package main import ( "plugin" "pro2d/common/logger" "testing" ) func TestGetActionMap(t *testing.T) { p, err := plugin.Open("./bin/plugin.so") if err != nil { logger.Error("open error: ", err) return } logger.Debug("open success") symbol, err := p.Lookup("GetActionMap") if err != nil { logger.Error(err) return } logger.Debug("%v", symbol) }