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src/actions/RoleAction.lua 45.2 KB
314bc5df   zhengshouren   提交服务器初始代码
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  local ipairs = ipairs
  local table = table
  local math = math
  local next = next
  local string = string
  local redisproxy = redisproxy
  local MsgPack = MsgPack
  local getRandomName = getRandomName
  local mcast_util = mcast_util
  local string_format = string.format
  local tonumber = tonumber
  local require = require
  local table_insert = table.insert
  local tconcat = table.concat
  local httpc = require("http.httpc")
  
  local WAVE_HERO_NUMS = 150
a0013f0b   zhouhaihai   零件分批推送
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  local WAVE_RUNE_NUMS = 150
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  local WAVE_SPARK_NUMS = 150
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  local function validName(name)
  	name = string.upper(name)
  	local exist = redisproxy:exists(string_format("user:%s", name))
  	if exist then return "existed" end
  
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  	local SERV = string_format(".named%d", math.random(1, 5))
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  	local legal = skynet.call(SERV, "lua", "check", name)
  	return legal and "ok" or "illegal"
  end
  
  -- 随机玩家名
  local function randomRoleName()
  	-- 过滤已经存在的名字
  	local name
  	repeat
  		name = getRandomName()
  	until validName(name) == "ok"
  	return name
  end
  
  local function setRoleName(uid, roleId)
  	local result
  	local name
  	local dbName
  	repeat
  		name = randomRoleName()
  		dbName = string.upper(name)
  		result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
  	until result == 1
  	redisproxy:set(string_format("uid:%s", uid), dbName)
  	return name
  end
  
  local _M = {}
  function _M.loginRpc( agent, data )
  	local msg = MsgPack.unpack(data)
  	local response = {}
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  	if msg.codeVersion ~= globalCsv.codeVersion then
  		response.result = "UPDATE_TIP"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
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  	-- 1.
  	local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
  	if not roleId then
  		response.result = "NOT_EXIST"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
  
  	roleId = tonumber(roleId)
  
  	--维护不能登录
  	local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
  	if maintain and maintain > 0 then
0a07bdd9   zhouahaihai   角色升级 。gm
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  		if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
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  			response.result = "MAINTAIN_TIP"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  	end
  
  	local now = skynet.timex()
  	local role = agent.role
  	-- 2
  	if not role then
  		local roleKey = string_format("role:%d", roleId)
  		if not redisproxy:exists(roleKey) then
  			response.result = "DB_ERROR"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		-- 2a
  		role = require("models.Role").new({key = roleKey})
  		role:load()
  		role:loadAll()
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  		role:startActionUcode()
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  	else
  		role:reloadWhenLogin()
  	end
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  	role.sysVersion = msg.sysVersion
  	role.ip = agent.ip:toArray(false, ":")[1]
  	role.clientVersion = msg.clientVersion
  	role.network = msg.network
  
  	if msg.subId then
  		role:setProperty("sid", msg.subId)
  	end
  
  	if msg.deviceMode then
  		local deviceMode = tostring(msg.deviceMode)
  		if role:getProperty("dmode") ~= deviceMode then
  			role:setProperty("dmode", deviceMode)
  		end
  	end
  	if msg.device then
  		local device = tostring(msg.device)
  		if role:getProperty("device") ~= device then
  			role:setProperty("device", device)
  		end
  	end
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  	if msg.token then
  		role._pushToken = msg.token
  	end
39bcd7ca   zhouhaihai   LOG
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  	if not msg.isGMlogin then
  		local banTime = role:getProperty("banTime")
  		if banTime > now then
  			response.result = "BAN_TIP"
  			response.banTime = banTime
  			response.banType = role:getProperty("banType")
  			response.roleId = roleId
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		if banTime ~= 0 then
  			-- 清除封号状态
  			role:setBan(0)
  		end
  	end
39bcd7ca   zhouhaihai   LOG
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  	if msg.deviceMode then
  		local deviceMode = tostring(msg.deviceMode)
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  		if role:getProperty("dmode") ~= deviceMode then
  			role:setProperty("dmode", deviceMode)
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  		end
  	end
  	if msg.device then
  		local device = tostring(msg.device)
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  		if role:getProperty("device") ~= device then
  			role:setProperty("device", device)
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  		end
  	end
  	
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  	SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
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  	role:changeStructVersion() -- 数据结构 版本更新
70cc72d7   zhouhaihai   拾荒bug
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  	role:getAdvData(true) -- 清掉不合格的数据
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
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  	role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
65b551a7   chenyueqi   海港贸易季初版
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  	role:checkSeaportTrade() -- 检查海港贸易季活动
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  	if not next(role:getProperty("workBattle")) then
  		role:setProperty("workBattle", {round = math.floor((now - START_RESET_TIME) / 604800)})
  	end
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be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  	-- 跨天登陆事件
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  	local resetMode = role:updateTimeReset(now)
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  	if not resetMode or not resetMode["CrossDay"] then -- 没有跨天
  		role.activity:checkActivityStatus(now, false, false)
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  		role:log("onLogin")
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  	end
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  	role:checkTaskEnter("Login", {})
ea40710f   zhouhaihai   活动
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  	redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
be9c9ca6   zhouahaihai   角色评论
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  	for _, name in ipairs({"dailyData", "dinerData", "activity", "storeData"}) do
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  		response[name] = role[name]:data()
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  		--print("["..name.."]")
  		--dump(response[name])
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  	end
  
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  	response.role = role:data()
  	response.result = "SUCCESS"
  	response.serverTime = now
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  	--response.openTime = getServerOpenTs()
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  	local modules = {}
  
  	local heroIds = {}
  	for heroId, _ in pairs(role.heros) do
  		table.insert(heroIds, heroId)
  	end
  	local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
6947e382   zhouahaihai   好感度, 皮肤
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  	if #heroIds <= 50 then
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  		heroWave = 0
  		table_insert(modules, "heros")
  	end
  
a0013f0b   zhouhaihai   零件分批推送
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  	local runeIds = {}
  	for id ,_ in pairs(role.runeBag) do
  		table.insert(runeIds, id)
  	end 
  	local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
  	if #runeIds <= 50 then
  		runeWave = 0
  		table_insert(modules, "runeBag")
  	end
  
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  	local sparkIds = {}
  	for id ,_ in pairs(role.sparkBag) do
  		table.insert(sparkIds, id)
  	end 
  	local sparkWave = math.ceil(#sparkIds / WAVE_SPARK_NUMS)
  	if #sparkIds <= 50 then
  		sparkWave = 0
  		table_insert(modules, "sparkBag")
  	end
  
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  	for _, name in ipairs(modules) do
  		response[name] = {}
  		for id, unit in pairs(role[name]) do
  			response[name][id] = unit:data()
  		end
  	end
  
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  	response.wave = 1 + heroWave + runeWave + sparkWave + 1
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  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  
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  	local curWave = 1 
  
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  	local sparkIndex = 1
  	for index = curWave + 1, curWave + sparkWave do
  		local sparkResponse = {sparkBag = {}}
  		for i = sparkIndex, sparkIndex + WAVE_SPARK_NUMS do
  			local sparkId = sparkIds[i]
  			if not sparkId then
  				break
  			end
  			local spark = role.sparkBag[sparkId]
  			table.insert(sparkResponse.sparkBag, spark:data())
  			sparkIndex = sparkIndex + 1
  		end
  		sparkResponse.sparkWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(sparkResponse))
  	end
  	curWave = curWave + sparkWave
  
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  	local runeIndex = 1
  	for index = curWave + 1, curWave + runeWave do
  		local runeResponse = {runeBag = {}}
  		for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
  			local runeId = runeIds[i]
  			if not runeId then
  				break
  			end
  			local rune = role.runeBag[runeId]
  			table.insert(runeResponse.runeBag, rune:data())
  			runeIndex = runeIndex + 1
  		end
  		runeResponse.runeWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
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  	end
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  	curWave = curWave + runeWave
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  	local heroIndex = 1
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  	for index = curWave + 1, curWave + heroWave do
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  		local heroResponse = {heros = {}}
  		for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
  			local heroId = heroIds[i]
  			if not heroId then
  				break
  			end
  			local hero = role.heros[heroId]
  			table_insert(heroResponse.heros, hero:data())
  			heroIndex = heroIndex + 1
  		end
  		heroResponse.heroWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
  	end
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  	curWave = curWave + heroWave
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  	-- 注册全服广播
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  	if not role._channelIdx then
  		local channel = math.randomInt(1, 1)
  		role._channelIdx = channel
  	end
  	if not mcast_util.channel_world() then
  		local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
  		if w_channel then
  			mcast_util.sub_world(w_channel)
  		end
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  	end
c384626d   zhouhaihai   好友
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  	-- 发下缓存的世界消息
  	local worldChatResponse = {worldChats = {}}
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  	-- local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx)
  	local ok, msgs = true, {}
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  	if not ok then 
  		msgs = {} 
  	end
  	worldChatResponse.worldChats = msgs
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  	local redret = redisproxy:pipelining(function(red)
  		red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
  		red:del(CHAT_OFFLINE:format(roleId))
  	end)
  	worldChatResponse.p2pChats = redret[1]
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  	worldChatResponse.chatWave = curWave + 1
  	curWave = curWave + 1
  
  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
  
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  	datacenter.set("agent", roleId, {
  		serv = skynet.self(),
  		fd = agent.client_fd,
  		gate_serv = agent.gate_serv,
  	})
  	agent.role = role
  
  	start_agent_timer()
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  	-- 玩家登陆做的一些操作
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  	role:updateHangTeamInfo()
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  	role:savePvpCTeam()
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  	role:savePvpHTeam()
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  	local hangPass = role:getProperty("hangPass")
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  	role:mylog("login", {key1 = agent.ip:toArray(false, ":")[1], int1 = hangPass[1] or 0})
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  	if msg.newdevice then
  		role:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
  	end
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  	return true
  end
  
  function _M.createRpc(agent, data)
  	local msg = MsgPack.unpack(data)
  	local response = {}
  
  	-- 再次检查uid
  	local uid = tostring(msg.uid)
  	local user = redisproxy:get(string_format("uid:%s", uid))
  	if user then
  		response.result = "SUCCESS"
  		response.roleName = user
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
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  	local stopcreate = tonumber(redisproxy:hget("autoincrement_set", "stopcreate"))
  	if stopcreate and stopcreate > 0 then
  		response.result = "STOP_CREATE"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  
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  	local roleId = getNextRoleId()
  	if not roleId then
  		response.result = "DB_FULL"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  	local roleName = setRoleName(msg.uid, roleId)
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  	local newRole = require("models.Role").new({
  		key = string_format("role:%d", roleId),
  		id = roleId,
  		uid = tostring(msg.uid),
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  		sid = msg.subId or 0,
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  		name = roleName,
  		uname = msg.uname or "",
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  		device = tostring(msg.device),
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  		dmode = msg.deviceMode and tostring(msg.deviceMode) or nil
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  	})
  
  	if newRole:create() then
  		--更新USER表
  		response.result = "SUCCESS"
  		response.roleId = roleId
  		response.roleName = string.upper(roleName)
  	else
  		response.result = "DB_ERROR"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
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  	newRole:startActionUcode()
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  	newRole.sysVersion = msg.sysVersion
  	newRole.ip = agent.ip:toArray(false, ":")[1]
  	newRole.clientVersion = msg.clientVersion
  	newRole.network = msg.network
  
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  	newRole:award(globalCsv.birthItem, {log = {desc = "birth"}, notNotify = true})
314bc5df   zhengshouren   提交服务器初始代码
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  	-- 欢迎邮件
147ef2ce   zhouhaihai   邮件 Gm
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  	redisproxy:insertEmail({roleId = roleId, emailId = 1})
314bc5df   zhengshouren   提交服务器初始代码
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39bcd7ca   zhouhaihai   LOG
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  	if msg.newuser then
  		newRole:log("onCreateAccount")
  	end
  	newRole:log("onCreateRole")
d02f7904   zhouhaihai   遗失的log
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  	newRole:mylog("create", {key1 = agent.ip:toArray(false, ":")[1]})
3aac1e3a   zhouhaihai   新设备
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  	if msg.newdevice then
  		newRole:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
  	end
314bc5df   zhengshouren   提交服务器初始代码
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  	SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
320f5b54   zhouhaihai   cb 返利
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  	-- cb付费返利
  	skynet.timeout(0, function()
  		local cbbackd = cluster.query("center", "cbbackd")
  		local uid = newRole:getProperty("uid")
  		local start = uid:find("_")
  		if start then
  			uid = uid:sub(start + 1)
  		end
  		if cbbackd then
  			local status, back = pcall(cluster.call, "center", cbbackd, "getCbBack", {uid = uid, id = roleId})
  			if status then
91019d1f   zhouhaihai   cb 返利调整
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  				if back and next(back) and back.reward and next(back.reward) then
320f5b54   zhouhaihai   cb 返利
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  					local reward = ""
91019d1f   zhouhaihai   cb 返利调整
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  					for itemId, count in pairs(back.reward) do
320f5b54   zhouhaihai   cb 返利
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  						reward = reward:setv(itemId, count)
  					end
91019d1f   zhouhaihai   cb 返利调整
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  					if back.reward[70] then
  						redisproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward2, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward})
  					else
  						redisproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward})
  					end
320f5b54   zhouhaihai   cb 返利
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  					newRole:mylog("cbback", {key1 = uid, int2 = roleId})
  				end
  			else
  				skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId)
  			end
  		else
  			skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId)
  		end
  	end)
  	
314bc5df   zhengshouren   提交服务器初始代码
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  	return true
  end
  
dc9d814f   zhouhaihai   邮件
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  function _M.changeNameRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	local newName = msg.name
  	local oldName = role:getProperty("name")
  
  	if not newName or type(newName) ~= "string" then return end
  	if newName == oldName then return end
  	-- 检查name是否合法
  	local checked = validName(newName)
  	if checked ~= "ok" then
  		--[[
  			"existed" 已经存在
  			"illegal" 包含非法字符
  		]]
  		local errCodes = {
  			["existed"] = 1,
  			["illegal"] = 2
  		}
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
  		return true
  	end
  
  	if not roleId then 
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
  		return true
  	end
af7863ef   zhouhaihai   x小写名字异常
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  	local dbName = string.upper(newName)
  	local result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
dc9d814f   zhouhaihai   邮件
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  	if result == 0 then
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
  		return true
  	end
  	redisproxy:pipelining(function (red)
af7863ef   zhouhaihai   x小写名字异常
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  		red:del(string_format("user:%s", string.upper(oldName)))
  		red:set(string_format("uid:%s", role:getProperty("uid")), dbName)
dc9d814f   zhouhaihai   邮件
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  	end)
  
  	role:updateProperties({
  		["name"] = newName,
  	})
e3c5cc5e   zhouhaihai   跨服竞技场over
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  	role:changeCrossServerPvpSelfInfo("name")
dc9d814f   zhouhaihai   邮件
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  	SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
  	return true
  end
  
c1849aa6   chenyueqi   roleaction增加一个获取随...
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  function _M.getRandomNameRpc()
  	local name = randomRoleName()
  	SendPacket(actionCodes.Role_getRandomNameRpc, MsgPack.pack({name = name}))
  	return true
  end
  
dc9d814f   zhouhaihai   邮件
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  function _M.changeIntroRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  	local content = msg.content
  	if not content or type(content) ~= "string" then return end
  
a5486ede   zhouhaihai   csvdata 修改为 share...
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  	local SERV = string_format(".chated%d", math.random(1, 5))
dc9d814f   zhouhaihai   邮件
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  	local legal, mod = skynet.call(SERV, "lua", "check", content)
  	if not legal then
  		content = mod or ""
  	end
  
14f1591b   zhouhaihai   删除好感度相关
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  	role:updateProperty({field = "intro", value = content})
dc9d814f   zhouhaihai   邮件
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  	SendPacket(actionCodes.Role_changeIntroRpc, '')
  	return true
  end
  
314bc5df   zhengshouren   提交服务器初始代码
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  function _M.syncTimeRpc(agent, data)
  	SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
  	return true
  end
  
312b9db5   zhouahaihai   背包
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  function _M.saleItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
84e7c06e   zhouhaihai   回收
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  	local backs = msg.backs
  	if not backs then return end
  
  	local reward = {}
53e8037e   zhouhaihai   任务
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  	local fragCount = 0
84e7c06e   zhouhaihai   回收
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  	for itemId, count in pairs(backs) do
  		if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  		local itemData = csvdb["itemCsv"][itemId]
  		if itemData.sell_effect == "" then return end
53e8037e   zhouhaihai   任务
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  		if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
  			fragCount = fragCount + count
  		end
84e7c06e   zhouhaihai   回收
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  		local sellEffect = itemData.sell_effect:toArray(true, "=")
  		reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
c59e058b   zhouhaihai   新一批日志记录
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  		role:log("carriage_decals", {
  			item_id = itemId, --道具id
  			item_type = itemData.type, --道具类型,具体见枚举表中道具类型枚举表
  			item_level = 0, --道具等级
  			item_number = count, --道具变化数量的绝对值
  			carriage_decals_rwdid = sellEffect[1], --拆解获得物资ID
  			carriage_decals_rwdnum = sellEffect[2] * count, --拆解获得物资数量
  		})
84e7c06e   zhouhaihai   回收
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  	end	
  	
44c6e479   zhouhaihai   增加部分日志
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  	role:costItems(backs, {log = {desc = "saleItem"}})
7bb30dca   zhouhaihai   修改发奖
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  	local reward, change = role:award(reward, {log = {desc = "saleItem"}})
53e8037e   zhouhaihai   任务
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  	role:checkTaskEnter("DecoFrag", {count = fragCount})
c59e058b   zhouhaihai   新一批日志记录
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7bb30dca   zhouhaihai   修改发奖
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  	SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack(role:packReward(reward, change)))
312b9db5   zhouahaihai   背包
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  	return true
  end
  
  function _M.openItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
  	local count = msg.count
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  	local itemData = csvdb["itemCsv"][itemId]
  	if itemData.use_type ~= 2 then return end
  	local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
9b35bf6e   zhouhaihai   开启时间箱
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  	if not randomData or randomData.openTime > 0 then return end
312b9db5   zhouahaihai   背包
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007af97e   zhouhaihai   item_random 结构更改
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  	local reward = {}
  	for _i = 1, count do
  		for i = 1, 10 do
  			local num = randomData["num" .. i] 
  			local gift = randomData["gift" .. i]
  			if num and gift and num > 0 and gift ~= "" then
  				local pool = {}
  				for _, temp in ipairs(gift:toArray()) do
  					table.insert(pool, temp:toArray(true, "="))
  				end
  				local needCount = math.min(#pool, num)
  				for j = 1, needCount do
  					local idx = math.randWeight(pool, 3)
  					reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
  					table.remove(pool, idx)
  				end
312b9db5   zhouahaihai   背包
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  			end
  		end
  	end
007af97e   zhouhaihai   item_random 结构更改
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  	reward[0] = nil
  
44c6e479   zhouhaihai   增加部分日志
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  	role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
7bb30dca   zhouhaihai   修改发奖
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  	local change
  	reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
43cc5f51   gaofengduan   调整 equip 数据结构
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7bb30dca   zhouhaihai   修改发奖
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  	SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack(role:packReward(reward, change)))
312b9db5   zhouahaihai   背包
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  	return true
  end
  
9b35bf6e   zhouhaihai   开启时间箱
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  function _M.openTimeBoxRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
4d8bd32c   chenyueqi   倒计时开箱子
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  	local oper = msg.oper  -- 操作 1 - 2
9b35bf6e   zhouhaihai   开启时间箱
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  	local slot = msg.slot  -- 位置 1 - 6
317a46a9   liuzujun   添加特权卡
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  	-- 特权卡时间箱额外栏位
0a093ba8   chenyueqi   重写拆解室功能
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  	-- local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount()
  	-- if oper == 1 then
  	-- 	if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end
  	-- end
9b35bf6e   zhouhaihai   开启时间箱
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  	local boxL = role:getProperty("boxL")
0a093ba8   chenyueqi   重写拆解室功能
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  	local reward, change
  	if oper == 1 then -- 构建开始(包括切换构建的id)
9b35bf6e   zhouhaihai   开启时间箱
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  		local itemId = msg.itemId
9b35bf6e   zhouhaihai   开启时间箱
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  		local itemData = csvdb["itemCsv"][itemId]
0a093ba8   chenyueqi   重写拆解室功能
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  		if not itemData then return 1 end
  		if not boxL[slot] then
  			boxL[slot] = {}
  		else
  			local oldId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time
  			local unitTime = globalCsv.box_key_time[oldId] * 60
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
623
  			local doneCnt = time == 0 and 0 or math.floor((process + skynet.timex() - time) / unitTime)
0a093ba8   chenyueqi   重写拆解室功能
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  			if doneCnt > 0 then
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
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  				reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}})
0a093ba8   chenyueqi   重写拆解室功能
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  			end
  		end
  		local limit = globalCsv.box_key_max[itemId] or 5
  		if role:getItemCount(itemId) >= limit then return 3 end
  
  		boxL[slot] = {id = itemId, process = 0, time = skynet.timex()}
  		role:pushMsg({type = "box", slot = slot, time = skynet.timex() + globalCsv.box_productLine_time * 3600})
  	elseif oper == 2 then -- 重置运行时间(可以使用加速)
9b35bf6e   zhouhaihai   开启时间箱
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  		local quick = msg.quick
0a093ba8   chenyueqi   重写拆解室功能
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  		if not boxL[slot] then return 4 end
  
  		local itemId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time
  		local nowTime = skynet.timex()
  		local stopTime = nowTime
  		local itemData = csvdb["itemCsv"][itemId]
  		local unitTime = globalCsv.box_key_time[itemId] * 60
  		if quick then
cc9f29c5   chenyueqi   拆解术式,可以自主选择加速多长时间
643
  			stopTime = nowTime + quick
f8ba82b3   zhouhaihai   大小写
644
  			local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
cc9f29c5   chenyueqi   拆解术式,可以自主选择加速多长时间
645
  			local costKey = math.ceil(quick / (cost_pre[1] * 60)) * cost_pre[2]
0a093ba8   chenyueqi   重写拆解室功能
646
  			if not role:checkItemEnough({[ItemId.Diamond] = costKey}) then return 5 end
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
647
  			role:costItems({[ItemId.Diamond] = costKey}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}})
cb8d4368   chenyueqi   拆解术式充能的时候领取道具,获得个...
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  		else
  			stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600)
9b35bf6e   zhouhaihai   开启时间箱
650
  		end
0a093ba8   chenyueqi   重写拆解室功能
651
  		role:pushCancel({type = "box", slot = slot})
5d620aef   chenyueqi   拆解室指定某一项为必得奖励
652
  
0a093ba8   chenyueqi   重写拆解室功能
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  		local doneCnt = math.floor((process + stopTime - time) / unitTime)
  		if doneCnt > 0 then
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
655
  			reward = role:award({[itemId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}})
0a093ba8   chenyueqi   重写拆解室功能
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  		end
  		if role:getItemCount(itemId) >= globalCsv.box_key_max[itemId] then
  			nowTime = 0
  		end
  
  		boxL[slot] = {id = itemId, process = (process + stopTime - time) % unitTime, time = nowTime}
  		role:pushMsg({type = "box", slot = slot, time = nowTime + globalCsv.box_productLine_time * 3600})
  	elseif oper == 3 then -- 开箱子
  		local costId = msg.costId
  		local costs = (msg.costs or ""):toNumMap()
  		if not costId or not csvdb["itemCsv"][costId] or not next(costs) then return 6 end
  		
  		local costIdData = csvdb["itemCsv"][costId]
  		local count = 0
  		for itemId, num in pairs(costs) do
  			local itemIdData = csvdb["itemCsv"][itemId]
  			if not itemIdData or not csvdb["item_randomCsv"][itemId] or costIdData.quality ~= itemIdData.quality then return 7 end
  			count = count + num
  		end
  
  		if role:getItemCount(costId) < count then return 8 end
c7991bb0   chenyueqi   道具开时钟箱,检查箱子够不够
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  		if not role:checkItemEnough(costs) then return 9 end
0a093ba8   chenyueqi   重写拆解室功能
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  		role:costItems({[costId] = count}, {log = {desc = "openTimeBox"}})
  
  		reward = {}
  		for itemId, value in pairs(costs) do
  			local tempReward = {}
  			local randomData = csvdb["item_randomCsv"][itemId]
  			local itemData = csvdb["itemCsv"][itemId]
  			role:costItems({[itemId] = value}, {log = {desc = "openTimeBox"}})
  			for _ = 1, value do
  				for i = 1, 10 do
  					local num = randomData["num" .. i] 
  					local gift = randomData["gift" .. i]
  					if num and gift and num > 0 and gift ~= "" then
  						local pool = {}
  						for _, temp in ipairs(gift:toArray()) do
  							local set = temp:toArray(true, "=")
  							table.insert(pool, set)
  						end
  
  						local needCount = math.min(#pool, num)
  						for j = 1, needCount do
  							local idx = math.randWeight(pool, 3)
  							tempReward[pool[idx][1]] = (tempReward[pool[idx][1]] or 0) + pool[idx][2]
  							table.remove(pool, idx)
  						end
  					end
007af97e   zhouhaihai   item_random 结构更改
705
  				end
9b35bf6e   zhouhaihai   开启时间箱
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  			end
0a093ba8   chenyueqi   重写拆解室功能
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  			tempReward[0] = nil
  			role:checkTaskEnter("OpenBox", {id = itemId, count=value, quality=itemData.quality})
  			role:log("carriage_dismantle", {
  				item_id = itemId, -- 道具id
  				item_type = itemData.type, -- 道具类型,具体见枚举表中道具类型枚举表
  				item_level = 0, -- 道具等级
  				item_number = 1, -- 道具变化数量的绝对值
  				carriage_dismantle_type = 1, -- 拆解方式,时间到期:0,钥匙开启:1
  				carriage_dismantle_time = 0, -- 拆解耗时,填写实际耗时
  				carriage_dismantle_cost = value, -- 拆解花费钥匙数量,未使用填写0
  				carriage_dismantle_rwd = tempReward, -- 拆解获得物资,json格式记录,{'itemid1':2,'itemid2':3,…………..}
  			})
  
  			for id, num in pairs(tempReward) do
  				reward[id] = (reward[id] or 0) + num
  			end
9b35bf6e   zhouhaihai   开启时间箱
723
  		end
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
724
  		reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = costId, int2 = oper}})
9b35bf6e   zhouhaihai   开启时间箱
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  	else
  		return
  	end
  
0a093ba8   chenyueqi   重写拆解室功能
729
730
731
732
  	role:setProperty("boxL",boxL) --刷新
  	if slot then
  		role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
  	end
7bb30dca   zhouhaihai   修改发奖
733
  	SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change)))
c8872722   zhouhaihai   返回
734
  	return true
9b35bf6e   zhouhaihai   开启时间箱
735
736
  end
  
d1c2290f   zhouhaihai   加速
737
738
739
  function _M.openSpeedUpBoxRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
740
  	local itemInfo = msg.itemInfo
d1c2290f   zhouhaihai   加速
741
742
  
  	local reward = {}
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
743
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747
748
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764
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777
778
779
  	for i = 1, #itemInfo do
  		local pair = itemInfo[i]
  		local id = pair[1]
  		local count = pair[2]
  		local itemData = csvdb["itemCsv"][id]
  		if not itemData or itemData.type ~= ItemType.SpeedBox then return end
  
  		if math.illegalNum(count, 1, role:getItemCount(id)) then return 1 end
  		local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
  		local time = hour * 60 * 60
  
  		if useType == 1 then -- 挂机齿轮
  			local hangInfo = role:getProperty("hangInfo")
  			if not hangInfo.expCarbonId then
  				return 2
  			end
  			local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
  			reward[ItemId.Gold] = (reward[ItemId.Gold] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count
  		elseif useType == 2 then -- 挂机经验
  			local hangInfo = role:getProperty("hangInfo")
  			if not hangInfo.expCarbonId then
  				return 3
  			end
  			local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
  			reward[ItemId.Exp] = (reward[ItemId.Exp] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count
  		elseif useType == 3 then  -- 食材商人收入
  			local buildType = 6
  			local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
  			local buildingData = csvdb["diner_buildingCsv"][buildType][level]
  			if not buildingData then
  				return 4
  			end
  			local gfood = role.dinerData:getProperty("gfood")
  			if not next(gfood) then return 5 end
  			for k , v in pairs(gfood) do
  				local itemId = v.id
  				local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
664e0e07   chenyueqi   电波塔对食材的加成计算错误
780
  				speed = speed + role:getBnousDiner(1,speed)
460afa6e   liuzujun   付费签到改为主动领取,战斗关卡不一...
781
  				reward[itemId] = (reward[itemId] or 0) + math.floor((time / speed) * count)
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
782
783
784
  			end
  		else
  			return 6
d1c2290f   zhouhaihai   加速
785
  		end
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
786
787
  
  		role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
d1c2290f   zhouhaihai   加速
788
789
  	end
  
75acc595   liuzujun   修改gm添加满级英雄指令,开启特权...
790
791
792
793
794
795
796
797
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800
  	local doubleCoef = role.activity:isOpen("DoubleDrop") and 2 or 1
  	-- 特权卡获取加速获得额外道具
  	local coef = role.storeData:getProduceItemSpeedCoef()
  	if coef > 1 or doubleCoef > 1 then
  		for k, cnt in pairs(reward) do
  			if k == ItemId.Gold or k == ItemId.Exp then
  				reward[k] = math.floor(cnt * coef * doubleCoef)
  			end
  		end
  	end
  
7bb30dca   zhouhaihai   修改发奖
801
  	local change
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
802
  	reward, change = role:award(reward, {log = {desc = "speedUpBox"}})
d1c2290f   zhouhaihai   加速
803
  
7bb30dca   zhouhaihai   修改发奖
804
  	SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack(role:packReward(reward, change)))
d1c2290f   zhouhaihai   加速
805
806
807
  	return true
  end
  
00e663bd   zhouhaihai   剧情相关
808
809
810
811
812
  function _M.storyBookRewardRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
6dc64b07   liuzujun   剧情领奖bug
813
  	if not storyBookData then return 1 end
a1d09d22   zhouhaihai   bug
814
  	local storyStatus = role:getProperty("storyB")
053978b4   zhouhaihai   剧情领奖
815
  
17ba67dd   zhouhaihai   错误的判断
816
  	local status = (storyStatus[storyId] or {}).s
053978b4   zhouhaihai   剧情领奖
817
  
6dc64b07   liuzujun   剧情领奖bug
818
  	if status == -1 then return 2 end
17ba67dd   zhouhaihai   错误的判断
819
820
  	
  	if not status or status ~= 1 then 
6dc64b07   liuzujun   剧情领奖bug
821
822
  		--if storyBookData.unlockType == 1 and (role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) or storyId == 1 or storyId == 2) then  -- 挂机剧情正在挂机也可以领奖
  		if storyBookData.unlockType == 1 then  -- 挂机剧情正在挂机也可以领奖
053978b4   zhouhaihai   剧情领奖
823
  		else
6dc64b07   liuzujun   剧情领奖bug
824
  			return 3
053978b4   zhouhaihai   剧情领奖
825
  		end
a1d09d22   zhouhaihai   bug
826
  	end
00e663bd   zhouhaihai   剧情相关
827
  	-- 获取奖励
5f18f4e5   zhouhaihai   story
828
  	storyStatus[storyId] = storyStatus[storyId] or {}
8a01a3ae   zhouhaihai   bug
829
  	storyStatus[storyId].s = -1
8a01a3ae   zhouhaihai   bug
830
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
7bb30dca   zhouhaihai   修改发奖
831
  	local reward, change = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
c59e058b   zhouhaihai   新一批日志记录
832
  
43293781   zhouhaihai   日志bug
833
  	role:log("carriage_video", {
c59e058b   zhouhaihai   新一批日志记录
834
835
  		carriage_video_type = storyBookData.type, --放映室类型,剧情CG:0, 角色CG:1, 主线剧情:2, 角色剧情:3, 活动剧情:4, 图鉴:5
  		carriage_video_id = storyId, --放映室片段ID
fcf03f75   zhouhaihai   两个记录bug
836
837
  		carriage_video_coinid = reward[ItemId.Diamond] and ItemId.Diamond or 0, --放映奖励货币类型,无奖励则填写0
  		carriage_video_coinnum = reward[ItemId.Diamond] or 0, --放映奖励货币数量,无奖励则填写0
887c1843   zhouhaihai   日志新一批
838
  		carriage_video_item = reward, --放映奖励其他物品数量,json格式记录,{'itemid1':10,'itemid2':5,…………..},无奖励则填写0
c59e058b   zhouhaihai   新一批日志记录
839
840
  	})
  
7bb30dca   zhouhaihai   修改发奖
841
  	SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack(role:packReward(reward, change)))
00e663bd   zhouhaihai   剧情相关
842
843
844
  	return true
  end
  
8a01a3ae   zhouhaihai   bug
845
  function _M.unLockStoryBookRpc(agent, data)
bd15e9bc   zhouhaihai   购买剧情
846
847
848
849
850
851
852
853
854
855
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
  	if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
  
  	local storyStatus = role:getProperty("storyB")
  	if storyStatus[storyId] and storyStatus[storyId].s then return end  --不需要解锁
  
be697585   liuzujun   活动剧情解锁
856
857
858
859
860
861
  	if storyBookData.lockItem ~= "free" then
  		local cost = storyBookData.lockItem:toNumMap()
  		if not cost or not next(cost) then return end
  		if not role:checkItemEnough(cost) then return end  -- 消耗品不足
  		role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
  	end
bd15e9bc   zhouhaihai   购买剧情
862
863
864
865
866
867
868
869
  
  	-- 解锁
  	storyStatus[storyId] = storyStatus[storyId] or {}
  	table.clear(storyStatus[storyId])
  	storyStatus[storyId].s = 1
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
  	SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
  	return true
8a01a3ae   zhouhaihai   bug
870
871
  end
  
53e8037e   zhouhaihai   任务
872
873
874
  function _M.taskRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
d232676a   zhouhaihai   功能解锁 冒险返回
875
876
877
  
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  
317a46a9   liuzujun   添加特权卡
878
  	local taskType = msg.type -- 1 日常 2 周常
53e8037e   zhouhaihai   任务
879
880
881
882
883
884
885
886
887
888
889
890
891
892
  	local taskId = msg.id --任务id
  	local roleField = {"dTask", "wTask"}
  	if not roleField[taskType] then return 1 end
  
  	local taskData = csvdb["task_loopCsv"][taskType][taskId]
  	if not taskData then return 2 end
  
  	local taskStatus = role:getProperty(roleField[taskType])
  	local tStatus = taskStatus["t"] or {}
  
  	if (tStatus[taskId] or 0) < taskData.condition1 then
  		return 3
  	end
  
7bb30dca   zhouhaihai   修改发奖
893
  	local reward, change = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
53e8037e   zhouhaihai   任务
894
895
  	local active = (taskStatus["a"] or 0) + taskData.active
  
ac885527   liuzujun   联动签到活动
896
897
898
  	-- 日常活动完成
  	if taskType == 1 then
  		role:checkTaskEnter("DailyTask", {pre = (taskStatus["a"] or 0), cur = active})
dfa9ae5e   liuzujun   战令任务活动
899
900
  	else
  		role:checkTaskEnter("WeekTask", {pre = (taskStatus["a"] or 0), cur = active})
ac885527   liuzujun   联动签到活动
901
902
  	end
  
53e8037e   zhouhaihai   任务
903
904
  	role:changeUpdates({
  		{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
317a46a9   liuzujun   添加特权卡
905
  		{ type = roleField[taskType], field = "a", value = active},
53e8037e   zhouhaihai   任务
906
907
  	})
  
1a0b3c56   liuzujun   抽卡保底,切换定向卡池
908
909
  	local oldVal = role:getProperty("battlePoint") or 0
  	role:updateProperty({field = "battlePoint", value = oldVal + taskData.active})
317a46a9   liuzujun   添加特权卡
910
  
c59e058b   zhouhaihai   新一批日志记录
911
912
913
  	role:log("task_reward", {
  		task_reward_id = taskId, --任务奖励ID
  		task_reward_type = taskType, --任务奖励类型,见 任务奖励类型枚举表
887c1843   zhouhaihai   日志新一批
914
  		task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
c59e058b   zhouhaihai   新一批日志记录
915
916
  	})
  
7bb30dca   zhouhaihai   修改发奖
917
  	SendPacket(actionCodes.Role_taskRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
918
919
920
921
922
923
  	return true
  end
  
  function _M.taskActiveRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
d232676a   zhouhaihai   功能解锁 冒险返回
924
925
926
  
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  
53e8037e   zhouhaihai   任务
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
  	local taskType = msg.type -- 1 日常 2 周长
  	local taskId = msg.id --任务id
  	local roleField = {"dTask", "wTask"}
  	if not roleField[taskType] then return end
  
  	local taskData = csvdb["task_activeCsv"][taskType][taskId]
  	if not taskData then return end
  
  	local taskStatus = role:getProperty(roleField[taskType])
  	local tStatus = taskStatus["at"] or {}
  
  	if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
  		return
  	end
  
29fbbc10   zhouhaihai   夜间打工
942
943
944
945
946
947
948
949
950
  	local needReward = taskData.reward:toNumMap()
  	if taskData.reward_2 ~= 0 then
  		local day = weekday(skynet.timex())
  		local workMainCsv = csvdb["work_mainCsv"][day]
  		if workMainCsv then
  			needReward[workMainCsv.ticket] = taskData.reward_2
  		end
  	end
  	local reward, change = role:award(needReward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
53e8037e   zhouhaihai   任务
951
952
953
954
  	role:changeUpdates({
  		{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
  	})
  	
9be3f3ea   zhouhaihai   日志需求
955
956
957
958
959
960
  	role:log("task_reward", {
  		task_reward_id = taskId * 100 + taskType, --任务奖励ID
  		task_reward_type = 3, --任务奖励类型,见 任务奖励类型枚举表
  		task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
  	})
  
7bb30dca   zhouhaihai   修改发奖
961
  	SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
962
963
964
965
966
967
968
969
  	return true
  end
  
  function _M.achiveRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local taskId = msg.id --任务id
  
d232676a   zhouhaihai   功能解锁 冒险返回
970
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
53e8037e   zhouhaihai   任务
971
972
  	local achiveT = role:getProperty("achiveT")
  	local achiveV = role:getProperty("achiveV")
e6e49b45   liuzujun   一键领取成就奖励
973
974
975
976
977
978
979
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981
982
983
984
985
986
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993
994
995
996
997
998
999
1000
1001
1002
  	local fuxRecord = role:getProperty("fuxR") or 0
  
  	local groups = {}
  
  	if not taskId then
  		local awards = {}
  		for id, cfg in pairs(csvdb["achievementCsv"]) do
  			-- 没领过
  			if not achiveV[id] then
  				if (achiveT[cfg.type] or 0) >= cfg.condition1 then
  					local award = cfg.reward:toNumMap()
  					for k, v in pairs(award) do
  						awards[k] = (awards[k] or 0) + v
  					end
  					achiveV[id] = skynet.timex()
  					groups[cfg.group] = 1
  
  					role:log("achievement", {
  						achievement_id = cfg.id, -- 成就id
  						achievement_type = cfg.type, -- 成就类型,具体枚举表中成就类型枚举表
  						achievement_reward = award, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
  					})
  				end
  			end
  		end
  		if not next(awards) then
  			return 5
  		end
  		local reward, change = role:award(awards, {log = {desc = "finishAchive", int1 = 0}})
  		role:updateProperty({field = "achiveV", value = achiveV})
53e8037e   zhouhaihai   任务
1003
  
e6e49b45   liuzujun   一键领取成就奖励
1004
1005
1006
1007
  		SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
  	else
  		local achiveTask = csvdb["achievementCsv"][taskId]
  		if not achiveTask then return 1 end
53e8037e   zhouhaihai   任务
1008
  
e6e49b45   liuzujun   一键领取成就奖励
1009
  		if achiveV[taskId] then return 2 end
53e8037e   zhouhaihai   任务
1010
  
e6e49b45   liuzujun   一键领取成就奖励
1011
1012
  		local curStatus = achiveT[achiveTask.type] or 0
  		local maxc = achiveTask.condition1
53e8037e   zhouhaihai   任务
1013
  
e6e49b45   liuzujun   一键领取成就奖励
1014
1015
1016
  		if maxc > curStatus then
  			return 3
  		end
3df73a9e   zhouhaihai   复兴奖励
1017
  
e6e49b45   liuzujun   一键领取成就奖励
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
  		local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
  		role:changeUpdates({
  			{ type = "achiveV", field = taskId, value = skynet.timex() }
  		})
  		groups[achiveTask.group] = 1
  
  		role:log("achievement", {
  			achievement_id = taskId, -- 成就id
  			achievement_type = achiveTask.type, -- 成就类型,具体枚举表中成就类型枚举表
  			achievement_reward = reward, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
  		})
  
  		SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
  	end
  	
  	for group, _ in pairs(groups) do
  		-- 复兴奖励
  		if csvdb["achievement_groupCsv"][group].bookmark == 3 then
  			local overCount = 0
  			local preMaxCount = fuxRecord or 0
  			for tId, status in pairs(achiveV) do
  				local tData = csvdb["achievementCsv"][tId]
  				if tData then
  					local groupData = csvdb["achievement_groupCsv"][tData.group]
  					if groupData.bookmark == 3 then
  						overCount = overCount + 1
  					end
3df73a9e   zhouhaihai   复兴奖励
1045
1046
  				end
  			end
e6e49b45   liuzujun   一键领取成就奖励
1047
1048
1049
1050
1051
1052
  			local flag = false
  			for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
  				if preMaxCount < pData.request and overCount >= pData.request then
  					role:sendMail(101, skynet.timex(), pData.reward, {pData.level})
  					flag = true
  				end
3df73a9e   zhouhaihai   复兴奖励
1053
  			end
e6e49b45   liuzujun   一键领取成就奖励
1054
1055
1056
1057
  			if flag then
  				role:updateProperty({field = "fuxR", value = overCount, notNotify = true})
  			end
  			break
3df73a9e   zhouhaihai   复兴奖励
1058
1059
  		end
  	end
c59e058b   zhouhaihai   新一批日志记录
1060
  
53e8037e   zhouhaihai   任务
1061
1062
1063
  	return true
  end
  
3df73a9e   zhouhaihai   复兴奖励
1064
1065
  
  
c384626d   zhouhaihai   好友
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
  function _M.chatRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	local cmd = msg.cmd
  	local content = msg.content
  
  	if not content then return end
  
  	local now = skynet.timex()
  	-- 判断禁言
  	local result = nil
  
a5486ede   zhouhaihai   csvdata 修改为 share...
1080
  	local SERV = string_format(".chated%d", math.random(1, 5))
c384626d   zhouhaihai   好友
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
  	local legal, mod = skynet.call(SERV, "lua", "check", content)
  	if not legal then
  		content = mod or ""
  	end
  
  	if content == "" then
  		result = -1
  	end
  
  	local response = {
  		chatType = cmd,
  		player = {
  			roleId = role:getProperty("id"),
  			name = role:getProperty("name"),
  			level = role:getProperty("level"),
  			headId = role:getProperty("headId"),
  		},
  		content = content,
  		time = now,
  	}
  
8474ca36   zhouhaihai   聊天
1102
1103
1104
1105
1106
  
  	local waitTime = nil
   	local check = {
  		-- 世界聊天
  		[1] = function ()
c384626d   zhouhaihai   好友
1107
1108
1109
1110
  			if role:getProperty("silent") > now then  --禁言
  				result = 1
  				return
  			end
f30a310d   liuzujun   世界聊天等级15判断
1111
1112
1113
1114
  			if role:getProperty("level") < (globalCsv.chat_level or 15) then
  				result = 3
  				return
  			end
8474ca36   zhouhaihai   聊天
1115
1116
1117
1118
1119
  
  			role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0}  --第一次开始说话时间  从第一次说话次数  能说话的时间
  
  			if now < role._worldChatLimit.canSayt then
  				result = 2
fa565e0c   zhouhaihai   优化结构
1120
  				waitTime = role._worldChatLimit.canSayt - now
8474ca36   zhouhaihai   聊天
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
  				return
  			end
  
  			if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
  				role._worldChatLimit.start = now
  				role._worldChatLimit.count = 1
  			else
  				role._worldChatLimit.count = role._worldChatLimit.count + 1
  				if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
  					role._worldChatLimit.count = 0
  					role._worldChatLimit.start = 0
  					role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
  					result = 2
  					waitTime = globalCsv.chat_world_limit.wait
  					return
  				end
  			end
c384626d   zhouhaihai   好友
1138
  			mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
cd789e7c   zhouhaihai   不要聊天记录缓存
1139
  			-- pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response)
25d8cbc6   zhouhaihai   记录聊天信息
1140
  			role:mylog("role_action", {desc = "chatWorld", text1 = content})
c384626d   zhouhaihai   好友
1141
  		end,
8474ca36   zhouhaihai   聊天
1142
1143
1144
  		-- 私聊
  		[2] = function ()
  			local objectId = msg.roleId
fa565e0c   zhouhaihai   优化结构
1145
  			response.objId = objectId
4cf74232   zhouhaihai   pvp
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
  			local redret = redisproxy:pipelining(function(red)
  				red:exists(string.format("role:%d", objectId))
  				red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
  				red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
  			end)
  			if redret[1] ~= 1 then
  				result = 1	
  				return
  			end
  			-- 你把对方拉黑拉黑
  			if redret[2] == 1 then
  				result = 2
8474ca36   zhouhaihai   聊天
1158
1159
  				return
  			end
4cf74232   zhouhaihai   pvp
1160
1161
  			-- 对方把你拉黑
  			local isBlock = redret[3] == 1
8474ca36   zhouhaihai   聊天
1162
  
8474ca36   zhouhaihai   聊天
1163
  			local bin = MsgPack.pack(response)
4cf74232   zhouhaihai   pvp
1164
  			if not isBlock then
440aa055   zhouhaihai   聊天
1165
1166
  				redisproxy:pipelining(function(red)
  					red:rpush(CHAT_OFFLINE:format(objectId), bin)
4cf74232   zhouhaihai   pvp
1167
  					red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
440aa055   zhouhaihai   聊天
1168
  				end)
4cf74232   zhouhaihai   pvp
1169
1170
1171
1172
1173
  				-- 若在线,实时发送聊天信息
  				local agent = datacenter.get("agent", objectId)
  				if agent then
  					SendPacket(actionCodes.Role_chat, bin, agent.fd)
  				end
440aa055   zhouhaihai   聊天
1174
  			end
4cf74232   zhouhaihai   pvp
1175
  			SendPacket(actionCodes.Role_chat, bin)
c384626d   zhouhaihai   好友
1176
1177
1178
1179
1180
1181
1182
  		end,
  	}
  	if not check[cmd] then return end
  	
  	if not result then
  		check[cmd]()
  	end
c59e058b   zhouhaihai   新一批日志记录
1183
1184
1185
1186
  
  	role:log("communication", {
  		publish_type = cmd, --发言类型,1,世界  2私聊 
  		publish_status = 0, --发送状态,发送成功:0,发送失败:1,被屏蔽:2,其他:3
7d31daa8   zhouhaihai   调整压测
1187
  		publish_receive_roleid = msg.roleId or 0, --接收者角色ID
c59e058b   zhouhaihai   新一批日志记录
1188
1189
  		publish_text = content, --发言内容
  	})
8474ca36   zhouhaihai   聊天
1190
  	SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
c384626d   zhouhaihai   好友
1191
1192
1193
  	return true
  end
  
4cf74232   zhouhaihai   pvp
1194
1195
1196
1197
1198
1199
  function _M.chatGet(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	redisproxy:del(CHAT_OFFLINE:format(roleId))
  	return true
  end
312b9db5   zhouahaihai   背包
1200
  
dc9d814f   zhouhaihai   邮件
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
  
  function _M.changeSettingRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local status = msg.status
  
  	local statusEnum = SettingStatus[id]
  	if not statusEnum then return 1 end
  
  	if not statusEnum[status] then return 2 end
  
  	local setting = role:getProperty("setting")
  	setting[id] = status
  	role:updateProperty({field = "setting", value = setting})
d02f7904   zhouhaihai   遗失的log
1217
  	role:mylog("role_action", {desc = "changeSetting", int1 = id, int2 = status})
dc9d814f   zhouhaihai   邮件
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
  	SendPacket(actionCodes.Role_changeSettingRpc,  '')
  	return true
  end
  
  function _M.drawCodeRpc(agent, data)
  	local msg = MsgPack.unpack(data)
  	local codeurl = skynet.getenv("codeurl")
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local code = msg.code
  
  	if type(code) ~= "string" then return end
  	if code:find("[^0-9a-zA-Z]") then return end
  
  	local codestr = role:getProperty("codeStr")
  	local content = {
  		["platformId"] = role:getProperty("sid"),
  		["code"] = code,
  		["itemIds"] = codestr,
  		["key"] = "zhaolugame20170831",
  	}
  	local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
  	if status == 200 then
  		local result = json.decode(body)
  		local ret = tonum(result.ret)
  		if ret == 0 then
  			local giftId = tonumber(result.giftId)
  			role:setProperty("codeStr", codestr:setv(giftId, 1))
c59e058b   zhouhaihai   新一批日志记录
1246
  			local reward, change = role:award(result.gift, {log = {desc = "drawCode", int1 = giftId}})
dc9d814f   zhouhaihai   邮件
1247
  			
c59e058b   zhouhaihai   新一批日志记录
1248
1249
1250
  			role:log("get_gift", {
  				gift_id = giftId, -- 礼包ID
  				gift_key = code, -- 礼包key
887c1843   zhouhaihai   日志新一批
1251
  				gift_reward = reward, -- 礼包奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
c59e058b   zhouhaihai   新一批日志记录
1252
1253
1254
  				gift_name = "", -- 礼包名称
  				gift_reason = 0, -- 礼包发放原因,见发放原因枚举表
  			})
d02f7904   zhouhaihai   遗失的log
1255
  			role:mylog("role_action", {desc = "drawCode", int1 = giftId, key1 = code})
dc9d814f   zhouhaihai   邮件
1256
1257
1258
  			SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
  				result = ret,
  				reward = reward,
7bb30dca   zhouhaihai   修改发奖
1259
  				change = change,
dc9d814f   zhouhaihai   邮件
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
  			}))
  			return true
  		end
          -- 1 不存在的礼包码
          -- 2 已经领取过相同类型物品
          -- 3 领取数量达到上限
          -- 4 过期了
  		SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
  		return true
  	end
  	SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = -1}))
  	return true
  end
  
  function _M.changeHeadRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local icon = csvdb["player_iconCsv"][id]
  	if not icon then
  		return
  	end
15f06456   zhouhaihai   头像
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
  
  	local unlock = false
  	if role:getItemCount(id) >= 1 then
  		unlock = true
  	else
  		if icon.path == 1 then -- 获得对应英雄
  			if role:isHaveHero(icon.condition) then
  				unlock = true
  			end
  		end
  	end
  	if not unlock then 
dc9d814f   zhouhaihai   邮件
1295
1296
  		return
  	end
bd4fb541   zhouhaihai   增加物品过期系统
1297
  	role:changeHead(id)
44c6e479   zhouhaihai   增加部分日志
1298
  
dc9d814f   zhouhaihai   邮件
1299
1300
1301
1302
  	SendPacket(actionCodes.Role_changeHeadRpc, "")
  	return true
  end
  
71f716c4   chenyueqi   引导用到的字段
1303
1304
1305
1306
1307
1308
1309
  function _M.guideRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local cmdType = msg.cmdType
  
  	local funcGuide = role:getProperty("funcGuide")
aeb5da9a   chenyueqi   强制引导的步数记录
1310
  	if cmdType == 1 then
71f716c4   chenyueqi   引导用到的字段
1311
  		-- 新手引导
aeb5da9a   chenyueqi   强制引导的步数记录
1312
1313
1314
  		local master = msg.master or -1
  		local slave = msg.slave or -1
  		if master < 0 or slave < 0 then return end
a608cccb   chenyueqi   引导服务端记录
1315
1316
  
  		role:saveGuide(master, slave)
71f716c4   chenyueqi   引导用到的字段
1317
  	elseif cmdType == 2 then
a608cccb   chenyueqi   引导服务端记录
1318
  		-- 系统引导(玩家可选择是否进行)
71f716c4   chenyueqi   引导用到的字段
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
  		if not msg.skip then return end
  		local new = math.min(funcGuide:getv(0, 0), msg.skip)
  		if new < 0 then
  			funcGuide = funcGuide:setv(0, new)
  		else
  			funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
  		end
  		
  		if msg.funcType then
  			funcGuide = funcGuide:setv(msg.funcType, 1)
39bcd7ca   zhouhaihai   LOG
1329
  			role:log("onGuidePoint", {guild_type = 2, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1330
  			role:mylog("guide", {desc = "guide_weak", int1 = msg.funcType})
71f716c4   chenyueqi   引导用到的字段
1331
1332
  		end
  		role:updateProperty({field = "funcGuide", value = funcGuide})
e26989ce   chenyueqi   增加其他的引导记录
1333
  	elseif cmdType == 3 then
a608cccb   chenyueqi   引导服务端记录
1334
1335
1336
1337
1338
  		-- 系统引导(强制进行)
  		if msg.funcType and csvdb["guide_unlockCsv"][msg.funcType] then
  			role:saveGuide(csvdb["guide_unlockCsv"][msg.funcType].guideId,1)
  			funcGuide = funcGuide:setv(msg.funcType, 1)
  			role:updateProperty({field = "funcGuide", value = funcGuide})
39bcd7ca   zhouhaihai   LOG
1339
  			role:log("onGuidePoint", {guild_type = 1, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1340
  			role:mylog("guide", {desc = "guide_sys", int1 = msg.funcType})
a608cccb   chenyueqi   引导服务端记录
1341
1342
1343
  		end
  	elseif cmdType == 4 then
  		-- 弹出一个tips(进入功能界面也许要自动弹说明,value要区分1、2)
e26989ce   chenyueqi   增加其他的引导记录
1344
1345
1346
  		if msg.funcType then
  			local value = msg.value or 1
  			for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
39bcd7ca   zhouhaihai   LOG
1347
  				role:log("onGuidePoint", {guild_type = 3, guild_id = funcIdx, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1348
  				role:mylog("guide", {desc = "guide_tips", int1 = funcIdx})
e26989ce   chenyueqi   增加其他的引导记录
1349
1350
1351
1352
  				funcGuide = funcGuide:setv(funcIdx, value)
  			end
  			role:updateProperty({field = "funcGuide", value = funcGuide})
  		end
71f716c4   chenyueqi   引导用到的字段
1353
1354
1355
1356
1357
1358
1359
  	else
  		return
  	end
  
  	SendPacket(actionCodes.Role_guideRpc, "")
  	return true
  end
dc9d814f   zhouhaihai   邮件
1360
  
d51114bd   wangyujie   完成需求:每日金币购买
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
  function _M.goldBuyRpc(agent, data)
  	local role = agent.role
  	local curT = role.dailyData:getProperty("goldBuyT")
  	local costD = globalCsv.idle_quickMoney_cost[curT]
  	if not costD then
  		return 1
  	end
  	if costD ~= 0 and not role:checkItemEnough({[ItemId.Diamond] = costD}) then
  		return 2
  	end
  	local goldC = 0
  	local hangPass = role:getProperty("hangPass")
  	for i = 1, 3 do
  		if hangPass[i] then
  			local carbonData = csvdb["idle_battleCsv"][hangPass[i]]
  			goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
  		end
  	end
c873abb5   wangyujie   完善金币购买
1379
1380
1381
1382
1383
  	local carbonId = role:getProperty("hangInfo").carbonId
  	if carbonId then
  		local carbonData = csvdb["idle_battleCsv"][carbonId]
  		goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
  	end
d51114bd   wangyujie   完成需求:每日金币购买
1384
1385
1386
  	if goldC == 0 then
  		return 3
  	end
317a46a9   liuzujun   添加特权卡
1387
1388
  	local coef = role.storeData:getGearExchangeCoef()
  	goldC = goldC * coef
d51114bd   wangyujie   完成需求:每日金币购买
1389
1390
  	role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1})
  	role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "goldBuy"}})
7f9f002d   liuzujun   循环周活动
1391
  	local reward, change = role:award({[ItemId.Gold] = math.floor(goldC)}, {log = {desc = "goldBuy"}})
7bb30dca   zhouhaihai   修改发奖
1392
  	SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack(role:packReward(reward, change)))
d51114bd   wangyujie   完成需求:每日金币购买
1393
1394
1395
  	return true
  end
  
9ea0c502   liuzujun   限时礼包
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
  function _M.getDownloadCvRewardRpc(agent, data)
  	local role = agent.role
  	local flag = role:getProperty("downCvR") or 0
  	if flag ~= 0 then
  		return 1
  	end
  	local r = globalCsv.role_download_cv_reward
  	local reward, change = role:award(r, {log = {desc = "downloadCv"}})
  	role:updateProperty({field="downCvR", value=1})
  	SendPacket(actionCodes.Role_getDownloadCvRewardRpc, MsgPack.pack(role:packReward(reward, change)))
  	return true
  end
  
51d9d20b   liuzujun   付费签到,应用市场反馈
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
  function _M.updateFeedbackInfoRpc(agent, data)
  	local role = agent.role
  	local info = role:getProperty("feedback") or {}
  	local msg = MsgPack.unpack(data)
  	info["flag"] = msg.flag
  	info["count"] = msg.count
  	info["ts"] = skynet.timex()
  	role:updateProperty({field="feedback", value=info})
  	SendPacket(actionCodes.Role_updateFeedbackInfoRpc, MsgPack.pack({}))
  	return true
  end
  
a6dc627f   liuzujun   自选箱子协议
1421
1422
1423
1424
  function _M.useSelectItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
e52c384f   liuzujun   探索指令bug, 充值返利活动
1425
  	local subId = msg.subId
a6dc627f   liuzujun   自选箱子协议
1426
1427
1428
  	local count = msg.count
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  	local itemData = csvdb["itemCsv"][itemId]
804a7eaf   liuzujun   万能贴纸
1429
  	if not (itemData.type == ItemType.SelectItemBox or itemData.type == ItemType.CommonPaster) then return end
a6dc627f   liuzujun   自选箱子协议
1430
  	local itemMap = itemData.use_effect:toNumMap()
a6dc627f   liuzujun   自选箱子协议
1431
1432
  	local reward, change = {}
  	for k, v in pairs(itemMap) do
e52c384f   liuzujun   探索指令bug, 充值返利活动
1433
  		if k == subId then
a6dc627f   liuzujun   自选箱子协议
1434
1435
1436
  			reward[k] = v * count
  			break
  		end
a6dc627f   liuzujun   自选箱子协议
1437
1438
1439
1440
1441
1442
1443
  	end
  
  	if next(reward) then
  		reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
  		role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
  	end
  	SendPacket(actionCodes.Role_useSelectItemRpc, MsgPack.pack(role:packReward(reward, change)))
e52c384f   liuzujun   探索指令bug, 充值返利活动
1444
  	return true
a6dc627f   liuzujun   自选箱子协议
1445
1446
  end
  
98d32f92   liuzujun   多编队
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
  function _M.renameTeamRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local title = msg.title
  	local index = msg.index
  	local ispve = msg.ispve
  	if ispve then
  		local teams = role:getProperty("hangTeams")
  		local team = role:getTeamFormat(index)
  		team.title = title
  		teams[index] = team
  		role:updateProperty({field = "hangTeams", value = teams, notNotify = false})
  	else
  		local teams = role:getProperty("advTeams")
  		local team = role:getAdvTeamFormat(index)
  		team.title = title
  		teams[index] = team
  		role:updateProperty({field = "advTeams", value = teams, notNotify = false})
  	end
  
  	SendPacket(actionCodes.Role_renameTeamRpc, "")
  	return true
  end
  
847f9a7b   liuzujun   兑换活动,邮件内容修改
1471
1472
1473
1474
1475
1476
1477
1478
  function _M.accuseRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local targetId = msg.targetId
  	local atype = msg.type
  	local note = msg.note
  
  	role:mylog("role_action", {desc = "accuse", int1 = targetId, short1 = atype, text1 = note})
782c178b   liuzujun   举报功能
1479
  	SendPacket(actionCodes.Role_accuseRpc, "")
847f9a7b   liuzujun   兑换活动,邮件内容修改
1480
1481
1482
  	return true
  end
  
314bc5df   zhengshouren   提交服务器初始代码
1483
  return _M