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src/actions/CarAction.lua
... | ... | @@ -90,7 +90,7 @@ function _M.equipUpRpc( agent, data ) |
90 | 90 | local nextEquip = dataSet[nextLv] |
91 | 91 | if not nextEquip then return 23 end |
92 | 92 | |
93 | - local limit = csvdb["itemCsv"][nextEquip.id].limit ~= 0 and csvdb["itemCsv"][nextEquip.id].limit or math.huge | |
93 | + local limit = csvdb["itemCsv"][nextEquip.id].limit ~= 0 and csvdb["itemCsv"][nextEquip.id].limit or 10000 | |
94 | 94 | |
95 | 95 | if math.illegalNum(count, 1, limit) then return 0 end |
96 | 96 | ... | ... |
src/actions/PvpAction.lua
src/actions/StoreAction.lua
... | ... | @@ -327,7 +327,7 @@ function _M.shopBuyRpc(agent , data) |
327 | 327 | end |
328 | 328 | |
329 | 329 | local buyRecord = role.storeData:getProperty("buyR") |
330 | - if math.illegalNum(count, 1, (dataSet.limit == 0 and math.huge or dataSet.limit - (buyRecord[id] or 0))) then | |
330 | + if math.illegalNum(count, 1, (dataSet.limit == 0 and 10000 or dataSet.limit - (buyRecord[id] or 0))) then | |
331 | 331 | skynet.error(string.format("shop buy over limit, user_id:%d, goods_id:%d", role:getProperty("id"), id)) |
332 | 332 | return 1 |
333 | 333 | end | ... | ... |
src/models/RolePlugin.lua
... | ... | @@ -2929,7 +2929,6 @@ function RolePlugin.bind(Role) |
2929 | 2929 | elseif type == 4 then |
2930 | 2930 | bonus = self:bonusMerged(towerBnous[SystemBnousType.DinerPrice], levelBnous[SystemBnousType.DinerPrice]) |
2931 | 2931 | end |
2932 | - dump(bonus) | |
2933 | 2932 | if not flag then |
2934 | 2933 | return self:getDeltaValue(bonus, value) + (bonus[0] or 0) |
2935 | 2934 | else | ... | ... |