diff --git a/src/actions/HangAction.lua b/src/actions/HangAction.lua index c4791d0..b3ed243 100644 --- a/src/actions/HangAction.lua +++ b/src/actions/HangAction.lua @@ -128,12 +128,10 @@ local function checkReward(role, isTreasure, carbonId) --挂机得到的宝藏加入到挂机奖励 if isTreasure or false == true then local treasureList= role.dailyData:checkTreasureList(carbonId or hangInfo.carbonId) or {} - if next(treasureList) then - for _, val in pairs(treasureList) do - local award = val.award:toNumMap() - for k,v in pairs(award) do - items[k] = (items[k] or 0) + v - end + for _, val in pairs(treasureList) do + local award = val.award:toNumMap() + for k,v in pairs(award) do + items[k] = (items[k] or 0) + v end end end diff --git a/src/actions/RoleAction.lua b/src/actions/RoleAction.lua index e14fead..416cd0b 100644 --- a/src/actions/RoleAction.lua +++ b/src/actions/RoleAction.lua @@ -1779,7 +1779,7 @@ function _M.worldLineRoulette(agent, data) for k, v in pairs(globalCsv.worldline_gift_magnification_1) do worldline_gift_magnification_1[k] = {v} end - for k, v in pairs(globalCsv.worldline_gift_magnification_0) do + for k, v in pairs(globalCsv["worldline_gift_magnification_0.1"]) do worldline_gift_magnification_0[k] = {v} end -- libgit2 0.21.2