Commit dfc82d9707cc5e55ed84691fc7e6b88761722366

Authored by yangjiyue
1 parent 335e97f7

强化材料表格更新,数据格式list→map<int32,string>

Datas/pro2d/EquipmentData.xlsx
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Datas/pro2d/EquipmentLvUpMaterials.xlsx
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@@ -138,7 +138,6 @@ @@ -138,7 +138,6 @@
138 <var name="AtkLv1" type="float"/> 138 <var name="AtkLv1" type="float"/>
139 <var name="AtkLv2" type="float"/> 139 <var name="AtkLv2" type="float"/>
140 <var name="AtkLv3" type="float"/> 140 <var name="AtkLv3" type="float"/>
141 -  
142 <var name="Atk" type="float"/> 141 <var name="Atk" type="float"/>
143 <var name="FireAtk" type="float"/> 142 <var name="FireAtk" type="float"/>
144 <var name="ThunderAtk" type="float"/> 143 <var name="ThunderAtk" type="float"/>
@@ -154,7 +153,6 @@ @@ -154,7 +153,6 @@
154 <var name="CritLv1" type="float"/> 153 <var name="CritLv1" type="float"/>
155 <var name="CritLv2" type="float"/> 154 <var name="CritLv2" type="float"/>
156 <var name="CritLv3" type="float"/> 155 <var name="CritLv3" type="float"/>
157 -  
158 <var name="CritHurt" type="float"/> 156 <var name="CritHurt" type="float"/>
159 <var name="CritHurtlV1" type="float"/> 157 <var name="CritHurtlV1" type="float"/>
160 <var name="CritHurtlV2" type="float"/> 158 <var name="CritHurtlV2" type="float"/>
@@ -163,7 +161,6 @@ @@ -163,7 +161,6 @@
163 <var name="DefLv1" type="int"/> 161 <var name="DefLv1" type="int"/>
164 <var name="DefLv2" type="int"/> 162 <var name="DefLv2" type="int"/>
165 <var name="DefLv3" type="int"/> 163 <var name="DefLv3" type="int"/>
166 -  
167 <var name="Def" type="int"/> 164 <var name="Def" type="int"/>
168 <var name="FireDef" type="int"/> 165 <var name="FireDef" type="int"/>
169 <var name="ThunderDef" type="int"/> 166 <var name="ThunderDef" type="int"/>
@@ -172,25 +169,25 @@ @@ -172,25 +169,25 @@
172 <var name="IceDef" type="int"/> 169 <var name="IceDef" type="int"/>
173 <var name="PoisonDef" type="int"/> 170 <var name="PoisonDef" type="int"/>
174 171
175 - <var name="Dodge" type="float"/>  
176 <var name="DodgeLv1" type="float"/> 172 <var name="DodgeLv1" type="float"/>
177 <var name="DodgeLv2" type="float"/> 173 <var name="DodgeLv2" type="float"/>
178 <var name="DodgeLv3" type="float"/> 174 <var name="DodgeLv3" type="float"/>
  175 + <var name="Dodge" type="float"/>
179 176
180 - <var name="Block" type="float"/>  
181 <var name="BlockLv1" type="float"/> 177 <var name="BlockLv1" type="float"/>
182 <var name="BlockLv2" type="float"/> 178 <var name="BlockLv2" type="float"/>
183 <var name="BlockLv3" type="float"/> 179 <var name="BlockLv3" type="float"/>
  180 + <var name="Block" type="float"/>
184 181
185 - <var name="Parry" type="float"/>  
186 <var name="ParryLv1" type="float"/> 182 <var name="ParryLv1" type="float"/>
187 <var name="ParryLv2" type="float"/> 183 <var name="ParryLv2" type="float"/>
188 <var name="ParryLv3" type="float"/> 184 <var name="ParryLv3" type="float"/>
  185 + <var name="Parry" type="float"/>
189 186
190 - <var name="Hp" type="int"/>  
191 <var name="HpLv1" type="int"/> 187 <var name="HpLv1" type="int"/>
192 <var name="HpLv2" type="int"/> 188 <var name="HpLv2" type="int"/>
193 <var name="HpLv3" type="int"/> 189 <var name="HpLv3" type="int"/>
  190 + <var name="Hp" type="int"/>
194 191
195 <var name="HpPerUp" type="int"/> 192 <var name="HpPerUp" type="int"/>
196 <var name="Steal" type="int"/> 193 <var name="Steal" type="int"/>
@@ -220,14 +217,9 @@ @@ -220,14 +217,9 @@
220 </bean> 217 </bean>
221 218
222 219
223 - <bean name="MaterialsCombination">  
224 - <var name="ItemID" type="int"/>  
225 - <var name="ItemNum" type="int"/>  
226 - </bean>  
227 -  
228 <bean name="EquipmentLvUpMaterials"> 220 <bean name="EquipmentLvUpMaterials">
229 <var name="MaterialsCombinationID" type="int"/> 221 <var name="MaterialsCombinationID" type="int"/>
230 - <var name="MaterialsCombinations" type="list,MaterialsCombination"/> 222 + <var name="MaterialsCombinations" type="map,int,string"/>
231 </bean> 223 </bean>
232 224
233 225