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zhengshouren
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local ipairs = ipairs
local table = table
local math = math
local next = next
local string = string
local redisproxy = redisproxy
local MsgPack = MsgPack
local getRandomName = getRandomName
local mcast_util = mcast_util
local string_format = string.format
local tonumber = tonumber
local require = require
local table_insert = table.insert
local tconcat = table.concat
local httpc = require("http.httpc")
local WAVE_HERO_NUMS = 150
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零件分批推送
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local WAVE_RUNE_NUMS = 150
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local function validName(name)
name = string.upper(name)
local exist = redisproxy:exists(string_format("user:%s", name))
if exist then return "existed" end
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csvdata 修改为 share...
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local SERV = string_format(".named%d", math.random(1, 5))
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local legal = skynet.call(SERV, "lua", "check", name)
return legal and "ok" or "illegal"
end
-- 随机玩家名
local function randomRoleName()
-- 过滤已经存在的名字
local name
repeat
name = getRandomName()
until validName(name) == "ok"
return name
end
local function setRoleName(uid, roleId)
local result
local name
local dbName
repeat
name = randomRoleName()
dbName = string.upper(name)
result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
until result == 1
redisproxy:set(string_format("uid:%s", uid), dbName)
return name
end
local _M = {}
function _M.loginRpc( agent, data )
local msg = MsgPack.unpack(data)
local response = {}
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跨服竞技场over
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if msg.codeVersion ~= globalCsv.codeVersion then
response.result = "UPDATE_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
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-- 1.
local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
if not roleId then
response.result = "NOT_EXIST"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
roleId = tonumber(roleId)
--维护不能登录
local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
if maintain and maintain > 0 then
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角色升级 。gm
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if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
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response.result = "MAINTAIN_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
end
local now = skynet.timex()
local role = agent.role
-- 2
if not role then
local roleKey = string_format("role:%d", roleId)
if not redisproxy:exists(roleKey) then
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
-- 2a
role = require("models.Role").new({key = roleKey})
role:load()
role:loadAll()
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role:startActionUcode()
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else
role:reloadWhenLogin()
end
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LOG
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role.sysVersion = msg.sysVersion
role.ip = agent.ip:toArray(false, ":")[1]
role.clientVersion = msg.clientVersion
role.network = msg.network
if msg.subId then
role:setProperty("sid", msg.subId)
end
if msg.deviceMode then
local deviceMode = tostring(msg.deviceMode)
if role:getProperty("dmode") ~= deviceMode then
role:setProperty("dmode", deviceMode)
end
end
if msg.device then
local device = tostring(msg.device)
if role:getProperty("device") ~= device then
role:setProperty("device", device)
end
end
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推送
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if msg.token then
role._pushToken = msg.token
end
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LOG
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角色升级 。gm
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if not msg.isGMlogin then
local banTime = role:getProperty("banTime")
if banTime > now then
response.result = "BAN_TIP"
response.banTime = banTime
response.banType = role:getProperty("banType")
response.roleId = roleId
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
if banTime ~= 0 then
-- 清除封号状态
role:setBan(0)
end
end
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LOG
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if msg.deviceMode then
local deviceMode = tostring(msg.deviceMode)
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liuzujun
拾荒选择时间,抽卡增加sr保底
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if role:getProperty("dmode") ~= deviceMode then
role:setProperty("dmode", deviceMode)
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end
end
if msg.device then
local device = tostring(msg.device)
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if role:getProperty("device") ~= device then
role:setProperty("device", device)
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end
end
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SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
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zhouahaihai
登陆成功。 增加数据结构修正功能
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role:changeStructVersion() -- 数据结构 版本更新
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赛季更新完善 无尽冒险排行榜
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role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
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zhouahaihai
登陆成功。 增加数据结构修正功能
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-- 跨天登陆事件
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活动
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local resetMode = role:updateTimeReset(now)
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if not resetMode or not resetMode["CrossDay"] then -- 没有跨天
role.activity:checkActivityStatus(now, false, false)
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运营需要
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role:log("onLogin")
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活动
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end
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好友
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redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
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zhouahaihai
角色评论
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saicom
完善商城相关协议
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for _, name in ipairs({"dailyData", "dinerData", "activity", "storeData"}) do
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zhouahaihai
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response[name] = role[name]:data()
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循环周活动
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--print("["..name.."]")
--dump(response[name])
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end
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response.role = role:data()
response.result = "SUCCESS"
response.serverTime = now
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--response.openTime = getServerOpenTs()
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zhengshouren
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角色升级 。gm
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local modules = {}
local heroIds = {}
for heroId, _ in pairs(role.heros) do
table.insert(heroIds, heroId)
end
local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
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好感度, 皮肤
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if #heroIds <= 50 then
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角色升级 。gm
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heroWave = 0
table_insert(modules, "heros")
end
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zhouhaihai
零件分批推送
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local runeIds = {}
for id ,_ in pairs(role.runeBag) do
table.insert(runeIds, id)
end
local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
if #runeIds <= 50 then
runeWave = 0
table_insert(modules, "runeBag")
end
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zhouahaihai
角色升级 。gm
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for _, name in ipairs(modules) do
response[name] = {}
for id, unit in pairs(role[name]) do
response[name][id] = unit:data()
end
end
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好友
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response.wave = 1 + heroWave + runeWave + 1
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SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
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local curWave = 1
local runeIndex = 1
for index = curWave + 1, curWave + runeWave do
local runeResponse = {runeBag = {}}
for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
local runeId = runeIds[i]
if not runeId then
break
end
local rune = role.runeBag[runeId]
table.insert(runeResponse.runeBag, rune:data())
runeIndex = runeIndex + 1
end
runeResponse.runeWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
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调整 equip 数据结构
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end
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zhouhaihai
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curWave = curWave + runeWave
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调整 equip 数据结构
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zhouahaihai
角色升级 。gm
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local heroIndex = 1
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零件分批推送
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for index = curWave + 1, curWave + heroWave do
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zhouahaihai
角色升级 。gm
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local heroResponse = {heros = {}}
for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
local heroId = heroIds[i]
if not heroId then
break
end
local hero = role.heros[heroId]
table_insert(heroResponse.heros, hero:data())
heroIndex = heroIndex + 1
end
heroResponse.heroWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
end
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curWave = curWave + heroWave
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zhouhaihai
优化结构
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调整 equip 数据结构
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zhengshouren
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-- 注册全服广播
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zhouhaihai
优化结构
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if not role._channelIdx then
local channel = math.randomInt(1, 1)
role._channelIdx = channel
end
if not mcast_util.channel_world() then
local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
if w_channel then
mcast_util.sub_world(w_channel)
end
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end
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zhouhaihai
好友
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-- 发下缓存的世界消息
local worldChatResponse = {worldChats = {}}
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不要聊天记录缓存
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-- local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx)
local ok, msgs = true, {}
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好友
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if not ok then
msgs = {}
end
worldChatResponse.worldChats = msgs
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pvp
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local redret = redisproxy:pipelining(function(red)
red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
red:del(CHAT_OFFLINE:format(roleId))
end)
worldChatResponse.p2pChats = redret[1]
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好友
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worldChatResponse.chatWave = curWave + 1
curWave = curWave + 1
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
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优化结构
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datacenter.set("agent", roleId, {
serv = skynet.self(),
fd = agent.client_fd,
gate_serv = agent.gate_serv,
})
agent.role = role
start_agent_timer()
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zhouhaihai
pvp
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-- 玩家登陆做的一些操作
role:saveHangTeam()
role:savePvpCTeam()
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role:savePvpHTeam()
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优化结构
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修改hangPass 结构
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local hangPass = role:getProperty("hangPass")
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遗失的log
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role:mylog("login", {key1 = agent.ip:toArray(false, ":")[1], int1 = hangPass[1] or 0})
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if msg.newdevice then
role:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
end
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return true
end
function _M.createRpc(agent, data)
local msg = MsgPack.unpack(data)
local response = {}
-- 再次检查uid
local uid = tostring(msg.uid)
local user = redisproxy:get(string_format("uid:%s", uid))
if user then
response.result = "SUCCESS"
response.roleName = user
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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停止注册
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local stopcreate = tonumber(redisproxy:hget("autoincrement_set", "stopcreate"))
if stopcreate and stopcreate > 0 then
response.result = "STOP_CREATE"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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local roleId = getNextRoleId()
if not roleId then
response.result = "DB_FULL"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
local roleName = setRoleName(msg.uid, roleId)
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local newRole = require("models.Role").new({
key = string_format("role:%d", roleId),
id = roleId,
uid = tostring(msg.uid),
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邮件
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sid = msg.subId or 0,
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name = roleName,
uname = msg.uname or "",
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liuzujun
拾荒选择时间,抽卡增加sr保底
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device = tostring(msg.device),
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掉落反馈
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dmode = msg.deviceMode and tostring(msg.deviceMode) or nil
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})
if newRole:create() then
--更新USER表
response.result = "SUCCESS"
response.roleId = roleId
response.roleName = string.upper(roleName)
else
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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zhouhaihai
增加部分日志
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newRole:startActionUcode()
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zhouhaihai
LOG
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newRole.sysVersion = msg.sysVersion
newRole.ip = agent.ip:toArray(false, ":")[1]
newRole.clientVersion = msg.clientVersion
newRole.network = msg.network
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zhouhaihai
优化
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newRole:award(globalCsv.birthItem, {log = {desc = "birth"}, notNotify = true})
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zhengshouren
提交服务器初始代码
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-- 欢迎邮件
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zhouhaihai
邮件 Gm
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redisproxy:insertEmail({roleId = roleId, emailId = 1})
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zhengshouren
提交服务器初始代码
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zhouhaihai
LOG
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if msg.newuser then
newRole:log("onCreateAccount")
end
newRole:log("onCreateRole")
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zhouhaihai
遗失的log
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newRole:mylog("create", {key1 = agent.ip:toArray(false, ":")[1]})
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zhouhaihai
新设备
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if msg.newdevice then
newRole:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
end
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SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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zhouhaihai
邮件
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function _M.changeNameRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local newName = msg.name
local oldName = role:getProperty("name")
if not newName or type(newName) ~= "string" then return end
if newName == oldName then return end
-- 检查name是否合法
local checked = validName(newName)
if checked ~= "ok" then
--[[
"existed" 已经存在
"illegal" 包含非法字符
]]
local errCodes = {
["existed"] = 1,
["illegal"] = 2
}
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
return true
end
if not roleId then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
return true
end
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af7863ef
zhouhaihai
x小写名字异常
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local dbName = string.upper(newName)
local result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
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dc9d814f
zhouhaihai
邮件
|
409
410
411
412
413
|
if result == 0 then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
return true
end
redisproxy:pipelining(function (red)
|
af7863ef
zhouhaihai
x小写名字异常
|
414
415
|
red:del(string_format("user:%s", string.upper(oldName)))
red:set(string_format("uid:%s", role:getProperty("uid")), dbName)
|
dc9d814f
zhouhaihai
邮件
|
416
417
418
419
420
|
end)
role:updateProperties({
["name"] = newName,
})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
421
422
|
role:changeCrossServerPvpSelfInfo("name")
|
dc9d814f
zhouhaihai
邮件
|
423
424
425
426
|
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
return true
end
|
c1849aa6
chenyueqi
roleaction增加一个获取随...
|
427
428
429
430
431
432
|
function _M.getRandomNameRpc()
local name = randomRoleName()
SendPacket(actionCodes.Role_getRandomNameRpc, MsgPack.pack({name = name}))
return true
end
|
dc9d814f
zhouhaihai
邮件
|
433
434
435
436
437
438
439
|
function _M.changeIntroRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local content = msg.content
if not content or type(content) ~= "string" then return end
|
a5486ede
zhouhaihai
csvdata 修改为 share...
|
440
|
local SERV = string_format(".chated%d", math.random(1, 5))
|
dc9d814f
zhouhaihai
邮件
|
441
442
443
444
445
|
local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
|
14f1591b
zhouhaihai
删除好感度相关
|
446
|
role:updateProperty({field = "intro", value = content})
|
dc9d814f
zhouhaihai
邮件
|
447
448
449
450
451
|
SendPacket(actionCodes.Role_changeIntroRpc, '')
return true
end
|
314bc5df
zhengshouren
提交服务器初始代码
|
452
453
454
455
456
|
function _M.syncTimeRpc(agent, data)
SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
return true
end
|
312b9db5
zhouahaihai
背包
|
457
458
459
|
function _M.saleItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
84e7c06e
zhouhaihai
回收
|
460
461
462
463
|
local backs = msg.backs
if not backs then return end
local reward = {}
|
53e8037e
zhouhaihai
任务
|
464
|
local fragCount = 0
|
84e7c06e
zhouhaihai
回收
|
465
466
467
468
|
for itemId, count in pairs(backs) do
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.sell_effect == "" then return end
|
53e8037e
zhouhaihai
任务
|
469
470
471
|
if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
fragCount = fragCount + count
end
|
84e7c06e
zhouhaihai
回收
|
472
473
|
local sellEffect = itemData.sell_effect:toArray(true, "=")
reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
|
c59e058b
zhouhaihai
新一批日志记录
|
474
475
476
477
478
479
480
481
482
|
role:log("carriage_decals", {
item_id = itemId, --道具id
item_type = itemData.type, --道具类型,具体见枚举表中道具类型枚举表
item_level = 0, --道具等级
item_number = count, --道具变化数量的绝对值
carriage_decals_rwdid = sellEffect[1], --拆解获得物资ID
carriage_decals_rwdnum = sellEffect[2] * count, --拆解获得物资数量
})
|
84e7c06e
zhouhaihai
回收
|
483
484
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
485
|
role:costItems(backs, {log = {desc = "saleItem"}})
|
7bb30dca
zhouhaihai
修改发奖
|
486
|
local reward, change = role:award(reward, {log = {desc = "saleItem"}})
|
53e8037e
zhouhaihai
任务
|
487
|
role:checkTaskEnter("DecoFrag", {count = fragCount})
|
c59e058b
zhouhaihai
新一批日志记录
|
488
|
|
7bb30dca
zhouhaihai
修改发奖
|
489
|
SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack(role:packReward(reward, change)))
|
312b9db5
zhouahaihai
背包
|
490
491
492
493
494
495
496
497
498
499
500
501
|
return true
end
function _M.openItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local itemId = msg.itemId
local count = msg.count
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.use_type ~= 2 then return end
local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
|
9b35bf6e
zhouhaihai
开启时间箱
|
502
|
if not randomData or randomData.openTime > 0 then return end
|
312b9db5
zhouahaihai
背包
|
503
|
|
007af97e
zhouhaihai
item_random 结构更改
|
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
|
local reward = {}
for _i = 1, count do
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
for _, temp in ipairs(gift:toArray()) do
table.insert(pool, temp:toArray(true, "="))
end
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
312b9db5
zhouahaihai
背包
|
520
521
522
|
end
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
523
524
|
reward[0] = nil
|
44c6e479
zhouhaihai
增加部分日志
|
525
|
role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
|
7bb30dca
zhouhaihai
修改发奖
|
526
527
|
local change
reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
528
|
|
7bb30dca
zhouhaihai
修改发奖
|
529
|
SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack(role:packReward(reward, change)))
|
312b9db5
zhouahaihai
背包
|
530
531
532
|
return true
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
533
534
535
|
function _M.openTimeBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
4d8bd32c
chenyueqi
倒计时开箱子
|
536
|
local oper = msg.oper -- 操作 1 - 2
|
9b35bf6e
zhouhaihai
开启时间箱
|
537
|
local slot = msg.slot -- 位置 1 - 6
|
317a46a9
liuzujun
添加特权卡
|
538
539
540
541
542
543
|
-- 特权卡时间箱额外栏位
local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount()
if oper == 1 then
if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
544
545
|
local boxL = role:getProperty("boxL")
|
7bb30dca
zhouhaihai
修改发奖
|
546
|
local reward, change = {}
|
9b35bf6e
zhouhaihai
开启时间箱
|
547
548
549
550
|
if oper == 1 then -- 打开
local itemId = msg.itemId
if role:getItemCount(itemId) < 1 then return end
local itemData = csvdb["itemCsv"][itemId]
|
c384626d
zhouhaihai
好友
|
551
|
local randomData = csvdb["item_randomCsv"][itemId]
|
4d8bd32c
chenyueqi
倒计时开箱子
|
552
|
if not itemData or not randomData or randomData.openTime <= 0 then return end
|
9b35bf6e
zhouhaihai
开启时间箱
|
553
554
|
if boxL[slot] then return end
|
44c6e479
zhouhaihai
增加部分日志
|
555
|
role:costItems({[itemId] = 1}, {log = {desc = "openTimeBox"}})
|
9b35bf6e
zhouhaihai
开启时间箱
|
556
|
boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime}
|
072db127
zhouhaihai
推送
|
557
|
role:pushMsg({type = "box", slot = slot, time = randomData.openTime})
|
4d8bd32c
chenyueqi
倒计时开箱子
|
558
|
elseif oper == 2 then -- 领取
|
9b35bf6e
zhouhaihai
开启时间箱
|
559
560
|
local quick = msg.quick
if not boxL[slot] then return end
|
c59e058b
zhouhaihai
新一批日志记录
|
561
|
local costKey = 0
|
9b35bf6e
zhouhaihai
开启时间箱
|
562
563
|
if boxL[slot].time > skynet.timex() then -- 没开完
if not quick then return end
|
f8ba82b3
zhouhaihai
大小写
|
564
|
local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
|
fcf03f75
zhouhaihai
两个记录bug
|
565
|
costKey = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2]
|
c59e058b
zhouhaihai
新一批日志记录
|
566
567
|
if not role:checkItemEnough({[ItemId.BoxKey] = costKey}) then return end
role:costItems({[ItemId.BoxKey] = costKey}, {log = {desc = "openTimeBox"}})
|
072db127
zhouhaihai
推送
|
568
|
role:pushCancel({type = "box", slot = slot})
|
9b35bf6e
zhouhaihai
开启时间箱
|
569
|
end
|
9912e064
zhouhaihai
新增3个每日任务类型
|
570
571
|
local boxId = boxL[slot].id
local itemData = csvdb["itemCsv"][boxId]
|
4d8bd32c
chenyueqi
倒计时开箱子
|
572
|
local randomData = csvdb["item_randomCsv"][itemData.id]
|
43293781
zhouhaihai
日志bug
|
573
|
local costTime = skynet.timex() - (boxL[slot].time - randomData.openTime)
|
9b35bf6e
zhouhaihai
开启时间箱
|
574
|
-- 随机奖励
|
da898074
zhouhaihai
pvp 高级领奖
|
575
|
reward = {}
|
007af97e
zhouhaihai
item_random 结构更改
|
576
577
578
579
580
|
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
|
007af97e
zhouhaihai
item_random 结构更改
|
581
582
|
for _, temp in ipairs(gift:toArray()) do
local set = temp:toArray(true, "=")
|
538e9773
zhouhaihai
上宝石
|
583
|
table.insert(pool, set)
|
007af97e
zhouhaihai
item_random 结构更改
|
584
|
end
|
5d620aef
chenyueqi
拆解室指定某一项为必得奖励
|
585
|
|
007af97e
zhouhaihai
item_random 结构更改
|
586
587
588
589
590
591
|
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
592
593
|
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
594
|
reward[0] = nil
|
9b35bf6e
zhouhaihai
开启时间箱
|
595
|
|
9b35bf6e
zhouhaihai
开启时间箱
|
596
|
boxL[slot] = nil
|
7bb30dca
zhouhaihai
修改发奖
|
597
|
reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}})
|
accf94c4
liuzujun
活动以类型标识,修改双倍活动bug
|
598
|
role:checkTaskEnter("OpenBox", {id = boxId, count=1, quality=itemData.quality})
|
c59e058b
zhouhaihai
新一批日志记录
|
599
600
601
602
603
604
605
606
607
|
role:log("carriage_dismantle", {
item_id = boxId, -- 道具id
item_type = itemData.type, -- 道具类型,具体见枚举表中道具类型枚举表
item_level = 0, -- 道具等级
item_number = 1, -- 道具变化数量的绝对值
carriage_dismantle_type = quick and 1 or 0, -- 拆解方式,时间到期:0,钥匙开启:1
carriage_dismantle_time = costTime, -- 拆解耗时,填写实际耗时
carriage_dismantle_cost = costKey, -- 拆解花费钥匙数量,未使用填写0
|
887c1843
zhouhaihai
日志新一批
|
608
|
carriage_dismantle_rwd = reward, -- 拆解获得物资,json格式记录,{'itemid1':2,'itemid2':3,…………..}
|
c59e058b
zhouhaihai
新一批日志记录
|
609
|
})
|
9b35bf6e
zhouhaihai
开启时间箱
|
610
611
612
613
|
else
return
end
|
bd535b08
zhouhaihai
bug
|
614
615
|
role:setProperty("boxL") --刷新
role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
|
7bb30dca
zhouhaihai
修改发奖
|
616
|
SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change)))
|
c8872722
zhouhaihai
返回
|
617
|
return true
|
9b35bf6e
zhouhaihai
开启时间箱
|
618
619
|
end
|
d1c2290f
zhouhaihai
加速
|
620
621
622
|
function _M.openSpeedUpBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
623
|
local itemInfo = msg.itemInfo
|
d1c2290f
zhouhaihai
加速
|
624
625
|
local reward = {}
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
|
for i = 1, #itemInfo do
local pair = itemInfo[i]
local id = pair[1]
local count = pair[2]
local itemData = csvdb["itemCsv"][id]
if not itemData or itemData.type ~= ItemType.SpeedBox then return end
if math.illegalNum(count, 1, role:getItemCount(id)) then return 1 end
local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
local time = hour * 60 * 60
if useType == 1 then -- 挂机齿轮
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.expCarbonId then
return 2
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
reward[ItemId.Gold] = (reward[ItemId.Gold] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count
elseif useType == 2 then -- 挂机经验
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.expCarbonId then
return 3
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
reward[ItemId.Exp] = (reward[ItemId.Exp] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count
elseif useType == 3 then -- 食材商人收入
local buildType = 6
local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
local buildingData = csvdb["diner_buildingCsv"][buildType][level]
if not buildingData then
return 4
end
local gfood = role.dinerData:getProperty("gfood")
if not next(gfood) then return 5 end
for k , v in pairs(gfood) do
local itemId = v.id
local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
|
460afa6e
liuzujun
付费签到改为主动领取,战斗关卡不一...
|
663
|
reward[itemId] = (reward[itemId] or 0) + math.floor((time / speed) * count)
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
664
665
666
|
end
else
return 6
|
d1c2290f
zhouhaihai
加速
|
667
|
end
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
668
669
|
role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
|
d1c2290f
zhouhaihai
加速
|
670
671
|
end
|
7bb30dca
zhouhaihai
修改发奖
|
672
|
local change
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
673
|
reward, change = role:award(reward, {log = {desc = "speedUpBox"}})
|
d1c2290f
zhouhaihai
加速
|
674
|
|
7bb30dca
zhouhaihai
修改发奖
|
675
|
SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack(role:packReward(reward, change)))
|
d1c2290f
zhouhaihai
加速
|
676
677
678
|
return true
end
|
00e663bd
zhouhaihai
剧情相关
|
679
680
681
682
683
|
function _M.storyBookRewardRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
|
6dc64b07
liuzujun
剧情领奖bug
|
684
|
if not storyBookData then return 1 end
|
a1d09d22
zhouhaihai
bug
|
685
|
local storyStatus = role:getProperty("storyB")
|
053978b4
zhouhaihai
剧情领奖
|
686
|
|
17ba67dd
zhouhaihai
错误的判断
|
687
|
local status = (storyStatus[storyId] or {}).s
|
053978b4
zhouhaihai
剧情领奖
|
688
|
|
6dc64b07
liuzujun
剧情领奖bug
|
689
|
if status == -1 then return 2 end
|
17ba67dd
zhouhaihai
错误的判断
|
690
691
|
if not status or status ~= 1 then
|
6dc64b07
liuzujun
剧情领奖bug
|
692
693
|
--if storyBookData.unlockType == 1 and (role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) or storyId == 1 or storyId == 2) then -- 挂机剧情正在挂机也可以领奖
if storyBookData.unlockType == 1 then -- 挂机剧情正在挂机也可以领奖
|
053978b4
zhouhaihai
剧情领奖
|
694
|
else
|
6dc64b07
liuzujun
剧情领奖bug
|
695
|
return 3
|
053978b4
zhouhaihai
剧情领奖
|
696
|
end
|
a1d09d22
zhouhaihai
bug
|
697
|
end
|
00e663bd
zhouhaihai
剧情相关
|
698
|
-- 获取奖励
|
5f18f4e5
zhouhaihai
story
|
699
|
storyStatus[storyId] = storyStatus[storyId] or {}
|
8a01a3ae
zhouhaihai
bug
|
700
|
storyStatus[storyId].s = -1
|
8a01a3ae
zhouhaihai
bug
|
701
|
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
|
7bb30dca
zhouhaihai
修改发奖
|
702
|
local reward, change = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
|
c59e058b
zhouhaihai
新一批日志记录
|
703
|
|
43293781
zhouhaihai
日志bug
|
704
|
role:log("carriage_video", {
|
c59e058b
zhouhaihai
新一批日志记录
|
705
706
|
carriage_video_type = storyBookData.type, --放映室类型,剧情CG:0, 角色CG:1, 主线剧情:2, 角色剧情:3, 活动剧情:4, 图鉴:5
carriage_video_id = storyId, --放映室片段ID
|
fcf03f75
zhouhaihai
两个记录bug
|
707
708
|
carriage_video_coinid = reward[ItemId.Diamond] and ItemId.Diamond or 0, --放映奖励货币类型,无奖励则填写0
carriage_video_coinnum = reward[ItemId.Diamond] or 0, --放映奖励货币数量,无奖励则填写0
|
887c1843
zhouhaihai
日志新一批
|
709
|
carriage_video_item = reward, --放映奖励其他物品数量,json格式记录,{'itemid1':10,'itemid2':5,…………..},无奖励则填写0
|
c59e058b
zhouhaihai
新一批日志记录
|
710
711
|
})
|
7bb30dca
zhouhaihai
修改发奖
|
712
|
SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack(role:packReward(reward, change)))
|
00e663bd
zhouhaihai
剧情相关
|
713
714
715
|
return true
end
|
8a01a3ae
zhouhaihai
bug
|
716
|
function _M.unLockStoryBookRpc(agent, data)
|
bd15e9bc
zhouhaihai
购买剧情
|
717
718
719
720
721
722
723
724
725
726
727
728
729
730
|
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
local storyStatus = role:getProperty("storyB")
if storyStatus[storyId] and storyStatus[storyId].s then return end --不需要解锁
local cost = storyBookData.lockItem:toNumMap()
if not cost or not next(cost) then return end
if not role:checkItemEnough(cost) then return end -- 消耗品不足
|
44c6e479
zhouhaihai
增加部分日志
|
731
|
role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
|
bd15e9bc
zhouhaihai
购买剧情
|
732
733
734
735
736
737
738
739
|
-- 解锁
storyStatus[storyId] = storyStatus[storyId] or {}
table.clear(storyStatus[storyId])
storyStatus[storyId].s = 1
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
return true
|
8a01a3ae
zhouhaihai
bug
|
740
741
|
end
|
53e8037e
zhouhaihai
任务
|
742
743
744
|
function _M.taskRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
745
746
747
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
317a46a9
liuzujun
添加特权卡
|
748
|
local taskType = msg.type -- 1 日常 2 周常
|
53e8037e
zhouhaihai
任务
|
749
750
751
752
753
754
755
756
757
758
759
760
761
762
|
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return 1 end
local taskData = csvdb["task_loopCsv"][taskType][taskId]
if not taskData then return 2 end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["t"] or {}
if (tStatus[taskId] or 0) < taskData.condition1 then
return 3
end
|
7bb30dca
zhouhaihai
修改发奖
|
763
|
local reward, change = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
764
765
766
767
|
local active = (taskStatus["a"] or 0) + taskData.active
role:changeUpdates({
{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
|
317a46a9
liuzujun
添加特权卡
|
768
|
{ type = roleField[taskType], field = "a", value = active},
|
53e8037e
zhouhaihai
任务
|
769
770
|
})
|
1a0b3c56
liuzujun
抽卡保底,切换定向卡池
|
771
772
|
local oldVal = role:getProperty("battlePoint") or 0
role:updateProperty({field = "battlePoint", value = oldVal + taskData.active})
|
317a46a9
liuzujun
添加特权卡
|
773
|
|
c59e058b
zhouhaihai
新一批日志记录
|
774
775
776
|
role:log("task_reward", {
task_reward_id = taskId, --任务奖励ID
task_reward_type = taskType, --任务奖励类型,见 任务奖励类型枚举表
|
887c1843
zhouhaihai
日志新一批
|
777
|
task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
|
c59e058b
zhouhaihai
新一批日志记录
|
778
779
|
})
|
7bb30dca
zhouhaihai
修改发奖
|
780
|
SendPacket(actionCodes.Role_taskRpc, MsgPack.pack(role:packReward(reward, change)))
|
53e8037e
zhouhaihai
任务
|
781
782
783
784
785
786
|
return true
end
function _M.taskActiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
787
788
789
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
|
local taskType = msg.type -- 1 日常 2 周长
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return end
local taskData = csvdb["task_activeCsv"][taskType][taskId]
if not taskData then return end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["at"] or {}
if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
return
end
|
7bb30dca
zhouhaihai
修改发奖
|
805
|
local reward, change = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
806
807
808
809
|
role:changeUpdates({
{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
})
|
7bb30dca
zhouhaihai
修改发奖
|
810
|
SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change)))
|
53e8037e
zhouhaihai
任务
|
811
812
813
814
815
816
817
818
|
return true
end
function _M.achiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local taskId = msg.id --任务id
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
819
820
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
821
|
local achiveTask = csvdb["achievementCsv"][taskId]
|
4c5d72ab
zhouhaihai
高级pvp
|
822
|
if not achiveTask then return 1 end
|
53e8037e
zhouhaihai
任务
|
823
824
825
826
|
local achiveT = role:getProperty("achiveT")
local achiveV = role:getProperty("achiveV")
|
4c5d72ab
zhouhaihai
高级pvp
|
827
|
if achiveV[taskId] then return 2 end
|
53e8037e
zhouhaihai
任务
|
828
829
830
831
832
|
local curStatus = achiveT[achiveTask.type] or 0
local maxc = achiveTask.condition1
if maxc > curStatus then
|
4c5d72ab
zhouhaihai
高级pvp
|
833
|
return 3
|
53e8037e
zhouhaihai
任务
|
834
835
|
end
|
7bb30dca
zhouhaihai
修改发奖
|
836
|
local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
|
53e8037e
zhouhaihai
任务
|
837
|
role:changeUpdates({
|
f60b89b1
zhouhaihai
奖励副本
|
838
|
{ type = "achiveV", field = taskId, value = skynet.timex() }
|
53e8037e
zhouhaihai
任务
|
839
|
})
|
3df73a9e
zhouhaihai
复兴奖励
|
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
|
-- 复兴奖励
if csvdb["achievement_groupCsv"][achiveTask.group].bookmark == 3 then
local overCount = 0
for tId, status in pairs(achiveV) do
local tData = csvdb["achievementCsv"][tId]
if tData then
local groupData = csvdb["achievement_groupCsv"][tData.group]
if groupData.bookmark == 3 then
overCount = overCount + 1
end
end
end
for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
if pData.request == overCount then
-- 发放奖励
redisproxy:insertEmail({
roleId = role:getProperty("id"),
emailId = 101,
attachments = pData.reward,
contentPms = {pData.level},
})
|
4c5d72ab
zhouhaihai
高级pvp
|
863
|
elseif pData.request > overCount then
|
3df73a9e
zhouhaihai
复兴奖励
|
864
865
866
867
|
break
end
end
end
|
53e8037e
zhouhaihai
任务
|
868
|
|
c59e058b
zhouhaihai
新一批日志记录
|
869
870
871
|
role:log("achievement", {
achievement_id = taskId, -- 成就id
achievement_type = achiveTask.type, -- 成就类型,具体枚举表中成就类型枚举表
|
887c1843
zhouhaihai
日志新一批
|
872
|
achievement_reward = reward, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
|
c59e058b
zhouhaihai
新一批日志记录
|
873
874
|
})
|
7bb30dca
zhouhaihai
修改发奖
|
875
|
SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
|
53e8037e
zhouhaihai
任务
|
876
877
878
|
return true
end
|
3df73a9e
zhouhaihai
复兴奖励
|
879
880
|
|
c384626d
zhouhaihai
好友
|
881
882
883
884
885
886
887
888
889
890
891
892
893
894
|
function _M.chatRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local cmd = msg.cmd
local content = msg.content
if not content then return end
local now = skynet.timex()
-- 判断禁言
local result = nil
|
a5486ede
zhouhaihai
csvdata 修改为 share...
|
895
|
local SERV = string_format(".chated%d", math.random(1, 5))
|
c384626d
zhouhaihai
好友
|
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
|
local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
if content == "" then
result = -1
end
local response = {
chatType = cmd,
player = {
roleId = role:getProperty("id"),
name = role:getProperty("name"),
level = role:getProperty("level"),
headId = role:getProperty("headId"),
},
content = content,
time = now,
}
|
8474ca36
zhouhaihai
聊天
|
917
918
919
920
921
|
local waitTime = nil
local check = {
-- 世界聊天
[1] = function ()
|
c384626d
zhouhaihai
好友
|
922
923
924
925
|
if role:getProperty("silent") > now then --禁言
result = 1
return
end
|
8474ca36
zhouhaihai
聊天
|
926
927
928
929
930
|
role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0} --第一次开始说话时间 从第一次说话次数 能说话的时间
if now < role._worldChatLimit.canSayt then
result = 2
|
fa565e0c
zhouhaihai
优化结构
|
931
|
waitTime = role._worldChatLimit.canSayt - now
|
8474ca36
zhouhaihai
聊天
|
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
|
return
end
if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
role._worldChatLimit.start = now
role._worldChatLimit.count = 1
else
role._worldChatLimit.count = role._worldChatLimit.count + 1
if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
role._worldChatLimit.count = 0
role._worldChatLimit.start = 0
role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
result = 2
waitTime = globalCsv.chat_world_limit.wait
return
end
end
|
c384626d
zhouhaihai
好友
|
949
|
mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
|
cd789e7c
zhouhaihai
不要聊天记录缓存
|
950
|
-- pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response)
|
25d8cbc6
zhouhaihai
记录聊天信息
|
951
|
role:mylog("role_action", {desc = "chatWorld", text1 = content})
|
c384626d
zhouhaihai
好友
|
952
|
end,
|
8474ca36
zhouhaihai
聊天
|
953
954
955
|
-- 私聊
[2] = function ()
local objectId = msg.roleId
|
fa565e0c
zhouhaihai
优化结构
|
956
|
response.objId = objectId
|
4cf74232
zhouhaihai
pvp
|
957
958
959
960
961
962
963
964
965
966
967
968
|
local redret = redisproxy:pipelining(function(red)
red:exists(string.format("role:%d", objectId))
red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
end)
if redret[1] ~= 1 then
result = 1
return
end
-- 你把对方拉黑拉黑
if redret[2] == 1 then
result = 2
|
8474ca36
zhouhaihai
聊天
|
969
970
|
return
end
|
4cf74232
zhouhaihai
pvp
|
971
972
|
-- 对方把你拉黑
local isBlock = redret[3] == 1
|
8474ca36
zhouhaihai
聊天
|
973
|
|
8474ca36
zhouhaihai
聊天
|
974
|
local bin = MsgPack.pack(response)
|
4cf74232
zhouhaihai
pvp
|
975
|
if not isBlock then
|
440aa055
zhouhaihai
聊天
|
976
977
|
redisproxy:pipelining(function(red)
red:rpush(CHAT_OFFLINE:format(objectId), bin)
|
4cf74232
zhouhaihai
pvp
|
978
|
red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
|
440aa055
zhouhaihai
聊天
|
979
|
end)
|
4cf74232
zhouhaihai
pvp
|
980
981
982
983
984
|
-- 若在线,实时发送聊天信息
local agent = datacenter.get("agent", objectId)
if agent then
SendPacket(actionCodes.Role_chat, bin, agent.fd)
end
|
440aa055
zhouhaihai
聊天
|
985
|
end
|
4cf74232
zhouhaihai
pvp
|
986
|
SendPacket(actionCodes.Role_chat, bin)
|
c384626d
zhouhaihai
好友
|
987
988
989
990
991
992
993
|
end,
}
if not check[cmd] then return end
if not result then
check[cmd]()
end
|
c59e058b
zhouhaihai
新一批日志记录
|
994
995
996
997
|
role:log("communication", {
publish_type = cmd, --发言类型,1,世界 2私聊
publish_status = 0, --发送状态,发送成功:0,发送失败:1,被屏蔽:2,其他:3
|
7d31daa8
zhouhaihai
调整压测
|
998
|
publish_receive_roleid = msg.roleId or 0, --接收者角色ID
|
c59e058b
zhouhaihai
新一批日志记录
|
999
1000
|
publish_text = content, --发言内容
})
|
8474ca36
zhouhaihai
聊天
|
1001
|
SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
|
c384626d
zhouhaihai
好友
|
1002
1003
1004
|
return true
end
|
4cf74232
zhouhaihai
pvp
|
1005
1006
1007
1008
1009
1010
|
function _M.chatGet(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
redisproxy:del(CHAT_OFFLINE:format(roleId))
return true
end
|
312b9db5
zhouahaihai
背包
|
1011
|
|
dc9d814f
zhouhaihai
邮件
|
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
|
function _M.changeSettingRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local status = msg.status
local statusEnum = SettingStatus[id]
if not statusEnum then return 1 end
if not statusEnum[status] then return 2 end
local setting = role:getProperty("setting")
setting[id] = status
role:updateProperty({field = "setting", value = setting})
|
d02f7904
zhouhaihai
遗失的log
|
1028
|
role:mylog("role_action", {desc = "changeSetting", int1 = id, int2 = status})
|
dc9d814f
zhouhaihai
邮件
|
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
|
SendPacket(actionCodes.Role_changeSettingRpc, '')
return true
end
function _M.drawCodeRpc(agent, data)
local msg = MsgPack.unpack(data)
local codeurl = skynet.getenv("codeurl")
local role = agent.role
local msg = MsgPack.unpack(data)
local code = msg.code
if type(code) ~= "string" then return end
if code:find("[^0-9a-zA-Z]") then return end
local codestr = role:getProperty("codeStr")
local content = {
["platformId"] = role:getProperty("sid"),
["code"] = code,
["itemIds"] = codestr,
["key"] = "zhaolugame20170831",
}
local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
if status == 200 then
local result = json.decode(body)
local ret = tonum(result.ret)
if ret == 0 then
local giftId = tonumber(result.giftId)
role:setProperty("codeStr", codestr:setv(giftId, 1))
|
c59e058b
zhouhaihai
新一批日志记录
|
1057
|
local reward, change = role:award(result.gift, {log = {desc = "drawCode", int1 = giftId}})
|
dc9d814f
zhouhaihai
邮件
|
1058
|
|
c59e058b
zhouhaihai
新一批日志记录
|
1059
1060
1061
|
role:log("get_gift", {
gift_id = giftId, -- 礼包ID
gift_key = code, -- 礼包key
|
887c1843
zhouhaihai
日志新一批
|
1062
|
gift_reward = reward, -- 礼包奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
|
c59e058b
zhouhaihai
新一批日志记录
|
1063
1064
1065
|
gift_name = "", -- 礼包名称
gift_reason = 0, -- 礼包发放原因,见发放原因枚举表
})
|
d02f7904
zhouhaihai
遗失的log
|
1066
|
role:mylog("role_action", {desc = "drawCode", int1 = giftId, key1 = code})
|
dc9d814f
zhouhaihai
邮件
|
1067
1068
1069
|
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
result = ret,
reward = reward,
|
7bb30dca
zhouhaihai
修改发奖
|
1070
|
change = change,
|
dc9d814f
zhouhaihai
邮件
|
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
|
}))
return true
end
-- 1 不存在的礼包码
-- 2 已经领取过相同类型物品
-- 3 领取数量达到上限
-- 4 过期了
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
return true
end
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = -1}))
return true
end
function _M.changeHeadRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local icon = csvdb["player_iconCsv"][id]
if not icon then
return
end
|
15f06456
zhouhaihai
头像
|
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
|
local unlock = false
if role:getItemCount(id) >= 1 then
unlock = true
else
if icon.path == 1 then -- 获得对应英雄
if role:isHaveHero(icon.condition) then
unlock = true
end
end
end
if not unlock then
|
dc9d814f
zhouhaihai
邮件
|
1106
1107
|
return
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1108
|
role:changeHead(id)
|
44c6e479
zhouhaihai
增加部分日志
|
1109
|
|
dc9d814f
zhouhaihai
邮件
|
1110
1111
1112
1113
|
SendPacket(actionCodes.Role_changeHeadRpc, "")
return true
end
|
71f716c4
chenyueqi
引导用到的字段
|
1114
1115
1116
1117
1118
1119
1120
|
function _M.guideRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local cmdType = msg.cmdType
local funcGuide = role:getProperty("funcGuide")
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
1121
|
if cmdType == 1 then
|
71f716c4
chenyueqi
引导用到的字段
|
1122
|
-- 新手引导
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
1123
1124
1125
|
local master = msg.master or -1
local slave = msg.slave or -1
if master < 0 or slave < 0 then return end
|
a608cccb
chenyueqi
引导服务端记录
|
1126
1127
|
role:saveGuide(master, slave)
|
71f716c4
chenyueqi
引导用到的字段
|
1128
|
elseif cmdType == 2 then
|
a608cccb
chenyueqi
引导服务端记录
|
1129
|
-- 系统引导(玩家可选择是否进行)
|
71f716c4
chenyueqi
引导用到的字段
|
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
|
if not msg.skip then return end
local new = math.min(funcGuide:getv(0, 0), msg.skip)
if new < 0 then
funcGuide = funcGuide:setv(0, new)
else
funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
end
if msg.funcType then
funcGuide = funcGuide:setv(msg.funcType, 1)
|
39bcd7ca
zhouhaihai
LOG
|
1140
|
role:log("onGuidePoint", {guild_type = 2, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
|
d02f7904
zhouhaihai
遗失的log
|
1141
|
role:mylog("guide", {desc = "guide_weak", int1 = msg.funcType})
|
71f716c4
chenyueqi
引导用到的字段
|
1142
1143
|
end
role:updateProperty({field = "funcGuide", value = funcGuide})
|
e26989ce
chenyueqi
增加其他的引导记录
|
1144
|
elseif cmdType == 3 then
|
a608cccb
chenyueqi
引导服务端记录
|
1145
1146
1147
1148
1149
|
-- 系统引导(强制进行)
if msg.funcType and csvdb["guide_unlockCsv"][msg.funcType] then
role:saveGuide(csvdb["guide_unlockCsv"][msg.funcType].guideId,1)
funcGuide = funcGuide:setv(msg.funcType, 1)
role:updateProperty({field = "funcGuide", value = funcGuide})
|
39bcd7ca
zhouhaihai
LOG
|
1150
|
role:log("onGuidePoint", {guild_type = 1, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
|
d02f7904
zhouhaihai
遗失的log
|
1151
|
role:mylog("guide", {desc = "guide_sys", int1 = msg.funcType})
|
a608cccb
chenyueqi
引导服务端记录
|
1152
1153
1154
|
end
elseif cmdType == 4 then
-- 弹出一个tips(进入功能界面也许要自动弹说明,value要区分1、2)
|
e26989ce
chenyueqi
增加其他的引导记录
|
1155
1156
1157
|
if msg.funcType then
local value = msg.value or 1
for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
|
39bcd7ca
zhouhaihai
LOG
|
1158
|
role:log("onGuidePoint", {guild_type = 3, guild_id = funcIdx, guild_point = 0, guild_pass = 0})
|
d02f7904
zhouhaihai
遗失的log
|
1159
|
role:mylog("guide", {desc = "guide_tips", int1 = funcIdx})
|
e26989ce
chenyueqi
增加其他的引导记录
|
1160
1161
1162
1163
|
funcGuide = funcGuide:setv(funcIdx, value)
end
role:updateProperty({field = "funcGuide", value = funcGuide})
end
|
71f716c4
chenyueqi
引导用到的字段
|
1164
1165
1166
1167
1168
1169
1170
|
else
return
end
SendPacket(actionCodes.Role_guideRpc, "")
return true
end
|
dc9d814f
zhouhaihai
邮件
|
1171
|
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
|
function _M.goldBuyRpc(agent, data)
local role = agent.role
local curT = role.dailyData:getProperty("goldBuyT")
local costD = globalCsv.idle_quickMoney_cost[curT]
if not costD then
return 1
end
if costD ~= 0 and not role:checkItemEnough({[ItemId.Diamond] = costD}) then
return 2
end
local goldC = 0
local hangPass = role:getProperty("hangPass")
for i = 1, 3 do
if hangPass[i] then
local carbonData = csvdb["idle_battleCsv"][hangPass[i]]
goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
end
end
|
c873abb5
wangyujie
完善金币购买
|
1190
1191
1192
1193
1194
|
local carbonId = role:getProperty("hangInfo").carbonId
if carbonId then
local carbonData = csvdb["idle_battleCsv"][carbonId]
goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
end
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1195
1196
1197
|
if goldC == 0 then
return 3
end
|
317a46a9
liuzujun
添加特权卡
|
1198
1199
|
local coef = role.storeData:getGearExchangeCoef()
goldC = goldC * coef
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1200
1201
|
role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1})
role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "goldBuy"}})
|
7f9f002d
liuzujun
循环周活动
|
1202
|
local reward, change = role:award({[ItemId.Gold] = math.floor(goldC)}, {log = {desc = "goldBuy"}})
|
7bb30dca
zhouhaihai
修改发奖
|
1203
|
SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack(role:packReward(reward, change)))
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1204
1205
1206
|
return true
end
|
9ea0c502
liuzujun
限时礼包
|
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
|
function _M.getDownloadCvRewardRpc(agent, data)
local role = agent.role
local flag = role:getProperty("downCvR") or 0
if flag ~= 0 then
return 1
end
local r = globalCsv.role_download_cv_reward
local reward, change = role:award(r, {log = {desc = "downloadCv"}})
role:updateProperty({field="downCvR", value=1})
SendPacket(actionCodes.Role_getDownloadCvRewardRpc, MsgPack.pack(role:packReward(reward, change)))
return true
end
|
51d9d20b
liuzujun
付费签到,应用市场反馈
|
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
|
function _M.updateFeedbackInfoRpc(agent, data)
local role = agent.role
local info = role:getProperty("feedback") or {}
local msg = MsgPack.unpack(data)
info["flag"] = msg.flag
info["count"] = msg.count
info["ts"] = skynet.timex()
role:updateProperty({field="feedback", value=info})
SendPacket(actionCodes.Role_updateFeedbackInfoRpc, MsgPack.pack({}))
return true
end
|
a6dc627f
liuzujun
自选箱子协议
|
1232
1233
1234
1235
|
function _M.useSelectItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local itemId = msg.itemId
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1236
|
local subId = msg.subId
|
a6dc627f
liuzujun
自选箱子协议
|
1237
1238
1239
|
local count = msg.count
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
|
804a7eaf
liuzujun
万能贴纸
|
1240
|
if not (itemData.type == ItemType.SelectItemBox or itemData.type == ItemType.CommonPaster) then return end
|
a6dc627f
liuzujun
自选箱子协议
|
1241
|
local itemMap = itemData.use_effect:toNumMap()
|
a6dc627f
liuzujun
自选箱子协议
|
1242
1243
|
local reward, change = {}
for k, v in pairs(itemMap) do
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1244
|
if k == subId then
|
a6dc627f
liuzujun
自选箱子协议
|
1245
1246
1247
|
reward[k] = v * count
break
end
|
a6dc627f
liuzujun
自选箱子协议
|
1248
1249
1250
1251
1252
1253
1254
|
end
if next(reward) then
reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
end
SendPacket(actionCodes.Role_useSelectItemRpc, MsgPack.pack(role:packReward(reward, change)))
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1255
|
return true
|
a6dc627f
liuzujun
自选箱子协议
|
1256
1257
|
end
|
98d32f92
liuzujun
多编队
|
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
|
function _M.renameTeamRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local title = msg.title
local index = msg.index
local ispve = msg.ispve
if ispve then
local teams = role:getProperty("hangTeams")
local team = role:getTeamFormat(index)
team.title = title
teams[index] = team
role:updateProperty({field = "hangTeams", value = teams, notNotify = false})
else
local teams = role:getProperty("advTeams")
local team = role:getAdvTeamFormat(index)
team.title = title
teams[index] = team
role:updateProperty({field = "advTeams", value = teams, notNotify = false})
end
SendPacket(actionCodes.Role_renameTeamRpc, "")
return true
end
|
314bc5df
zhengshouren
提交服务器初始代码
|
1282
|
return _M
|