Blame view

src/actions/RoleAction.lua 9.47 KB
314bc5df   zhengshouren   提交服务器初始代码
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
  local ipairs = ipairs
  local table = table
  local math = math
  local next = next
  local string = string
  local redisproxy = redisproxy
  local MsgPack = MsgPack
  local getRandomName = getRandomName
  local mcast_util = mcast_util
  local string_format = string.format
  local tonumber = tonumber
  local require = require
  local table_insert = table.insert
  local tconcat = table.concat
  local httpc = require("http.httpc")
  
  local WAVE_HERO_NUMS = 150
314bc5df   zhengshouren   提交服务器初始代码
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
  
  local function validName(name)
  	name = string.upper(name)
  	local exist = redisproxy:exists(string_format("user:%s", name))
  	if exist then return "existed" end
  
  	local SERV = string_format("NAMED%d", math.random(1, 5))
  	local legal = skynet.call(SERV, "lua", "check", name)
  	return legal and "ok" or "illegal"
  end
  
  -- 随机玩家名
  local function randomRoleName()
  	-- 过滤已经存在的名字
  	local name
  	repeat
  		name = getRandomName()
  	until validName(name) == "ok"
  	return name
  end
  
  local function setRoleName(uid, roleId)
  	local result
  	local name
  	local dbName
  	repeat
  		name = randomRoleName()
  		dbName = string.upper(name)
  		result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
  	until result == 1
  	redisproxy:set(string_format("uid:%s", uid), dbName)
  	return name
  end
  
  local _M = {}
  function _M.loginRpc( agent, data )
  	local msg = MsgPack.unpack(data)
  	local response = {}
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
56
57
58
59
60
  	-- if msg.version ~= globalCsv.version then
  	-- 	response.result = "UPDATE_TIP"
  	-- 	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  	-- 	return true
  	-- end
314bc5df   zhengshouren   提交服务器初始代码
61
62
63
64
65
66
67
68
69
70
71
72
73
74
  
  	-- 1.
  	local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
  	if not roleId then
  		response.result = "NOT_EXIST"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
  
  	roleId = tonumber(roleId)
  
  	--维护不能登录
  	local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
  	if maintain and maintain > 0 then
0a07bdd9   zhouahaihai   角色升级 。gm
75
  		if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
314bc5df   zhengshouren   提交服务器初始代码
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
  			response.result = "MAINTAIN_TIP"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  	end
  
  	local now = skynet.timex()
  	local role = agent.role
  	-- 2
  	if not role then
  		local roleKey = string_format("role:%d", roleId)
  		if not redisproxy:exists(roleKey) then
  			response.result = "DB_ERROR"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		-- 2a
  		role = require("models.Role").new({key = roleKey})
  		role:load()
  		role:loadAll()
  	else
  		role:reloadWhenLogin()
  	end
43cc5f51   gaofengduan   调整 equip 数据结构
99
  
0a07bdd9   zhouahaihai   角色升级 。gm
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
  	if not msg.isGMlogin then
  		local banTime = role:getProperty("banTime")
  		if banTime > now then
  			response.result = "BAN_TIP"
  			response.banTime = banTime
  			response.banType = role:getProperty("banType")
  			response.roleId = roleId
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		if banTime ~= 0 then
  			-- 清除封号状态
  			role:setBan(0)
  		end
  	end
314bc5df   zhengshouren   提交服务器初始代码
115
  	SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
314bc5df   zhengshouren   提交服务器初始代码
116
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
117
  	role:changeStructVersion() -- 数据结构 版本更新
314bc5df   zhengshouren   提交服务器初始代码
118
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
119
  	-- 跨天登陆事件
0a07bdd9   zhouahaihai   角色升级 。gm
120
  	role:onCrossDay(now)
0a07bdd9   zhouahaihai   角色升级 。gm
121
  	role:setProperty("ltime", now)
43cc5f51   gaofengduan   调整 equip 数据结构
122
  
be9c9ca6   zhouahaihai   角色评论
123
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
124
  	for _, name in ipairs({"dailyData", "dinerData"}) do
be9c9ca6   zhouahaihai   角色评论
125
126
127
  		response[name] = role[name]:data()
  	end
  
314bc5df   zhengshouren   提交服务器初始代码
128
129
130
131
  	response.role = role:data()
  	response.result = "SUCCESS"
  	response.serverTime = now
  
0a07bdd9   zhouahaihai   角色升级 。gm
132
133
134
135
136
137
138
  	local modules = {}
  
  	local heroIds = {}
  	for heroId, _ in pairs(role.heros) do
  		table.insert(heroIds, heroId)
  	end
  	local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
6947e382   zhouahaihai   好感度, 皮肤
139
  	if #heroIds <= 50 then
0a07bdd9   zhouahaihai   角色升级 。gm
140
141
142
143
144
145
146
147
148
149
150
  		heroWave = 0
  		table_insert(modules, "heros")
  	end
  
  	for _, name in ipairs(modules) do
  		response[name] = {}
  		for id, unit in pairs(role[name]) do
  			response[name][id] = unit:data()
  		end
  	end
  
056c01a0   zhouhaihai   简化装备
151
  	response.wave = 2 + heroWave
314bc5df   zhengshouren   提交服务器初始代码
152
153
154
  
  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  
43cc5f51   gaofengduan   调整 equip 数据结构
155
156
  	local runeResp = {runeBag = {}}
  	for _,rune in pairs(role.runeBag) do
99912630   gaofengduan   fix rune
157
  		runeResp.runeBag[rune:getProperty("uid")]=rune:data()
43cc5f51   gaofengduan   调整 equip 数据结构
158
159
160
  	end
  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResp))
  
0a07bdd9   zhouahaihai   角色升级 。gm
161
  	local heroIndex = 1
056c01a0   zhouhaihai   简化装备
162
  	for index = 3, heroWave + 2 do
0a07bdd9   zhouahaihai   角色升级 。gm
163
164
165
166
167
168
169
170
171
172
173
174
175
  		local heroResponse = {heros = {}}
  		for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
  			local heroId = heroIds[i]
  			if not heroId then
  				break
  			end
  			local hero = role.heros[heroId]
  			table_insert(heroResponse.heros, hero:data())
  			heroIndex = heroIndex + 1
  		end
  		heroResponse.heroWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
  	end
314bc5df   zhengshouren   提交服务器初始代码
176
177
178
179
180
181
182
183
184
  
  	-- role:log("login", { ip = agent.ip, diamond = role:getProperty("diamond"), reDiamond = role:getProperty("reDiamond")})
  
  	datacenter.set("agent", roleId, {
  		serv = skynet.self(),
  		fd = agent.client_fd,
  		gate_serv = agent.gate_serv,
  	})
  	agent.role = role
43cc5f51   gaofengduan   调整 equip 数据结构
185
  
314bc5df   zhengshouren   提交服务器初始代码
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
  	start_agent_timer()
  	-- 注册全服广播
  	local channel = math.randomInt(1, 1)
  	local w_channel = datacenter.get( ("MC_W_CHANNEL" .. channel) )
  	if w_channel then
  		mcast_util.sub_world(w_channel)
  	end
  	return true
  end
  
  function _M.createRpc(agent, data)
  	local msg = MsgPack.unpack(data)
  	local response = {}
  
  	-- 再次检查uid
  	local uid = tostring(msg.uid)
  	local user = redisproxy:get(string_format("uid:%s", uid))
  	if user then
  		response.result = "SUCCESS"
  		response.roleName = user
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  
  	local roleId = getNextRoleId()
  	if not roleId then
  		response.result = "DB_FULL"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  	local roleName = setRoleName(msg.uid, roleId)
314bc5df   zhengshouren   提交服务器初始代码
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
  	local newRole = require("models.Role").new({
  		key = string_format("role:%d", roleId),
  		id = roleId,
  		uid = tostring(msg.uid),
  		subId = msg.subId or 0,
  		name = roleName,
  		uname = msg.uname or "",
  		device = tostring(msg.device)
  	})
  
  	if newRole:create() then
  		--更新USER表
  		response.result = "SUCCESS"
  		response.roleId = roleId
  		response.roleName = string.upper(roleName)
  	else
  		response.result = "DB_ERROR"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  
314bc5df   zhengshouren   提交服务器初始代码
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
  	-- 欢迎邮件
  	-- redisproxy:insertEmail({roleId = roleId, emailId = 1})
  	-- redisproxy:insertEmail({roleId = roleId, emailId = 2})
  
  	newRole:log("create", { ip = agent.ip, ucode = ucode})
  
  	SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  	return true
  end
  
  function _M.syncTimeRpc(agent, data)
  	SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
  	return true
  end
  
312b9db5   zhouahaihai   背包
253
254
255
256
257
258
259
260
261
262
  function _M.saleItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
  	local count = msg.count
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  	local itemData = csvdb["itemCsv"][itemId]
  	if itemData.sell_effect == "" then return end
  	local sellEffect = itemData.sell_effect:toArray(true, "=")
  
36204e3c   zhengshouren   贩卖逻辑
263
  	role:costItems({[itemId] = count})
8c199cec   zhengshouren   简化物品奖励接口,设置默认参数
264
  	local reward = role:award({[sellEffect[1]] = sellEffect[2] * count})
312b9db5   zhouahaihai   背包
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
  
  	SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack({reward = reward}))
  	return true
  end
  
  function _M.openItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
  	local count = msg.count
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  	local itemData = csvdb["itemCsv"][itemId]
  	if itemData.use_type ~= 2 then return end
  	local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
  	if not randomData then return end
  
  	local reward = randomData.gift:toNumMap()
  	for _id, _count in pairs(reward) do
  		reward[_id] = _count * count
  	end
  	if randomData.random_num > 0 and randomData.random_gift ~= "" then
  		for i = 1, count do
  			local pool = {}
  			for _, temp in ipairs(randomData.random_gift:toArray()) do
  				table.insert(pool, temp:toArray(true, "="))
  			end
  			local needCount = math.min(#pool, randomData.random_num)
  			for j = 1, needCount do
  				local idx = math.randWeight(pool, 3)
  				reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
  				table.remove(pool, idx)
  			end
  		end
  	end
36204e3c   zhengshouren   贩卖逻辑
299
  	role:costItems({[itemId] = count})
8c199cec   zhengshouren   简化物品奖励接口,设置默认参数
300
  	reward = role:award(reward)
43cc5f51   gaofengduan   调整 equip 数据结构
301
  
312b9db5   zhouahaihai   背包
302
303
304
305
  	SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack({reward = reward}))
  	return true
  end
  
00e663bd   zhouhaihai   剧情相关
306
307
308
309
310
311
  function _M.storyBookRewardRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
  	if not storyBookData then return end
a1d09d22   zhouhaihai   bug
312
  	local storyStatus = role:getProperty("storyB")
8a01a3ae   zhouhaihai   bug
313
  	if not storyStatus[storyId] or not storyStatus[storyId].s or storyStatus[storyId].s ~= 1 then 
a1d09d22   zhouhaihai   bug
314
315
  		return 
  	end
00e663bd   zhouhaihai   剧情相关
316
  	-- 获取奖励
8a01a3ae   zhouhaihai   bug
317
  	storyStatus[storyId].s = -1
8a01a3ae   zhouhaihai   bug
318
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
00e663bd   zhouhaihai   剧情相关
319
320
321
322
323
  	local reward = role:award(storyBookData.gift)
  	SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack({reward = reward}))
  	return true
  end
  
8a01a3ae   zhouhaihai   bug
324
  function _M.unLockStoryBookRpc(agent, data)
bd15e9bc   zhouhaihai   购买剧情
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
  	if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
  
  	local storyStatus = role:getProperty("storyB")
  	if storyStatus[storyId] and storyStatus[storyId].s then return end  --不需要解锁
  
  	local cost = storyBookData.lockItem:toNumMap()
  	if not cost or not next(cost) then return end
  	if not role:checkItemEnough(cost) then return end  -- 消耗品不足
  
  	role:costItems(cost)
  
  	-- 解锁
  	storyStatus[storyId] = storyStatus[storyId] or {}
  	table.clear(storyStatus[storyId])
  	storyStatus[storyId].s = 1
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
  	SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
  	return true
8a01a3ae   zhouhaihai   bug
348
349
  end
  
312b9db5   zhouahaihai   背包
350
  
314bc5df   zhengshouren   提交服务器初始代码
351
  return _M