Blame view

src/actions/DinerAction.lua 12.7 KB
87cc3a35   zhengshouren   餐厅建筑升级逻辑
1
2
3
4
5
6
7
8
9
10
11
  local ipairs = ipairs
  local table = table
  local math = math
  local redisproxy = redisproxy
  local MsgPack = MsgPack
  
  local _M = {}
  
  function _M.addSellRpc( agent, data )
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
448dee6b   gaofengduan   fix 餐车快速制作
12
13
  	for _,sellData in pairs(msg) do
  		local slot = sellData.slot
5a307eb6   gaofengduan   fix diner
14
15
16
  		local sells = json.decode(role.dinerData:getProperty("sells"))
  		if sells[slot] and sells[slot].count and sells[slot].count ~= 0 then
  			return 0
289a4927   gaofengduan   fix diner talent
17
  		end
448dee6b   gaofengduan   fix 餐车快速制作
18
19
20
21
  		if math.illegalNum(slot, 1, role.dinerData:getMaxSlots()) then
  			return 1
  		end
  		slot = tostring(slot)
87cc3a35   zhengshouren   餐厅建筑升级逻辑
22
  
448dee6b   gaofengduan   fix 餐车快速制作
23
24
25
26
27
28
29
30
31
32
33
34
35
  		local dish = sellData.dish
  		local dishSet = csvdb["diner_dishCsv"][dish]
  		if not dishSet then
  			return 2
  		end
  		local dishLevel = role.dinerData:getProperty("dishTree"):getv(dish, 0)
  		if dishLevel == 0 then
  			return 3
  		end
  		local dishData = dishSet[dishLevel]
  		if not dishData then
  			return 4
  		end
36204e3c   zhengshouren   贩卖逻辑
36
  
448dee6b   gaofengduan   fix 餐车快速制作
37
38
39
40
41
42
43
44
45
46
  		local calSell = role.dinerData:updateSell(slot, true) or {
  			deltaCount = 0,
  			deltaTime = 0,
  			lastCount = 0,
  		}
  		local count = sellData.count
  		local maxDishCount = role.dinerData:getMaxDishs()
  		if math.illegalNum(count + calSell.lastCount, 1, maxDishCount) then
  			return 5
  		end
87cc3a35   zhengshouren   餐厅建筑升级逻辑
47
  
448dee6b   gaofengduan   fix 餐车快速制作
48
  		local cost = dishData.material:toNumMap()
687835fc   gaofengduan   fix bug cost
49
50
  		for k, n in pairs(cost) do
  			cost[k] = n * count
448dee6b   gaofengduan   fix 餐车快速制作
51
52
53
54
  		end
  		if not role:checkItemEnough(cost) then
  			return 6
  		end
36204e3c   zhengshouren   贩卖逻辑
55
  
448dee6b   gaofengduan   fix 餐车快速制作
56
57
  		role:costItems(cost)
  		role.dinerData:updateSell(slot)
36204e3c   zhengshouren   贩卖逻辑
58
  
448dee6b   gaofengduan   fix 餐车快速制作
59
60
61
62
63
64
65
  		local dirty = false
  		for id, value in pairs(cost) do
  			if role.dinerData:checkDinerTask(DinerTask.UseMaterial, value, id, nil, true) then
  				dirty = true
  			end
  		end
  		if role.dinerData:checkDinerTask(DinerTask.AddDish, count, dish, nil, true) then
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
66
67
  			dirty = true
  		end
448dee6b   gaofengduan   fix 餐车快速制作
68
69
70
  		if dirty then
  			role.dinerData:notifyUpdateProperty("order", role.dinerData:getProperty("order"))
  		end
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
71
  
5a307eb6   gaofengduan   fix diner
72
  		sells = json.decode(role.dinerData:getProperty("sells"))
448dee6b   gaofengduan   fix 餐车快速制作
73
74
  		if not sells[slot] then
  			sells[slot] = {
448dee6b   gaofengduan   fix 餐车快速制作
75
  				reward = "",
448dee6b   gaofengduan   fix 餐车快速制作
76
77
  			}
  		end
5a307eb6   gaofengduan   fix diner
78
79
80
81
82
  		sells[slot].dish = dish
  		sells[slot].level = dishLevel
  		sells[slot].count = count
  		sells[slot].time = skynet.timex() - calSell.deltaTime
  		sells[slot].hot = role.dinerData:getProperty("hot"):getv(sells[slot].dish, 0)
448dee6b   gaofengduan   fix 餐车快速制作
83
  		role.dinerData:updateProperty({field = "sells", value = json.encode(sells)})
36204e3c   zhengshouren   贩卖逻辑
84
  	end
36204e3c   zhengshouren   贩卖逻辑
85
  	SendPacket(actionCodes.Diner_addSellRpc, "")
36204e3c   zhengshouren   贩卖逻辑
86
  	return true
87cc3a35   zhengshouren   餐厅建筑升级逻辑
87
88
  end
  
1ab9458f   gaofengduan   add 下菜操作
89
90
91
92
93
94
95
96
97
98
99
100
101
102
  function _M.removeSellRpc( agent, data )
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local slot = msg.slot
  	if math.illegalNum(slot, 1, role.dinerData:getMaxSlots()) then
  		return 1
  	end
  	slot = tostring(slot)
  	local sells = json.decode(role.dinerData:getProperty("sells"))
  	local sell = sells[slot]
  	if not sell then
  		return 2
  	end
1ab9458f   gaofengduan   add 下菜操作
103
104
105
106
107
108
109
110
111
112
113
114
115
116
  	local dish = sell.dish
  	local dishSet = csvdb["diner_dishCsv"][dish]
  	if not dishSet then
  		return 3
  	end
  	local dishLevel = role.dinerData:getProperty("dishTree"):getv(dish, 0)
  	if dishLevel == 0 then
  		return 4
  	end
  	local dishData = dishSet[dishLevel]
  	if not dishData then
  		return 5
  	end
  
6991df1b   gaofengduan   fix bug
117
  	role.dinerData:updateSell(slot)
1ab9458f   gaofengduan   add 下菜操作
118
119
120
121
122
123
124
  	local reward = {}
  	local cost = dishData.material:toNumMap()
  	for k, n in pairs(cost) do
  		local sum = n*sell.count
  		role:addItem({itemId = k,count = sum})
  		reward[k] = sum
  	end
5a307eb6   gaofengduan   fix diner
125
  	sells[slot].count = 0
1ab9458f   gaofengduan   add 下菜操作
126
127
128
129
130
  	role.dinerData:updateProperty({field = "sells", value = json.encode(sells)})
  	SendPacket(actionCodes.Diner_removeSellRpc, MsgPack.pack({reward = reward}))
  	return true
  end
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
131
  function _M.getSellRewardRpc( agent, data )
5d57bd79   gaofengduan   add 餐车 getSellRew...
132
  	local role = agent.role
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
133
  	local dirty = false
f5c07b1b   gaofengduan   fix diner
134
  	local reward = ""
5d57bd79   gaofengduan   add 餐车 getSellRew...
135
  	local sells = json.decode(role.dinerData:getProperty("sells"))
32161569   gaofengduan   fix diner
136
  	for slot, _ in pairs(sells) do
0c0b161d   gaofengduan   fix getSellRewardRpc
137
  		role.dinerData:updateSell(slot)
32161569   gaofengduan   fix diner
138
139
140
  	end
  	sells = json.decode(role.dinerData:getProperty("sells"))
  	for slot, sell in pairs(sells) do
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
141
142
  		local rewards = sell.reward:toNumMap()
  		for k,v in pairs(rewards) do
f5c07b1b   gaofengduan   fix diner
143
  			reward = reward:incrv(k, v)
5d57bd79   gaofengduan   add 餐车 getSellRew...
144
  		end
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
145
146
  
  		if rewards[ItemId.Gold] and rewards[ItemId.Gold] > 0 then
da6362db   gaofengduan   fix dinerData
147
  			if role.dinerData:checkDinerTask(DinerTask.DishWithGold, rewards[ItemId.Gold], sell.dish, nil, true) then
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
148
149
150
  				dirty = true
  			end
  		end
32161569   gaofengduan   fix diner
151
  		sells[slot].reward = ""
5d57bd79   gaofengduan   add 餐车 getSellRew...
152
  	end
f5c07b1b   gaofengduan   fix diner
153
154
  	role.dinerData:updateProperty({field = "sells", value = json.encode(sells)})
  	for k, v in pairs(reward:toNumMap()) do
0c0b161d   gaofengduan   fix getSellRewardRpc
155
  		role:addItem({itemId = k,count = v})
5d57bd79   gaofengduan   add 餐车 getSellRew...
156
  	end
32161569   gaofengduan   fix diner
157
  
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
158
  	if dirty then
da6362db   gaofengduan   fix dinerData
159
  		role.dinerData:notifyUpdateProperty("order", role.dinerData:getProperty("order"))
cc796aaf   zhengshouren   增加餐厅任务计数逻辑
160
161
  	end
  
0c0b161d   gaofengduan   fix getSellRewardRpc
162
  	SendPacket(actionCodes.Diner_getSellRewardRpc, MsgPack.pack({reward = reward}))
5d57bd79   gaofengduan   add 餐车 getSellRew...
163
  	return true
87cc3a35   zhengshouren   餐厅建筑升级逻辑
164
165
  end
  
2050d40d   gaofengduan   add diner expedit...
166
167
  function _M.expediteSellRpc( agent, data )
  	local role = agent.role
020fc7ed   gaofengduan   fix diner expedit...
168
169
  	local count = role.dinerData:getProperty("expedite")
  	local max = #globalCsv.diner_sell_quick_cost
2c63e6a0   gaofengduan   fix dienr
170
  	if count > max then
020fc7ed   gaofengduan   fix diner expedit...
171
172
  		return 1
  	end
10974097   gaofengduan   fix diner
173
174
175
176
177
178
179
  	local diamond = globalCsv.diner_sell_quick_cost[count]
  	if diamond > 0 then
  		local cost = {[ItemId.Diamond] = diamond}
  		if not role:checkItemEnough(cost) then
  			return 2
  		end
  		role:costItems(cost)
020fc7ed   gaofengduan   fix diner expedit...
180
  	end
020fc7ed   gaofengduan   fix diner expedit...
181
  
2050d40d   gaofengduan   add diner expedit...
182
  	local dirty = false
020fc7ed   gaofengduan   fix diner expedit...
183
  	local reward,popular = "",0
2050d40d   gaofengduan   add diner expedit...
184
185
186
187
188
189
  	local sells = json.decode(role.dinerData:getProperty("sells"))
  	for slot, _ in pairs(sells) do
  		role.dinerData:updateSell(slot)
  	end
  	sells = json.decode(role.dinerData:getProperty("sells"))
  	for slot, sell in pairs(sells) do
020fc7ed   gaofengduan   fix diner expedit...
190
  		local result = role.dinerData:expediteSell(slot)
6991df1b   gaofengduan   fix bug
191
192
193
194
195
196
  		if result then
  			local rewards = result.reward:toNumMap()
  			for k,v in pairs(result.reward:toNumMap()) do
  				reward = reward:incrv(k,v)
  			end
  			popular = popular + result.popular
2050d40d   gaofengduan   add diner expedit...
197
  
6991df1b   gaofengduan   fix bug
198
199
200
201
  			if rewards[ItemId.Gold] and rewards[ItemId.Gold] > 0 then
  				if role.dinerData:checkDinerTask(DinerTask.DishWithGold, rewards[ItemId.Gold], sell.dish, nil, true) then
  					dirty = true
  				end
2050d40d   gaofengduan   add diner expedit...
202
203
204
205
  			end
  		end
  	end
  
020fc7ed   gaofengduan   fix diner expedit...
206
207
208
  	role.dinerData:notifyUpdateProperty("sells", role.dinerData:getProperty("sells"))
  	role.dinerData:setProperty("expedite",count+1)
  	role.dinerData:notifyUpdateProperty("expedite", count+1)
2050d40d   gaofengduan   add diner expedit...
209
210
211
212
213
214
215
  	for k, v in pairs(reward:toNumMap()) do
  		role:addItem({itemId = k,count = v})
  	end
  
  	if dirty then
  		role.dinerData:notifyUpdateProperty("order", role.dinerData:getProperty("order"))
  	end
020fc7ed   gaofengduan   fix diner expedit...
216
  	SendPacket(actionCodes.Diner_expediteSellRpc, MsgPack.pack({reward = reward,popular = popular}))
2050d40d   gaofengduan   add diner expedit...
217
218
219
  	return true
  end
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
220
221
222
223
224
  function _M.levelUpRpc( agent, data )
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local index = msg.index
f9c6cac9   zhengshouren   建筑升级增加 其他建筑物等级限制
225
226
  	local buildingSet = csvdb["diner_buildingCsv"][index]
  	if not buildingSet then
87cc3a35   zhengshouren   餐厅建筑升级逻辑
227
228
229
230
231
  		return
  	end
  
  	local buildL = role.dinerData:getProperty("buildL")
  	local curLevel = buildL:getv(index, 1)
f9c6cac9   zhengshouren   建筑升级增加 其他建筑物等级限制
232
  	if curLevel >= #buildingSet then
87cc3a35   zhengshouren   餐厅建筑升级逻辑
233
234
  		return
  	end
f9c6cac9   zhengshouren   建筑升级增加 其他建筑物等级限制
235
236
237
238
239
  	local buildingData = buildingSet[curLevel]
  	if not buildingData then
  		return
  	end
  	if buildingData.upLimit ~= "" then
4a969fc5   gaofengduan   fix diner levelUpRpc
240
  		local id, level = buildingData.upLimit:match("(%d+)=(%d+)")
f9c6cac9   zhengshouren   建筑升级增加 其他建筑物等级限制
241
242
243
244
  		if buildL:getv(tonumber(id), 1) < tonumber(level) then
  			return
  		end
  	end
87cc3a35   zhengshouren   餐厅建筑升级逻辑
245
  
f9c6cac9   zhengshouren   建筑升级增加 其他建筑物等级限制
246
  	local cost = buildingData.starCost:toNumMap()
87cc3a35   zhengshouren   餐厅建筑升级逻辑
247
  	if not role:checkItemEnough(cost) then
289a4927   gaofengduan   fix diner talent
248
  		return
87cc3a35   zhengshouren   餐厅建筑升级逻辑
249
250
  	end
  
36204e3c   zhengshouren   贩卖逻辑
251
  	role:costItems(cost)
d96fae59   gaofengduan   fix diner levelUpRpc
252
  	role.dinerData:updateProperty({field = "buildL", value = buildL:setv(index, curLevel + 1)})
87cc3a35   zhengshouren   餐厅建筑升级逻辑
253
254
255
256
257
  
  	SendPacket(actionCodes.Diner_levelUpRpc, '')
  	return true
  end
  
b67180e8   zhengshouren   餐厅天赋升级
258
259
260
  function _M.talentUpRpc( agent, data )
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
b67180e8   zhengshouren   餐厅天赋升级
261
  	local dish = msg.dish
b67180e8   zhengshouren   餐厅天赋升级
262
263
  	local dishTree = role.dinerData:getProperty("dishTree")
  	local dishLevel = dishTree:getv(dish, 0)
289a4927   gaofengduan   fix diner talent
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
  
  	local talentSet = csvdb["diner_talentCsv"][dish]
  	if not talentSet then
  		return 1
  	end
  
  	local talentData = talentSet[dishLevel]
  	if not talentData then
  		return 2
  	end
  
  	if not talentSet[dishLevel+1] then
  		return 21
  	end
  
  	local typ = math.floor(dish/100 + 1)
  	local treeSet = csvdb["diner_treeCsv"][typ]
  	if not treeSet then
  		return 3
  	end
  
  	local treeData = treeSet[dish]
  	if not treeData then
  		return 4
  	end
  
653e7a15   zhouhaihai   talent 前置调整
290
  	local limit = talentData.pointFront:toNumMap()
289a4927   gaofengduan   fix diner talent
291
292
293
294
  	for k,v in pairs(limit) do
  		local lv = dishTree:getv(k, 0)
  		if lv < v then
  			return 5
b67180e8   zhengshouren   餐厅天赋升级
295
  		end
b67180e8   zhengshouren   餐厅天赋升级
296
  	end
289a4927   gaofengduan   fix diner talent
297
298
  
  	local cost = talentData.cost:toNumMap()
b67180e8   zhengshouren   餐厅天赋升级
299
  	if not role:checkItemEnough(cost) then
289a4927   gaofengduan   fix diner talent
300
301
302
  		return 6
  	end
  
dbd0ca58   gaofengduan   car  营养剂制作
303
  	-- 正在贩卖不能升级料理天赋
289a4927   gaofengduan   fix diner talent
304
305
306
307
308
309
  	local sells = json.decode(role.dinerData:getProperty("sells"))
  	for slot, _ in pairs(sells) do
  		role.dinerData:updateSell(slot)
  	end
  	sells = json.decode(role.dinerData:getProperty("sells"))
  	for _, sell in pairs(sells) do
6991df1b   gaofengduan   fix bug
310
  		if sell.dish == msg.dish and sell.count > 0 then
289a4927   gaofengduan   fix diner talent
311
312
  			return 7
  		end
b67180e8   zhengshouren   餐厅天赋升级
313
314
  	end
  
dbd0ca58   gaofengduan   car  营养剂制作
315
  	-- 正在冒险不能升级营养剂天赋
69d686f8   gaofengduan   暂时取消营养剂天赋升级限制
316
317
318
  	-- if talentData.effect:toArray(true,"=")[1] == 2 then
  	-- 	if next(role:getProperty("advTeam")) then return 8 end
  	-- end
dbd0ca58   gaofengduan   car  营养剂制作
319
  
b67180e8   zhengshouren   餐厅天赋升级
320
321
  	role:costItems(cost)
  	role.dinerData:updateProperty({field = "dishTree", value = dishTree:setv(dish, dishLevel + 1)})
289a4927   gaofengduan   fix diner talent
322
  	local treePoint = talentData.tree_point:toNumMap()
b67180e8   zhengshouren   餐厅天赋升级
323
324
325
326
327
328
329
330
  	if next(treePoint) then
  		role:award(treePoint)
  	end
  
  	SendPacket(actionCodes.Diner_talentUpRpc, '')
  	return true
  end
  
7d44dca2   zhengshouren   支援技能升级逻辑
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
  function _M.skillUpRpc( agent, data )
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local skill = msg.skill
  	local skillSet = csvdb["diner_skillCsv"][skill]
  	if not skillSet then
  		return
  	end
  
  	local skillTree = role.dinerData:getProperty("skillTree")
  	local skillLevel = skillTree:getv(skill, 1)
  	local skillData = skillSet[skillLevel]
  	if not skillData then
  		return
  	end
  	if skillData.unlock ~= "" then
  		local id, level = skillData.unlock:math("(%d+)=(%d+)")
  		if skillTree:getv(tonumber(id), 1) < tonumber(level) then
  			return
  		end
  	end
  	local cost = skillData.cost:toNumMap()
  	if not role:checkItemEnough(cost) then
  		return
  	end
  
  	role:costItems(cost)
  	role.dinerData:updateProperty({field = "skillTree", value = skillTree:setv(skill, skillLevel + 1)})
  
  	SendPacket(actionCodes.Diner_skillUpRpc, '')
  	return true
  end
  
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
365
366
367
368
369
370
371
372
373
374
375
376
377
  function _M.lockTaskRpc( agent, data )
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local index = msg.index
  
  	if math.illegalNum(index, 1, 7) then
  		return 1
  	end
  	local orders = json.decode(role.dinerData:getProperty("order"))
  	local order = orders[index]
  	if not order then
  		return 2
  	end
fdb86cad   gaofengduan   fix diner task
378
379
380
381
  	if order.lock == 0 then
  		order.lock = 1
  	else
  		order.lock = 0
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
382
  	end
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
383
  	role.dinerData:updateProperty({field = "order", value = json.encode(orders)})
fdb86cad   gaofengduan   fix diner task
384
  	SendPacket(actionCodes.Diner_lockTaskRpc, MsgPack.pack({lock = order.lock}))
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
385
386
387
  	return true
  end
  
fdb86cad   gaofengduan   fix diner task
388
  function _M.updateTaskRpc( agent, data )
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
389
390
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
391
  	local index = msg.index
fdb86cad   gaofengduan   fix diner task
392
393
  	-- 0 放弃已接受任务,1 接受任务,2 完成已接受任务
  	local cmd = msg.cmd
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
394
395
396
397
398
399
400
401
402
  
  	if math.illegalNum(index, 1, 7) then
  		return 1
  	end
  	local orders = json.decode(role.dinerData:getProperty("order"))
  	local order = orders[index]
  	if not order then
  		return 2
  	end
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
403
404
405
406
407
408
409
410
  	local taskSet = csvdb["diner_questCsv"][order.lv]
  	if not taskSet then
  		return 4
  	end
  	local taskData = taskSet[order.id]
  	if not taskData then
  		return 5
  	end
289a4927   gaofengduan   fix diner talent
411
  
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
412
  
fdb86cad   gaofengduan   fix diner task
413
414
415
416
417
418
419
420
421
422
423
424
425
  	if cmd == 0 then
  		if order.status ~= 0 then
  			return 30
  		end
  		orders[index].status = 1
  		orders[index].lock = 1
  	elseif cmd == 1 then
  		if order.status ~= 1 then
  			return 31
  		end
  		orders[index].status = 0
  		orders[index].lock = 0
  	elseif cmd == 2 then
452d6146   gaofengduan   fix diner task
426
  		if order.status ~= 1 then
fdb86cad   gaofengduan   fix diner task
427
428
  			return 32
  		end
452d6146   gaofengduan   fix diner task
429
  		if order.n < taskData.value then
fdb86cad   gaofengduan   fix diner task
430
431
432
433
434
  			return 6
  		end
  		for typ, count in pairs(taskData.reward:toNumMap()) do
  			role:addItem({itemId = typ, count = count})
  		end
452d6146   gaofengduan   fix diner task
435
  		table.remove(orders,index)
fdb86cad   gaofengduan   fix diner task
436
437
  	else
  		return 33
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
438
439
  	end
  
fdb86cad   gaofengduan   fix diner task
440
441
  	role.dinerData:updateProperty({field = "order", value = json.encode(orders)})
  	SendPacket(actionCodes.Diner_updateTaskRpc, '')
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
442
443
444
  	return true
  end
  
fdb86cad   gaofengduan   fix diner task
445
  function _M.refreshTaskRpc( agent, data )
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
446
447
448
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
fdb86cad   gaofengduan   fix diner task
449
  	local cost = {[ItemId.Diamond] = 40}
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
450
451
452
453
454
455
456
457
458
459
460
461
462
463
  	if not role:checkItemEnough(cost) then
  		return 1
  	end
  
  	local orders = json.decode(role.dinerData:getProperty("order"))
  	if #orders > 6 then
  		return 2
  	end
  
  	local taskLevel = role.dinerData:getProperty("buildL"):getv(5, 1)
  	local taskData = csvdb["diner_questCsv"][taskLevel]
  	if not taskData then
  		return 3
  	end
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
464
465
466
  
  	role:costItems(cost)
  
ca232abd   gaofengduan   fix diner task re...
467
468
469
470
471
472
473
  	for k,v in pairs(orders) do
  		if v.lock == 0 then
  			local index = math.randWeight(taskData, "chance")
  			local t = taskData[index]
  			orders[k] = {lv = taskLevel, id = t.id, n = 0, lock = 0,status = 0}
  		end
  	end
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
474
  	role.dinerData:updateProperty({field = "order", value = json.encode(orders)})
289a4927   gaofengduan   fix diner talent
475
476
  
  	SendPacket(actionCodes.Diner_refreshTaskRpc, '')
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
477
478
479
  	return true
  end
  
4288160b   gaofengduan   add Diner_getGree...
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
  function _M.getGreenhouseRpc( agent, data )
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local buildType = 6
  	local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
  	local buildingData = csvdb["diner_buildingCsv"][buildType][level]
  	if not buildingData then
  		return 1
  	end
  	if buildingData.speed <= 0 then
  		return 2
  	end
  
  	local reward = ""
  	local now = skynet.timex()
  	local timePass = now - role.dinerData:getProperty("gTime")
  	role.dinerData:setProperty("gTime",now)
  	role.dinerData:notifyUpdateProperty("gTime",now)
  	local count = math.floor(timePass/buildingData.speed)
  	count = math.min(count,buildingData.storage)
  	for _=1,count do
  		reward = reward:incrv(string.randWeight(buildingData.gift_normal), 1)
  	end
  	for k, v in pairs(reward:toNumMap()) do
  		role:addItem({itemId = k,count = v})
  	end
  	SendPacket(actionCodes.Diner_getGreenhouseRpc, MsgPack.pack({reward = reward}))
  	return true
  end
4864d579   zhengshouren   领取任务,锁定任务,获得特殊任务
510
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
511
  return _M