// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.8.0 // source: game.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type HeartReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"` } func (x *HeartReq) Reset() { *x = HeartReq{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *HeartReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeartReq) ProtoMessage() {} func (x *HeartReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeartReq.ProtoReflect.Descriptor instead. func (*HeartReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{0} } func (x *HeartReq) GetCode() int64 { if x != nil { return x.Code } return 0 } type HeartRsp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"` } func (x *HeartRsp) Reset() { *x = HeartRsp{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *HeartRsp) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeartRsp) ProtoMessage() {} func (x *HeartRsp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeartRsp.ProtoReflect.Descriptor instead. func (*HeartRsp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{1} } func (x *HeartRsp) GetCode() int64 { if x != nil { return x.Code } return 0 } type LoginReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"` Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"` } func (x *LoginReq) Reset() { *x = LoginReq{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *LoginReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*LoginReq) ProtoMessage() {} func (x *LoginReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LoginReq.ProtoReflect.Descriptor instead. func (*LoginReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{2} } func (x *LoginReq) GetToken() string { if x != nil { return x.Token } return "" } func (x *LoginReq) GetDevice() string { if x != nil { return x.Device } return "" } type LoginRsp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Role *Role `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"` Hero []*Hero `protobuf:"bytes,3,rep,name=hero,proto3" json:"hero,omitempty"` Team []*Team `protobuf:"bytes,4,rep,name=team,proto3" json:"team,omitempty"` Equipments []*Equipment `protobuf:"bytes,5,rep,name=equipments,proto3" json:"equipments,omitempty"` } func (x *LoginRsp) Reset() { *x = LoginRsp{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *LoginRsp) String() string { return protoimpl.X.MessageStringOf(x) } func (*LoginRsp) ProtoMessage() {} func (x *LoginRsp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LoginRsp.ProtoReflect.Descriptor instead. func (*LoginRsp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{3} } func (x *LoginRsp) GetRole() *Role { if x != nil { return x.Role } return nil } func (x *LoginRsp) GetHero() []*Hero { if x != nil { return x.Hero } return nil } func (x *LoginRsp) GetTeam() []*Team { if x != nil { return x.Team } return nil } func (x *LoginRsp) GetEquipments() []*Equipment { if x != nil { return x.Equipments } return nil } type CreateRar struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"` Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"` } func (x *CreateRar) Reset() { *x = CreateRar{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *CreateRar) String() string { return protoimpl.X.MessageStringOf(x) } func (*CreateRar) ProtoMessage() {} func (x *CreateRar) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CreateRar.ProtoReflect.Descriptor instead. func (*CreateRar) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{4} } func (x *CreateRar) GetToken() string { if x != nil { return x.Token } return "" } func (x *CreateRar) GetDevice() string { if x != nil { return x.Device } return "" } type DisConnectNty struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields } func (x *DisConnectNty) Reset() { *x = DisConnectNty{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DisConnectNty) String() string { return protoimpl.X.MessageStringOf(x) } func (*DisConnectNty) ProtoMessage() {} func (x *DisConnectNty) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[5] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DisConnectNty.ProtoReflect.Descriptor instead. func (*DisConnectNty) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{5} } type ChangeTeamRar struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Team []*Team `protobuf:"bytes,1,rep,name=team,proto3" json:"team,omitempty"` } func (x *ChangeTeamRar) Reset() { *x = ChangeTeamRar{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *ChangeTeamRar) String() string { return protoimpl.X.MessageStringOf(x) } func (*ChangeTeamRar) ProtoMessage() {} func (x *ChangeTeamRar) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[6] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use ChangeTeamRar.ProtoReflect.Descriptor instead. func (*ChangeTeamRar) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{6} } func (x *ChangeTeamRar) GetTeam() []*Team { if x != nil { return x.Team } return nil } type EquipInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields EquipId string `protobuf:"bytes,1,opt,name=equipId,proto3" json:"equipId,omitempty"` Pos int32 `protobuf:"varint,2,opt,name=pos,proto3" json:"pos,omitempty"` } func (x *EquipInfo) Reset() { *x = EquipInfo{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EquipInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*EquipInfo) ProtoMessage() {} func (x *EquipInfo) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[7] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EquipInfo.ProtoReflect.Descriptor instead. func (*EquipInfo) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{7} } func (x *EquipInfo) GetEquipId() string { if x != nil { return x.EquipId } return "" } func (x *EquipInfo) GetPos() int32 { if x != nil { return x.Pos } return 0 } type HeroEquipReferRar struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields EquipIds []*EquipInfo `protobuf:"bytes,1,rep,name=equipIds,proto3" json:"equipIds,omitempty"` HeroId string `protobuf:"bytes,2,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"` Refer bool `protobuf:"varint,3,opt,name=refer,proto3" json:"refer,omitempty"` //true 穿戴, false 脱下 } func (x *HeroEquipReferRar) Reset() { *x = HeroEquipReferRar{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *HeroEquipReferRar) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeroEquipReferRar) ProtoMessage() {} func (x *HeroEquipReferRar) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[8] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeroEquipReferRar.ProtoReflect.Descriptor instead. func (*HeroEquipReferRar) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{8} } func (x *HeroEquipReferRar) GetEquipIds() []*EquipInfo { if x != nil { return x.EquipIds } return nil } func (x *HeroEquipReferRar) GetHeroId() string { if x != nil { return x.HeroId } return "" } func (x *HeroEquipReferRar) GetRefer() bool { if x != nil { return x.Refer } return false } type RoleUpdatePropertyNty struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id []int32 `protobuf:"varint,1,rep,packed,name=id,proto3" json:"id,omitempty"` Role *Role `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"` } func (x *RoleUpdatePropertyNty) Reset() { *x = RoleUpdatePropertyNty{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RoleUpdatePropertyNty) String() string { return protoimpl.X.MessageStringOf(x) } func (*RoleUpdatePropertyNty) ProtoMessage() {} func (x *RoleUpdatePropertyNty) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[9] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RoleUpdatePropertyNty.ProtoReflect.Descriptor instead. func (*RoleUpdatePropertyNty) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{9} } func (x *RoleUpdatePropertyNty) GetId() []int32 { if x != nil { return x.Id } return nil } func (x *RoleUpdatePropertyNty) GetRole() *Role { if x != nil { return x.Role } return nil } type RoleUpdateItemsNty struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Items string `protobuf:"bytes,1,opt,name=items,proto3" json:"items,omitempty"` } func (x *RoleUpdateItemsNty) Reset() { *x = RoleUpdateItemsNty{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RoleUpdateItemsNty) String() string { return protoimpl.X.MessageStringOf(x) } func (*RoleUpdateItemsNty) ProtoMessage() {} func (x *RoleUpdateItemsNty) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[10] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RoleUpdateItemsNty.ProtoReflect.Descriptor instead. func (*RoleUpdateItemsNty) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{10} } func (x *RoleUpdateItemsNty) GetItems() string { if x != nil { return x.Items } return "" } type RoleClearItemsRar struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Items []string `protobuf:"bytes,1,rep,name=items,proto3" json:"items,omitempty"` } func (x *RoleClearItemsRar) Reset() { *x = RoleClearItemsRar{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RoleClearItemsRar) String() string { return protoimpl.X.MessageStringOf(x) } func (*RoleClearItemsRar) ProtoMessage() {} func (x *RoleClearItemsRar) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[11] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RoleClearItemsRar.ProtoReflect.Descriptor instead. func (*RoleClearItemsRar) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{11} } func (x *RoleClearItemsRar) GetItems() []string { if x != nil { return x.Items } return nil } type RoleStartBattleReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields ChapterId int32 `protobuf:"varint,1,opt,name=chapter_id,json=chapterId,proto3" json:"chapter_id,omitempty"` CarbonId int32 `protobuf:"varint,2,opt,name=carbon_id,json=carbonId,proto3" json:"carbon_id,omitempty"` } func (x *RoleStartBattleReq) Reset() { *x = RoleStartBattleReq{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RoleStartBattleReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*RoleStartBattleReq) ProtoMessage() {} func (x *RoleStartBattleReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[12] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RoleStartBattleReq.ProtoReflect.Descriptor instead. func (*RoleStartBattleReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{12} } func (x *RoleStartBattleReq) GetChapterId() int32 { if x != nil { return x.ChapterId } return 0 } func (x *RoleStartBattleReq) GetCarbonId() int32 { if x != nil { return x.CarbonId } return 0 } type RoleStartBattleRsp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields } func (x *RoleStartBattleRsp) Reset() { *x = RoleStartBattleRsp{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RoleStartBattleRsp) String() string { return protoimpl.X.MessageStringOf(x) } func (*RoleStartBattleRsp) ProtoMessage() {} func (x *RoleStartBattleRsp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[13] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RoleStartBattleRsp.ProtoReflect.Descriptor instead. func (*RoleStartBattleRsp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{13} } type RoleEndBattleReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields ChapterId int32 `protobuf:"varint,1,opt,name=chapter_id,json=chapterId,proto3" json:"chapter_id,omitempty"` CarbonId int32 `protobuf:"varint,2,opt,name=carbon_id,json=carbonId,proto3" json:"carbon_id,omitempty"` Pass bool `protobuf:"varint,3,opt,name=pass,proto3" json:"pass,omitempty"` TeamId string `protobuf:"bytes,4,opt,name=team_id,json=teamId,proto3" json:"team_id,omitempty"` } func (x *RoleEndBattleReq) Reset() { *x = RoleEndBattleReq{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RoleEndBattleReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*RoleEndBattleReq) ProtoMessage() {} func (x *RoleEndBattleReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[14] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RoleEndBattleReq.ProtoReflect.Descriptor instead. func (*RoleEndBattleReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{14} } func (x *RoleEndBattleReq) GetChapterId() int32 { if x != nil { return x.ChapterId } return 0 } func (x *RoleEndBattleReq) GetCarbonId() int32 { if x != nil { return x.CarbonId } return 0 } func (x *RoleEndBattleReq) GetPass() bool { if x != nil { return x.Pass } return false } func (x *RoleEndBattleReq) GetTeamId() string { if x != nil { return x.TeamId } return "" } type RoleEndBattleRsp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields RoleLevel int32 `protobuf:"varint,1,opt,name=role_level,json=roleLevel,proto3" json:"role_level,omitempty"` RoleExp int32 `protobuf:"varint,2,opt,name=role_exp,json=roleExp,proto3" json:"role_exp,omitempty"` RoleExpamount int32 `protobuf:"varint,3,opt,name=role_expamount,json=roleExpamount,proto3" json:"role_expamount,omitempty"` Reward string `protobuf:"bytes,4,opt,name=reward,proto3" json:"reward,omitempty"` Pass bool `protobuf:"varint,5,opt,name=pass,proto3" json:"pass,omitempty"` Hero []*Hero `protobuf:"bytes,6,rep,name=hero,proto3" json:"hero,omitempty"` } func (x *RoleEndBattleRsp) Reset() { *x = RoleEndBattleRsp{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RoleEndBattleRsp) String() string { return protoimpl.X.MessageStringOf(x) } func (*RoleEndBattleRsp) ProtoMessage() {} func (x *RoleEndBattleRsp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[15] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RoleEndBattleRsp.ProtoReflect.Descriptor instead. func (*RoleEndBattleRsp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{15} } func (x *RoleEndBattleRsp) GetRoleLevel() int32 { if x != nil { return x.RoleLevel } return 0 } func (x *RoleEndBattleRsp) GetRoleExp() int32 { if x != nil { return x.RoleExp } return 0 } func (x *RoleEndBattleRsp) GetRoleExpamount() int32 { if x != nil { return x.RoleExpamount } return 0 } func (x *RoleEndBattleRsp) GetReward() string { if x != nil { return x.Reward } return "" } func (x *RoleEndBattleRsp) GetPass() bool { if x != nil { return x.Pass } return false } func (x *RoleEndBattleRsp) GetHero() []*Hero { if x != nil { return x.Hero } return nil } type EquipmentDelRar struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id []string `protobuf:"bytes,1,rep,name=id,proto3" json:"id,omitempty"` } func (x *EquipmentDelRar) Reset() { *x = EquipmentDelRar{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EquipmentDelRar) String() string { return protoimpl.X.MessageStringOf(x) } func (*EquipmentDelRar) ProtoMessage() {} func (x *EquipmentDelRar) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[16] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EquipmentDelRar.ProtoReflect.Descriptor instead. func (*EquipmentDelRar) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{16} } func (x *EquipmentDelRar) GetId() []string { if x != nil { return x.Id } return nil } type EquipmentAddNty struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Equip *Equipment `protobuf:"bytes,1,opt,name=equip,proto3" json:"equip,omitempty"` } func (x *EquipmentAddNty) Reset() { *x = EquipmentAddNty{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[17] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EquipmentAddNty) String() string { return protoimpl.X.MessageStringOf(x) } func (*EquipmentAddNty) ProtoMessage() {} func (x *EquipmentAddNty) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[17] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EquipmentAddNty.ProtoReflect.Descriptor instead. func (*EquipmentAddNty) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{17} } func (x *EquipmentAddNty) GetEquip() *Equipment { if x != nil { return x.Equip } return nil } type HeroUpLevelReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields HeroId string `protobuf:"bytes,1,opt,name=heroId,proto3" json:"heroId,omitempty"` Items string `protobuf:"bytes,2,opt,name=items,proto3" json:"items,omitempty"` // [itemId1=count1, itemId2=count2] } func (x *HeroUpLevelReq) Reset() { *x = HeroUpLevelReq{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[18] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *HeroUpLevelReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeroUpLevelReq) ProtoMessage() {} func (x *HeroUpLevelReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[18] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeroUpLevelReq.ProtoReflect.Descriptor instead. func (*HeroUpLevelReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{18} } func (x *HeroUpLevelReq) GetHeroId() string { if x != nil { return x.HeroId } return "" } func (x *HeroUpLevelReq) GetItems() string { if x != nil { return x.Items } return "" } type HeroUpLevelRsp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Hero *Hero `protobuf:"bytes,1,opt,name=hero,proto3" json:"hero,omitempty"` } func (x *HeroUpLevelRsp) Reset() { *x = HeroUpLevelRsp{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[19] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *HeroUpLevelRsp) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeroUpLevelRsp) ProtoMessage() {} func (x *HeroUpLevelRsp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[19] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeroUpLevelRsp.ProtoReflect.Descriptor instead. func (*HeroUpLevelRsp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{19} } func (x *HeroUpLevelRsp) GetHero() *Hero { if x != nil { return x.Hero } return nil } type EmailListReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields } func (x *EmailListReq) Reset() { *x = EmailListReq{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[20] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EmailListReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*EmailListReq) ProtoMessage() {} func (x *EmailListReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[20] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EmailListReq.ProtoReflect.Descriptor instead. func (*EmailListReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{20} } type EmailListRsp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Emails []*Email `protobuf:"bytes,1,rep,name=emails,proto3" json:"emails,omitempty"` } func (x *EmailListRsp) Reset() { *x = EmailListRsp{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EmailListRsp) String() string { return protoimpl.X.MessageStringOf(x) } func (*EmailListRsp) ProtoMessage() {} func (x *EmailListRsp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[21] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EmailListRsp.ProtoReflect.Descriptor instead. func (*EmailListRsp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{21} } func (x *EmailListRsp) GetEmails() []*Email { if x != nil { return x.Emails } return nil } type EmailDrawReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` } func (x *EmailDrawReq) Reset() { *x = EmailDrawReq{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[22] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EmailDrawReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*EmailDrawReq) ProtoMessage() {} func (x *EmailDrawReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[22] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EmailDrawReq.ProtoReflect.Descriptor instead. func (*EmailDrawReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{22} } func (x *EmailDrawReq) GetId() string { if x != nil { return x.Id } return "" } type EmailDrawRsp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Ids []string `protobuf:"bytes,1,rep,name=ids,proto3" json:"ids,omitempty"` Reward string `protobuf:"bytes,2,opt,name=reward,proto3" json:"reward,omitempty"` } func (x *EmailDrawRsp) Reset() { *x = EmailDrawRsp{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EmailDrawRsp) String() string { return protoimpl.X.MessageStringOf(x) } func (*EmailDrawRsp) ProtoMessage() {} func (x *EmailDrawRsp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[23] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EmailDrawRsp.ProtoReflect.Descriptor instead. func (*EmailDrawRsp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{23} } func (x *EmailDrawRsp) GetIds() []string { if x != nil { return x.Ids } return nil } func (x *EmailDrawRsp) GetReward() string { if x != nil { return x.Reward } return "" } type EmailCheckRar struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` } func (x *EmailCheckRar) Reset() { *x = EmailCheckRar{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[24] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EmailCheckRar) String() string { return protoimpl.X.MessageStringOf(x) } func (*EmailCheckRar) ProtoMessage() {} func (x *EmailCheckRar) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[24] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EmailCheckRar.ProtoReflect.Descriptor instead. func (*EmailCheckRar) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{24} } func (x *EmailCheckRar) GetId() string { if x != nil { return x.Id } return "" } type EmailDelReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields } func (x *EmailDelReq) Reset() { *x = EmailDelReq{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EmailDelReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*EmailDelReq) ProtoMessage() {} func (x *EmailDelReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[25] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EmailDelReq.ProtoReflect.Descriptor instead. func (*EmailDelReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{25} } type EmailDelRsp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Ids []string `protobuf:"bytes,1,rep,name=ids,proto3" json:"ids,omitempty"` } func (x *EmailDelRsp) Reset() { *x = EmailDelRsp{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EmailDelRsp) String() string { return protoimpl.X.MessageStringOf(x) } func (*EmailDelRsp) ProtoMessage() {} func (x *EmailDelRsp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[26] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EmailDelRsp.ProtoReflect.Descriptor instead. func (*EmailDelRsp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{26} } func (x *EmailDelRsp) GetIds() []string { if x != nil { return x.Ids } return nil } type EmailNewNty struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Email *Email `protobuf:"bytes,1,opt,name=email,proto3" json:"email,omitempty"` } func (x *EmailNewNty) Reset() { *x = EmailNewNty{} if protoimpl.UnsafeEnabled { mi := &file_game_proto_msgTypes[27] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EmailNewNty) String() string { return protoimpl.X.MessageStringOf(x) } func (*EmailNewNty) ProtoMessage() {} func (x *EmailNewNty) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[27] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EmailNewNty.ProtoReflect.Descriptor instead. func (*EmailNewNty) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{27} } func (x *EmailNewNty) GetEmail() *Email { if x != nil { return x.Email } return nil } var 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(*LoginReq)(nil), // 2: game.LoginReq (*LoginRsp)(nil), // 3: game.LoginRsp (*CreateRar)(nil), // 4: game.CreateRar (*DisConnectNty)(nil), // 5: game.DisConnectNty (*ChangeTeamRar)(nil), // 6: game.ChangeTeamRar (*EquipInfo)(nil), // 7: game.EquipInfo (*HeroEquipReferRar)(nil), // 8: game.HeroEquipReferRar (*RoleUpdatePropertyNty)(nil), // 9: game.RoleUpdatePropertyNty (*RoleUpdateItemsNty)(nil), // 10: game.RoleUpdateItemsNty (*RoleClearItemsRar)(nil), // 11: game.RoleClearItemsRar (*RoleStartBattleReq)(nil), // 12: game.RoleStartBattleReq (*RoleStartBattleRsp)(nil), // 13: game.RoleStartBattleRsp (*RoleEndBattleReq)(nil), // 14: game.RoleEndBattleReq (*RoleEndBattleRsp)(nil), // 15: game.RoleEndBattleRsp (*EquipmentDelRar)(nil), // 16: game.EquipmentDelRar (*EquipmentAddNty)(nil), // 17: game.EquipmentAddNty (*HeroUpLevelReq)(nil), // 18: game.HeroUpLevelReq (*HeroUpLevelRsp)(nil), // 19: game.HeroUpLevelRsp (*EmailListReq)(nil), // 20: game.EmailListReq (*EmailListRsp)(nil), // 21: game.EmailListRsp (*EmailDrawReq)(nil), // 22: game.EmailDrawReq (*EmailDrawRsp)(nil), // 23: game.EmailDrawRsp (*EmailCheckRar)(nil), // 24: game.EmailCheckRar (*EmailDelReq)(nil), // 25: game.EmailDelReq (*EmailDelRsp)(nil), // 26: game.EmailDelRsp (*EmailNewNty)(nil), // 27: game.EmailNewNty (*Role)(nil), // 28: models.Role (*Hero)(nil), // 29: models.Hero (*Team)(nil), // 30: models.Team (*Equipment)(nil), // 31: models.Equipment (*Email)(nil), // 32: models.Email } var file_game_proto_depIdxs = []int32{ 28, // 0: game.LoginRsp.role:type_name -> models.Role 29, // 1: game.LoginRsp.hero:type_name -> models.Hero 30, // 2: game.LoginRsp.team:type_name -> models.Team 31, // 3: game.LoginRsp.equipments:type_name -> models.Equipment 30, // 4: game.ChangeTeamRar.team:type_name -> models.Team 7, // 5: game.HeroEquipReferRar.equipIds:type_name -> game.EquipInfo 28, // 6: game.RoleUpdatePropertyNty.role:type_name -> models.Role 29, // 7: game.RoleEndBattleRsp.hero:type_name -> models.Hero 31, // 8: game.EquipmentAddNty.equip:type_name -> models.Equipment 29, // 9: game.HeroUpLevelRsp.hero:type_name -> models.Hero 32, // 10: game.EmailListRsp.emails:type_name -> models.Email 32, // 11: game.EmailNewNty.email:type_name -> models.Email 12, // [12:12] is the sub-list for method output_type 12, // [12:12] is the sub-list for method input_type 12, // [12:12] is the sub-list for extension type_name 12, // [12:12] is the sub-list for extension extendee 0, // [0:12] is the sub-list for field type_name } func init() { file_game_proto_init() } func file_game_proto_init() { if File_game_proto != nil { return } file_models_proto_init() if !protoimpl.UnsafeEnabled { file_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*HeartReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*HeartRsp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*LoginReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*LoginRsp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CreateRar); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DisConnectNty); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*ChangeTeamRar); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EquipInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*HeroEquipReferRar); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RoleUpdatePropertyNty); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RoleUpdateItemsNty); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RoleClearItemsRar); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RoleStartBattleReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RoleStartBattleRsp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RoleEndBattleReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RoleEndBattleRsp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EquipmentDelRar); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EquipmentAddNty); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*HeroUpLevelReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*HeroUpLevelRsp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EmailListReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EmailListRsp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EmailDrawReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EmailDrawRsp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EmailCheckRar); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EmailDelReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EmailDelRsp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_game_proto_msgTypes[27].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EmailNewNty); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_game_proto_rawDesc, NumEnums: 0, NumMessages: 28, NumExtensions: 0, NumServices: 0, }, GoTypes: file_game_proto_goTypes, DependencyIndexes: file_game_proto_depIdxs, MessageInfos: file_game_proto_msgTypes, }.Build() File_game_proto = out.File file_game_proto_rawDesc = nil file_game_proto_goTypes = nil file_game_proto_depIdxs = nil }