package main import ( "os" "os/signal" "pro2d/components/net" "pro2d/conf" "pro2d/utils" "syscall" ) func main() { err := make(chan error) stopChan := make(chan os.Signal) signal.Notify(stopChan, syscall.SIGTERM, syscall.SIGINT, syscall.SIGKILL) s := net.NewServer(conf.GlobalConf.GameConf) go func() { err <- s.Start() }() select { case e := <- err: utils.Sugar.Errorf("game server error: %v", e) case <-stopChan: s.Stop() } }