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local ipairs = ipairs
local table = table
local math = math
local next = next
local string = string
local redisproxy = redisproxy
local MsgPack = MsgPack
local getRandomName = getRandomName
local mcast_util = mcast_util
local string_format = string.format
local tonumber = tonumber
local require = require
local table_insert = table.insert
local tconcat = table.concat
local httpc = require("http.httpc")
local WAVE_HERO_NUMS = 150
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local WAVE_RUNE_NUMS = 150
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local function validName(name)
name = string.upper(name)
local exist = redisproxy:exists(string_format("user:%s", name))
if exist then return "existed" end
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local SERV = string_format(".named%d", math.random(1, 5))
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local legal = skynet.call(SERV, "lua", "check", name)
return legal and "ok" or "illegal"
end
-- 随机玩家名
local function randomRoleName()
-- 过滤已经存在的名字
local name
repeat
name = getRandomName()
until validName(name) == "ok"
return name
end
local function setRoleName(uid, roleId)
local result
local name
local dbName
repeat
name = randomRoleName()
dbName = string.upper(name)
result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
until result == 1
redisproxy:set(string_format("uid:%s", uid), dbName)
return name
end
local _M = {}
function _M.loginRpc( agent, data )
local msg = MsgPack.unpack(data)
local response = {}
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if msg.codeVersion ~= globalCsv.codeVersion then
response.result = "UPDATE_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
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-- 1.
local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
if not roleId then
response.result = "NOT_EXIST"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
roleId = tonumber(roleId)
--维护不能登录
local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
if maintain and maintain > 0 then
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if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
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response.result = "MAINTAIN_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
end
local now = skynet.timex()
local role = agent.role
-- 2
if not role then
local roleKey = string_format("role:%d", roleId)
if not redisproxy:exists(roleKey) then
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
-- 2a
role = require("models.Role").new({key = roleKey})
role:load()
role:loadAll()
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role:startActionUcode()
role:setProperty("ltime", now)
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else
role:reloadWhenLogin()
end
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if not msg.isGMlogin then
local banTime = role:getProperty("banTime")
if banTime > now then
response.result = "BAN_TIP"
response.banTime = banTime
response.banType = role:getProperty("banType")
response.roleId = roleId
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
if banTime ~= 0 then
-- 清除封号状态
role:setBan(0)
end
end
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SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
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role:changeStructVersion() -- 数据结构 版本更新
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赛季更新完善 无尽冒险排行榜
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role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
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-- 跨天登陆事件
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role:updateTimeReset(now)
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好友
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redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
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for _, name in ipairs({"dailyData", "dinerData"}) do
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response[name] = role[name]:data()
end
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response.role = role:data()
response.result = "SUCCESS"
response.serverTime = now
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local modules = {}
local heroIds = {}
for heroId, _ in pairs(role.heros) do
table.insert(heroIds, heroId)
end
local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
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好感度, 皮肤
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if #heroIds <= 50 then
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heroWave = 0
table_insert(modules, "heros")
end
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zhouhaihai
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local runeIds = {}
for id ,_ in pairs(role.runeBag) do
table.insert(runeIds, id)
end
local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
if #runeIds <= 50 then
runeWave = 0
table_insert(modules, "runeBag")
end
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for _, name in ipairs(modules) do
response[name] = {}
for id, unit in pairs(role[name]) do
response[name][id] = unit:data()
end
end
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好友
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response.wave = 1 + heroWave + runeWave + 1
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SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
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local curWave = 1
local runeIndex = 1
for index = curWave + 1, curWave + runeWave do
local runeResponse = {runeBag = {}}
for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
local runeId = runeIds[i]
if not runeId then
break
end
local rune = role.runeBag[runeId]
table.insert(runeResponse.runeBag, rune:data())
runeIndex = runeIndex + 1
end
runeResponse.runeWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
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end
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curWave = curWave + runeWave
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local heroIndex = 1
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for index = curWave + 1, curWave + heroWave do
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local heroResponse = {heros = {}}
for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
local heroId = heroIds[i]
if not heroId then
break
end
local hero = role.heros[heroId]
table_insert(heroResponse.heros, hero:data())
heroIndex = heroIndex + 1
end
heroResponse.heroWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
end
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curWave = curWave + heroWave
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zhouhaihai
优化结构
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zhengshouren
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-- 注册全服广播
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zhouhaihai
优化结构
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if not role._channelIdx then
local channel = math.randomInt(1, 1)
role._channelIdx = channel
end
if not mcast_util.channel_world() then
local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
if w_channel then
mcast_util.sub_world(w_channel)
end
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end
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zhouhaihai
好友
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-- 发下缓存的世界消息
local worldChatResponse = {worldChats = {}}
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csvdata 修改为 share...
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local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx)
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好友
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if not ok then
msgs = {}
end
worldChatResponse.worldChats = msgs
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pvp
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local redret = redisproxy:pipelining(function(red)
red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
red:del(CHAT_OFFLINE:format(roleId))
end)
worldChatResponse.p2pChats = redret[1]
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好友
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worldChatResponse.chatWave = curWave + 1
curWave = curWave + 1
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
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datacenter.set("agent", roleId, {
serv = skynet.self(),
fd = agent.client_fd,
gate_serv = agent.gate_serv,
})
agent.role = role
start_agent_timer()
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zhouhaihai
pvp
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-- 玩家登陆做的一些操作
role:saveHangTeam()
role:savePvpCTeam()
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role:savePvpHTeam()
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local hangPass = role:getProperty("hangPass")
role:log("login", {key1 = agent.ip:toArray(false, ":")[1], int1 = hangPass[1] or 0})
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zhouhaihai
高级pvp
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return true
end
function _M.createRpc(agent, data)
local msg = MsgPack.unpack(data)
local response = {}
-- 再次检查uid
local uid = tostring(msg.uid)
local user = redisproxy:get(string_format("uid:%s", uid))
if user then
response.result = "SUCCESS"
response.roleName = user
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
local roleId = getNextRoleId()
if not roleId then
response.result = "DB_FULL"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
local roleName = setRoleName(msg.uid, roleId)
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local newRole = require("models.Role").new({
key = string_format("role:%d", roleId),
id = roleId,
uid = tostring(msg.uid),
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sid = msg.subId or 0,
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name = roleName,
uname = msg.uname or "",
device = tostring(msg.device)
})
if newRole:create() then
--更新USER表
response.result = "SUCCESS"
response.roleId = roleId
response.roleName = string.upper(roleName)
else
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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newRole:startActionUcode()
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日志
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newRole:award(globalCsv.birthItem, {log = {desc = "birth"}})
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zhengshouren
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-- 欢迎邮件
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zhouhaihai
邮件 Gm
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redisproxy:insertEmail({roleId = roleId, emailId = 1})
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newRole:log("create", {key1 = agent.ip:toArray(false, ":")[1]})
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SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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zhouhaihai
邮件
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function _M.changeNameRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local newName = msg.name
local oldName = role:getProperty("name")
if not newName or type(newName) ~= "string" then return end
if newName == oldName then return end
-- 检查name是否合法
local checked = validName(newName)
if checked ~= "ok" then
--[[
"existed" 已经存在
"illegal" 包含非法字符
]]
local errCodes = {
["existed"] = 1,
["illegal"] = 2
}
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
return true
end
if not roleId then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
return true
end
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x小写名字异常
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local dbName = string.upper(newName)
local result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
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邮件
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if result == 0 then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
return true
end
redisproxy:pipelining(function (red)
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red:del(string_format("user:%s", string.upper(oldName)))
red:set(string_format("uid:%s", role:getProperty("uid")), dbName)
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end)
role:updateProperties({
["name"] = newName,
})
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跨服竞技场over
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role:changeCrossServerPvpSelfInfo("name")
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邮件
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SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
return true
end
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roleaction增加一个获取随...
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function _M.getRandomNameRpc()
local name = randomRoleName()
SendPacket(actionCodes.Role_getRandomNameRpc, MsgPack.pack({name = name}))
return true
end
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邮件
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function _M.changeIntroRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local content = msg.content
if not content or type(content) ~= "string" then return end
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zhouhaihai
csvdata 修改为 share...
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local SERV = string_format(".chated%d", math.random(1, 5))
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zhouhaihai
邮件
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local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
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删除好感度相关
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role:updateProperty({field = "intro", value = content})
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邮件
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SendPacket(actionCodes.Role_changeIntroRpc, '')
return true
end
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zhengshouren
提交服务器初始代码
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function _M.syncTimeRpc(agent, data)
SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
return true
end
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zhouahaihai
背包
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function _M.saleItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
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zhouhaihai
回收
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local backs = msg.backs
if not backs then return end
local reward = {}
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任务
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local fragCount = 0
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回收
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for itemId, count in pairs(backs) do
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.sell_effect == "" then return end
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zhouhaihai
任务
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if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
fragCount = fragCount + count
end
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回收
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local sellEffect = itemData.sell_effect:toArray(true, "=")
reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
end
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zhouhaihai
增加部分日志
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role:costItems(backs, {log = {desc = "saleItem"}})
local reward = role:award(reward, {log = {desc = "saleItem"}})
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zhouhaihai
任务
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role:checkTaskEnter("DecoFrag", {count = fragCount})
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背包
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SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack({reward = reward}))
return true
end
function _M.openItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local itemId = msg.itemId
local count = msg.count
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.use_type ~= 2 then return end
local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
|
9b35bf6e
zhouhaihai
开启时间箱
|
422
|
if not randomData or randomData.openTime > 0 then return end
|
312b9db5
zhouahaihai
背包
|
423
|
|
007af97e
zhouhaihai
item_random 结构更改
|
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
|
local reward = {}
for _i = 1, count do
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
for _, temp in ipairs(gift:toArray()) do
table.insert(pool, temp:toArray(true, "="))
end
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
312b9db5
zhouahaihai
背包
|
440
441
442
|
end
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
443
444
|
reward[0] = nil
|
44c6e479
zhouhaihai
增加部分日志
|
445
446
|
role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
reward = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
447
|
|
312b9db5
zhouahaihai
背包
|
448
449
450
451
|
SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack({reward = reward}))
return true
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
452
453
454
|
function _M.openTimeBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
4d8bd32c
chenyueqi
倒计时开箱子
|
455
|
local oper = msg.oper -- 操作 1 - 2
|
9b35bf6e
zhouhaihai
开启时间箱
|
456
|
local slot = msg.slot -- 位置 1 - 6
|
40632058
chenyueqi
拆解时钟箱,功能修改后明显的错误
|
457
|
if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot)) then return end
|
9b35bf6e
zhouhaihai
开启时间箱
|
458
459
|
local boxL = role:getProperty("boxL")
|
cc87434b
chenyueqi
时钟箱拆解
|
460
|
local reward = {}
|
9b35bf6e
zhouhaihai
开启时间箱
|
461
462
463
464
|
if oper == 1 then -- 打开
local itemId = msg.itemId
if role:getItemCount(itemId) < 1 then return end
local itemData = csvdb["itemCsv"][itemId]
|
c384626d
zhouhaihai
好友
|
465
|
local randomData = csvdb["item_randomCsv"][itemId]
|
4d8bd32c
chenyueqi
倒计时开箱子
|
466
|
if not itemData or not randomData or randomData.openTime <= 0 then return end
|
9b35bf6e
zhouhaihai
开启时间箱
|
467
468
|
if boxL[slot] then return end
|
44c6e479
zhouhaihai
增加部分日志
|
469
|
role:costItems({[itemId] = 1}, {log = {desc = "openTimeBox"}})
|
9b35bf6e
zhouhaihai
开启时间箱
|
470
|
boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime}
|
538e9773
zhouhaihai
上宝石
|
471
|
|
4d8bd32c
chenyueqi
倒计时开箱子
|
472
|
elseif oper == 2 then -- 领取
|
9b35bf6e
zhouhaihai
开启时间箱
|
473
474
475
476
|
local quick = msg.quick
if not boxL[slot] then return end
if boxL[slot].time > skynet.timex() then -- 没开完
if not quick then return end
|
f8ba82b3
zhouhaihai
大小写
|
477
|
local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
|
9b35bf6e
zhouhaihai
开启时间箱
|
478
|
local costD = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2]
|
6a89ff20
chenyueqi
拆解时钟箱消耗的加速道具更改
|
479
|
if not role:checkItemEnough({[ItemId.BoxKey] = costD}) then return end
|
44c6e479
zhouhaihai
增加部分日志
|
480
|
role:costItems({[ItemId.BoxKey] = costD}, {log = {desc = "openTimeBox"}})
|
9b35bf6e
zhouhaihai
开启时间箱
|
481
|
end
|
9912e064
zhouhaihai
新增3个每日任务类型
|
482
483
|
local boxId = boxL[slot].id
local itemData = csvdb["itemCsv"][boxId]
|
4d8bd32c
chenyueqi
倒计时开箱子
|
484
|
local randomData = csvdb["item_randomCsv"][itemData.id]
|
9b35bf6e
zhouhaihai
开启时间箱
|
485
|
-- 随机奖励
|
da898074
zhouhaihai
pvp 高级领奖
|
486
|
reward = {}
|
007af97e
zhouhaihai
item_random 结构更改
|
487
488
489
490
491
|
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
|
007af97e
zhouhaihai
item_random 结构更改
|
492
493
|
for _, temp in ipairs(gift:toArray()) do
local set = temp:toArray(true, "=")
|
538e9773
zhouhaihai
上宝石
|
494
|
table.insert(pool, set)
|
007af97e
zhouhaihai
item_random 结构更改
|
495
|
end
|
5d620aef
chenyueqi
拆解室指定某一项为必得奖励
|
496
|
|
007af97e
zhouhaihai
item_random 结构更改
|
497
498
499
500
501
502
|
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
503
504
|
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
505
|
reward[0] = nil
|
9b35bf6e
zhouhaihai
开启时间箱
|
506
|
|
9b35bf6e
zhouhaihai
开启时间箱
|
507
|
boxL[slot] = nil
|
44c6e479
zhouhaihai
增加部分日志
|
508
|
reward = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}})
|
9912e064
zhouhaihai
新增3个每日任务类型
|
509
|
role:checkTaskEnter("OpenBox", {id = boxId})
|
9b35bf6e
zhouhaihai
开启时间箱
|
510
511
512
513
|
else
return
end
|
bd535b08
zhouhaihai
bug
|
514
515
|
role:setProperty("boxL") --刷新
role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
|
9b35bf6e
zhouhaihai
开启时间箱
|
516
|
SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack({reward = reward}))
|
c8872722
zhouhaihai
返回
|
517
|
return true
|
9b35bf6e
zhouhaihai
开启时间箱
|
518
519
|
end
|
d1c2290f
zhouhaihai
加速
|
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
|
function _M.openSpeedUpBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local count = msg.count
local itemData = csvdb["itemCsv"][id]
if not itemData or itemData.type ~= ItemType.SpeedBox then return end
if math.illegalNum(count, 1, role:getItemCount(id)) then return end
local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
local time = hour * 60 * 60
local reward = {}
if useType == 1 then -- 挂机齿轮
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.carbonId then
return
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
reward[ItemId.Gold] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count
elseif useType == 2 then -- 挂机经验
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.carbonId then
return
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
reward[ItemId.Exp] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count
elseif useType == 3 then -- 食材商人收入
local buildType = 6
local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
local buildingData = csvdb["diner_buildingCsv"][buildType][level]
if not buildingData then
return 1
end
local gfood = role.dinerData:getProperty("gfood")
if not next(gfood) then return end
for k , v in pairs(gfood) do
local itemId = v.id
local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
reward[itemId] = math.floor(time / speed) * count
end
else
return
end
|
44c6e479
zhouhaihai
增加部分日志
|
566
567
|
role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
reward = role:award(reward, {log = {desc = "speedUpBox"}, int1 = id, int2 = count})
|
d1c2290f
zhouhaihai
加速
|
568
569
570
571
572
|
SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack({reward = reward}))
return true
end
|
00e663bd
zhouhaihai
剧情相关
|
573
574
575
576
577
578
|
function _M.storyBookRewardRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
if not storyBookData then return end
|
a1d09d22
zhouhaihai
bug
|
579
|
local storyStatus = role:getProperty("storyB")
|
8a01a3ae
zhouhaihai
bug
|
580
|
if not storyStatus[storyId] or not storyStatus[storyId].s or storyStatus[storyId].s ~= 1 then
|
a1d09d22
zhouhaihai
bug
|
581
582
|
return
end
|
00e663bd
zhouhaihai
剧情相关
|
583
|
-- 获取奖励
|
8a01a3ae
zhouhaihai
bug
|
584
|
storyStatus[storyId].s = -1
|
8a01a3ae
zhouhaihai
bug
|
585
|
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
|
44c6e479
zhouhaihai
增加部分日志
|
586
|
local reward = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
|
00e663bd
zhouhaihai
剧情相关
|
587
588
589
590
|
SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack({reward = reward}))
return true
end
|
8a01a3ae
zhouhaihai
bug
|
591
|
function _M.unLockStoryBookRpc(agent, data)
|
bd15e9bc
zhouhaihai
购买剧情
|
592
593
594
595
596
597
598
599
600
601
602
603
604
605
|
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
local storyStatus = role:getProperty("storyB")
if storyStatus[storyId] and storyStatus[storyId].s then return end --不需要解锁
local cost = storyBookData.lockItem:toNumMap()
if not cost or not next(cost) then return end
if not role:checkItemEnough(cost) then return end -- 消耗品不足
|
44c6e479
zhouhaihai
增加部分日志
|
606
|
role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
|
bd15e9bc
zhouhaihai
购买剧情
|
607
608
609
610
611
612
613
614
|
-- 解锁
storyStatus[storyId] = storyStatus[storyId] or {}
table.clear(storyStatus[storyId])
storyStatus[storyId].s = 1
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
return true
|
8a01a3ae
zhouhaihai
bug
|
615
616
|
end
|
53e8037e
zhouhaihai
任务
|
617
618
619
|
function _M.taskRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
620
621
622
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
|
local taskType = msg.type -- 1 日常 2 周长
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return 1 end
local taskData = csvdb["task_loopCsv"][taskType][taskId]
if not taskData then return 2 end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["t"] or {}
if (tStatus[taskId] or 0) < taskData.condition1 then
return 3
end
|
44c6e479
zhouhaihai
增加部分日志
|
638
|
local reward = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
639
640
641
642
643
644
645
646
647
648
649
650
651
652
|
local active = (taskStatus["a"] or 0) + taskData.active
role:changeUpdates({
{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
{ type = roleField[taskType], field = "a", value = active}
})
SendPacket(actionCodes.Role_taskRpc, MsgPack.pack({reward = reward}))
return true
end
function _M.taskActiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
653
654
655
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
|
local taskType = msg.type -- 1 日常 2 周长
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return end
local taskData = csvdb["task_activeCsv"][taskType][taskId]
if not taskData then return end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["at"] or {}
if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
return
end
|
44c6e479
zhouhaihai
增加部分日志
|
671
|
local reward = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
672
673
674
675
676
677
678
679
680
681
682
683
684
|
role:changeUpdates({
{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
})
SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack({reward = reward}))
return true
end
function _M.achiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local taskId = msg.id --任务id
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
685
686
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
687
|
local achiveTask = csvdb["achievementCsv"][taskId]
|
4c5d72ab
zhouhaihai
高级pvp
|
688
|
if not achiveTask then return 1 end
|
53e8037e
zhouhaihai
任务
|
689
690
691
692
|
local achiveT = role:getProperty("achiveT")
local achiveV = role:getProperty("achiveV")
|
4c5d72ab
zhouhaihai
高级pvp
|
693
|
if achiveV[taskId] then return 2 end
|
53e8037e
zhouhaihai
任务
|
694
695
696
697
698
|
local curStatus = achiveT[achiveTask.type] or 0
local maxc = achiveTask.condition1
if maxc > curStatus then
|
4c5d72ab
zhouhaihai
高级pvp
|
699
|
return 3
|
53e8037e
zhouhaihai
任务
|
700
701
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
702
|
local reward = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
|
53e8037e
zhouhaihai
任务
|
703
|
role:changeUpdates({
|
f60b89b1
zhouhaihai
奖励副本
|
704
|
{ type = "achiveV", field = taskId, value = skynet.timex() }
|
53e8037e
zhouhaihai
任务
|
705
|
})
|
3df73a9e
zhouhaihai
复兴奖励
|
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
|
-- 复兴奖励
if csvdb["achievement_groupCsv"][achiveTask.group].bookmark == 3 then
local overCount = 0
for tId, status in pairs(achiveV) do
local tData = csvdb["achievementCsv"][tId]
if tData then
local groupData = csvdb["achievement_groupCsv"][tData.group]
if groupData.bookmark == 3 then
overCount = overCount + 1
end
end
end
for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
if pData.request == overCount then
-- 发放奖励
redisproxy:insertEmail({
roleId = role:getProperty("id"),
emailId = 101,
attachments = pData.reward,
contentPms = {pData.level},
})
|
4c5d72ab
zhouhaihai
高级pvp
|
729
|
elseif pData.request > overCount then
|
3df73a9e
zhouhaihai
复兴奖励
|
730
731
732
733
|
break
end
end
end
|
53e8037e
zhouhaihai
任务
|
734
735
736
737
738
|
SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack({reward = reward}))
return true
end
|
3df73a9e
zhouhaihai
复兴奖励
|
739
740
|
|
c384626d
zhouhaihai
好友
|
741
742
743
744
745
746
747
748
749
750
751
752
753
754
|
function _M.chatRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local cmd = msg.cmd
local content = msg.content
if not content then return end
local now = skynet.timex()
-- 判断禁言
local result = nil
|
a5486ede
zhouhaihai
csvdata 修改为 share...
|
755
|
local SERV = string_format(".chated%d", math.random(1, 5))
|
c384626d
zhouhaihai
好友
|
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
|
local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
if content == "" then
result = -1
end
local response = {
chatType = cmd,
player = {
roleId = role:getProperty("id"),
name = role:getProperty("name"),
level = role:getProperty("level"),
headId = role:getProperty("headId"),
},
content = content,
time = now,
}
|
8474ca36
zhouhaihai
聊天
|
777
778
779
780
781
|
local waitTime = nil
local check = {
-- 世界聊天
[1] = function ()
|
c384626d
zhouhaihai
好友
|
782
783
784
785
|
if role:getProperty("silent") > now then --禁言
result = 1
return
end
|
8474ca36
zhouhaihai
聊天
|
786
787
788
789
790
|
role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0} --第一次开始说话时间 从第一次说话次数 能说话的时间
if now < role._worldChatLimit.canSayt then
result = 2
|
fa565e0c
zhouhaihai
优化结构
|
791
|
waitTime = role._worldChatLimit.canSayt - now
|
8474ca36
zhouhaihai
聊天
|
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
|
return
end
if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
role._worldChatLimit.start = now
role._worldChatLimit.count = 1
else
role._worldChatLimit.count = role._worldChatLimit.count + 1
if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
role._worldChatLimit.count = 0
role._worldChatLimit.start = 0
role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
result = 2
waitTime = globalCsv.chat_world_limit.wait
return
end
end
|
c384626d
zhouhaihai
好友
|
809
|
mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
|
a5486ede
zhouhaihai
csvdata 修改为 share...
|
810
|
pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response)
|
c384626d
zhouhaihai
好友
|
811
|
end,
|
8474ca36
zhouhaihai
聊天
|
812
813
814
|
-- 私聊
[2] = function ()
local objectId = msg.roleId
|
fa565e0c
zhouhaihai
优化结构
|
815
|
response.objId = objectId
|
4cf74232
zhouhaihai
pvp
|
816
817
818
819
820
821
822
823
824
825
826
827
|
local redret = redisproxy:pipelining(function(red)
red:exists(string.format("role:%d", objectId))
red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
end)
if redret[1] ~= 1 then
result = 1
return
end
-- 你把对方拉黑拉黑
if redret[2] == 1 then
result = 2
|
8474ca36
zhouhaihai
聊天
|
828
829
|
return
end
|
4cf74232
zhouhaihai
pvp
|
830
831
|
-- 对方把你拉黑
local isBlock = redret[3] == 1
|
8474ca36
zhouhaihai
聊天
|
832
|
|
8474ca36
zhouhaihai
聊天
|
833
|
local bin = MsgPack.pack(response)
|
4cf74232
zhouhaihai
pvp
|
834
|
if not isBlock then
|
440aa055
zhouhaihai
聊天
|
835
836
|
redisproxy:pipelining(function(red)
red:rpush(CHAT_OFFLINE:format(objectId), bin)
|
4cf74232
zhouhaihai
pvp
|
837
|
red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
|
440aa055
zhouhaihai
聊天
|
838
|
end)
|
4cf74232
zhouhaihai
pvp
|
839
840
841
842
843
|
-- 若在线,实时发送聊天信息
local agent = datacenter.get("agent", objectId)
if agent then
SendPacket(actionCodes.Role_chat, bin, agent.fd)
end
|
440aa055
zhouhaihai
聊天
|
844
|
end
|
4cf74232
zhouhaihai
pvp
|
845
|
SendPacket(actionCodes.Role_chat, bin)
|
c384626d
zhouhaihai
好友
|
846
847
848
849
850
851
852
|
end,
}
if not check[cmd] then return end
if not result then
check[cmd]()
end
|
8474ca36
zhouhaihai
聊天
|
853
|
SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
|
c384626d
zhouhaihai
好友
|
854
855
856
|
return true
end
|
4cf74232
zhouhaihai
pvp
|
857
858
859
860
861
862
|
function _M.chatGet(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
redisproxy:del(CHAT_OFFLINE:format(roleId))
return true
end
|
312b9db5
zhouahaihai
背包
|
863
|
|
dc9d814f
zhouhaihai
邮件
|
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
|
function _M.changeSettingRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local status = msg.status
local statusEnum = SettingStatus[id]
if not statusEnum then return 1 end
if not statusEnum[status] then return 2 end
local setting = role:getProperty("setting")
setting[id] = status
role:updateProperty({field = "setting", value = setting})
|
44c6e479
zhouhaihai
增加部分日志
|
881
882
|
role:log("role_action", {desc = "changeSetting", int1 = id, int2 = status})
|
dc9d814f
zhouhaihai
邮件
|
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
|
SendPacket(actionCodes.Role_changeSettingRpc, '')
return true
end
function _M.drawCodeRpc(agent, data)
local msg = MsgPack.unpack(data)
local codeurl = skynet.getenv("codeurl")
local role = agent.role
local msg = MsgPack.unpack(data)
local code = msg.code
if type(code) ~= "string" then return end
if code:find("[^0-9a-zA-Z]") then return end
local codestr = role:getProperty("codeStr")
local content = {
["platformId"] = role:getProperty("sid"),
["code"] = code,
["itemIds"] = codestr,
["key"] = "zhaolugame20170831",
}
local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
if status == 200 then
local result = json.decode(body)
local ret = tonum(result.ret)
if ret == 0 then
local giftId = tonumber(result.giftId)
role:setProperty("codeStr", codestr:setv(giftId, 1))
|
3133cb76
zhouhaihai
日志
|
911
|
local reward = role:award(result.gift, {log = {desc = "drawCode", key1 = code, int1 = giftId}})
|
dc9d814f
zhouhaihai
邮件
|
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
|
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
result = ret,
reward = reward,
}))
return true
end
-- 1 不存在的礼包码
-- 2 已经领取过相同类型物品
-- 3 领取数量达到上限
-- 4 过期了
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
return true
end
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = -1}))
return true
end
function _M.changeHeadRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local icon = csvdb["player_iconCsv"][id]
if not icon then
return
end
|
15f06456
zhouhaihai
头像
|
939
940
941
942
943
944
945
946
947
948
949
950
|
local unlock = false
if role:getItemCount(id) >= 1 then
unlock = true
else
if icon.path == 1 then -- 获得对应英雄
if role:isHaveHero(icon.condition) then
unlock = true
end
end
end
if not unlock then
|
dc9d814f
zhouhaihai
邮件
|
951
952
|
return
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
953
|
role:changeHead(id)
|
44c6e479
zhouhaihai
增加部分日志
|
954
|
|
dc9d814f
zhouhaihai
邮件
|
955
956
957
958
|
SendPacket(actionCodes.Role_changeHeadRpc, "")
return true
end
|
71f716c4
chenyueqi
引导用到的字段
|
959
960
961
962
963
964
965
966
|
function _M.guideRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local cmdType = msg.cmdType
local funcGuide = role:getProperty("funcGuide")
local newerGuide = role:getProperty("newerGuide")
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
967
|
if cmdType == 1 then
|
71f716c4
chenyueqi
引导用到的字段
|
968
|
-- 新手引导
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
969
970
971
972
|
local master = msg.master or -1
local slave = msg.slave or -1
if master < 0 or slave < 0 then return end
newerGuide = string.format("%d=%d",master,slave)
|
71f716c4
chenyueqi
引导用到的字段
|
973
|
role:updateProperty({field = "newerGuide", value = newerGuide})
|
3133cb76
zhouhaihai
日志
|
974
|
role:log("guide", {desc = "guide_new",int1 = master*1000+slave})
|
71f716c4
chenyueqi
引导用到的字段
|
975
976
977
978
979
980
981
982
983
984
985
986
|
elseif cmdType == 2 then
-- 系统引导
if not msg.skip then return end
local new = math.min(funcGuide:getv(0, 0), msg.skip)
if new < 0 then
funcGuide = funcGuide:setv(0, new)
else
funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
end
if msg.funcType then
funcGuide = funcGuide:setv(msg.funcType, 1)
|
3133cb76
zhouhaihai
日志
|
987
|
role:log("guide", {desc = "guide_sys", int1 = msg.funcType})
|
71f716c4
chenyueqi
引导用到的字段
|
988
989
|
end
role:updateProperty({field = "funcGuide", value = funcGuide})
|
e26989ce
chenyueqi
增加其他的引导记录
|
990
991
992
993
994
|
elseif cmdType == 3 then
-- 弱引导
if msg.funcType then
local value = msg.value or 1
for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
|
3133cb76
zhouhaihai
日志
|
995
|
role:log("guide", {desc = "guide_weak", int1 = funcIdx})
|
e26989ce
chenyueqi
增加其他的引导记录
|
996
997
998
999
|
funcGuide = funcGuide:setv(funcIdx, value)
end
role:updateProperty({field = "funcGuide", value = funcGuide})
end
|
71f716c4
chenyueqi
引导用到的字段
|
1000
1001
1002
1003
1004
1005
1006
|
else
return
end
SendPacket(actionCodes.Role_guideRpc, "")
return true
end
|
dc9d814f
zhouhaihai
邮件
|
1007
|
|
314bc5df
zhengshouren
提交服务器初始代码
|
1008
|
return _M
|