fc3e08ac
zhangqijia
feat: add log com...
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import (
"encoding/json"
"fmt"
"pro2d/common"
"pro2d/common/logger"
"sync/atomic"
)
var LogType = map[string]string{
"in_item": "common",
"out_item": "common",
"in_hero": "common",
"out_hero": "common",
"in_equip": "common",
"out_equip": "common",
"role_action": "common",
}
var commonRoleField = []string{
"id",
"uid",
"name",
"device",
"level",
}
func (m *RoleModel) MyLog(logType string, content map[string]interface{}) {
_, ok := LogType[logType]
if !ok {
logger.Error("LOG ERROR: new logType [%s] need Add Maping.", logType)
return
}
doc := make(map[string]interface{})
for _, field := range commonRoleField {
if content[field] != nil {
logger.Error("LOG ERROR: logType [%s] had field [%s] overwrite default.", logType, field)
}
v := m.GetProperty(field)
if v != nil {
doc[field] = v
}
}
content["ucode"] = m.GetActionUnicode()
for field, value := range content {
doc[field] = value
}
doc["@type"] = logType
j, err := json.Marshal(doc)
if err != nil {
logger.Error("LOG ERROR: logType [%s] json.Marshal", logType)
return
}
logger.Debug(j)
}
func (m *RoleModel) StartActionUnicode() {
uniqueCount := atomic.AddInt64(&m.uniqueCount, 1)
m.actionUcode = fmt.Sprintf("%s-%d-%d", m.Data.Id, common.Timex(), uniqueCount)
}
func (m *RoleModel) EndActionUnicode() {
m.actionUcode = ""
}
func (m *RoleModel) GetActionUnicode() string {
return m.actionUcode
}
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