diff --git a/game.proto b/game.proto index e8e208c..057b528 100644 --- a/game.proto +++ b/game.proto @@ -5,32 +5,31 @@ package game; //import "google/protobuf/empty.proto"; import "models.proto"; -//ResponseCmd HeartRsp +//RpcCode HeartRpc message HeartReq { int64 code = 1; } +//RpcCode HeartRpc message HeartRsp { int64 code = 1; } -//ResponseCmd RoleRsp +//RpcCode LoginRpc message LoginReq { string token = 1; string device = 2; } -//ResponseCmd CreateReq -message CreateReq { +message CreateRpc { string token = 1; string device = 2; } -message DisConnectNty{ +message DisConnectNty { } -//ResponseCmd ChangeTeamReq -message ChangeTeamReq { +message ChangeTeamRpc { repeated models.Team team = 1; } @@ -39,42 +38,40 @@ message EquipInfo { int32 pos = 2; } -//ResponseCmd HeroEquipReferReq -message HeroEquipReferReq { +message HeroEquipReferRpc { repeated EquipInfo equipIds = 1; string hero_id = 2; bool refer = 3; //true 穿戴, false 脱下 } -message RoleRsp { +//RpcCode LoginRpc +message LoginRsp { models.Role role = 2; repeated models.Hero hero = 3; repeated models.Team team = 4; repeated models.Equipment equipments = 5; } -//ResponseCmd RoleUpdatePropertyNty -message RoleUpdatePropertyNty{ +message RoleUpdatePropertyNty { repeated int32 id = 1; models.Role role = 2; } -//ResponseCmd RoleUpdateItemsNty -message RoleUpdateItemsNty{ +message RoleUpdateItemsNty { string items = 1; } -//ResponseCmd RoleClearItemsReq -message RoleClearItemsReq { +message RoleClearItemsRpc { repeated string items = 1; } +//RpcCode RoleStartBattleRpc message RoleStartBattleReq { int32 chapter_id = 1; int32 carbon_id = 2; } -//ResponseCmd RoleEndBattleRsp +//RpcCode RoleEndBattleRpc message RoleEndBattleReq { int32 chapter_id = 1; int32 carbon_id = 2; @@ -82,7 +79,7 @@ message RoleEndBattleReq { string team_id = 4; } -//ResponseCmd RoleEndBattleRsp +//RpcCode RoleEndBattleRpc message RoleEndBattleRsp { int32 role_level = 1; int32 role_exp = 2; @@ -92,22 +89,21 @@ message RoleEndBattleRsp { repeated models.Hero hero = 6; } -//ResponseCmd EquipmentDelReq -message EquipmentDelReq { +message EquipmentDelRpc { repeated string id = 1; } -//ResponseCmd EquipmentAddRsp -message EquipmentAddNty{ +message EquipmentAddNty { models.Equipment equip = 1; } -//ResponseCmd HeroUpLevelRsp +//RpcCode HeroUpLevelRpc message HeroUpLevelReq { string heroId = 1; string items = 2; // [itemId1=count1, itemId2=count2] } +//RpcCode HeroUpLevelRpc message HeroUpLevelRsp { models.Hero hero = 1; } \ No newline at end of file -- libgit2 0.21.2