package common import ( "fmt" "math/rand" "pro2d/common/db/redisproxy" "pro2d/common/logger" "testing" ) func TestRandomString(t *testing.T) { rand.Seed(Timex()) fmt.Println(RandomName(DefaultName)) } func TestRandomName(t *testing.T) { if err := redisproxy.ConnectRedis(GlobalConf.GameConf.RedisConf.DB, GlobalConf.GameConf.RedisConf.Auth, GlobalConf.GameConf.RedisConf.Address); err != nil { logger.Error(err) return } }