diff --git a/src/models/RoleTimeReset.lua b/src/models/RoleTimeReset.lua index f8f601d..28def0c 100644 --- a/src/models/RoleTimeReset.lua +++ b/src/models/RoleTimeReset.lua @@ -85,6 +85,7 @@ ResetFunc["CrossWeek"] = function(self, notify, response) response.dinerS = {} self.activity:refreshWeekData(notify) + self.storeData:refreshWeekData(notify) -- 跨周送一些道具 local BnousReward = self:getBnousPvpTicket() diff --git a/src/models/Store.lua b/src/models/Store.lua index 2985888..1605b06 100644 --- a/src/models/Store.lua +++ b/src/models/Store.lua @@ -52,6 +52,9 @@ Store.schema = { bpInfo = {"table", {}}, -- battle pass 探索指令 1={flag=0 为1表示买了,br=""付费领取记录, fr=""免费领取记录},2,3,4 totalRR = {"string", ""}, -- 累计充值奖励领取记录 + + dailyShop = {"table", {}}, + weekShop = {"table", {}}, } function Store:updateProperty(params) @@ -77,6 +80,17 @@ function Store:onCrossDay() --self:sendMonthCardEmail() self:deleteExpireLimitGoods() --self:checkPaySignReward() + + --刷新商店 + self:flushDailyShop() + + --重置月卡、特刊奖励领取记录 + self:updateProperty({field = "monthCardReceive", value = 0}) + self:updateProperty({field = "smonthCardReceive", value = 0}) +end + +function Store:refreshWeekData(notify) + self:flushWeekShop() end local SuperMonthCard = {} @@ -690,6 +704,88 @@ function Store:OnTriggerLimitTimePackAfterTs(eventType, param) end end +local function checkShopFinish(shop, shopPool) + local tmpShop = shopPool[shop.id] or {} + if next(tmpShop) then + if tmpShop.expire_ts then + if skynet.timex() > tmpShop.expire_ts then + shopPool[shop.id] = nil + return true + else + return false + end + else + tmpShop.expire_ts = skynet.timex() + tmpShop.cool_time * DAY_SEC + return false + end + else + return true + end +end + +--随机日/周商店随机两个商品 +-- 1. 让缓存里的商品进入冷却时间 +-- 2. 删除缓存里的已经冷却好的商品 +-- 3. 随机两件商品放入缓存中 +function Store:flushDailyShop() + local dailyShop = self:getProperty("dailyShop") or {} + local tmpDailyShop = {} + + for id, data in pairs(csvdb["shop_normalCsv"]) do + if data.shop == 1 and data.shopType == 3 then + if data.resetTime == 1 and checkShopFinish(data, dailyShop) then + tmpDailyShop[id] = {["id"] = data.id, ["weight"] = 100, ["cool_time"] = data.cool_time} + end + end + end + + --随机两件商品放入缓存 跨天刷新 + if next(tmpDailyShop) then + local id = math.randWeight(tmpDailyShop) + if id then + dailyShop[id] = tmpDailyShop[id] + tmpDailyShop[id] = nil + end + + id = math.randWeight(tmpDailyShop) + if id then + dailyShop[id] = tmpDailyShop[id] + tmpDailyShop[id] = nil + end + end + + self:updateProperty({field="dailyShop", value= dailyShop}) +end + +function Store:flushWeekShop() + local weekShop = self:getProperty("weekShop") or {} + local tmpWeekShop = {} + + for id, data in pairs(csvdb["shop_normalCsv"]) do + if data.shop == 1 and data.shopType == 3 then + if data.resetTime == 2 and checkShopFinish(data, weekShop)then + tmpWeekShop[id] = {["id"] = data.id, ["weight"] = 100, ["cool_time"] = data.cool_time} + end + end + end + + --随机两件商品放入缓存 跨周刷新 + if next(tmpWeekShop) then + local id = math.randWeight(tmpWeekShop) + if id then + weekShop[id] = weekShop[id] + tmpWeekShop[id] = nil + end + + id = math.randWeight(tmpWeekShop) + if id then + weekShop[id] = weekShop[id] + tmpWeekShop[id] = nil + end + end + self:updateProperty({field="weekShop", value= weekShop}) +end + function Store:data() self:OnTriggerLimitTimePackAfterTs(TriggerEventType.AfterTs, skynet.timex()) return { @@ -708,7 +804,10 @@ function Store:data() bpInfo = self:getProperty("bpInfo"), totalRR = self:getProperty("totalRR"), monthCardId = self:getProperty("monthCardId"), - smonthCardId = self:getProperty("smonthCardId"), + smonthCards = self:getProperty("smonthCards"), + smonthCardReceive = self:getProperty("smonthCardReceive"), + dailyShop = self:getProperty("dailyShop"), + weekShop = self:getProperty("weekShop"), } end -- libgit2 0.21.2