diff --git a/DesignerConfigs b/DesignerConfigs index 8e73536..8e21a91 160000 --- a/DesignerConfigs +++ b/DesignerConfigs @@ -1 +1 @@ -Subproject commit 8e735369f7ad6558729ffd7cde29849b8ec5a841 +Subproject commit 8e21a91c0930bc6690a06824013c51f6bbda350b diff --git a/cmd/gameserver/action/RoleAction.go b/cmd/gameserver/action/RoleAction.go index 87900fd..b0a9f96 100644 --- a/cmd/gameserver/action/RoleAction.go +++ b/cmd/gameserver/action/RoleAction.go @@ -139,7 +139,7 @@ func EquipmentDelRpc(role *models.RoleModel, msg components.IMessage) (int32, in return 1, nil } - if err := mongoproxy.DelOne("equip", "id", req.Id); err != nil { + if err := mongoproxy.DelOne("equipment", "id", req.Id); err != nil { logger.Error(err.Error()) return 2, nil } diff --git a/cmd/gameserver/service/agent.go b/cmd/gameserver/service/agent.go index 3a6cf63..029ed7d 100644 --- a/cmd/gameserver/service/agent.go +++ b/cmd/gameserver/service/agent.go @@ -97,6 +97,7 @@ func (c *Agent) SendMsg(errCode int32, cmd uint32, msg interface{}) { func (c *Agent) OnMessage(msg components.IMessage) { atomic.StoreInt64(&c.lastHeartCheckTime, common.Timex()) + logger.Debug("protocolID: %d", msg.GetHeader().GetMsgID()) //heart if msg.GetHeader().GetMsgID() == uint32(pb.ProtoCode_HeartReq) { return @@ -116,8 +117,6 @@ func (c *Agent) OnMessage(msg components.IMessage) { return } - logger.Debug("protocolID: %d", msg.GetHeader().GetMsgID()) - if msg.GetHeader().GetMsgID() != uint32(pb.ProtoCode_CreateReq) && c.Role == nil { c.Send(-101, msg.GetHeader().GetMsgID(), nil) return diff --git a/protos b/protos index 63c6a27..7c7fe88 160000 --- a/protos +++ b/protos @@ -1 +1 @@ -Subproject commit 63c6a272435e6554080b6c80494f0e343069be4d +Subproject commit 7c7fe88dd150d82989143265a1e1b48fb92fe7db -- libgit2 0.21.2