From 0907ad89d7d3028bcad6c33f87a7d95d79410fdb Mon Sep 17 00:00:00 2001 From: suhongyang <1609423485@qq.com> Date: Thu, 11 Jul 2019 20:17:24 +0800 Subject: [PATCH] Fix bug --- src/actions/AdvAction.lua | 2 +- src/adv/Adv.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/actions/AdvAction.lua b/src/actions/AdvAction.lua index 3e0ae68..106b480 100644 --- a/src/actions/AdvAction.lua +++ b/src/actions/AdvAction.lua @@ -97,7 +97,7 @@ function _M.specialSkillRpc(agent, data) local adv = role:getAdvData() local status = adv:useSpecialSkill(msg.skillId) if not status then return end - SendPacket(actionCodes.Adv_specialSkillRpc, MsgPack.pack({events = {}})) + SendPacket(actionCodes.Adv_specialSkillRpc, MsgPack.pack({})) return true end diff --git a/src/adv/Adv.lua b/src/adv/Adv.lua index 6294b6e..fa2fa94 100644 --- a/src/adv/Adv.lua +++ b/src/adv/Adv.lua @@ -974,7 +974,7 @@ function Adv:useSpecialSkill(skillId) for slot, heroId in pairs(self.advTeam.heros) do if self.owner.heros[heroId] then if csvdb["unitCsv"][self.owner.heros[heroId]:getSkinId()]["adv"] == skillId then - skillLevel = self.owner.heros[heroId]:getSkillLevel(4) + skillLevel = self.owner.heros[heroId]:getSkillLevel(2) break end end -- libgit2 0.21.2