Commit 54880e430d197ccf5b15922a00de9d19ec226d46

Authored by wanglinkai
1 parent 6a39ca7b

神秘力量表

Showing 2 changed files with 36 additions and 0 deletions   Show diff stats
Datas/pro2d/MysticalPowerBUFF.xlsx 0 → 100644
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Defines/pro2d.xml
... ... @@ -362,6 +362,42 @@
362 362 <var name="Treasure" type="int"/>
363 363 <var name="Event" type="string"/>
364 364 </bean>
  365 +
  366 + <bean name="MysticalPowerBUFF">
  367 + <var name="ID" type="int"/>
  368 + <var name="Name" type="string"/>
  369 + <var name="Type" type="bool"/>
  370 + <var name="NumLimit" type="int"/>
  371 + <var name="Cost" type="int"/>
  372 + <var name="IconPath" type="string"/>
  373 + <var name="Describe" type="string"/>
  374 + <var name="P_damage_W" type="float"/>
  375 + <var name="P_attackSpeed_W" type="float"/>
  376 + <var name="P_attackDistance_W" type="float"/>
  377 + <var name="P_SkillAddRate_W" type="float"/>
  378 + <var name="P_defense_W" type="float"/>
  379 + <var name="P_dodge_A" type="float"/>
  380 + <var name="P_speed_W" type="float"/>
  381 + <var name="P_maxHp_W" type="float"/>
  382 + <var name="P_recover_W" type="float"/>
  383 + <var name="P_damage_A" type="int"/>
  384 + <var name="P_crit_A" type="float"/>
  385 + <var name="P_recover_A" type="float"/>
  386 + <var name="M_damage_W" type="float"/>
  387 + <var name="M_attackSpeed_W" type="float"/>
  388 + <var name="M_attackDistance_W" type="float"/>
  389 + <var name="M_defense_W" type="float"/>
  390 + <var name="M_dodge_A" type="float"/>
  391 + <var name="M_speed_W" type="float"/>
  392 + <var name="M_maxHp_W" type="float"/>
  393 + <var name="M_recover_W" type="float"/>
  394 + <var name="M_damage_A" type="int"/>
  395 + <var name="M_crit_A" type="float"/>
  396 + <var name="M_recover_A" type="float"/>
  397 + <var name="MonsterCreatNum" type="int"/>
  398 + <var name="Treasure" type="int"/>
  399 + <var name="Event" type="string"/>
  400 + </bean>
365 401  
366 402 <table name="TbHero" value="Hero" input="pro2d/hero.xlsx"/>
367 403 <table name="TbHeroLvUpValue" value="HeroLvUpValue" input="pro2d/HeroLvUpValue.xlsx"/>
... ...