0de80321
liuzujun
创建游戏数据库,role对应mys...
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
|
local ModelBaseMysql = class("ModelBaseMysql")
ModelBaseMysql.key = "key"
ModelBaseMysql.schema = {}
local string_format = string.format
local table_insert = table.insert
local table_unpack = table.unpack
local assert = assert
local next = next
local ipairs = ipairs
local pairs = pairs
local tostring = tostring
local tonumber = tonumber
local mysqlproxy = mysqlproxy
local function filterProperties(properties, filter)
for i, field in ipairs(filter) do
properties[field] = nil
end
end
function ModelBaseMysql:ctor(properties)
self.cacheFields = {} --缓存字段 不更新数据库的字段
self[self.class.key .. "_"] = properties[self.class.key] --数据库key
properties[self.class.key] = nil
if not self:isValidKey() then
print(string_format("%s [%s:key] should be give in new(ctor)", tostring(self), self.class.__cname))
return
end
if type(properties) ~= "table" then properties = {} end
self:loadProperties(properties) --缺少的域将设置默认值
self:getPriKey()
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
|
--[[--
返回对象的 ID 值。
**Returns:**
- ID 值
]]
function ModelBaseMysql:getKey()
local id = self[self.class.key .. "_"]
assert(id ~= nil, string_format("%s [%s:getKey()] Invalid key", tostring(self), self.class.__cname))
return id
end
function ModelBaseMysql:getPriKey()
for k, v in pairs(self.class.schema) do
local objType, def, keyType, length = table_unpack(v)
|
2ca93972
liuzujun
添加邮件表
|
56
|
if keyType == "pri" or keyType == "pri_auto" then
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
57
|
self.pri_key = k
|
fa992c94
liuzujun
添加daily,diner,act...
|
58
|
break
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
59
60
61
62
63
64
65
66
67
|
end
end
end
function ModelBaseMysql:load(properties)
if not self:isValidKey() then
print(string_format("%s [%s:id] should be set before load", tostring(self), self.class.__cname))
return false
end
|
a12bfcce
liuzujun
添加英雄表
|
68
|
local load = false
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
69
|
if not properties then
|
913e070e
liuzujun
添加订单表,全局id定时回写数据库
|
70
|
properties = mysqlproxy:query(string_format("SELECT * from `%s` where `%s` = %s;", self.class.__cname, self.pri_key, self:getKey()))
|
a12bfcce
liuzujun
添加英雄表
|
71
|
load = true
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
72
73
74
|
end
if not next(properties) then return false end
|
a12bfcce
liuzujun
添加英雄表
|
75
76
77
|
local data = load and properties[1] or properties
self:loadProperties(data)
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
|
self:onLoad()
return true
end
--创建model对应的redis数据, 必须已经设置了ID
function ModelBaseMysql:create()
if not self:isValidKey() then
print(string_format("%s [%s:key] should be set before create", tostring(self), self.class.__cname))
return nil
end
self:save()
self:onCreate()
return self
end
-- save 忽略 缓存配置
function ModelBaseMysql:save()
local redisProperties = self:getProperties()
local params = {}
for fieldName, value in pairs(redisProperties) do
local propname = fieldName .. "_"
if self.class.schema[fieldName][1] == "table" then
if not next(self[propname]) then
params[fieldName] = "NULL"
else
|
6af09a92
liuzujun
mysql二进制数据加上quote...
|
108
109
110
|
local result = mysqlproxy:quote_sql_str(MsgPack.pack(self[propname]))
--params[fieldName] = "'" .. MsgPack.pack(self[propname]) .. "'"
params[fieldName] = result
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
111
112
|
end
elseif self.class.schema[fieldName][1] == "string" then
|
6af09a92
liuzujun
mysql二进制数据加上quote...
|
113
114
115
|
local result = mysqlproxy:quote_sql_str(self[propname])
--params[fieldName] = "'" .. self[propname] .. "'"
params[fieldName] = result
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
116
117
118
119
120
121
|
else
params[fieldName] = self[propname]
end
end
if next(params) then
-- insert update
|
913e070e
liuzujun
添加订单表,全局id定时回写数据库
|
122
|
local sql = "INSERT INTO `%s` (%s) VALUES (%s) ON DUPLICATE KEY UPDATE %s;"
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
|
local tbName = self.class.__cname
local key_list = ""
local value_list = ""
local update_list = ""
for k, v in pairs(params) do
if key_list ~= "" then
key_list = key_list .. ","
end
if value_list ~= "" then
value_list = value_list .. ","
end
if update_list ~= "" then
update_list = update_list .. ","
end
|
fa992c94
liuzujun
添加daily,diner,act...
|
138
|
key_list = key_list .. "`" .. k .. "`"
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
139
|
value_list = value_list .. v
|
fa992c94
liuzujun
添加daily,diner,act...
|
140
|
update_list = update_list .. "`" .. k .. "`=" .. v
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
141
142
|
end
sql = string_format(sql, tbName, key_list, value_list, update_list)
|
6af09a92
liuzujun
mysql二进制数据加上quote...
|
143
|
local res = mysqlproxy:query(sql)
|
6136eaca
liuzujun
添加好友表
|
144
145
|
if res["errno"] then
skynet.error(sql)
|
01be2d78
liuzujun
修改mysql链接断开重连的bug
|
146
|
skynet.error(res["err"])
|
6136eaca
liuzujun
添加好友表
|
147
|
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
|
end
end
--[[--
确定对象是否设置了有效的 key。
]]
function ModelBaseMysql:isValidKey()
local propname = self.class.key .. "_"
local key = self[propname]
return type(key) == "string" and key ~= ""
end
--[[--
加载对象的属性进内存。
NOTE: 如果properties缺少schema中的域, 将用默认值来填充
**Parameters:**
- properties: 包含属性值的数组
]]
function ModelBaseMysql:loadProperties(properties)
assert(type(properties) == "table", "Invalid properties")
for field, schema in pairs(self.class.schema) do
local typ, def = table_unpack(schema)
local propname = field .. "_"
if typ == "table" and type(properties[field]) == "string" then
properties[field] = MsgPack.unpack(properties[field])
end
local val = properties[field] or def
if val ~= nil then
if typ == "number" then val = tonumber(val) end
assert(type(val) == typ,
string_format("%s [%s:loadProperties()] Type mismatch, %s expected %s, actual is %s",
tostring(self), self.class.__cname, field, typ, type(val)))
self[propname] = val
end
end
end
--[[--
取得对象的属性值。
**Parameters:**
- fields: 要取得哪些属性的值,如果未指定该参数,则返回 fields 中设定的属性
- filter: 要从结果中过滤掉哪些属性,如果未指定则不过滤
**Returns:**
- 包含属性值的数组
]]
function ModelBaseMysql:getProperties(fields, filter)
local schema = self.class.schema
if type(fields) ~= "table" then fields = table.keys(self.class.schema) end
local properties = {}
for i, field in ipairs(fields) do
local propname = field .. "_"
local typ = schema[field][1]
local val = self[propname]
assert(type(val) == typ,
string_format("%s [%s:getProperties()] Type mismatch, %s expected %s, actual is %s",
tostring(self), self.class.__cname, field, typ, type(val)))
properties[field] = val
end
if type(filter) == "table" then
filterProperties(properties, filter)
end
return properties
end
function ModelBaseMysql:getProperty(property)
if type(property) ~= "string" then return nil end
if not self.class.schema[property] then return nil end
return self:getProperties({property})[property]
end
|
6136eaca
liuzujun
添加好友表
|
235
|
function ModelBaseMysql:setProperty(property, value, forceSave)
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
|
if not self.class.schema[property] then
print(string_format("%s [%s:setProperty()] Invalid property : %s",
tostring(self), self.class.__cname, property))
return
end
local typ, def = table_unpack(self.class.schema[property])
local propname = property .. "_"
if typ == "number" then value = tonumber(value) end
if typ == "table" and not value then
value = self[propname] -- table 可以用自己的缓冲
end
assert(type(value) == typ,
string_format("%s [%s:setProperties()] Type mismatch, %s expected %s, actual is %s",
tostring(self), self.class.__cname, property, typ, type(value)))
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
252
|
|
6136eaca
liuzujun
添加好友表
|
253
254
255
256
257
258
259
260
261
262
263
|
if typ == "number" or typ == "string" then
if self[propname] == value then
return
end
end
self[propname] = value
--self:save()
self.cacheFields[property] = self[propname]
if forceSave then
self:update()
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
264
265
|
end
|
6136eaca
liuzujun
添加好友表
|
266
|
function ModelBaseMysql:setProperties(fields, forceSave)
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
267
268
269
270
271
272
273
274
275
276
277
278
279
280
|
for property, value in pairs(fields) do
if not self.class.schema[property] then
print(string_format("%s [%s:setProperty()] Invalid property : %s",
tostring(self), self.class.__cname, property))
else
local typ, def = table_unpack(self.class.schema[property])
local propname = property .. "_"
if typ == "number" then value = tonumber(value) end
if typ == "table" and not value then
value = self[propname] -- table 可以用自己的缓冲
end
assert(type(value) == typ,
string_format("%s [%s:setProperties()] Type mismatch, %s expected %s, actual is %s",
tostring(self), self.class.__cname, property, typ, type(value)))
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
281
|
|
6136eaca
liuzujun
添加好友表
|
282
|
if typ == "number" or typ == "string" then
|
ab57e0ab
liuzujun
修改数据存储bug
|
283
284
285
|
if self[propname] ~= value then
self[propname] = value
self.cacheFields[property] = self[propname]
|
6136eaca
liuzujun
添加好友表
|
286
|
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
287
|
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
288
289
|
end
end
|
6136eaca
liuzujun
添加好友表
|
290
291
292
293
|
if forceSave then
self:update()
end
--self:save()
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
294
295
|
end
|
6136eaca
liuzujun
添加好友表
|
296
|
function ModelBaseMysql:incrProperty(property, value, forceSave)
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
297
298
299
300
301
302
303
304
305
|
if not self.class.schema[property] then
print(string_format("%s [%s:setProperty()] Invalid property : %s",
tostring(self), self.class.__cname, property))
return
end
local typ, def = table_unpack(self.class.schema[property])
local propname = property .. "_"
|
6136eaca
liuzujun
添加好友表
|
306
|
if typ == "table" or typ == "string" then return end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
307
308
|
if typ == "number" then value = tonumber(value) end
|
6136eaca
liuzujun
添加好友表
|
309
|
self:setProperty(property, self[propname] + value, forceSave)
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
310
311
312
313
314
315
316
317
|
end
function ModelBaseMysql:onLoad()
end
function ModelBaseMysql:onCreate()
end
|
fa992c94
liuzujun
添加daily,diner,act...
|
318
319
320
321
322
|
function ModelBaseMysql:checkKeyExists(key)
local res = mysqlproxy:query(string_format("SELECT * FROM `%s` WHERE `%s` = %s", self.class.__cname, self.pri_key, key))
return next(res)
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
323
324
325
|
function ModelBaseMysql:checkTableSchema()
-- 1.检测是否表存在
local typeMap = {
|
2ca93972
liuzujun
添加邮件表
|
326
|
number = {"int", 0},
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
327
|
string = {"varchar", "", 128},
|
a12bfcce
liuzujun
添加英雄表
|
328
329
|
table = {"blob", "NULL"},
pri = {"bigint", 0},
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
330
331
332
333
334
|
}
local tbName = self.class.__cname
local create_sql = [[
CREATE TABLE IF NOT EXISTS `%s` (
%s
|
a12bfcce
liuzujun
添加英雄表
|
335
|
PRIMARY KEY (`%s`)%s
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
336
337
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
]]
|
a12bfcce
liuzujun
添加英雄表
|
338
339
|
local index_tpl_str = [[,INDEX `%s_Index` (`%s`)]]
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
340
341
342
343
344
345
|
local alter_sql = [[
ALTER TABLE `%s` ADD COLUMN (
%s
) ;
]]
local field_tpl_str = "`%s` %s%s DEFAULT %s"
|
2ca93972
liuzujun
添加邮件表
|
346
|
local auto_increment_str = "`%s` %s NOT NULL AUTO_INCREMENT"
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
347
348
|
local field_str = ""
|
2ca93972
liuzujun
添加邮件表
|
349
|
local res = mysqlproxy:query("desc `".. tbName .. "`;")
|
a12bfcce
liuzujun
添加英雄表
|
350
|
local keyList = {}
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
351
352
353
354
|
if res["err"] then -- 表不存在
local schema = {}
for k, v in pairs(self.class.schema) do
local keyType = v[3]
|
2ca93972
liuzujun
添加邮件表
|
355
|
if keyType == "pri" or keyType == "pri_auto" then
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
356
357
358
|
self.pri_key = k
table_insert(schema, 1, {k, v})
else
|
a12bfcce
liuzujun
添加英雄表
|
359
360
361
|
if keyType == "index" then
table_insert(keyList, k)
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
362
363
364
365
366
367
|
table_insert(schema, {k, v})
end
end
for _, tbl in ipairs(schema) do
local k, v = tbl[1], tbl[2]
local objType, def, keyType, length = table_unpack(v)
|
2ca93972
liuzujun
添加邮件表
|
368
|
local isAutoPriKey = false
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
369
|
assert(typeMap[objType], string_format("schema invalid type, %s, %s", tbName, k))
|
a12bfcce
liuzujun
添加英雄表
|
370
371
|
-- 主键使用bigint存储
if keyType == "pri" then objType = "pri" end
|
2ca93972
liuzujun
添加邮件表
|
372
373
374
375
376
377
|
if keyType == "pri" or keyType == "pri_auto" then
objType = "pri"
if keyType == "pri_auto" then
isAutoPriKey = true
end
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
|
local info = typeMap[objType]
local suffix = ""
local fieldType = info[1]
if objType == "table" or not def or def == "" then def = info[2] end
if type(def) == "string" and def ~= "NULL" then def = "'" .. def .. "'" end
if info[3] and not length then length = info[3] end
-- 设置字段长度
if info[3] then suffix = string.format("(%d)", length) end
-- 很长的string使用blob
if keyType == "blob" then
fieldType = keyType
suffix = ""
def = "NULL"
end
|
2ca93972
liuzujun
添加邮件表
|
394
395
396
397
398
|
if not isAutoPriKey then
field_str = field_str .. string.format(field_tpl_str..",", k, fieldType, suffix, def)
else
field_str = field_str .. string.format(auto_increment_str..",", k, fieldType)
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
399
400
401
|
end
assert(self.pri_key, string_format("table not include primary key, [%s]", tbName))
|
a12bfcce
liuzujun
添加英雄表
|
402
403
404
405
|
local index_key_str = ""
for _, k in ipairs(keyList) do
index_key_str = index_key_str .. string_format(index_tpl_str, k, k)
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
406
|
-- 创建表格
|
2ca93972
liuzujun
添加邮件表
|
407
|
print(string_format(create_sql, tbName, field_str, self.pri_key, index_key_str))
|
a12bfcce
liuzujun
添加英雄表
|
408
|
mysqlproxy:query(string_format(create_sql, tbName, field_str, self.pri_key, index_key_str))
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
409
410
411
412
413
414
415
416
|
else -- 检测是否有添加新字段
local addCol = {}
local curCols = {}
for _, col in ipairs(res) do
curCols[col["Field"]] = 1
end
for k, v in pairs(self.class.schema) do
local objType, def, keyType, length = table_unpack(v)
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
|
if not curCols[k] then
print(string_format("table [%s] add new column [%s]", tbName, k))
assert(typeMap[objType], string_format("schema invalid type, [%s], [%s]", tbName, k))
local info = typeMap[objType]
local suffix = ""
local fieldType = info[1]
if objType == "table" or not def or def == "" then def = info[2] end
if type(def) == "string" and def ~= "NULL" then def = "'" .. def .. "'" end
if info[3] and not length then length = info[3] end
-- 设置字段长度
if info[3] then suffix = string.format("(%d)", length) end
-- 很长的string使用blob
if keyType == "blob" then
fieldType = keyType
suffix = ""
def = "NULL"
end
local sep = ","
if field_str == "" then
sep = ""
end
field_str = field_str .. string.format(sep..field_tpl_str, k, fieldType, suffix, def)
end
end
-- 添加新列
if field_str ~= "" then
mysqlproxy:query(string_format(alter_sql, tbName, field_str))
end
end
end
|
6136eaca
liuzujun
添加好友表
|
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
|
function ModelBaseMysql:loadFields(fields)
if not self:isValidKey() then
print(string_format("%s [%s:id] should be set before load", tostring(self), self.class.__cname))
return
end
if not next(fields) then
return
end
local final = {}
for _, v in ipairs(fields) do
table.insert(final, '`'..v..'`')
end
local field_list = table.concat(final, ",")
local res = mysqlproxy:query(string_format("SELECT %s from `%s` where `%s` = %s;", field_list, self.class.__cname, self.pri_key, self:getKey()))
if res["errno"] then
return
end
return res[1]
end
function ModelBaseMysql:update()
if next(self.cacheFields) then
self:updateFields(self.cacheFields)
self.cacheFields = {}
end
end
function ModelBaseMysql:updateFields(fields)
local params = {}
for field, value in pairs(fields) do
if self.class.schema[field][1] == "table" then
if next(value) then
local result = mysqlproxy:quote_sql_str(MsgPack.pack(value))
params[field] = result
end
elseif self.class.schema[field][1] == "string" then
local result = mysqlproxy:quote_sql_str(value)
params[field] = result
else
params[field] = value
end
end
if next(params) then
local sql = "UPDATE `%s` SET %s WHERE `%s` = %s;"
local tbName = self.class.__cname
local tmp = {}
for k, v in pairs(params) do
table.insert(tmp, '`' .. k .. '` = ' .. v)
end
sql = string_format(sql, tbName, table.concat(tmp, ","), self.pri_key, self:getKey())
local res = mysqlproxy:query(sql)
if res["errno"] then
skynet.error(sql)
|
01be2d78
liuzujun
修改mysql链接断开重连的bug
|
504
|
skynet.error(res["err"])
|
6136eaca
liuzujun
添加好友表
|
505
506
507
508
509
510
|
return false
end
end
return true
end
|
0de80321
liuzujun
创建游戏数据库,role对应mys...
|
511
|
return ModelBaseMysql
|