Commit 49f252100bc665c7e320455c0253733cbbeccdc2
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7c246250
传百哦哦
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Datas/pro2d/task/QuestCircleCtl.xlsx
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Defines/pro2d.xml
| @@ -781,6 +781,14 @@ | @@ -781,6 +781,14 @@ | ||
| 781 | <var name="Overflow" type="string"/> | 781 | <var name="Overflow" type="string"/> | 
| 782 | </bean> | 782 | </bean> | 
| 783 | 783 | ||
| 784 | + <bean name="HeroFragmentsCarbon"> | ||
| 785 | + <var name="HeroFragmentsCarbonID" type="int"/> | ||
| 786 | + <var name="HeroFragmentsCarbonName" type="string"/> | ||
| 787 | + <var name="HeroFragmentsCarbonCost" type="int"/> | ||
| 788 | + <var name="SceneID" type="int"/> | ||
| 789 | + <var name="Reward" type="string"/> | ||
| 790 | + </bean> | ||
| 791 | + | ||
| 784 | 792 | ||
| 785 | <bean name="ItemData"> | 793 | <bean name="ItemData"> | 
| 786 | <var name="ID" type="int"/> | 794 | <var name="ID" type="int"/> | 
| @@ -1346,9 +1354,9 @@ | @@ -1346,9 +1354,9 @@ | ||
| 1346 | <table name="TbEquipmentType" value="EquipmentType" input="pro2d/EquipmentType@EquipmentData.xlsx"/> | 1354 | <table name="TbEquipmentType" value="EquipmentType" input="pro2d/EquipmentType@EquipmentData.xlsx"/> | 
| 1347 | <table name="TbEquipmentAdvancedEntry" value="EquipmentAdvancedEntry" input="pro2d/EquipmentAdvancedEntry@EquipmentData.xlsx"/> | 1355 | <table name="TbEquipmentAdvancedEntry" value="EquipmentAdvancedEntry" input="pro2d/EquipmentAdvancedEntry@EquipmentData.xlsx"/> | 
| 1348 | <table name="TbEmail" value="Email" input="pro2d/Email.xlsx"/> | 1356 | <table name="TbEmail" value="Email" input="pro2d/Email.xlsx"/> | 
| 1349 | - | ||
| 1350 | - | ||
| 1351 | - <table name="TbEquipBreakdown" value="EquipBreakdown" input="pro2d/EquipBreakdown.xlsx"/> | 1357 | + | 
| 1358 | + | ||
| 1359 | + <table name="TbEquipBreakdown" value="EquipBreakdown" input="pro2d/EquipBreakdown.xlsx"/> | ||
| 1352 | <table name="TbEquipmentLvUpMaterials" value="EquipmentLvUpMaterials" input="pro2d/EquipmentLvUpMaterials.xlsx"/> | 1360 | <table name="TbEquipmentLvUpMaterials" value="EquipmentLvUpMaterials" input="pro2d/EquipmentLvUpMaterials.xlsx"/> | 
| 1353 | <table name="TbEquipmentComposite" value="EquipmentComposite" input="pro2d/EquipmentComposite.xlsx"/> | 1361 | <table name="TbEquipmentComposite" value="EquipmentComposite" input="pro2d/EquipmentComposite.xlsx"/> | 
| 1354 | 1362 | ||
| @@ -1361,7 +1369,7 @@ | @@ -1361,7 +1369,7 @@ | ||
| 1361 | <table name="TbGemCreateGroup" value="GemCreateGroup" input="pro2d/GemCreateGroup.xlsx"/> | 1369 | <table name="TbGemCreateGroup" value="GemCreateGroup" input="pro2d/GemCreateGroup.xlsx"/> | 
| 1362 | <table name="TbGemCreateTime" value="GemCreateTime" input="pro2d/GemCreateTime.xlsx"/> | 1370 | <table name="TbGemCreateTime" value="GemCreateTime" input="pro2d/GemCreateTime.xlsx"/> | 
| 1363 | <table name="TbGemWeight" value="GemWeight" input="pro2d/GemWeight.xlsx"/> | 1371 | <table name="TbGemWeight" value="GemWeight" input="pro2d/GemWeight.xlsx"/> | 
| 1364 | - | 1372 | + | 
| 1365 | <table name="TbHero" value="Hero" input="pro2d/hero.xlsx"/> | 1373 | <table name="TbHero" value="Hero" input="pro2d/hero.xlsx"/> | 
| 1366 | <table name="TbHeroLvUpValue" value="HeroLvUpValue" input="pro2d/HeroLvUpValue.xlsx"/> | 1374 | <table name="TbHeroLvUpValue" value="HeroLvUpValue" input="pro2d/HeroLvUpValue.xlsx"/> | 
| 1367 | <table name="TbHeroGradeUpValue" value="HeroGradeUpValue" input="pro2d/HeroGradeUpValue.xlsx"/> | 1375 | <table name="TbHeroGradeUpValue" value="HeroGradeUpValue" input="pro2d/HeroGradeUpValue.xlsx"/> | 
| @@ -1371,6 +1379,7 @@ | @@ -1371,6 +1379,7 @@ | ||
| 1371 | <table name="TbHeroGradeMemoryExp" value="HeroGradeMemoryExp" input="pro2d/HeroGradeMemoryExp.xls"/> | 1379 | <table name="TbHeroGradeMemoryExp" value="HeroGradeMemoryExp" input="pro2d/HeroGradeMemoryExp.xls"/> | 
| 1372 | <table name="TbHeroGradeMemoryLevelUp" value="HeroGradeMemoryLevelUp" input="pro2d/HeroGradeMemoryLevelUp.xls"/> | 1380 | <table name="TbHeroGradeMemoryLevelUp" value="HeroGradeMemoryLevelUp" input="pro2d/HeroGradeMemoryLevelUp.xls"/> | 
| 1373 | <table name="TbHeroToSkill" value="HeroToSkill" input="pro2d/HeroToSkill.xlsx"/> | 1381 | <table name="TbHeroToSkill" value="HeroToSkill" input="pro2d/HeroToSkill.xlsx"/> | 
| 1382 | + <table name="TbHeroFragmentsCarbon" value="HeroFragmentsCarbon" input="pro2d/HeroFragmentsCarbon.xlsx"/> | ||
| 1374 | <table name="TbHeroReinMaterials" value="HeroReinMaterials" input="pro2d/HeroReinMaterials.xlsx"/> | 1383 | <table name="TbHeroReinMaterials" value="HeroReinMaterials" input="pro2d/HeroReinMaterials.xlsx"/> | 
| 1375 | <table name="TbHeroLevelExp" value="HeroLevelExp" input="pro2d/HeroLevelExp.xlsx"/> | 1384 | <table name="TbHeroLevelExp" value="HeroLevelExp" input="pro2d/HeroLevelExp.xlsx"/> | 
| 1376 | <table name="TbHeroItemFragment" value="HeroItemFragment" index="ItemCardID,ItemFragmentID,HeroID" input="pro2d/HeroItemFragment.xlsx"/> | 1385 | <table name="TbHeroItemFragment" value="HeroItemFragment" index="ItemCardID,ItemFragmentID,HeroID" input="pro2d/HeroItemFragment.xlsx"/> |