		local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
  		reward[ItemId.Gold] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count
  	elseif useType == 2 then -- 挂机经验
  		local hangInfo = role:getProperty("hangInfo")
  		if not hangInfo.carbonId then
  			return
  		end
  		local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
  		reward[ItemId.Exp] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count
  	elseif useType == 3 then  -- 食材商人收入
  		local buildType = 6
  		local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
  		local buildingData = csvdb["diner_buildingCsv"][buildType][level]
  		if not buildingData then
  			return 1
  		end
  		local gfood = role.dinerData:getProperty("gfood")
  		if not next(gfood) then return end
  		for k , v in pairs(gfood) do
  			local itemId = v.id
  			local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
  			reward[itemId] = math.floor(time / speed) * count
  		end
  	else
  		return
  	end
  
44c6e479   zhouhaihai   增加部分日志
591
  	role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
7bb30dca   zhouhaihai   修改发奖
592
593
  	local change
  	reward, change = role:award(reward, {log = {desc = "speedUpBox"}, int1 = id, int2 = count})
d1c2290f   zhouhaihai   加速
594
  
7bb30dca   zhouhaihai   修改发奖
595
  	SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack(role:packReward(reward, change)))
d1c2290f   zhouhaihai   加速
596
597
598
  	return true
  end
  
00e663bd   zhouhaihai   剧情相关
599
600
601
602
603
604
  function _M.storyBookRewardRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
  	if not storyBookData then return end
a1d09d22   zhouhaihai   bug
605
  	local storyStatus = role:getProperty("storyB")
053978b4   zhouhaihai   剧情领奖
606
  
17ba67dd   zhouhaihai   错误的判断
607
  	local status = (storyStatus[storyId] or {}).s
053978b4   zhouhaihai   剧情领奖
608
  
17ba67dd   zhouhaihai   错误的判断
609
610
611
  	if status == -1 then return end
  	
  	if not status or status ~= 1 then 
053978b4   zhouhaihai   剧情领奖
612
613
614
615
  		if storyBookData.unlockType == 1 and role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) then  -- 挂机剧情正在挂机也可以领奖
  		else
  			return 
  		end
a1d09d22   zhouhaihai   bug
616
  	end
00e663bd   zhouhaihai   剧情相关
617
  	-- 获取奖励
5f18f4e5   zhouhaihai   story
618
  	storyStatus[storyId] = storyStatus[storyId] or {}
8a01a3ae   zhouhaihai   bug
619
  	storyStatus[storyId].s = -1
8a01a3ae   zhouhaihai   bug
620
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
7bb30dca   zhouhaihai   修改发奖
621
622
  	local reward, change = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
  	SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack(role:packReward(reward, change)))
00e663bd   zhouhaihai   剧情相关
623
624
625
  	return true
  end
  
8a01a3ae   zhouhaihai   bug
626
  function _M.unLockStoryBookRpc(agent, data)
bd15e9bc   zhouhaihai   购买剧情
627
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629
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  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
  	if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
  
  	local storyStatus = role:getProperty("storyB")
  	if storyStatus[storyId] and storyStatus[storyId].s then return end  --不需要解锁
  
  	local cost = storyBookData.lockItem:toNumMap()
  	if not cost or not next(cost) then return end
  	if not role:checkItemEnough(cost) then return end  -- 消耗品不足
  
44c6e479   zhouhaihai   增加部分日志
641
  	role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
bd15e9bc   zhouhaihai   购买剧情
642
643
644
645
646
647
648
649
  
  	-- 解锁
  	storyStatus[storyId] = storyStatus[storyId] or {}
  	table.clear(storyStatus[storyId])
  	storyStatus[storyId].s = 1
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
  	SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
  	return true
8a01a3ae   zhouhaihai   bug
650
651
  end
  
53e8037e   zhouhaihai   任务
652
653
654
  function _M.taskRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
d232676a   zhouhaihai   功能解锁 冒险返回
655
656
657
  
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  
317a46a9   liuzujun   添加特权卡
658
  	local taskType = msg.type -- 1 日常 2 周常
53e8037e   zhouhaihai   任务
659
660
661
662
663
664
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671
672
  	local taskId = msg.id --任务id
  	local roleField = {"dTask", "wTask"}
  	if not roleField[taskType] then return 1 end
  
  	local taskData = csvdb["task_loopCsv"][taskType][taskId]
  	if not taskData then return 2 end
  
  	local taskStatus = role:getProperty(roleField[taskType])
  	local tStatus = taskStatus["t"] or {}
  
  	if (tStatus[taskId] or 0) < taskData.condition1 then
  		return 3
  	end
  
7bb30dca   zhouhaihai   修改发奖
673
  	local reward, change = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
53e8037e   zhouhaihai   任务
674
675
676
677
  	local active = (taskStatus["a"] or 0) + taskData.active
  
  	role:changeUpdates({
  		{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
317a46a9   liuzujun   添加特权卡
678
  		{ type = roleField[taskType], field = "a", value = active},
53e8037e   zhouhaihai   任务
679
680
  	})
  
1a0b3c56   liuzujun   抽卡保底,切换定向卡池
681
682
  	local oldVal = role:getProperty("battlePoint") or 0
  	role:updateProperty({field = "battlePoint", value = oldVal + taskData.active})
317a46a9   liuzujun   添加特权卡
683
  
7bb30dca   zhouhaihai   修改发奖
684
  	SendPacket(actionCodes.Role_taskRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
685
686
687
688
689
690
  	return true
  end
  
  function _M.taskActiveRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
d232676a   zhouhaihai   功能解锁 冒险返回
691
692
693
  
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  
53e8037e   zhouhaihai   任务
694
695
696
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700
701
702
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708
  	local taskType = msg.type -- 1 日常 2 周长
  	local taskId = msg.id --任务id
  	local roleField = {"dTask", "wTask"}
  	if not roleField[taskType] then return end
  
  	local taskData = csvdb["task_activeCsv"][taskType][taskId]
  	if not taskData then return end
  
  	local taskStatus = role:getProperty(roleField[taskType])
  	local tStatus = taskStatus["at"] or {}
  
  	if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
  		return
  	end
  
7bb30dca   zhouhaihai   修改发奖
709
  	local reward, change = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
53e8037e   zhouhaihai   任务
710
711
712
713
  	role:changeUpdates({
  		{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
  	})
  	
7bb30dca   zhouhaihai   修改发奖
714
  	SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
715
716
717
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  	return true
  end
  
  function _M.achiveRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local taskId = msg.id --任务id
  
d232676a   zhouhaihai   功能解锁 冒险返回
723
724
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  	
53e8037e   zhouhaihai   任务
725
  	local achiveTask = csvdb["achievementCsv"][taskId]
4c5d72ab   zhouhaihai   高级pvp
726
  	if not achiveTask then return 1 end
53e8037e   zhouhaihai   任务
727
728
729
730
  
  	local achiveT = role:getProperty("achiveT")
  	local achiveV = role:getProperty("achiveV")
  
4c5d72ab   zhouhaihai   高级pvp
731
  	if achiveV[taskId] then return 2 end
53e8037e   zhouhaihai   任务
732
733
734
735
736
  
  	local curStatus = achiveT[achiveTask.type] or 0
  	local maxc = achiveTask.condition1
  
  	if maxc > curStatus then
4c5d72ab   zhouhaihai   高级pvp
737
  		return 3
53e8037e   zhouhaihai   任务
738
739
  	end
  
7bb30dca   zhouhaihai   修改发奖
740
  	local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
53e8037e   zhouhaihai   任务
741
  	role:changeUpdates({
f60b89b1   zhouhaihai   奖励副本
742
  		{ type = "achiveV", field = taskId, value = skynet.timex() }
53e8037e   zhouhaihai   任务
743
  	})
3df73a9e   zhouhaihai   复兴奖励
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
  
  	-- 复兴奖励
  	if csvdb["achievement_groupCsv"][achiveTask.group].bookmark == 3 then
  		local overCount = 0
  		for tId, status in pairs(achiveV) do
  			local tData = csvdb["achievementCsv"][tId]
  			if tData then
  				local groupData = csvdb["achievement_groupCsv"][tData.group]
  				if groupData.bookmark == 3 then
  					overCount = overCount + 1
  				end
  			end
  		end
  
  		for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
  			if pData.request == overCount then
  				-- 发放奖励
  				redisproxy:insertEmail({
  					roleId = role:getProperty("id"), 
  					emailId = 101,
  					attachments = pData.reward,
  					contentPms = {pData.level},
  				})
4c5d72ab   zhouhaihai   高级pvp
767
  			elseif pData.request > overCount then
3df73a9e   zhouhaihai   复兴奖励
768
769
770
771
  				 break
  			end
  		end
  	end
53e8037e   zhouhaihai   任务
772
  	
7bb30dca   zhouhaihai   修改发奖
773
  	SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
774
775
776
  	return true
  end
  
3df73a9e   zhouhaihai   复兴奖励
777
778
  
  
c384626d   zhouhaihai   好友
779
780
781
782
783
784
785
786
787
788
789
790
791
792
  function _M.chatRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	local cmd = msg.cmd
  	local content = msg.content
  
  	if not content then return end
  
  	local now = skynet.timex()
  	-- 判断禁言
  	local result = nil
  
a5486ede   zhouhaihai   csvdata 修改为 share...
793
  	local SERV = string_format(".chated%d", math.random(1, 5))
c384626d   zhouhaihai   好友
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
  	local legal, mod = skynet.call(SERV, "lua", "check", content)
  	if not legal then
  		content = mod or ""
  	end
  
  	if content == "" then
  		result = -1
  	end
  
  	local response = {
  		chatType = cmd,
  		player = {
  			roleId = role:getProperty("id"),
  			name = role:getProperty("name"),
  			level = role:getProperty("level"),
  			headId = role:getProperty("headId"),
  		},
  		content = content,
  		time = now,
  	}
  
8474ca36   zhouhaihai   聊天
815
816
817
818
819
  
  	local waitTime = nil
   	local check = {
  		-- 世界聊天
  		[1] = function ()
c384626d   zhouhaihai   好友
820
821
822
823
  			if role:getProperty("silent") > now then  --禁言
  				result = 1
  				return
  			end
8474ca36   zhouhaihai   聊天
824
825
826
827
828
  
  			role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0}  --第一次开始说话时间  从第一次说话次数  能说话的时间
  
  			if now < role._worldChatLimit.canSayt then
  				result = 2
fa565e0c   zhouhaihai   优化结构
829
  				waitTime = role._worldChatLimit.canSayt - now
8474ca36   zhouhaihai   聊天
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
  				return
  			end
  
  			if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
  				role._worldChatLimit.start = now
  				role._worldChatLimit.count = 1
  			else
  				role._worldChatLimit.count = role._worldChatLimit.count + 1
  				if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
  					role._worldChatLimit.count = 0
  					role._worldChatLimit.start = 0
  					role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
  					result = 2
  					waitTime = globalCsv.chat_world_limit.wait
  					return
  				end
  			end
c384626d   zhouhaihai   好友
847
  			mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
a5486ede   zhouhaihai   csvdata 修改为 share...
848
  			pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response)
c384626d   zhouhaihai   好友
849
  		end,
8474ca36   zhouhaihai   聊天
850
851
852
  		-- 私聊
  		[2] = function ()
  			local objectId = msg.roleId
fa565e0c   zhouhaihai   优化结构
853
  			response.objId = objectId
4cf74232   zhouhaihai   pvp
854
855
856
857
858
859
860
861
862
863
864
865
  			local redret = redisproxy:pipelining(function(red)
  				red:exists(string.format("role:%d", objectId))
  				red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
  				red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
  			end)
  			if redret[1] ~= 1 then
  				result = 1	
  				return
  			end
  			-- 你把对方拉黑拉黑
  			if redret[2] == 1 then
  				result = 2
8474ca36   zhouhaihai   聊天
866
867
  				return
  			end
4cf74232   zhouhaihai   pvp
868
869
  			-- 对方把你拉黑
  			local isBlock = redret[3] == 1
8474ca36   zhouhaihai   聊天
870
  
8474ca36   zhouhaihai   聊天
871
  			local bin = MsgPack.pack(response)
4cf74232   zhouhaihai   pvp
872
  			if not isBlock then
440aa055   zhouhaihai   聊天
873
874
  				redisproxy:pipelining(function(red)
  					red:rpush(CHAT_OFFLINE:format(objectId), bin)
4cf74232   zhouhaihai   pvp
875
  					red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
440aa055   zhouhaihai   聊天
876
  				end)
4cf74232   zhouhaihai   pvp
877
878
879
880
881
  				-- 若在线,实时发送聊天信息
  				local agent = datacenter.get("agent", objectId)
  				if agent then
  					SendPacket(actionCodes.Role_chat, bin, agent.fd)
  				end
440aa055   zhouhaihai   聊天
882
  			end
4cf74232   zhouhaihai   pvp
883
  			SendPacket(actionCodes.Role_chat, bin)
c384626d   zhouhaihai   好友
884
885
886
887
888
889
890
  		end,
  	}
  	if not check[cmd] then return end
  	
  	if not result then
  		check[cmd]()
  	end
8474ca36   zhouhaihai   聊天
891
  	SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
c384626d   zhouhaihai   好友
892
893
894
  	return true
  end
  
4cf74232   zhouhaihai   pvp
895
896
897
898
899
900
  function _M.chatGet(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	redisproxy:del(CHAT_OFFLINE:format(roleId))
  	return true
  end
312b9db5   zhouahaihai   背包
901
  
dc9d814f   zhouhaihai   邮件
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
  
  function _M.changeSettingRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local status = msg.status
  
  	local statusEnum = SettingStatus[id]
  	if not statusEnum then return 1 end
  
  	if not statusEnum[status] then return 2 end
  
  	local setting = role:getProperty("setting")
  	setting[id] = status
  	role:updateProperty({field = "setting", value = setting})
  
44c6e479   zhouhaihai   增加部分日志
919
920
  	role:log("role_action", {desc = "changeSetting", int1 = id, int2 = status})
  
dc9d814f   zhouhaihai   邮件
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
  	SendPacket(actionCodes.Role_changeSettingRpc,  '')
  	return true
  end
  
  function _M.drawCodeRpc(agent, data)
  	local msg = MsgPack.unpack(data)
  	local codeurl = skynet.getenv("codeurl")
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local code = msg.code
  
  	if type(code) ~= "string" then return end
  	if code:find("[^0-9a-zA-Z]") then return end
  
  	local codestr = role:getProperty("codeStr")
  	local content = {
  		["platformId"] = role:getProperty("sid"),
  		["code"] = code,
  		["itemIds"] = codestr,
  		["key"] = "zhaolugame20170831",
  	}
  	local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
  	if status == 200 then
  		local result = json.decode(body)
  		local ret = tonum(result.ret)
  		if ret == 0 then
  			local giftId = tonumber(result.giftId)
  			role:setProperty("codeStr", codestr:setv(giftId, 1))
7bb30dca   zhouhaihai   修改发奖
949
  			local reward, change = role:award(result.gift, {log = {desc = "drawCode", key1 = code, int1 = giftId}})
dc9d814f   zhouhaihai   邮件
950
951
952
953
  			
  			SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
  				result = ret,
  				reward = reward,
7bb30dca   zhouhaihai   修改发奖
954
  				change = change,
dc9d814f   zhouhaihai   邮件
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
  			}))
  			return true
  		end
          -- 1 不存在的礼包码
          -- 2 已经领取过相同类型物品
          -- 3 领取数量达到上限
          -- 4 过期了
  		SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
  		return true
  	end
  	SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = -1}))
  	return true
  end
  
  function _M.changeHeadRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local icon = csvdb["player_iconCsv"][id]
  	if not icon then
  		return
  	end
15f06456   zhouhaihai   头像
978
979
980
981
982
983
984
985
986
987
988
989
  
  	local unlock = false
  	if role:getItemCount(id) >= 1 then
  		unlock = true
  	else
  		if icon.path == 1 then -- 获得对应英雄
  			if role:isHaveHero(icon.condition) then
  				unlock = true
  			end
  		end
  	end
  	if not unlock then 
dc9d814f   zhouhaihai   邮件
990
991
  		return
  	end
bd4fb541   zhouhaihai   增加物品过期系统
992
  	role:changeHead(id)
44c6e479   zhouhaihai   增加部分日志
993
  
dc9d814f   zhouhaihai   邮件
994
995
996
997
  	SendPacket(actionCodes.Role_changeHeadRpc, "")
  	return true
  end
  
71f716c4   chenyueqi   引导用到的字段
998
999
1000
1001
1002
1003
1004
  function _M.guideRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local cmdType = msg.cmdType
  
  	local funcGuide = role:getProperty("funcGuide")
aeb5da9a   chenyueqi   强制引导的步数记录
1005
  	if cmdType == 1 then
71f716c4   chenyueqi   引导用到的字段
1006
  		-- 新手引导
aeb5da9a   chenyueqi   强制引导的步数记录
1007
1008
1009
  		local master = msg.master or -1
  		local slave = msg.slave or -1
  		if master < 0 or slave < 0 then return end
a608cccb   chenyueqi   引导服务端记录
1010
1011
1012
1013
  
  		role:saveGuide(master, slave)
  		funcGuide = funcGuide:setv(master * 1000 + slave, 1)
  		role:updateProperty({field = "funcGuide", value = funcGuide})
71f716c4   chenyueqi   引导用到的字段
1014
  	elseif cmdType == 2 then
a608cccb   chenyueqi   引导服务端记录
1015
  		-- 系统引导(玩家可选择是否进行)
71f716c4   chenyueqi   引导用到的字段
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
  		if not msg.skip then return end
  		local new = math.min(funcGuide:getv(0, 0), msg.skip)
  		if new < 0 then
  			funcGuide = funcGuide:setv(0, new)
  		else
  			funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
  		end
  		
  		if msg.funcType then
  			funcGuide = funcGuide:setv(msg.funcType, 1)
a608cccb   chenyueqi   引导服务端记录
1026
  			role:log("guide", {desc = "guide_weak", int1 = msg.funcType})
71f716c4   chenyueqi   引导用到的字段
1027
1028
  		end
  		role:updateProperty({field = "funcGuide", value = funcGuide})
e26989ce   chenyueqi   增加其他的引导记录
1029
  	elseif cmdType == 3 then
a608cccb   chenyueqi   引导服务端记录
1030
1031
1032
1033
1034
1035
1036
1037
1038
  		-- 系统引导(强制进行)
  		if msg.funcType and csvdb["guide_unlockCsv"][msg.funcType] then
  			role:saveGuide(csvdb["guide_unlockCsv"][msg.funcType].guideId,1)
  			funcGuide = funcGuide:setv(msg.funcType, 1)
  			role:updateProperty({field = "funcGuide", value = funcGuide})
  			role:log("guide", {desc = "guide_sys", int1 = funcIdx})
  		end
  	elseif cmdType == 4 then
  		-- 弹出一个tips(进入功能界面也许要自动弹说明,value要区分1、2)
e26989ce   chenyueqi   增加其他的引导记录
1039
1040
1041
  		if msg.funcType then
  			local value = msg.value or 1
  			for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
a608cccb   chenyueqi   引导服务端记录
1042
  				role:log("guide", {desc = "guide_tips", int1 = funcIdx})
e26989ce   chenyueqi   增加其他的引导记录
1043
1044
1045
1046
  				funcGuide = funcGuide:setv(funcIdx, value)
  			end
  			role:updateProperty({field = "funcGuide", value = funcGuide})
  		end
71f716c4   chenyueqi   引导用到的字段
1047
1048
1049
1050
1051
1052
1053
  	else
  		return
  	end
  
  	SendPacket(actionCodes.Role_guideRpc, "")
  	return true
  end
dc9d814f   zhouhaihai   邮件
1054
  
d51114bd   wangyujie   完成需求:每日金币购买
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
  function _M.goldBuyRpc(agent, data)
  	local role = agent.role
  	local curT = role.dailyData:getProperty("goldBuyT")
  	local costD = globalCsv.idle_quickMoney_cost[curT]
  	if not costD then
  		return 1
  	end
  	if costD ~= 0 and not role:checkItemEnough({[ItemId.Diamond] = costD}) then
  		return 2
  	end
  	local goldC = 0
  	local hangPass = role:getProperty("hangPass")
  	for i = 1, 3 do
  		if hangPass[i] then
  			local carbonData = csvdb["idle_battleCsv"][hangPass[i]]
  			goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
  		end
  	end
c873abb5   wangyujie   完善金币购买
1073
1074
1075
1076
1077
  	local carbonId = role:getProperty("hangInfo").carbonId
  	if carbonId then
  		local carbonData = csvdb["idle_battleCsv"][carbonId]
  		goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
  	end
d51114bd   wangyujie   完成需求:每日金币购买
1078
1079
1080
  	if goldC == 0 then
  		return 3
  	end
317a46a9   liuzujun   添加特权卡
1081
1082
  	local coef = role.storeData:getGearExchangeCoef()
  	goldC = goldC * coef
d51114bd   wangyujie   完成需求:每日金币购买
1083
1084
  	role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1})
  	role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "goldBuy"}})
7f9f002d   liuzujun   循环周活动
1085
  	local reward, change = role:award({[ItemId.Gold] = math.floor(goldC)}, {log = {desc = "goldBuy"}})
7bb30dca   zhouhaihai   修改发奖
1086
  	SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack(role:packReward(reward, change)))
d51114bd   wangyujie   完成需求:每日金币购买
1087
1088
1089
  	return true
  end
  
9ea0c502   liuzujun   限时礼包
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
  function _M.getDownloadCvRewardRpc(agent, data)
  	local role = agent.role
  	local flag = role:getProperty("downCvR") or 0
  	if flag ~= 0 then
  		return 1
  	end
  	local r = globalCsv.role_download_cv_reward
  	local reward, change = role:award(r, {log = {desc = "downloadCv"}})
  	role:updateProperty({field="downCvR", value=1})
  	SendPacket(actionCodes.Role_getDownloadCvRewardRpc, MsgPack.pack(role:packReward(reward, change)))
  	return true
  end
  
314bc5df   zhengshouren   提交服务器初始代码
1103
  return _M