diff --git a/src/adv/Adv.lua b/src/adv/Adv.lua index 8b4288f..49933dd 100644 --- a/src/adv/Adv.lua +++ b/src/adv/Adv.lua @@ -983,7 +983,8 @@ function Adv:useSpecialSkill(skillId) local skillData = csvdb["adv_skill_specialCsv"][skillId][skillLevel] --cost if self.advInfo.power < skillData.cost then return end - self.advInfo.power = self.advInfo.power - skillData.cost + self:changePower( -skillData.cost, 0) + -- self.advInfo.power = self.advInfo.power - skillData.cost local enemy = self.battle.enemy self.battle.player:addSpecialSkill(skillId, skillLevel, enemy) return true -- libgit2 0.21.2