From 19bab31c823f1848173f3cac62bc3317da5cc8a3 Mon Sep 17 00:00:00 2001 From: zhouhaihai Date: Fri, 10 Apr 2020 15:30:46 +0800 Subject: [PATCH] 放逐是击杀 --- src/adv/Adv.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/adv/Adv.lua b/src/adv/Adv.lua index c24737f..5804417 100644 --- a/src/adv/Adv.lua +++ b/src/adv/Adv.lua @@ -1498,9 +1498,7 @@ function Adv:doActive(activeId, target) doActiveEffect[5] = function(_) for _, target in ipairs(targers) do if not target.lock and not target.isDead then - self.battle:removeEnemyById(target.id) - local block = self:getBlock(target.roomId, target.blockId) - block:clear() + target.isDead = true self:backBlockChange(target.roomId, target.blockId) end end -- libgit2 0.21.2