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zhengshouren
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local ipairs = ipairs
local table = table
local math = math
local next = next
local string = string
local redisproxy = redisproxy
local MsgPack = MsgPack
local getRandomName = getRandomName
local mcast_util = mcast_util
local string_format = string.format
local tonumber = tonumber
local require = require
local table_insert = table.insert
local tconcat = table.concat
local httpc = require("http.httpc")
local WAVE_HERO_NUMS = 150
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zhouhaihai
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local WAVE_RUNE_NUMS = 150
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local function validName(name)
name = string.upper(name)
local exist = redisproxy:exists(string_format("user:%s", name))
if exist then return "existed" end
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local SERV = string_format(".named%d", math.random(1, 5))
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local legal = skynet.call(SERV, "lua", "check", name)
return legal and "ok" or "illegal"
end
-- 随机玩家名
local function randomRoleName()
-- 过滤已经存在的名字
local name
repeat
name = getRandomName()
until validName(name) == "ok"
return name
end
local function setRoleName(uid, roleId)
local result
local name
local dbName
repeat
name = randomRoleName()
dbName = string.upper(name)
result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
until result == 1
redisproxy:set(string_format("uid:%s", uid), dbName)
return name
end
local _M = {}
function _M.loginRpc( agent, data )
local msg = MsgPack.unpack(data)
local response = {}
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if msg.codeVersion ~= globalCsv.codeVersion then
response.result = "UPDATE_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
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-- 1.
local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
if not roleId then
response.result = "NOT_EXIST"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
roleId = tonumber(roleId)
--维护不能登录
local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
if maintain and maintain > 0 then
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角色升级 。gm
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if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
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response.result = "MAINTAIN_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
end
local now = skynet.timex()
local role = agent.role
-- 2
if not role then
local roleKey = string_format("role:%d", roleId)
if not redisproxy:exists(roleKey) then
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
-- 2a
role = require("models.Role").new({key = roleKey})
role:load()
role:loadAll()
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role:startActionUcode()
role:setProperty("ltime", now)
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else
role:reloadWhenLogin()
end
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if not msg.isGMlogin then
local banTime = role:getProperty("banTime")
if banTime > now then
response.result = "BAN_TIP"
response.banTime = banTime
response.banType = role:getProperty("banType")
response.roleId = roleId
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
if banTime ~= 0 then
-- 清除封号状态
role:setBan(0)
end
end
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SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
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zhouahaihai
登陆成功。 增加数据结构修正功能
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role:changeStructVersion() -- 数据结构 版本更新
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zhouhaihai
赛季更新完善 无尽冒险排行榜
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role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
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zhengshouren
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zhouahaihai
登陆成功。 增加数据结构修正功能
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-- 跨天登陆事件
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活动
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local resetMode = role:updateTimeReset(now)
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if not resetMode or not resetMode["CrossDay"] then -- 没有跨天
role.activity:checkActivityStatus(now, false, false)
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活动
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end
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好友
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redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
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角色评论
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活动
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for _, name in ipairs({"dailyData", "dinerData", "activity"}) do
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response[name] = role[name]:data()
end
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response.role = role:data()
response.result = "SUCCESS"
response.serverTime = now
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local modules = {}
local heroIds = {}
for heroId, _ in pairs(role.heros) do
table.insert(heroIds, heroId)
end
local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
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zhouahaihai
好感度, 皮肤
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if #heroIds <= 50 then
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heroWave = 0
table_insert(modules, "heros")
end
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zhouhaihai
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local runeIds = {}
for id ,_ in pairs(role.runeBag) do
table.insert(runeIds, id)
end
local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
if #runeIds <= 50 then
runeWave = 0
table_insert(modules, "runeBag")
end
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for _, name in ipairs(modules) do
response[name] = {}
for id, unit in pairs(role[name]) do
response[name][id] = unit:data()
end
end
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好友
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response.wave = 1 + heroWave + runeWave + 1
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SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
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local curWave = 1
local runeIndex = 1
for index = curWave + 1, curWave + runeWave do
local runeResponse = {runeBag = {}}
for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
local runeId = runeIds[i]
if not runeId then
break
end
local rune = role.runeBag[runeId]
table.insert(runeResponse.runeBag, rune:data())
runeIndex = runeIndex + 1
end
runeResponse.runeWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
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end
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zhouhaihai
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curWave = curWave + runeWave
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gaofengduan
调整 equip 数据结构
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zhouahaihai
角色升级 。gm
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local heroIndex = 1
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for index = curWave + 1, curWave + heroWave do
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local heroResponse = {heros = {}}
for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
local heroId = heroIds[i]
if not heroId then
break
end
local hero = role.heros[heroId]
table_insert(heroResponse.heros, hero:data())
heroIndex = heroIndex + 1
end
heroResponse.heroWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
end
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curWave = curWave + heroWave
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zhengshouren
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zhouhaihai
优化结构
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gaofengduan
调整 equip 数据结构
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zhengshouren
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-- 注册全服广播
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zhouhaihai
优化结构
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if not role._channelIdx then
local channel = math.randomInt(1, 1)
role._channelIdx = channel
end
if not mcast_util.channel_world() then
local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
if w_channel then
mcast_util.sub_world(w_channel)
end
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zhengshouren
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end
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zhouhaihai
好友
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-- 发下缓存的世界消息
local worldChatResponse = {worldChats = {}}
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zhouhaihai
csvdata 修改为 share...
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local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx)
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zhouhaihai
好友
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if not ok then
msgs = {}
end
worldChatResponse.worldChats = msgs
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zhouhaihai
pvp
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local redret = redisproxy:pipelining(function(red)
red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
red:del(CHAT_OFFLINE:format(roleId))
end)
worldChatResponse.p2pChats = redret[1]
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好友
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worldChatResponse.chatWave = curWave + 1
curWave = curWave + 1
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
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zhouhaihai
优化结构
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datacenter.set("agent", roleId, {
serv = skynet.self(),
fd = agent.client_fd,
gate_serv = agent.gate_serv,
})
agent.role = role
start_agent_timer()
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zhouhaihai
pvp
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-- 玩家登陆做的一些操作
role:saveHangTeam()
role:savePvpCTeam()
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zhouhaihai
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role:savePvpHTeam()
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zhouhaihai
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zhouhaihai
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local hangPass = role:getProperty("hangPass")
role:log("login", {key1 = agent.ip:toArray(false, ":")[1], int1 = hangPass[1] or 0})
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zhouhaihai
高级pvp
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zhengshouren
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return true
end
function _M.createRpc(agent, data)
local msg = MsgPack.unpack(data)
local response = {}
-- 再次检查uid
local uid = tostring(msg.uid)
local user = redisproxy:get(string_format("uid:%s", uid))
if user then
response.result = "SUCCESS"
response.roleName = user
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
local roleId = getNextRoleId()
if not roleId then
response.result = "DB_FULL"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
local roleName = setRoleName(msg.uid, roleId)
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zhengshouren
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local newRole = require("models.Role").new({
key = string_format("role:%d", roleId),
id = roleId,
uid = tostring(msg.uid),
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邮件
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sid = msg.subId or 0,
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name = roleName,
uname = msg.uname or "",
device = tostring(msg.device)
})
if newRole:create() then
--更新USER表
response.result = "SUCCESS"
response.roleId = roleId
response.roleName = string.upper(roleName)
else
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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zhouhaihai
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newRole:startActionUcode()
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zhouhaihai
优化
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newRole:award(globalCsv.birthItem, {log = {desc = "birth"}, notNotify = true})
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zhengshouren
提交服务器初始代码
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-- 欢迎邮件
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zhouhaihai
邮件 Gm
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redisproxy:insertEmail({roleId = roleId, emailId = 1})
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zhengshouren
提交服务器初始代码
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zhouhaihai
pvp 高级领奖
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newRole:log("create", {key1 = agent.ip:toArray(false, ":")[1]})
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zhengshouren
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SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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zhouhaihai
邮件
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function _M.changeNameRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local newName = msg.name
local oldName = role:getProperty("name")
if not newName or type(newName) ~= "string" then return end
if newName == oldName then return end
-- 检查name是否合法
local checked = validName(newName)
if checked ~= "ok" then
--[[
"existed" 已经存在
"illegal" 包含非法字符
]]
local errCodes = {
["existed"] = 1,
["illegal"] = 2
}
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
return true
end
if not roleId then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
return true
end
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zhouhaihai
x小写名字异常
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local dbName = string.upper(newName)
local result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
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zhouhaihai
邮件
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if result == 0 then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
return true
end
redisproxy:pipelining(function (red)
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zhouhaihai
x小写名字异常
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red:del(string_format("user:%s", string.upper(oldName)))
red:set(string_format("uid:%s", role:getProperty("uid")), dbName)
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邮件
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end)
role:updateProperties({
["name"] = newName,
})
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zhouhaihai
跨服竞技场over
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role:changeCrossServerPvpSelfInfo("name")
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zhouhaihai
邮件
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SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
return true
end
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chenyueqi
roleaction增加一个获取随...
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function _M.getRandomNameRpc()
local name = randomRoleName()
SendPacket(actionCodes.Role_getRandomNameRpc, MsgPack.pack({name = name}))
return true
end
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zhouhaihai
邮件
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function _M.changeIntroRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local content = msg.content
if not content or type(content) ~= "string" then return end
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zhouhaihai
csvdata 修改为 share...
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local SERV = string_format(".chated%d", math.random(1, 5))
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zhouhaihai
邮件
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local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
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zhouhaihai
删除好感度相关
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role:updateProperty({field = "intro", value = content})
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zhouhaihai
邮件
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SendPacket(actionCodes.Role_changeIntroRpc, '')
return true
end
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zhengshouren
提交服务器初始代码
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function _M.syncTimeRpc(agent, data)
SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
return true
end
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zhouahaihai
背包
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function _M.saleItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
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zhouhaihai
回收
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local backs = msg.backs
if not backs then return end
local reward = {}
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zhouhaihai
任务
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local fragCount = 0
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zhouhaihai
回收
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for itemId, count in pairs(backs) do
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.sell_effect == "" then return end
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zhouhaihai
任务
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if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
fragCount = fragCount + count
end
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zhouhaihai
回收
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local sellEffect = itemData.sell_effect:toArray(true, "=")
reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
end
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zhouhaihai
增加部分日志
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role:costItems(backs, {log = {desc = "saleItem"}})
local reward = role:award(reward, {log = {desc = "saleItem"}})
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zhouhaihai
任务
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role:checkTaskEnter("DecoFrag", {count = fragCount})
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zhouahaihai
背包
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424
425
|
SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack({reward = reward}))
return true
end
function _M.openItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local itemId = msg.itemId
local count = msg.count
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.use_type ~= 2 then return end
local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
|
9b35bf6e
zhouhaihai
开启时间箱
|
426
|
if not randomData or randomData.openTime > 0 then return end
|
312b9db5
zhouahaihai
背包
|
427
|
|
007af97e
zhouhaihai
item_random 结构更改
|
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
|
local reward = {}
for _i = 1, count do
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
for _, temp in ipairs(gift:toArray()) do
table.insert(pool, temp:toArray(true, "="))
end
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
312b9db5
zhouahaihai
背包
|
444
445
446
|
end
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
447
448
|
reward[0] = nil
|
44c6e479
zhouhaihai
增加部分日志
|
449
450
|
role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
reward = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
451
|
|
312b9db5
zhouahaihai
背包
|
452
453
454
455
|
SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack({reward = reward}))
return true
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
456
457
458
|
function _M.openTimeBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
4d8bd32c
chenyueqi
倒计时开箱子
|
459
|
local oper = msg.oper -- 操作 1 - 2
|
9b35bf6e
zhouhaihai
开启时间箱
|
460
|
local slot = msg.slot -- 位置 1 - 6
|
40632058
chenyueqi
拆解时钟箱,功能修改后明显的错误
|
461
|
if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot)) then return end
|
9b35bf6e
zhouhaihai
开启时间箱
|
462
463
|
local boxL = role:getProperty("boxL")
|
cc87434b
chenyueqi
时钟箱拆解
|
464
|
local reward = {}
|
9b35bf6e
zhouhaihai
开启时间箱
|
465
466
467
468
|
if oper == 1 then -- 打开
local itemId = msg.itemId
if role:getItemCount(itemId) < 1 then return end
local itemData = csvdb["itemCsv"][itemId]
|
c384626d
zhouhaihai
好友
|
469
|
local randomData = csvdb["item_randomCsv"][itemId]
|
4d8bd32c
chenyueqi
倒计时开箱子
|
470
|
if not itemData or not randomData or randomData.openTime <= 0 then return end
|
9b35bf6e
zhouhaihai
开启时间箱
|
471
472
|
if boxL[slot] then return end
|
44c6e479
zhouhaihai
增加部分日志
|
473
|
role:costItems({[itemId] = 1}, {log = {desc = "openTimeBox"}})
|
9b35bf6e
zhouhaihai
开启时间箱
|
474
|
boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime}
|
538e9773
zhouhaihai
上宝石
|
475
|
|
4d8bd32c
chenyueqi
倒计时开箱子
|
476
|
elseif oper == 2 then -- 领取
|
9b35bf6e
zhouhaihai
开启时间箱
|
477
478
479
480
|
local quick = msg.quick
if not boxL[slot] then return end
if boxL[slot].time > skynet.timex() then -- 没开完
if not quick then return end
|
f8ba82b3
zhouhaihai
大小写
|
481
|
local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
|
9b35bf6e
zhouhaihai
开启时间箱
|
482
|
local costD = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2]
|
6a89ff20
chenyueqi
拆解时钟箱消耗的加速道具更改
|
483
|
if not role:checkItemEnough({[ItemId.BoxKey] = costD}) then return end
|
44c6e479
zhouhaihai
增加部分日志
|
484
|
role:costItems({[ItemId.BoxKey] = costD}, {log = {desc = "openTimeBox"}})
|
9b35bf6e
zhouhaihai
开启时间箱
|
485
|
end
|
9912e064
zhouhaihai
新增3个每日任务类型
|
486
487
|
local boxId = boxL[slot].id
local itemData = csvdb["itemCsv"][boxId]
|
4d8bd32c
chenyueqi
倒计时开箱子
|
488
|
local randomData = csvdb["item_randomCsv"][itemData.id]
|
9b35bf6e
zhouhaihai
开启时间箱
|
489
|
-- 随机奖励
|
da898074
zhouhaihai
pvp 高级领奖
|
490
|
reward = {}
|
007af97e
zhouhaihai
item_random 结构更改
|
491
492
493
494
495
|
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
|
007af97e
zhouhaihai
item_random 结构更改
|
496
497
|
for _, temp in ipairs(gift:toArray()) do
local set = temp:toArray(true, "=")
|
538e9773
zhouhaihai
上宝石
|
498
|
table.insert(pool, set)
|
007af97e
zhouhaihai
item_random 结构更改
|
499
|
end
|
5d620aef
chenyueqi
拆解室指定某一项为必得奖励
|
500
|
|
007af97e
zhouhaihai
item_random 结构更改
|
501
502
503
504
505
506
|
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
507
508
|
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
509
|
reward[0] = nil
|
9b35bf6e
zhouhaihai
开启时间箱
|
510
|
|
9b35bf6e
zhouhaihai
开启时间箱
|
511
|
boxL[slot] = nil
|
44c6e479
zhouhaihai
增加部分日志
|
512
|
reward = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}})
|
9912e064
zhouhaihai
新增3个每日任务类型
|
513
|
role:checkTaskEnter("OpenBox", {id = boxId})
|
9b35bf6e
zhouhaihai
开启时间箱
|
514
515
516
517
|
else
return
end
|
bd535b08
zhouhaihai
bug
|
518
519
|
role:setProperty("boxL") --刷新
role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
|
9b35bf6e
zhouhaihai
开启时间箱
|
520
|
SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack({reward = reward}))
|
c8872722
zhouhaihai
返回
|
521
|
return true
|
9b35bf6e
zhouhaihai
开启时间箱
|
522
523
|
end
|
d1c2290f
zhouhaihai
加速
|
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
|
function _M.openSpeedUpBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local count = msg.count
local itemData = csvdb["itemCsv"][id]
if not itemData or itemData.type ~= ItemType.SpeedBox then return end
if math.illegalNum(count, 1, role:getItemCount(id)) then return end
local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
local time = hour * 60 * 60
local reward = {}
if useType == 1 then -- 挂机齿轮
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.carbonId then
return
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
reward[ItemId.Gold] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count
elseif useType == 2 then -- 挂机经验
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.carbonId then
return
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
reward[ItemId.Exp] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count
elseif useType == 3 then -- 食材商人收入
local buildType = 6
local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
local buildingData = csvdb["diner_buildingCsv"][buildType][level]
if not buildingData then
return 1
end
local gfood = role.dinerData:getProperty("gfood")
if not next(gfood) then return end
for k , v in pairs(gfood) do
local itemId = v.id
local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
reward[itemId] = math.floor(time / speed) * count
end
else
return
end
|
44c6e479
zhouhaihai
增加部分日志
|
570
571
|
role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
reward = role:award(reward, {log = {desc = "speedUpBox"}, int1 = id, int2 = count})
|
d1c2290f
zhouhaihai
加速
|
572
573
574
575
576
|
SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack({reward = reward}))
return true
end
|
00e663bd
zhouhaihai
剧情相关
|
577
578
579
580
581
582
|
function _M.storyBookRewardRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
if not storyBookData then return end
|
a1d09d22
zhouhaihai
bug
|
583
|
local storyStatus = role:getProperty("storyB")
|
053978b4
zhouhaihai
剧情领奖
|
584
|
|
17ba67dd
zhouhaihai
错误的判断
|
585
|
local status = (storyStatus[storyId] or {}).s
|
053978b4
zhouhaihai
剧情领奖
|
586
|
|
17ba67dd
zhouhaihai
错误的判断
|
587
588
589
|
if status == -1 then return end
if not status or status ~= 1 then
|
053978b4
zhouhaihai
剧情领奖
|
590
591
592
593
|
if storyBookData.unlockType == 1 and role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) then -- 挂机剧情正在挂机也可以领奖
else
return
end
|
a1d09d22
zhouhaihai
bug
|
594
|
end
|
00e663bd
zhouhaihai
剧情相关
|
595
|
-- 获取奖励
|
5f18f4e5
zhouhaihai
story
|
596
|
storyStatus[storyId] = storyStatus[storyId] or {}
|
8a01a3ae
zhouhaihai
bug
|
597
|
storyStatus[storyId].s = -1
|
8a01a3ae
zhouhaihai
bug
|
598
|
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
|
44c6e479
zhouhaihai
增加部分日志
|
599
|
local reward = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
|
00e663bd
zhouhaihai
剧情相关
|
600
601
602
603
|
SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack({reward = reward}))
return true
end
|
8a01a3ae
zhouhaihai
bug
|
604
|
function _M.unLockStoryBookRpc(agent, data)
|
bd15e9bc
zhouhaihai
购买剧情
|
605
606
607
608
609
610
611
612
613
614
615
616
617
618
|
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
local storyStatus = role:getProperty("storyB")
if storyStatus[storyId] and storyStatus[storyId].s then return end --不需要解锁
local cost = storyBookData.lockItem:toNumMap()
if not cost or not next(cost) then return end
if not role:checkItemEnough(cost) then return end -- 消耗品不足
|
44c6e479
zhouhaihai
增加部分日志
|
619
|
role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
|
bd15e9bc
zhouhaihai
购买剧情
|
620
621
622
623
624
625
626
627
|
-- 解锁
storyStatus[storyId] = storyStatus[storyId] or {}
table.clear(storyStatus[storyId])
storyStatus[storyId].s = 1
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
return true
|
8a01a3ae
zhouhaihai
bug
|
628
629
|
end
|
53e8037e
zhouhaihai
任务
|
630
631
632
|
function _M.taskRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
633
634
635
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
|
local taskType = msg.type -- 1 日常 2 周长
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return 1 end
local taskData = csvdb["task_loopCsv"][taskType][taskId]
if not taskData then return 2 end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["t"] or {}
if (tStatus[taskId] or 0) < taskData.condition1 then
return 3
end
|
44c6e479
zhouhaihai
增加部分日志
|
651
|
local reward = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
652
653
654
655
656
657
658
659
660
661
662
663
664
665
|
local active = (taskStatus["a"] or 0) + taskData.active
role:changeUpdates({
{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
{ type = roleField[taskType], field = "a", value = active}
})
SendPacket(actionCodes.Role_taskRpc, MsgPack.pack({reward = reward}))
return true
end
function _M.taskActiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
666
667
668
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
|
local taskType = msg.type -- 1 日常 2 周长
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return end
local taskData = csvdb["task_activeCsv"][taskType][taskId]
if not taskData then return end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["at"] or {}
if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
return
end
|
44c6e479
zhouhaihai
增加部分日志
|
684
|
local reward = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
685
686
687
688
689
690
691
692
693
694
695
696
697
|
role:changeUpdates({
{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
})
SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack({reward = reward}))
return true
end
function _M.achiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local taskId = msg.id --任务id
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
698
699
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
700
|
local achiveTask = csvdb["achievementCsv"][taskId]
|
4c5d72ab
zhouhaihai
高级pvp
|
701
|
if not achiveTask then return 1 end
|
53e8037e
zhouhaihai
任务
|
702
703
704
705
|
local achiveT = role:getProperty("achiveT")
local achiveV = role:getProperty("achiveV")
|
4c5d72ab
zhouhaihai
高级pvp
|
706
|
if achiveV[taskId] then return 2 end
|
53e8037e
zhouhaihai
任务
|
707
708
709
710
711
|
local curStatus = achiveT[achiveTask.type] or 0
local maxc = achiveTask.condition1
if maxc > curStatus then
|
4c5d72ab
zhouhaihai
高级pvp
|
712
|
return 3
|
53e8037e
zhouhaihai
任务
|
713
714
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
715
|
local reward = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
|
53e8037e
zhouhaihai
任务
|
716
|
role:changeUpdates({
|
f60b89b1
zhouhaihai
奖励副本
|
717
|
{ type = "achiveV", field = taskId, value = skynet.timex() }
|
53e8037e
zhouhaihai
任务
|
718
|
})
|
3df73a9e
zhouhaihai
复兴奖励
|
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
|
-- 复兴奖励
if csvdb["achievement_groupCsv"][achiveTask.group].bookmark == 3 then
local overCount = 0
for tId, status in pairs(achiveV) do
local tData = csvdb["achievementCsv"][tId]
if tData then
local groupData = csvdb["achievement_groupCsv"][tData.group]
if groupData.bookmark == 3 then
overCount = overCount + 1
end
end
end
for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
if pData.request == overCount then
-- 发放奖励
redisproxy:insertEmail({
roleId = role:getProperty("id"),
emailId = 101,
attachments = pData.reward,
contentPms = {pData.level},
})
|
4c5d72ab
zhouhaihai
高级pvp
|
742
|
elseif pData.request > overCount then
|
3df73a9e
zhouhaihai
复兴奖励
|
743
744
745
746
|
break
end
end
end
|
53e8037e
zhouhaihai
任务
|
747
748
749
750
751
|
SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack({reward = reward}))
return true
end
|
3df73a9e
zhouhaihai
复兴奖励
|
752
753
|
|
c384626d
zhouhaihai
好友
|
754
755
756
757
758
759
760
761
762
763
764
765
766
767
|
function _M.chatRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local cmd = msg.cmd
local content = msg.content
if not content then return end
local now = skynet.timex()
-- 判断禁言
local result = nil
|
a5486ede
zhouhaihai
csvdata 修改为 share...
|
768
|
local SERV = string_format(".chated%d", math.random(1, 5))
|
c384626d
zhouhaihai
好友
|
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
|
local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
if content == "" then
result = -1
end
local response = {
chatType = cmd,
player = {
roleId = role:getProperty("id"),
name = role:getProperty("name"),
level = role:getProperty("level"),
headId = role:getProperty("headId"),
},
content = content,
time = now,
}
|
8474ca36
zhouhaihai
聊天
|
790
791
792
793
794
|
local waitTime = nil
local check = {
-- 世界聊天
[1] = function ()
|
c384626d
zhouhaihai
好友
|
795
796
797
798
|
if role:getProperty("silent") > now then --禁言
result = 1
return
end
|
8474ca36
zhouhaihai
聊天
|
799
800
801
802
803
|
role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0} --第一次开始说话时间 从第一次说话次数 能说话的时间
if now < role._worldChatLimit.canSayt then
result = 2
|
fa565e0c
zhouhaihai
优化结构
|
804
|
waitTime = role._worldChatLimit.canSayt - now
|
8474ca36
zhouhaihai
聊天
|
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
|
return
end
if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
role._worldChatLimit.start = now
role._worldChatLimit.count = 1
else
role._worldChatLimit.count = role._worldChatLimit.count + 1
if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
role._worldChatLimit.count = 0
role._worldChatLimit.start = 0
role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
result = 2
waitTime = globalCsv.chat_world_limit.wait
return
end
end
|
c384626d
zhouhaihai
好友
|
822
|
mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
|
a5486ede
zhouhaihai
csvdata 修改为 share...
|
823
|
pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response)
|
c384626d
zhouhaihai
好友
|
824
|
end,
|
8474ca36
zhouhaihai
聊天
|
825
826
827
|
-- 私聊
[2] = function ()
local objectId = msg.roleId
|
fa565e0c
zhouhaihai
优化结构
|
828
|
response.objId = objectId
|
4cf74232
zhouhaihai
pvp
|
829
830
831
832
833
834
835
836
837
838
839
840
|
local redret = redisproxy:pipelining(function(red)
red:exists(string.format("role:%d", objectId))
red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
end)
if redret[1] ~= 1 then
result = 1
return
end
-- 你把对方拉黑拉黑
if redret[2] == 1 then
result = 2
|
8474ca36
zhouhaihai
聊天
|
841
842
|
return
end
|
4cf74232
zhouhaihai
pvp
|
843
844
|
-- 对方把你拉黑
local isBlock = redret[3] == 1
|
8474ca36
zhouhaihai
聊天
|
845
|
|
8474ca36
zhouhaihai
聊天
|
846
|
local bin = MsgPack.pack(response)
|
4cf74232
zhouhaihai
pvp
|
847
|
if not isBlock then
|
440aa055
zhouhaihai
聊天
|
848
849
|
redisproxy:pipelining(function(red)
red:rpush(CHAT_OFFLINE:format(objectId), bin)
|
4cf74232
zhouhaihai
pvp
|
850
|
red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
|
440aa055
zhouhaihai
聊天
|
851
|
end)
|
4cf74232
zhouhaihai
pvp
|
852
853
854
855
856
|
-- 若在线,实时发送聊天信息
local agent = datacenter.get("agent", objectId)
if agent then
SendPacket(actionCodes.Role_chat, bin, agent.fd)
end
|
440aa055
zhouhaihai
聊天
|
857
|
end
|
4cf74232
zhouhaihai
pvp
|
858
|
SendPacket(actionCodes.Role_chat, bin)
|
c384626d
zhouhaihai
好友
|
859
860
861
862
863
864
865
|
end,
}
if not check[cmd] then return end
if not result then
check[cmd]()
end
|
8474ca36
zhouhaihai
聊天
|
866
|
SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
|
c384626d
zhouhaihai
好友
|
867
868
869
|
return true
end
|
4cf74232
zhouhaihai
pvp
|
870
871
872
873
874
875
|
function _M.chatGet(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
redisproxy:del(CHAT_OFFLINE:format(roleId))
return true
end
|
312b9db5
zhouahaihai
背包
|
876
|
|
dc9d814f
zhouhaihai
邮件
|
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
|
function _M.changeSettingRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local status = msg.status
local statusEnum = SettingStatus[id]
if not statusEnum then return 1 end
if not statusEnum[status] then return 2 end
local setting = role:getProperty("setting")
setting[id] = status
role:updateProperty({field = "setting", value = setting})
|
44c6e479
zhouhaihai
增加部分日志
|
894
895
|
role:log("role_action", {desc = "changeSetting", int1 = id, int2 = status})
|
dc9d814f
zhouhaihai
邮件
|
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
|
SendPacket(actionCodes.Role_changeSettingRpc, '')
return true
end
function _M.drawCodeRpc(agent, data)
local msg = MsgPack.unpack(data)
local codeurl = skynet.getenv("codeurl")
local role = agent.role
local msg = MsgPack.unpack(data)
local code = msg.code
if type(code) ~= "string" then return end
if code:find("[^0-9a-zA-Z]") then return end
local codestr = role:getProperty("codeStr")
local content = {
["platformId"] = role:getProperty("sid"),
["code"] = code,
["itemIds"] = codestr,
["key"] = "zhaolugame20170831",
}
local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
if status == 200 then
local result = json.decode(body)
local ret = tonum(result.ret)
if ret == 0 then
local giftId = tonumber(result.giftId)
role:setProperty("codeStr", codestr:setv(giftId, 1))
|
3133cb76
zhouhaihai
日志
|
924
|
local reward = role:award(result.gift, {log = {desc = "drawCode", key1 = code, int1 = giftId}})
|
dc9d814f
zhouhaihai
邮件
|
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
|
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
result = ret,
reward = reward,
}))
return true
end
-- 1 不存在的礼包码
-- 2 已经领取过相同类型物品
-- 3 领取数量达到上限
-- 4 过期了
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
return true
end
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = -1}))
return true
end
function _M.changeHeadRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local icon = csvdb["player_iconCsv"][id]
if not icon then
return
end
|
15f06456
zhouhaihai
头像
|
952
953
954
955
956
957
958
959
960
961
962
963
|
local unlock = false
if role:getItemCount(id) >= 1 then
unlock = true
else
if icon.path == 1 then -- 获得对应英雄
if role:isHaveHero(icon.condition) then
unlock = true
end
end
end
if not unlock then
|
dc9d814f
zhouhaihai
邮件
|
964
965
|
return
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
966
|
role:changeHead(id)
|
44c6e479
zhouhaihai
增加部分日志
|
967
|
|
dc9d814f
zhouhaihai
邮件
|
968
969
970
971
|
SendPacket(actionCodes.Role_changeHeadRpc, "")
return true
end
|
71f716c4
chenyueqi
引导用到的字段
|
972
973
974
975
976
977
978
979
|
function _M.guideRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local cmdType = msg.cmdType
local funcGuide = role:getProperty("funcGuide")
local newerGuide = role:getProperty("newerGuide")
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
980
|
if cmdType == 1 then
|
71f716c4
chenyueqi
引导用到的字段
|
981
|
-- 新手引导
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
982
983
984
985
|
local master = msg.master or -1
local slave = msg.slave or -1
if master < 0 or slave < 0 then return end
newerGuide = string.format("%d=%d",master,slave)
|
71f716c4
chenyueqi
引导用到的字段
|
986
|
role:updateProperty({field = "newerGuide", value = newerGuide})
|
3133cb76
zhouhaihai
日志
|
987
|
role:log("guide", {desc = "guide_new",int1 = master*1000+slave})
|
71f716c4
chenyueqi
引导用到的字段
|
988
989
990
991
992
993
994
995
996
997
998
999
|
elseif cmdType == 2 then
-- 系统引导
if not msg.skip then return end
local new = math.min(funcGuide:getv(0, 0), msg.skip)
if new < 0 then
funcGuide = funcGuide:setv(0, new)
else
funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
end
if msg.funcType then
funcGuide = funcGuide:setv(msg.funcType, 1)
|
3133cb76
zhouhaihai
日志
|
1000
|
role:log("guide", {desc = "guide_sys", int1 = msg.funcType})
|
71f716c4
chenyueqi
引导用到的字段
|
1001
1002
|
end
role:updateProperty({field = "funcGuide", value = funcGuide})
|
e26989ce
chenyueqi
增加其他的引导记录
|
1003
1004
1005
1006
1007
|
elseif cmdType == 3 then
-- 弱引导
if msg.funcType then
local value = msg.value or 1
for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
|
3133cb76
zhouhaihai
日志
|
1008
|
role:log("guide", {desc = "guide_weak", int1 = funcIdx})
|
e26989ce
chenyueqi
增加其他的引导记录
|
1009
1010
1011
1012
|
funcGuide = funcGuide:setv(funcIdx, value)
end
role:updateProperty({field = "funcGuide", value = funcGuide})
end
|
71f716c4
chenyueqi
引导用到的字段
|
1013
1014
1015
1016
1017
1018
1019
|
else
return
end
SendPacket(actionCodes.Role_guideRpc, "")
return true
end
|
dc9d814f
zhouhaihai
邮件
|
1020
|
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
|
function _M.goldBuyRpc(agent, data)
local role = agent.role
local curT = role.dailyData:getProperty("goldBuyT")
local costD = globalCsv.idle_quickMoney_cost[curT]
if not costD then
return 1
end
if costD ~= 0 and not role:checkItemEnough({[ItemId.Diamond] = costD}) then
return 2
end
local goldC = 0
local hangPass = role:getProperty("hangPass")
for i = 1, 3 do
if hangPass[i] then
local carbonData = csvdb["idle_battleCsv"][hangPass[i]]
goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
end
end
|
c873abb5
wangyujie
完善金币购买
|
1039
1040
1041
1042
1043
|
local carbonId = role:getProperty("hangInfo").carbonId
if carbonId then
local carbonData = csvdb["idle_battleCsv"][carbonId]
goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
end
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
|
if goldC == 0 then
return 3
end
role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1})
role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "goldBuy"}})
local reward = role:award({[ItemId.Gold] = goldC}, {log = {desc = "goldBuy"}})
SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack({reward = reward}))
return true
end
|
314bc5df
zhengshouren
提交服务器初始代码
|
1054
|
return _M
|