Blame view

src/models/Diner.lua 11 KB
87cc3a35   zhengshouren   餐厅建筑升级逻辑
1
2
3
4
5
6
7
  local Diner = class("Diner", require("shared.ModelBase"))
  
  function Diner:ctor(properties)
  	Diner.super.ctor(self, properties)
  end
  
  Diner.schema = {
4288160b   gaofengduan   add Diner_getGree...
8
9
10
  	buildL 	= {"string", ""},			-- 家具等级 1=1 2=1 3=1
  	order 	= {"string", "[]"},			-- 特殊订单
  	sells 	= {"string", "[]"},			-- 贩卖位置
289a4927   gaofengduan   fix diner talent
11
  	dishTree	= {"string", "1=1 101=1 201=1"},		-- 料理天赋
87cc3a35   zhengshouren   餐厅建筑升级逻辑
12
  	skillTree	= {"string", ""},		-- 支援天赋
4288160b   gaofengduan   add Diner_getGree...
13
14
  	popular = {"number",0},          	-- 累计人气
  	expedite = {"number",1},         	--每日加速次数
6d272f65   zhouhaihai   餐厅 食材
15
  	gfood = {"table", {}},			-- 愿望食材 {{id = 123, st = 1232144},}
03a6166a   zhouhaihai   餐厅优化
16
  	task = {"table", {}}, -- 任务刷新 {et =  消失时间  id = 任务id, refuse = 0}
ed322ed2   zhouhaihai   餐厅 顾客 系统
17
18
19
20
  	entrustB = {"table", {}}, -- 委托完成过的记录 {id = 1} 
  	entrust = {"table", {}}, -- 委托 {id, id, id}
  	customer = {"table", {}}, -- 解锁的顾客 {id = 1}  -- 1 (已解锁) 0(达成条件 可解锁 服务器用)
  	comboStatus = {"table", {}}, -- 组合领取奖励状态 {id = -1} --有表示已经领取奖励
87cc3a35   zhengshouren   餐厅建筑升级逻辑
21
22
  }
  
59835765   zhouhaihai   排行榜
23
24
25
26
  function Diner:rankResetData(notify)
  	self:updateProperty({field = "popular", value = 0, notNotify = not notify})
  end
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
27
  function Diner:refreshDailyData(notify)
ed322ed2   zhouhaihai   餐厅 顾客 系统
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
  
  	-- 委托
  	local entrust = self:getProperty("entrust")
  	local hangPass = self.owner:getProperty("hangPass")
  	local entrustB = self:getProperty("entrustB")
  	local had = {}
  	local pool = {}
  	local change = false
  	for i = 1, 3 do
  		if not entrust[i] then
  			if not next(pool) then
  				for id, data in pairs(csvdb["diner_missionCsv"]) do
  					local show = true
  					if data.show ~= "" then
  						-- 不填=默认刷出,1=达成前置任务,2=通关关卡
  						local showC = data.show:toArray(true, "=")
  						if showC[1] == 1 then
  							if not hangPass[showC[2]] then
  								show = false
  							end
  						elseif showC[1] == 2 then
  							if not entrustB[showC[2]] then
  								show = false
  							end
  						end
  					end
  					if show then
  						table.insert(pool, id)
  					end
  				end
  			end
  
  			if #pool > 0 then
  				local idx = math.randomInt(1, #pool)
  				entrust[i] = pool[idx]
  				change = true
  				table.remove(pool, idx)
  			end
  			if not next(pool) then
  				break
  			end
  		else
  			had[entrust[i]] = 1
  		end
  	end
  	self:updateProperty({field = "entrust", value = entrust, notNotify = not notify})
  
020fc7ed   gaofengduan   fix diner expedit...
75
76
  	-- 每日加速次数
  	self:updateProperty({field = "expedite", value = 1, notNotify = not notify})
87cc3a35   zhengshouren   餐厅建筑升级逻辑
77
  	-- 特殊订单
452d6146   gaofengduan   fix diner task
78
  	local orders = json.decode(self:getProperty("order"))
550ba7e7   zhouhaihai   订单
79
80
81
82
83
84
85
86
87
88
89
  	local hadTask = {}
  	local needCount = globalCsv.diner_task_count
  	for idx, temp in pairs(orders) do
  		if temp.lock ~= 0 then
  			hadTask[temp.id] = 1
  			needCount = needCount - 1
  		end
  	end
  
  	if needCount <= 0 then return end
  
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
90
91
92
  	-- 等级由订单板等级决定
  	local taskLevel = self:getProperty("buildL"):getv(5, 1)
  	local taskData = csvdb["diner_questCsv"][taskLevel]
550ba7e7   zhouhaihai   订单
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
  	if not taskData then return end
  	local pool = {}
  	for id, temp in pairs(taskData) do
  		if not hadTask[id] then
  			table.insert(pool, temp)
  		end
  	end
  	local needCount = math.min(#pool, needCount) -- 需要的任务个数
  
  	for idx = 1, globalCsv.diner_task_count do
  		local order = orders[idx]
  		if not order or order.lock == 0 then
  			if needCount > 0 then
  				local index = math.randWeight(pool, "chance")
  				local data = pool[index]
  				orders[idx] = {lv = taskLevel, id = data.id, n = 0, lock = 0, status = 0}
  				needCount = needCount - 1
  				table.remove(pool, index)
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
111
112
113
  			end
  		end
  	end
550ba7e7   zhouhaihai   订单
114
  
f5c07b1b   gaofengduan   fix diner
115
  	self:updateProperty({field = "order", value = json.encode(orders), notNotify = not notify})
87cc3a35   zhengshouren   餐厅建筑升级逻辑
116
117
118
119
  end
  
  function Diner:updateProperty(params)
  	params = params or {}
289a4927   gaofengduan   fix diner talent
120
121
  	if not self.schema[params.field] then
  		return
87cc3a35   zhengshouren   餐厅建筑升级逻辑
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
  	end
  	local oldValue = self:getProperty(params.field)
  	if params.value then
  		self:setProperty(params.field, params.value)
  	elseif params.delta then
  		self:incrProperty(params.field, params.delta)
  	else
  		return
  	end
  	local newValue = self:getProperty(params.field)
  	if not params.notNotify then
  		self:notifyUpdateProperty(params.field, newValue, oldValue)
  	end
  end
  
  function Diner:notifyUpdateProperty(field, newValue, oldValue)
  	local datas = {
  		key = field,
  		newValue = newValue,
  		oldValue = oldValue,
  	}
  	SendPacket(actionCodes.Diner_updateProperty, MsgPack.pack(datas))
  end
  
452d6146   gaofengduan   fix diner task
146
  function Diner:checkDinerTask(typ, count, param1, param2, notNotify)
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
147
148
  	local orders = json.decode(self:getProperty("order"))
  	local dirty = false
452d6146   gaofengduan   fix diner task
149
  	for k, order in ipairs(orders) do
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
150
151
152
  		local taskSet = csvdb["diner_questCsv"][order.lv]
  		if taskSet and taskSet[order.id] then
  			local data = taskSet[order.id]
452d6146   gaofengduan   fix diner task
153
154
  			if data.type == typ and data.condition1 == param1 and order.status == 1 then
  				orders[k].n = orders[k].n + count
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
155
156
157
158
159
  				dirty = true
  			end
  		end
  	end
  	if dirty then
f5c07b1b   gaofengduan   fix diner
160
  		self:updateProperty({field = "order", value = json.encode(orders), notNotify = notNotify})
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
161
162
163
164
  	end
  	return dirty
  end
  
090340b9   gaofengduan   fix 餐车
165
  function Diner:calSellReward(sell, delta, dishData)
37037eeb   zhengshouren   计算奖励
166
  	local reward = sell.reward or ""
090340b9   gaofengduan   fix 餐车
167
  	local popular = 0
37037eeb   zhengshouren   计算奖励
168
  	if delta <= 0 then
090340b9   gaofengduan   fix 餐车
169
  		return reward, popular
37037eeb   zhengshouren   计算奖励
170
  	end
ed322ed2   zhouhaihai   餐厅 顾客 系统
171
  	local addReward = {}
f5c07b1b   gaofengduan   fix diner
172
  	for key, value in pairs(dishData.item_normal:toNumMap()) do
ed322ed2   zhouhaihai   餐厅 顾客 系统
173
  		addReward[key] = (addReward[key] or 0) + value * delta
37037eeb   zhengshouren   计算奖励
174
  	end
37037eeb   zhengshouren   计算奖励
175
  
ed322ed2   zhouhaihai   餐厅 顾客 系统
176
177
178
179
  	popular = dishData.famous_normal * delta
  
  	local upValue = {}
  	-- 建筑加成
37037eeb   zhengshouren   计算奖励
180
181
182
183
  	for buildType = 1, 6 do
  		local level = self:getProperty("buildL"):getv(buildType, 1)
  		local buildData = csvdb["diner_buildingCsv"][buildType][level]
  		if buildData.gold_up > 0 then
ed322ed2   zhouhaihai   餐厅 顾客 系统
184
  			upValue[ItemId.Gold] = (upValue[ItemId.Gold] or 0) + buildData.gold_up
37037eeb   zhengshouren   计算奖励
185
186
  		end
  		if buildData.item_up > 0 then
ed322ed2   zhouhaihai   餐厅 顾客 系统
187
  			upValue[ItemId.DinerCoin] = (upValue[ItemId.DinerCoin] or 0) + buildData.gold_up
37037eeb   zhengshouren   计算奖励
188
189
  		end
  		if buildData and buildData.famous_up > 0 then
ed322ed2   zhouhaihai   餐厅 顾客 系统
190
191
192
193
194
195
196
197
198
  			upValue[-1] = (upValue[-1] or 0) + buildData.famous_up
  		end
  	end
  
  	-- 收集加成
  	local collectCount = 0
  	for _id , status in pairs(self:getProperty("customer")) do
  		if status == 1 then
  			collectCount = collectCount + 1
37037eeb   zhengshouren   计算奖励
199
200
  		end
  	end
ed322ed2   zhouhaihai   餐厅 顾客 系统
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
  	local collectAdd = 0
  	for _, collectData in ipairs(csvdb["diner_customer_collectCsv"]) do
  		if collectData.num <= collectCount then
  			collectAdd = collectData.bonus
  		else
  			break
  		end
  	end
  	upValue[-1] = (upValue[-1] or 0) + collectAdd
  
  	for id, count in pairs(addReward) do
  		addReward[id] = math.floor(count * (1 + (upValue[id] or 0) / 100))
  		reward = reward:incrv(id, addReward[id])
  	end
  	popular = math.floor(popular * (1 + (upValue[-1] or 0) / 100))
  
090340b9   gaofengduan   fix 餐车
217
  	return reward, popular
37037eeb   zhengshouren   计算奖励
218
219
  end
  
36204e3c   zhengshouren   贩卖逻辑
220
221
222
223
224
225
226
227
228
229
230
231
  function Diner:updateSell(slot, calOnly)
  	local sells = json.decode(self:getProperty("sells"))
  	local sell = sells[slot]
  	if not sell or sell.count <= 0 then
  		return
  	end
  	local dishData = csvdb["diner_dishCsv"][sell.dish][sell.level]
  
  	local deltaTime = 0
  	local deltaCount = 0
  	local timePass = skynet.timex() - sell.time
  	local sellTime = dishData.sell_time
289a4927   gaofengduan   fix diner talent
232
  
36204e3c   zhengshouren   贩卖逻辑
233
234
235
236
237
238
  	deltaCount = math.floor(timePass / sellTime)
  	if deltaCount < sell.count then
  		deltaTime = math.floor(timePass - sellTime * deltaCount)
  	end
  	deltaCount = math.min(deltaCount, sell.count)
  	local lastCount = sell.count - deltaCount
2050d40d   gaofengduan   add diner expedit...
239
  	local reward, popular = self:calSellReward(sell, deltaCount, dishData)
36204e3c   zhengshouren   贩卖逻辑
240
  
fdb86cad   gaofengduan   fix diner task
241
  	if not calOnly and deltaCount > 0 then
32161569   gaofengduan   fix diner
242
243
244
  		sells[slot].time = skynet.timex() - deltaTime
  		sells[slot].count = lastCount
  		sells[slot].level = self:getProperty("dishTree"):getv(sell.dish, 1)
32161569   gaofengduan   fix diner
245
  		sells[slot].reward = reward
59835765   zhouhaihai   排行榜
246
  		sells[slot].popular = (sells[slot].popular or 0) + popular
36204e3c   zhengshouren   贩卖逻辑
247
  		self:setProperty("sells", json.encode(sells))
fdb86cad   gaofengduan   fix diner task
248
  		self:checkDinerTask(DinerTask.SellDish, deltaCount, sell.dish)
77302523   zhouhaihai   任务
249
250
  		self:checkDinerTask(DinerTask.SellDishType, deltaCount, math.ceil(sell.dish / 100))
  		self:checkDinerTask(DinerTask.SellDishRare, deltaCount, dishData.rarity)
53e8037e   zhouhaihai   任务
251
  		self.owner:checkTaskEnter("FoodSell", {count = deltaCount})
36204e3c   zhengshouren   贩卖逻辑
252
253
254
255
256
  	end
  	return {
  		deltaCount = deltaCount,
  		deltaTime = deltaTime,
  		lastCount = lastCount,
2050d40d   gaofengduan   add diner expedit...
257
  		reward = reward,
36204e3c   zhengshouren   贩卖逻辑
258
  	}
87cc3a35   zhengshouren   餐厅建筑升级逻辑
259
260
  end
  
020fc7ed   gaofengduan   fix diner expedit...
261
262
263
264
265
266
267
268
  function Diner:expediteSell(slot)
  	local sells = json.decode(self:getProperty("sells"))
  	local sell = sells[slot]
  	if not sell or sell.count <= 0 then
  		return
  	end
  	local dishData = csvdb["diner_dishCsv"][sell.dish][sell.level]
  	local expediteCount = 0
13e7d6bb   zhouhaihai   加速时间提取
269
  	local expediteTime = globalCsv.diner_sell_expediteTime
020fc7ed   gaofengduan   fix diner expedit...
270
  	local sellTime = dishData.sell_time
020fc7ed   gaofengduan   fix diner expedit...
271
272
273
274
  	expediteCount = math.floor(expediteTime / sellTime)
  	expediteCount = math.min(expediteCount, sell.count)
  	local lastCount = sell.count - expediteCount
  	local reward, popular = self:calSellReward(sell, expediteCount, dishData)
55289e78   gaofengduan   fix diner expedit...
275
  	local deltaTime = math.floor(expediteTime - sellTime * expediteCount)
020fc7ed   gaofengduan   fix diner expedit...
276
  	if expediteCount > 0 then
55289e78   gaofengduan   fix diner expedit...
277
  		sells[slot].time = sell.time - deltaTime
020fc7ed   gaofengduan   fix diner expedit...
278
279
  		sells[slot].count = lastCount
  		self:setProperty("sells", json.encode(sells))
020fc7ed   gaofengduan   fix diner expedit...
280
  		self:checkDinerTask(DinerTask.SellDish, expediteCount, sell.dish)
77302523   zhouhaihai   任务
281
282
  		self:checkDinerTask(DinerTask.SellDishType, expediteCount, math.ceil(sell.dish / 100))
  		self:checkDinerTask(DinerTask.SellDishRare, expediteCount, dishData.rarity)
760ed660   zhouhaihai   任务成就 增加
283
  		self.owner:checkTaskEnter("FoodSell", {count = expediteCount})
020fc7ed   gaofengduan   fix diner expedit...
284
285
286
287
288
289
290
291
292
  	end
  	return {
  		expediteCount = expediteCount,
  		lastCount = lastCount,
  		reward = reward,
  		popular = popular,
  	}
  end
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
293
294
295
  function Diner:getMaxSlots()
  	local slotCount = globalCsv.diner_sell_slots_init
  
36204e3c   zhengshouren   贩卖逻辑
296
297
298
299
300
301
  	local hangPass = self.owner:getProperty("hangPass")
  	for _, carbonId in ipairs(globalCsv.diner_sell_slots_unlock) do
  		if hangPass[carbonId] then
  			slotCount = slotCount + 1
  		end
  	end
87cc3a35   zhengshouren   餐厅建筑升级逻辑
302
303
304
305
306
307
308
  
  	return slotCount
  end
  
  function Diner:getMaxDishs()
  	local dishCount = globalCsv.diner_sell_dish_init
  
59835765   zhouhaihai   排行榜
309
310
311
312
313
314
  	-- local buildingCsv = csvdb["diner_buildingCsv"]
  	-- for id, level in pairs(self:getProperty("buildL"):toNumMap()) do
  	-- 	if buildingCsv[id][level].storage > 0 then
  	-- 		dishCount = dishCount + buildingCsv[id][level].storage
  	-- 	end
  	-- end
87cc3a35   zhengshouren   餐厅建筑升级逻辑
315
316
317
  	return dishCount
  end
  
59835765   zhouhaihai   排行榜
318
319
320
321
322
323
324
  function Diner:popularAdd(popular)
  	if popular ~= 0 then
  		self:updateProperty({field = "popular", delta = popular})
  		local dbKey = self.owner:getCurDinerRankKey()
  		local roleId = self.owner:getProperty("id")
  		-- 更新排行榜
  		local curPopular = self:getProperty("popular")
53e8037e   zhouhaihai   任务
325
  		self.owner:checkTaskEnter("DinerPopular", {count = curPopular})
59835765   zhouhaihai   排行榜
326
327
328
  		redisproxy:pipelining(function (red)
  			red:zadd(dbKey, curPopular, roleId)	--更新分数
  			red:hset(RANK_DINER_INFO, roleId,  MsgPack.pack({
5e0e0aff   zhouhaihai   初始等级记录错误
329
  				lv = self:getProperty("buildL"):getv(1, 1),
59835765   zhouhaihai   排行榜
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
  				name = self.owner:getProperty("name"),
  				headId = self.owner:getProperty("headId")
  			}))
  		end)
  	end
  end
  
  function Diner:getPopularRank()
  	local dbKey = self.owner:getCurDinerRankKey()
  	local list = {}
  	local ids = redisproxy:zrevrange(dbKey, 0 , 99, "WITHSCORES")
  	local redret = {}
  	if ids and next(ids) then
  		redret = redisproxy:pipelining(function (red)
  			for i = 1, #ids, 2 do
  				local roleId = ids[i]
  				local score = ids[i + 1]
  				list[#list + 1] = {score = tonumber(score), roleId = tonumber(roleId)}
  				red:hget(RANK_DINER_INFO, roleId)
  			end
  		end)
  	end
  	for i = 1, #redret do
  		local player = MsgPack.unpack(redret[i])
  		list[i].player = player
  	end
  	local rank = redisproxy:ZREVRANK(dbKey, self.owner:getProperty("id"))
  	if not rank then
  		rank = -1
  	else
  		rank = rank + 1
  	end
  	return {list = list, rank = rank}
  end
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
365
  function Diner:data()
ed322ed2   zhouhaihai   餐厅 顾客 系统
366
367
368
369
370
371
372
373
374
375
376
377
378
379
  	local properties = {
  		"buildL", 
  		"order", 
  		"sells", 
  		"dishTree", 
  		"skillTree",
  		"popular",
  		"expedite",
  		"gfood", 
  		"task",
  		"entrust",
  		"customer",
  		"comboStatus",
  	}
87cc3a35   zhengshouren   餐厅建筑升级逻辑
380
381
382
383
384
  	local data = self:getProperties(properties)
  	return data
  end
  
  return Diner