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local ipairs = ipairs
local table = table
local math = math
local next = next
local string = string
local redisproxy = redisproxy
local MsgPack = MsgPack
local getRandomName = getRandomName
local mcast_util = mcast_util
local string_format = string.format
local tonumber = tonumber
local require = require
local table_insert = table.insert
local tconcat = table.concat
local httpc = require("http.httpc")
local WAVE_HERO_NUMS = 150
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local WAVE_RUNE_NUMS = 150
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local function validName(name)
name = string.upper(name)
local exist = redisproxy:exists(string_format("user:%s", name))
if exist then return "existed" end
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local SERV = string_format(".NAMED%d", math.random(1, 5))
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local legal = skynet.call(SERV, "lua", "check", name)
return legal and "ok" or "illegal"
end
-- 随机玩家名
local function randomRoleName()
-- 过滤已经存在的名字
local name
repeat
name = getRandomName()
until validName(name) == "ok"
return name
end
local function setRoleName(uid, roleId)
local result
local name
local dbName
repeat
name = randomRoleName()
dbName = string.upper(name)
result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
until result == 1
redisproxy:set(string_format("uid:%s", uid), dbName)
return name
end
local _M = {}
function _M.loginRpc( agent, data )
local msg = MsgPack.unpack(data)
local response = {}
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if msg.codeVersion ~= globalCsv.codeVersion then
response.result = "UPDATE_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
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-- 1.
local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
if not roleId then
response.result = "NOT_EXIST"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
roleId = tonumber(roleId)
--维护不能登录
local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
if maintain and maintain > 0 then
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if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
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response.result = "MAINTAIN_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
end
local now = skynet.timex()
local role = agent.role
-- 2
if not role then
local roleKey = string_format("role:%d", roleId)
if not redisproxy:exists(roleKey) then
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
-- 2a
role = require("models.Role").new({key = roleKey})
role:load()
role:loadAll()
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role:startActionUcode()
role:setProperty("ltime", now)
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else
role:reloadWhenLogin()
end
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if not msg.isGMlogin then
local banTime = role:getProperty("banTime")
if banTime > now then
response.result = "BAN_TIP"
response.banTime = banTime
response.banType = role:getProperty("banType")
response.roleId = roleId
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
if banTime ~= 0 then
-- 清除封号状态
role:setBan(0)
end
end
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SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
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role:changeStructVersion() -- 数据结构 版本更新
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role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
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-- 跨天登陆事件
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role:updateTimeReset(now)
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好友
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redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
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for _, name in ipairs({"dailyData", "dinerData"}) do
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response[name] = role[name]:data()
end
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response.role = role:data()
response.result = "SUCCESS"
response.serverTime = now
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local modules = {}
local heroIds = {}
for heroId, _ in pairs(role.heros) do
table.insert(heroIds, heroId)
end
local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
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if #heroIds <= 50 then
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heroWave = 0
table_insert(modules, "heros")
end
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local runeIds = {}
for id ,_ in pairs(role.runeBag) do
table.insert(runeIds, id)
end
local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
if #runeIds <= 50 then
runeWave = 0
table_insert(modules, "runeBag")
end
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for _, name in ipairs(modules) do
response[name] = {}
for id, unit in pairs(role[name]) do
response[name][id] = unit:data()
end
end
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好友
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response.wave = 1 + heroWave + runeWave + 1
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SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
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local curWave = 1
local runeIndex = 1
for index = curWave + 1, curWave + runeWave do
local runeResponse = {runeBag = {}}
for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
local runeId = runeIds[i]
if not runeId then
break
end
local rune = role.runeBag[runeId]
table.insert(runeResponse.runeBag, rune:data())
runeIndex = runeIndex + 1
end
runeResponse.runeWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
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end
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curWave = curWave + runeWave
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local heroIndex = 1
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for index = curWave + 1, curWave + heroWave do
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local heroResponse = {heros = {}}
for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
local heroId = heroIds[i]
if not heroId then
break
end
local hero = role.heros[heroId]
table_insert(heroResponse.heros, hero:data())
heroIndex = heroIndex + 1
end
heroResponse.heroWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
end
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curWave = curWave + heroWave
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优化结构
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-- 注册全服广播
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if not role._channelIdx then
local channel = math.randomInt(1, 1)
role._channelIdx = channel
end
if not mcast_util.channel_world() then
local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
if w_channel then
mcast_util.sub_world(w_channel)
end
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end
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好友
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-- 发下缓存的世界消息
local worldChatResponse = {worldChats = {}}
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zhouhaihai
pvp 高级领奖
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local ok, msgs = pcall(skynet.call, '.GLOBALD', "lua", "getWorldMsg", role._channelIdx)
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好友
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if not ok then
msgs = {}
end
worldChatResponse.worldChats = msgs
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pvp
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local redret = redisproxy:pipelining(function(red)
red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
red:del(CHAT_OFFLINE:format(roleId))
end)
worldChatResponse.p2pChats = redret[1]
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好友
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worldChatResponse.chatWave = curWave + 1
curWave = curWave + 1
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
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datacenter.set("agent", roleId, {
serv = skynet.self(),
fd = agent.client_fd,
gate_serv = agent.gate_serv,
})
agent.role = role
start_agent_timer()
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pvp
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-- 玩家登陆做的一些操作
role:saveHangTeam()
role:savePvpCTeam()
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pvp 高级领奖
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role:log("login", {key1 = agent.ip:toArray(false, ":")[1]})
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高级pvp
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return true
end
function _M.createRpc(agent, data)
local msg = MsgPack.unpack(data)
local response = {}
-- 再次检查uid
local uid = tostring(msg.uid)
local user = redisproxy:get(string_format("uid:%s", uid))
if user then
response.result = "SUCCESS"
response.roleName = user
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
local roleId = getNextRoleId()
if not roleId then
response.result = "DB_FULL"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
local roleName = setRoleName(msg.uid, roleId)
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local newRole = require("models.Role").new({
key = string_format("role:%d", roleId),
id = roleId,
uid = tostring(msg.uid),
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sid = msg.subId or 0,
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name = roleName,
uname = msg.uname or "",
device = tostring(msg.device)
})
if newRole:create() then
--更新USER表
response.result = "SUCCESS"
response.roleId = roleId
response.roleName = string.upper(roleName)
else
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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newRole:startActionUcode()
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日志
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newRole:award(globalCsv.birthItem, {log = {desc = "birth"}})
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-- 欢迎邮件
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邮件 Gm
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redisproxy:insertEmail({roleId = roleId, emailId = 1})
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zhouhaihai
pvp 高级领奖
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newRole:log("create", {key1 = agent.ip:toArray(false, ":")[1]})
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SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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function _M.changeNameRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local newName = msg.name
local oldName = role:getProperty("name")
if not newName or type(newName) ~= "string" then return end
if newName == oldName then return end
-- 检查name是否合法
local checked = validName(newName)
if checked ~= "ok" then
--[[
"existed" 已经存在
"illegal" 包含非法字符
]]
local errCodes = {
["existed"] = 1,
["illegal"] = 2
}
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
return true
end
if not roleId then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
return true
end
local result = redisproxy:setnx(string_format("user:%s", newName), roleId)
if result == 0 then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
return true
end
redisproxy:pipelining(function (red)
red:del(string_format("user:%s", oldName))
red:set(string_format("uid:%s", role:getProperty("uid")), newName)
end)
role:updateProperties({
["name"] = newName,
})
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跨服竞技场over
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role:changeCrossServerPvpSelfInfo("name")
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zhouhaihai
邮件
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SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
return true
end
function _M.changeIntroRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local content = msg.content
if not content or type(content) ~= "string" then return end
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pvp 高级领奖
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local SERV = string_format(".CHATED%d", math.random(1, 5))
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邮件
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local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
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role:updateProperty({field = "intro", value = content})
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SendPacket(actionCodes.Role_changeIntroRpc, '')
return true
end
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function _M.syncTimeRpc(agent, data)
SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
return true
end
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背包
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function _M.saleItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
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回收
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local backs = msg.backs
if not backs then return end
local reward = {}
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local fragCount = 0
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for itemId, count in pairs(backs) do
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.sell_effect == "" then return end
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if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
fragCount = fragCount + count
end
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local sellEffect = itemData.sell_effect:toArray(true, "=")
reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
end
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role:costItems(backs, {log = {desc = "saleItem"}})
local reward = role:award(reward, {log = {desc = "saleItem"}})
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任务
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role:checkTaskEnter("DecoFrag", {count = fragCount})
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zhouahaihai
背包
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SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack({reward = reward}))
return true
end
function _M.openItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local itemId = msg.itemId
local count = msg.count
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.use_type ~= 2 then return end
local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
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zhouhaihai
开启时间箱
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if not randomData or randomData.openTime > 0 then return end
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zhouahaihai
背包
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item_random 结构更改
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local reward = {}
for _i = 1, count do
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
for _, temp in ipairs(gift:toArray()) do
table.insert(pool, temp:toArray(true, "="))
end
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
312b9db5
zhouahaihai
背包
|
432
433
434
|
end
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
435
436
|
reward[0] = nil
|
44c6e479
zhouhaihai
增加部分日志
|
437
438
|
role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
reward = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
439
|
|
312b9db5
zhouahaihai
背包
|
440
441
442
443
|
SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack({reward = reward}))
return true
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
444
445
446
|
function _M.openTimeBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
4d8bd32c
chenyueqi
倒计时开箱子
|
447
|
local oper = msg.oper -- 操作 1 - 2
|
9b35bf6e
zhouhaihai
开启时间箱
|
448
|
local slot = msg.slot -- 位置 1 - 6
|
40632058
chenyueqi
拆解时钟箱,功能修改后明显的错误
|
449
|
if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot)) then return end
|
9b35bf6e
zhouhaihai
开启时间箱
|
450
451
|
local boxL = role:getProperty("boxL")
|
cc87434b
chenyueqi
时钟箱拆解
|
452
|
local reward = {}
|
9b35bf6e
zhouhaihai
开启时间箱
|
453
454
455
456
|
if oper == 1 then -- 打开
local itemId = msg.itemId
if role:getItemCount(itemId) < 1 then return end
local itemData = csvdb["itemCsv"][itemId]
|
c384626d
zhouhaihai
好友
|
457
|
local randomData = csvdb["item_randomCsv"][itemId]
|
4d8bd32c
chenyueqi
倒计时开箱子
|
458
|
if not itemData or not randomData or randomData.openTime <= 0 then return end
|
9b35bf6e
zhouhaihai
开启时间箱
|
459
460
|
if boxL[slot] then return end
|
44c6e479
zhouhaihai
增加部分日志
|
461
|
role:costItems({[itemId] = 1}, {log = {desc = "openTimeBox"}})
|
9b35bf6e
zhouhaihai
开启时间箱
|
462
|
boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime}
|
538e9773
zhouhaihai
上宝石
|
463
|
|
4d8bd32c
chenyueqi
倒计时开箱子
|
464
|
elseif oper == 2 then -- 领取
|
9b35bf6e
zhouhaihai
开启时间箱
|
465
466
467
468
|
local quick = msg.quick
if not boxL[slot] then return end
if boxL[slot].time > skynet.timex() then -- 没开完
if not quick then return end
|
f8ba82b3
zhouhaihai
大小写
|
469
|
local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
|
9b35bf6e
zhouhaihai
开启时间箱
|
470
|
local costD = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2]
|
6a89ff20
chenyueqi
拆解时钟箱消耗的加速道具更改
|
471
|
if not role:checkItemEnough({[ItemId.BoxKey] = costD}) then return end
|
44c6e479
zhouhaihai
增加部分日志
|
472
|
role:costItems({[ItemId.BoxKey] = costD}, {log = {desc = "openTimeBox"}})
|
9b35bf6e
zhouhaihai
开启时间箱
|
473
|
end
|
9912e064
zhouhaihai
新增3个每日任务类型
|
474
475
|
local boxId = boxL[slot].id
local itemData = csvdb["itemCsv"][boxId]
|
4d8bd32c
chenyueqi
倒计时开箱子
|
476
|
local randomData = csvdb["item_randomCsv"][itemData.id]
|
9b35bf6e
zhouhaihai
开启时间箱
|
477
|
-- 随机奖励
|
da898074
zhouhaihai
pvp 高级领奖
|
478
|
reward = {}
|
007af97e
zhouhaihai
item_random 结构更改
|
479
480
481
482
483
|
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
|
007af97e
zhouhaihai
item_random 结构更改
|
484
485
|
for _, temp in ipairs(gift:toArray()) do
local set = temp:toArray(true, "=")
|
538e9773
zhouhaihai
上宝石
|
486
|
table.insert(pool, set)
|
007af97e
zhouhaihai
item_random 结构更改
|
487
|
end
|
5d620aef
chenyueqi
拆解室指定某一项为必得奖励
|
488
|
|
007af97e
zhouhaihai
item_random 结构更改
|
489
490
491
492
493
494
|
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
495
496
|
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
497
|
reward[0] = nil
|
9b35bf6e
zhouhaihai
开启时间箱
|
498
|
|
9b35bf6e
zhouhaihai
开启时间箱
|
499
|
boxL[slot] = nil
|
44c6e479
zhouhaihai
增加部分日志
|
500
|
reward = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}})
|
9912e064
zhouhaihai
新增3个每日任务类型
|
501
|
role:checkTaskEnter("OpenBox", {id = boxId})
|
9b35bf6e
zhouhaihai
开启时间箱
|
502
503
504
505
|
else
return
end
|
bd535b08
zhouhaihai
bug
|
506
507
|
role:setProperty("boxL") --刷新
role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
|
9b35bf6e
zhouhaihai
开启时间箱
|
508
|
SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack({reward = reward}))
|
c8872722
zhouhaihai
返回
|
509
|
return true
|
9b35bf6e
zhouhaihai
开启时间箱
|
510
511
|
end
|
d1c2290f
zhouhaihai
加速
|
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
|
function _M.openSpeedUpBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local count = msg.count
local itemData = csvdb["itemCsv"][id]
if not itemData or itemData.type ~= ItemType.SpeedBox then return end
if math.illegalNum(count, 1, role:getItemCount(id)) then return end
local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
local time = hour * 60 * 60
local reward = {}
if useType == 1 then -- 挂机齿轮
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.carbonId then
return
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
reward[ItemId.Gold] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count
elseif useType == 2 then -- 挂机经验
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.carbonId then
return
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
reward[ItemId.Exp] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count
elseif useType == 3 then -- 食材商人收入
local buildType = 6
local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
local buildingData = csvdb["diner_buildingCsv"][buildType][level]
if not buildingData then
return 1
end
local gfood = role.dinerData:getProperty("gfood")
if not next(gfood) then return end
for k , v in pairs(gfood) do
local itemId = v.id
local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
reward[itemId] = math.floor(time / speed) * count
end
else
return
end
|
44c6e479
zhouhaihai
增加部分日志
|
558
559
|
role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
reward = role:award(reward, {log = {desc = "speedUpBox"}, int1 = id, int2 = count})
|
d1c2290f
zhouhaihai
加速
|
560
561
562
563
564
|
SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack({reward = reward}))
return true
end
|
00e663bd
zhouhaihai
剧情相关
|
565
566
567
568
569
570
|
function _M.storyBookRewardRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
if not storyBookData then return end
|
a1d09d22
zhouhaihai
bug
|
571
|
local storyStatus = role:getProperty("storyB")
|
8a01a3ae
zhouhaihai
bug
|
572
|
if not storyStatus[storyId] or not storyStatus[storyId].s or storyStatus[storyId].s ~= 1 then
|
a1d09d22
zhouhaihai
bug
|
573
574
|
return
end
|
00e663bd
zhouhaihai
剧情相关
|
575
|
-- 获取奖励
|
8a01a3ae
zhouhaihai
bug
|
576
|
storyStatus[storyId].s = -1
|
8a01a3ae
zhouhaihai
bug
|
577
|
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
|
44c6e479
zhouhaihai
增加部分日志
|
578
|
local reward = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
|
00e663bd
zhouhaihai
剧情相关
|
579
580
581
582
|
SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack({reward = reward}))
return true
end
|
8a01a3ae
zhouhaihai
bug
|
583
|
function _M.unLockStoryBookRpc(agent, data)
|
bd15e9bc
zhouhaihai
购买剧情
|
584
585
586
587
588
589
590
591
592
593
594
595
596
597
|
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
local storyStatus = role:getProperty("storyB")
if storyStatus[storyId] and storyStatus[storyId].s then return end --不需要解锁
local cost = storyBookData.lockItem:toNumMap()
if not cost or not next(cost) then return end
if not role:checkItemEnough(cost) then return end -- 消耗品不足
|
44c6e479
zhouhaihai
增加部分日志
|
598
|
role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
|
bd15e9bc
zhouhaihai
购买剧情
|
599
600
601
602
603
604
605
606
|
-- 解锁
storyStatus[storyId] = storyStatus[storyId] or {}
table.clear(storyStatus[storyId])
storyStatus[storyId].s = 1
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
return true
|
8a01a3ae
zhouhaihai
bug
|
607
608
|
end
|
53e8037e
zhouhaihai
任务
|
609
610
611
|
function _M.taskRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
612
613
614
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
|
local taskType = msg.type -- 1 日常 2 周长
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return 1 end
local taskData = csvdb["task_loopCsv"][taskType][taskId]
if not taskData then return 2 end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["t"] or {}
if (tStatus[taskId] or 0) < taskData.condition1 then
return 3
end
|
44c6e479
zhouhaihai
增加部分日志
|
630
|
local reward = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
631
632
633
634
635
636
637
638
639
640
641
642
643
644
|
local active = (taskStatus["a"] or 0) + taskData.active
role:changeUpdates({
{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
{ type = roleField[taskType], field = "a", value = active}
})
SendPacket(actionCodes.Role_taskRpc, MsgPack.pack({reward = reward}))
return true
end
function _M.taskActiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
645
646
647
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
|
local taskType = msg.type -- 1 日常 2 周长
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return end
local taskData = csvdb["task_activeCsv"][taskType][taskId]
if not taskData then return end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["at"] or {}
if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
return
end
|
44c6e479
zhouhaihai
增加部分日志
|
663
|
local reward = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
664
665
666
667
668
669
670
671
672
673
674
675
676
|
role:changeUpdates({
{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
})
SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack({reward = reward}))
return true
end
function _M.achiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local taskId = msg.id --任务id
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
677
678
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
679
|
local achiveTask = csvdb["achievementCsv"][taskId]
|
4c5d72ab
zhouhaihai
高级pvp
|
680
|
if not achiveTask then return 1 end
|
53e8037e
zhouhaihai
任务
|
681
682
683
684
|
local achiveT = role:getProperty("achiveT")
local achiveV = role:getProperty("achiveV")
|
4c5d72ab
zhouhaihai
高级pvp
|
685
|
if achiveV[taskId] then return 2 end
|
53e8037e
zhouhaihai
任务
|
686
687
688
689
690
|
local curStatus = achiveT[achiveTask.type] or 0
local maxc = achiveTask.condition1
if maxc > curStatus then
|
4c5d72ab
zhouhaihai
高级pvp
|
691
|
return 3
|
53e8037e
zhouhaihai
任务
|
692
693
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
694
|
local reward = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
|
53e8037e
zhouhaihai
任务
|
695
|
role:changeUpdates({
|
f60b89b1
zhouhaihai
奖励副本
|
696
|
{ type = "achiveV", field = taskId, value = skynet.timex() }
|
53e8037e
zhouhaihai
任务
|
697
|
})
|
3df73a9e
zhouhaihai
复兴奖励
|
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
|
-- 复兴奖励
if csvdb["achievement_groupCsv"][achiveTask.group].bookmark == 3 then
local overCount = 0
for tId, status in pairs(achiveV) do
local tData = csvdb["achievementCsv"][tId]
if tData then
local groupData = csvdb["achievement_groupCsv"][tData.group]
if groupData.bookmark == 3 then
overCount = overCount + 1
end
end
end
for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
if pData.request == overCount then
-- 发放奖励
redisproxy:insertEmail({
roleId = role:getProperty("id"),
emailId = 101,
attachments = pData.reward,
contentPms = {pData.level},
})
|
4c5d72ab
zhouhaihai
高级pvp
|
721
|
elseif pData.request > overCount then
|
3df73a9e
zhouhaihai
复兴奖励
|
722
723
724
725
|
break
end
end
end
|
53e8037e
zhouhaihai
任务
|
726
727
728
729
730
|
SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack({reward = reward}))
return true
end
|
3df73a9e
zhouhaihai
复兴奖励
|
731
732
|
|
c384626d
zhouhaihai
好友
|
733
734
735
736
737
738
739
740
741
742
743
744
745
746
|
function _M.chatRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local cmd = msg.cmd
local content = msg.content
if not content then return end
local now = skynet.timex()
-- 判断禁言
local result = nil
|
da898074
zhouhaihai
pvp 高级领奖
|
747
|
local SERV = string_format(".CHATED%d", math.random(1, 5))
|
c384626d
zhouhaihai
好友
|
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
|
local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
if content == "" then
result = -1
end
local response = {
chatType = cmd,
player = {
roleId = role:getProperty("id"),
name = role:getProperty("name"),
level = role:getProperty("level"),
headId = role:getProperty("headId"),
},
content = content,
time = now,
}
|
8474ca36
zhouhaihai
聊天
|
769
770
771
772
773
|
local waitTime = nil
local check = {
-- 世界聊天
[1] = function ()
|
c384626d
zhouhaihai
好友
|
774
775
776
777
|
if role:getProperty("silent") > now then --禁言
result = 1
return
end
|
8474ca36
zhouhaihai
聊天
|
778
779
780
781
782
|
role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0} --第一次开始说话时间 从第一次说话次数 能说话的时间
if now < role._worldChatLimit.canSayt then
result = 2
|
fa565e0c
zhouhaihai
优化结构
|
783
|
waitTime = role._worldChatLimit.canSayt - now
|
8474ca36
zhouhaihai
聊天
|
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
|
return
end
if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
role._worldChatLimit.start = now
role._worldChatLimit.count = 1
else
role._worldChatLimit.count = role._worldChatLimit.count + 1
if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
role._worldChatLimit.count = 0
role._worldChatLimit.start = 0
role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
result = 2
waitTime = globalCsv.chat_world_limit.wait
return
end
end
|
c384626d
zhouhaihai
好友
|
801
|
mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
|
da898074
zhouhaihai
pvp 高级领奖
|
802
|
pcall(skynet.send, '.GLOBALD', "lua", "sendWorldMsg", role._channelIdx, response)
|
c384626d
zhouhaihai
好友
|
803
|
end,
|
8474ca36
zhouhaihai
聊天
|
804
805
806
|
-- 私聊
[2] = function ()
local objectId = msg.roleId
|
fa565e0c
zhouhaihai
优化结构
|
807
|
response.objId = objectId
|
4cf74232
zhouhaihai
pvp
|
808
809
810
811
812
813
814
815
816
817
818
819
|
local redret = redisproxy:pipelining(function(red)
red:exists(string.format("role:%d", objectId))
red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
end)
if redret[1] ~= 1 then
result = 1
return
end
-- 你把对方拉黑拉黑
if redret[2] == 1 then
result = 2
|
8474ca36
zhouhaihai
聊天
|
820
821
|
return
end
|
4cf74232
zhouhaihai
pvp
|
822
823
|
-- 对方把你拉黑
local isBlock = redret[3] == 1
|
8474ca36
zhouhaihai
聊天
|
824
|
|
8474ca36
zhouhaihai
聊天
|
825
|
local bin = MsgPack.pack(response)
|
4cf74232
zhouhaihai
pvp
|
826
|
if not isBlock then
|
440aa055
zhouhaihai
聊天
|
827
828
|
redisproxy:pipelining(function(red)
red:rpush(CHAT_OFFLINE:format(objectId), bin)
|
4cf74232
zhouhaihai
pvp
|
829
|
red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
|
440aa055
zhouhaihai
聊天
|
830
|
end)
|
4cf74232
zhouhaihai
pvp
|
831
832
833
834
835
|
-- 若在线,实时发送聊天信息
local agent = datacenter.get("agent", objectId)
if agent then
SendPacket(actionCodes.Role_chat, bin, agent.fd)
end
|
440aa055
zhouhaihai
聊天
|
836
|
end
|
4cf74232
zhouhaihai
pvp
|
837
|
SendPacket(actionCodes.Role_chat, bin)
|
c384626d
zhouhaihai
好友
|
838
839
840
841
842
843
844
|
end,
}
if not check[cmd] then return end
if not result then
check[cmd]()
end
|
8474ca36
zhouhaihai
聊天
|
845
|
SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
|
c384626d
zhouhaihai
好友
|
846
847
848
|
return true
end
|
4cf74232
zhouhaihai
pvp
|
849
850
851
852
853
854
|
function _M.chatGet(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
redisproxy:del(CHAT_OFFLINE:format(roleId))
return true
end
|
312b9db5
zhouahaihai
背包
|
855
|
|
dc9d814f
zhouhaihai
邮件
|
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
|
function _M.changeSettingRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local status = msg.status
local statusEnum = SettingStatus[id]
if not statusEnum then return 1 end
if not statusEnum[status] then return 2 end
local setting = role:getProperty("setting")
setting[id] = status
role:updateProperty({field = "setting", value = setting})
|
44c6e479
zhouhaihai
增加部分日志
|
873
874
|
role:log("role_action", {desc = "changeSetting", int1 = id, int2 = status})
|
dc9d814f
zhouhaihai
邮件
|
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
|
SendPacket(actionCodes.Role_changeSettingRpc, '')
return true
end
function _M.drawCodeRpc(agent, data)
local msg = MsgPack.unpack(data)
local codeurl = skynet.getenv("codeurl")
local role = agent.role
local msg = MsgPack.unpack(data)
local code = msg.code
if type(code) ~= "string" then return end
if code:find("[^0-9a-zA-Z]") then return end
local codestr = role:getProperty("codeStr")
local content = {
["platformId"] = role:getProperty("sid"),
["code"] = code,
["itemIds"] = codestr,
["key"] = "zhaolugame20170831",
}
local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
if status == 200 then
local result = json.decode(body)
local ret = tonum(result.ret)
if ret == 0 then
local giftId = tonumber(result.giftId)
role:setProperty("codeStr", codestr:setv(giftId, 1))
|
3133cb76
zhouhaihai
日志
|
903
|
local reward = role:award(result.gift, {log = {desc = "drawCode", key1 = code, int1 = giftId}})
|
dc9d814f
zhouhaihai
邮件
|
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
|
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
result = ret,
reward = reward,
}))
return true
end
-- 1 不存在的礼包码
-- 2 已经领取过相同类型物品
-- 3 领取数量达到上限
-- 4 过期了
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
return true
end
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = -1}))
return true
end
function _M.changeHeadRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local icon = csvdb["player_iconCsv"][id]
if not icon then
return
end
|
15f06456
zhouhaihai
头像
|
931
932
933
934
935
936
937
938
939
940
941
942
|
local unlock = false
if role:getItemCount(id) >= 1 then
unlock = true
else
if icon.path == 1 then -- 获得对应英雄
if role:isHaveHero(icon.condition) then
unlock = true
end
end
end
if not unlock then
|
dc9d814f
zhouhaihai
邮件
|
943
944
|
return
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
945
|
role:changeHead(id)
|
44c6e479
zhouhaihai
增加部分日志
|
946
|
|
dc9d814f
zhouhaihai
邮件
|
947
948
949
950
|
SendPacket(actionCodes.Role_changeHeadRpc, "")
return true
end
|
71f716c4
chenyueqi
引导用到的字段
|
951
952
953
954
955
956
957
958
|
function _M.guideRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local cmdType = msg.cmdType
local funcGuide = role:getProperty("funcGuide")
local newerGuide = role:getProperty("newerGuide")
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
959
|
if cmdType == 1 then
|
71f716c4
chenyueqi
引导用到的字段
|
960
|
-- 新手引导
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
961
962
963
964
|
local master = msg.master or -1
local slave = msg.slave or -1
if master < 0 or slave < 0 then return end
newerGuide = string.format("%d=%d",master,slave)
|
71f716c4
chenyueqi
引导用到的字段
|
965
|
role:updateProperty({field = "newerGuide", value = newerGuide})
|
3133cb76
zhouhaihai
日志
|
966
|
role:log("guide", {desc = "guide_new",int1 = master*1000+slave})
|
71f716c4
chenyueqi
引导用到的字段
|
967
968
969
970
971
972
973
974
975
976
977
978
|
elseif cmdType == 2 then
-- 系统引导
if not msg.skip then return end
local new = math.min(funcGuide:getv(0, 0), msg.skip)
if new < 0 then
funcGuide = funcGuide:setv(0, new)
else
funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
end
if msg.funcType then
funcGuide = funcGuide:setv(msg.funcType, 1)
|
3133cb76
zhouhaihai
日志
|
979
|
role:log("guide", {desc = "guide_sys", int1 = msg.funcType})
|
71f716c4
chenyueqi
引导用到的字段
|
980
981
|
end
role:updateProperty({field = "funcGuide", value = funcGuide})
|
e26989ce
chenyueqi
增加其他的引导记录
|
982
983
984
985
986
|
elseif cmdType == 3 then
-- 弱引导
if msg.funcType then
local value = msg.value or 1
for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
|
3133cb76
zhouhaihai
日志
|
987
|
role:log("guide", {desc = "guide_weak", int1 = funcIdx})
|
e26989ce
chenyueqi
增加其他的引导记录
|
988
989
990
991
|
funcGuide = funcGuide:setv(funcIdx, value)
end
role:updateProperty({field = "funcGuide", value = funcGuide})
end
|
71f716c4
chenyueqi
引导用到的字段
|
992
993
994
995
996
997
998
|
else
return
end
SendPacket(actionCodes.Role_guideRpc, "")
return true
end
|
dc9d814f
zhouhaihai
邮件
|
999
|
|
314bc5df
zhengshouren
提交服务器初始代码
|
1000
|
return _M
|