555f745e
zhangqijia
feat: 一番赏
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require "ProtocolCode"
require "shared.init"
require "GlobalVar"
require "RedisKeys"
require "skynet.manager"
local skynet = require "skynet"
csvdb = require "shared.csvdata"
redisproxy = require "shared.redisproxy"
datacenter = require "skynet.datacenter"
local capsules = {}
local CMD = {}
NotifyChangeType = {
JOIN = 1,
EXIT = 2,
DRAW = 3,
SPECIAL = 4,
INCENTIVE = 5,
}
function rpcRole(roleId, funcName, ...)
local fields = ...
local agent = datacenter.get("agent", roleId)
if agent and agent.serv then
if funcName == "getProperties" then
return true, skynet.call(agent.serv, "role", funcName, fields)
else
return true, skynet.call(agent.serv, "role", funcName, ...)
end
else
local roleCross = require("models.RoleCross")
if funcName == "getProperties" then
return false, roleCross.handle(funcName, roleId, fields)
else
return false, roleCross.handle(funcName, roleId, ...)
end
end
end
function broadCastCapsule(roleId, capsuleId, broadInfo)
local capsule = capsules[capsuleId] or {}
local register = capsule:getProperty("register") or {}
if next(capsule) then
for id, _ in pairs(register) do
if id ~= roleId then
rpcRole(id, "SendPacket", actionCodes.Capsule_notifyChange, MsgPack.pack(broadInfo)) -- 通知对方
end
end
end
end
local function getCapsuleId(id, room)
return string.format("%d%d", id, room)
end
local function add(roleId, capsuleId)
print(type(capsuleId))
local capsule = capsules[capsuleId] or {}
if next(capsule) then
capsule:join(roleId)
broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.JOIN, roleId = roleId})
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f382b4f2
zhangqijia
fix: 一番赏的抽奖bug
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64
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return capsule:data(roleId)
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555f745e
zhangqijia
feat: 一番赏
|
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end
print("id 不存在: ".. capsuleId)
return nil
end
local function capsuleRefreshing()
for _, v in pairs(capsules) do
if v:refreshing() then
v:init()
v:create()
end
end
end
--扭蛋机刷新
local function check_capsules()
pcall(capsuleRefreshing)
skynet.timeout(60, check_capsules)
end
function CMD.start()
local now = skynet.timex()
local res = redisproxy:smembers(CAPSULE_INFO) or {}
for _, key in pairs(res) do
local capsule = require("models.Capsule").new({ key = CAPSULE_PUBLIC:format(tonumber(key))})
capsule:load()
if capsule:isShow() then
if capsule:refreshing(now) then
capsule:init()
capsule:create()
end
capsules[key] = capsule
else
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f382b4f2
zhangqijia
fix: 一番赏的抽奖bug
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redisproxy:del(CAPSULE_PUBLIC:format(tonumber(key)))
redisproxy:srem(CAPSULE_INFO, key)
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555f745e
zhangqijia
feat: 一番赏
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end
end
for _, data in pairs(csvdb["ichibankuji_mainCsv"]) do
for _, val in ipairs(data) do
if val.type == 1 then
local key = string.format("%d%d", val.id, val.room)
if not capsules[key] then
local capsule = require("models.Capsule").new({ key = CAPSULE_PUBLIC:format(tonumber(key)), id= val.id, room = val.room, typ = 1, name=val.name})
capsule:init()
capsule:create()
capsules[key] = capsule
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f382b4f2
zhangqijia
fix: 一番赏的抽奖bug
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redisproxy:sadd(CAPSULE_INFO, key)
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555f745e
zhangqijia
feat: 一番赏
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end
end
end
end
check_capsules()
end
function CMD.list(coin)
local tmpCapsules = {}
for k, v in pairs(capsules) do
if v:getProperty("coin") == coin then
local onlineCount= v:getOnlineCount()
tmpCapsules[k] = {id=v:getProperty("id"), room=v:getProperty("room"), typ=v:getProperty("typ"), people=onlineCount[2], coin= v:getProperty("coin")}
end
end
return tmpCapsules
end
function CMD.join(roleId, capsuleId)
if capsuleId then
return add(roleId, capsuleId)
end
return nil
end
function CMD.exit(roleId, capsuleId)
local capsule = capsules[capsuleId] or {}
if next(capsule) then
capsule:exit(roleId)
broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.EXIT, roleId = roleId})
end
end
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f382b4f2
zhangqijia
fix: 一番赏的抽奖bug
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function CMD.draw_capsule(roleId, capsuleId, full, cares)
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555f745e
zhangqijia
feat: 一番赏
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local capsule = capsules[capsuleId] or {}
if next(capsule) then
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f382b4f2
zhangqijia
fix: 一番赏的抽奖bug
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local ret, reward, notify = capsule:draw(roleId, full, cares)
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555f745e
zhangqijia
feat: 一番赏
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--if ret > 4 then
-- broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.DRAW, roleId = roleId, notify = notify})
--end
return ret, reward
end
return nil
end
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function CMD.register(roleId, capsuleId)
local capsule = capsules[capsuleId] or {}
if next(capsule) then
return capsule:register(roleId)
end
return nil
end
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555f745e
zhangqijia
feat: 一番赏
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skynet.start(function()
skynet.dispatch("lua", function(session, address, cmd, ...)
local f = CMD[string.lower(cmd)]
skynet.ret(skynet.pack(f(...)))
end)
skynet.register("capsuled")
end)
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