// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.8.0 // source: protocode.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type ProtoCode int32 const ( ProtoCode_UNKNOWN ProtoCode = 0 ProtoCode_HeartRpc ProtoCode = 501 ProtoCode_LoginRpc ProtoCode = 502 ProtoCode_CreateRpc ProtoCode = 503 ProtoCode_ChangeTeamRpc ProtoCode = 504 ProtoCode_HeroEquipReferRpc ProtoCode = 505 ProtoCode_RoleClearItemsRpc ProtoCode = 506 ProtoCode_RoleStartBattleRpc ProtoCode = 507 ProtoCode_RoleEndBattleRpc ProtoCode = 508 ProtoCode_EquipmentDelRpc ProtoCode = 509 ProtoCode_HeroUpLevelRpc ProtoCode = 510 ProtoCode_EmailListRpc ProtoCode = 511 ProtoCode_EmailDrawRpc ProtoCode = 512 ProtoCode_EmailCheckRpc ProtoCode = 513 ProtoCode_EmailDelRpc ProtoCode = 514 ProtoCode_DisConnectNty ProtoCode = 1001 ProtoCode_RoleUpdatePropertyNty ProtoCode = 1002 ProtoCode_RoleUpdateItemsNty ProtoCode = 1003 ProtoCode_EquipmentAddNty ProtoCode = 1004 ProtoCode_EmailNewNty ProtoCode = 1005 ) // Enum value maps for ProtoCode. var ( ProtoCode_name = map[int32]string{ 0: "UNKNOWN", 501: "HeartRpc", 502: "LoginRpc", 503: "CreateRpc", 504: "ChangeTeamRpc", 505: "HeroEquipReferRpc", 506: "RoleClearItemsRpc", 507: "RoleStartBattleRpc", 508: "RoleEndBattleRpc", 509: "EquipmentDelRpc", 510: "HeroUpLevelRpc", 511: "EmailListRpc", 512: "EmailDrawRpc", 513: "EmailCheckRpc", 514: "EmailDelRpc", 1001: "DisConnectNty", 1002: "RoleUpdatePropertyNty", 1003: "RoleUpdateItemsNty", 1004: "EquipmentAddNty", 1005: "EmailNewNty", } ProtoCode_value = map[string]int32{ "UNKNOWN": 0, "HeartRpc": 501, "LoginRpc": 502, "CreateRpc": 503, "ChangeTeamRpc": 504, "HeroEquipReferRpc": 505, "RoleClearItemsRpc": 506, "RoleStartBattleRpc": 507, "RoleEndBattleRpc": 508, "EquipmentDelRpc": 509, "HeroUpLevelRpc": 510, "EmailListRpc": 511, "EmailDrawRpc": 512, "EmailCheckRpc": 513, "EmailDelRpc": 514, "DisConnectNty": 1001, "RoleUpdatePropertyNty": 1002, "RoleUpdateItemsNty": 1003, "EquipmentAddNty": 1004, "EmailNewNty": 1005, } ) func (x ProtoCode) Enum() *ProtoCode { p := new(ProtoCode) *p = x return p } func (x ProtoCode) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (ProtoCode) Descriptor() protoreflect.EnumDescriptor { return file_protocode_proto_enumTypes[0].Descriptor() } func (ProtoCode) Type() protoreflect.EnumType { return &file_protocode_proto_enumTypes[0] } func (x ProtoCode) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use ProtoCode.Descriptor instead. func (ProtoCode) EnumDescriptor() ([]byte, []int) { return 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