43cc5f51
gaofengduan
调整 equip 数据结构
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1
2
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local Rune = class("Rune", require("shared.ModelBase"))
Rune.schema = {
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ad484303
gaofengduan
add rune
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3
4
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uid = {"number"}, -- 唯一自增id
type = {"number"}, -- 装备位置
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43cc5f51
gaofengduan
调整 equip 数据结构
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5
6
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id = {"number"},
level = {"number", 0}, -- 等级
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43cc5f51
gaofengduan
调整 equip 数据结构
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7
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refer = {"number", 0}, -- 已装备英雄id
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ad484303
gaofengduan
add rune
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8
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attrs = {"string",""} -- 基础属性值 id=value
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43cc5f51
gaofengduan
调整 equip 数据结构
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}
function Rune:ctor( properties )
Rune.super.ctor(self, properties)
end
function Rune:notifyUpdateProperty(field, newValue, oldValue)
local datas = {
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ee999bde
zhouhaihai
零件优化
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17
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uid = self:getProperty("uid"),
datas = {
{
key = field,
newValue = newValue,
oldValue = oldValue,
}
}
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43cc5f51
gaofengduan
调整 equip 数据结构
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}
self:notifyUpdateProperties(datas)
end
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3133cb76
zhouhaihai
日志
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function Rune:log(contents)
contents = contents or {}
if contents["cint1"] or contents["cint2"] or contents["cint3"] then
print("heroLog error log have cint1 or cint2 or cint3 ", debug.traceback())
end
contents["cint1"] = self:getProperty("uid")
contents["cint2"] = self:getProperty("type")
contents["cint3"] = self:getProperty("id")
self.owner:log("rune_action", contents)
end
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43cc5f51
gaofengduan
调整 equip 数据结构
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41
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function Rune:notifyUpdateProperties(params)
local updateData = {
|
ad484303
gaofengduan
add rune
|
43
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uid = self:getProperty("uid"),
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43cc5f51
gaofengduan
调整 equip 数据结构
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44
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datas = params
}
SendPacket(actionCodes.Role_updateRune, MsgPack.pack(updateData))
end
function Rune:updateProperty(params)
if not params.field or (not params.delta and not params.value) then
return
end
if params.delta then
self:incrProperty(params.field, params.delta)
elseif params.value then
self:setProperty(params.field, params.value)
end
|
ee999bde
zhouhaihai
零件优化
|
58
59
60
61
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local datas = {}
table.insert(datas, {key = params.field, newValue = self:getProperty(params.field)})
self:notifyUpdateProperties(datas)
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ad484303
gaofengduan
add rune
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62
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end
-- types 类型=权重"2=100 3=100 4=100" value最大值=最小值 "50=100 50=100 100=200"
local function getRandomValue(types,values)
local typeMap = types:toNumMap()
local valueArry = values:toArray()
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b58b5b49
zhouhaihai
零件bug
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68
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ad484303
gaofengduan
add rune
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69
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if table.nums(typeMap) ~= #valueArry then return nil end
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b58b5b49
zhouhaihai
零件bug
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70
71
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local typ, value
local typTab = {}
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ad484303
gaofengduan
add rune
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72
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for t,w in pairs(typeMap) do
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b58b5b49
zhouhaihai
零件bug
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73
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table.insert(typTab,{t=t,w=w})
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ad484303
gaofengduan
add rune
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end
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b58b5b49
zhouhaihai
零件bug
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76
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local tk = math.randWeight(typTab, "w")
typ = typTab[tk]["t"]
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ad484303
gaofengduan
add rune
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78
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local range = valueArry[tk]:toArray(true,"=")
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b58b5b49
zhouhaihai
零件bug
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80
81
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value = math.randomInt(range[1],range[2])
return typ, value
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ad484303
gaofengduan
add rune
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82
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end
function Rune:generateAttrs()
local runeData = csvdb["runeCsv"][self:getProperty("type")][self:getProperty("id")]
|
e3c5cc5e
zhouhaihai
跨服竞技场over
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86
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if not runeData then
print(self:getProperty("type"), self:getProperty("id"))
end
|
ad484303
gaofengduan
add rune
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89
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local attrs = ""
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b58b5b49
zhouhaihai
零件bug
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90
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local typ, value = getRandomValue(runeData.attr1,runeData.range1)
attrs = attrs:setv(typ, value)
local typ, value = getRandomValue(runeData.attr1,runeData.range1)
attrs = attrs:setv(typ, value)
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ee3ac0b5
gaofengduan
fix magic
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94
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self:setProperty("attrs",attrs)
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43cc5f51
gaofengduan
调整 equip 数据结构
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end
function Rune:data()
return {
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ad484303
gaofengduan
add rune
|
99
100
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uid = self:getProperty("uid"),
type = self:getProperty("type"),
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43cc5f51
gaofengduan
调整 equip 数据结构
|
101
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id = self:getProperty("id"),
|
ad484303
gaofengduan
add rune
|
102
103
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refer = self:getProperty("refer"),
attrs = self:getProperty("attrs"),
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37ad731e
gaofengduan
fix rune
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104
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level = self:getProperty("level"),
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43cc5f51
gaofengduan
调整 equip 数据结构
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}
end
return Rune
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