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cmd/test/action/protocode.go 1.11 KB
495e9142   zhangqijia   fix: 增加DisConnect...
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  package action
  
  import (
  	"pro2d/pb"
  )
  
  func GetTestActionMap() map[interface{}]interface{} {
  	am := make(map[interface{}]interface{})
2e0d2609   zhangqijia   fix: 英雄升级返回值+prot...
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  	am[uint32(pb.ProtoCode_HeartRpc)] = HeartRsp
  	am[uint32(pb.ProtoCode_CreateRpc)] = CreateRsp
  	am[uint32(pb.ProtoCode_ChangeTeamRpc)] = ChangeTeamRsp
  	am[uint32(pb.ProtoCode_HeroEquipReferRpc)] = HeroEquipReferRsp
  	am[uint32(pb.ProtoCode_RoleClearItemsRpc)] = RoleClearItemsRsp
  	am[uint32(pb.ProtoCode_RoleStartBattleRpc)] = RoleStartBattleRsp
  	am[uint32(pb.ProtoCode_RoleEndBattleRpc)] = RoleEndBattleRsp
  	am[uint32(pb.ProtoCode_EquipmentDelRpc)] = EquipmentDelRsp
  	am[uint32(pb.ProtoCode_HeroUpLevelRpc)] = HeroUpLevelRsp
2ea16684   zhangqijia   fix: update
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  	am[uint32(pb.ProtoCode_HeartRsp)] = HeartRsp
2ea16684   zhangqijia   fix: update
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  	am[uint32(pb.ProtoCode_DisConnectRsp)] = DisConnectRsp
2ea16684   zhangqijia   fix: update
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  	am[uint32(pb.ProtoCode_RoleRsp)] = RoleRsp
  	am[uint32(pb.ProtoCode_RoleUpdatePropertyRsp)] = RoleUpdatePropertyRsp
  	am[uint32(pb.ProtoCode_RoleUpdateItemsRsp)] = RoleUpdateItemsRsp
2ea16684   zhangqijia   fix: update
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  	am[uint32(pb.ProtoCode_RoleEndBattleRsp)] = RoleEndBattleRsp
2ea16684   zhangqijia   fix: update
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  	am[uint32(pb.ProtoCode_EquipmentAddRsp)] = EquipmentAddRsp
2e0d2609   zhangqijia   fix: 英雄升级返回值+prot...
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  	am[uint32(pb.ProtoCode_HeroUpLevelRsp)] = HeroUpLevelRsp
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return am
  }