cccc9c70
zhouhaihai
商城
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1
2
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local _M = {}
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b6ed652b
zhouhaihai
充值
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3
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local md5 = require "md5"
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192b96d3
zhouhaihai
重置
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4
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b6ed652b
zhouhaihai
充值
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5
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-- 入口在正式服关闭 -- mock 充值
function _M.rechargeRpc(agent , data)
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1ecdc048
zhouhaihai
屏蔽充值接口
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7
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if true then return end
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cccc9c70
zhouhaihai
商城
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8
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local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
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2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
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local choose = msg.choose or ""
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cccc9c70
zhouhaihai
商城
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local dataSet = csvdb["shop_rechargeCsv"][id]
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cccc9c70
zhouhaihai
商城
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if not dataSet then return end
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b6ed652b
zhouhaihai
充值
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local roleId = role:getProperty("id")
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192b96d3
zhouhaihai
重置
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--创建订单号
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2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
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local partnerOrderId = role:getPurchaseOrder(id,nil,choose)
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eb5ffd1c
liuzujun
世界boss翻牌奖励 活动卡池保底...
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if partnerOrderId == "" then
return 1
end
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b6ed652b
zhouhaihai
充值
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SendPacket(actionCodes.Store_rechargeRpc, MsgPack.pack({ order = partnerOrderId }))
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192b96d3
zhouhaihai
重置
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39bcd7ca
zhouhaihai
LOG
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b6ed652b
zhouhaihai
充值
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-- 测试的 直接发奖励了
skynet.timeout(10, function ()
role:handlePurchase({
order = partnerOrderId,
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zhouhaihai
单位分
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amount = dataSet.rmb * 100,
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zhouhaihai
充值
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game_money = dataSet.diamond,
product_id = dataSet.productId,
pay_time = skynet.timex(),
transactionId = "onlyTest",
})
end)
return true
end
local function table_keys( t )
local keys = {}
for k, _ in pairs( t ) do
keys[#keys + 1] = k
end
return keys
end
local function signPms(params, secret_key)
local keys = table_keys(params)
table.sort(keys)
local urlCode = ""
for index, key in ipairs(keys) do
urlCode = urlCode .. params[key]
end
return md5.sumhexa(urlCode .. secret_key):lower()
end
-- google 充值 入口
function _M.googleRechargeRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
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2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
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local choose = msg.choose or ""
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b6ed652b
zhouhaihai
充值
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local dataSet = csvdb["shop_rechargeCsv"][id]
if not dataSet then return end
local roleId = role:getProperty("id")
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192b96d3
zhouhaihai
重置
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67
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192b96d3
zhouhaihai
重置
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role.ignoreHeartbeat = true
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b6ed652b
zhouhaihai
充值
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--创建订单号
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chenyueqi
充值礼包自选部分逻辑
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local partnerOrderId = role:getPurchaseOrder(id,nil,choose)
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zhouhaihai
充值
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-- 签名
local secret_key = "b7657fa7ccd44c16a35e3f454ac7a075"
local need = {
out_trade_no = partnerOrderId,
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f9f877b1
zhouhaihai
商店
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money = dataSet.rmb * 100,
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b6ed652b
zhouhaihai
充值
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game_money = dataSet.diamond,
product_id = dataSet.productId,
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ba84f3c7
zhouhaihai
签名回调地址由客户端上传
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notify_url = msg.notifyUrl
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b6ed652b
zhouhaihai
充值
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}
local sign = signPms(need, secret_key)
SendPacket(actionCodes.Store_googleRechargeRpc, MsgPack.pack({ order = partnerOrderId, sign = sign}))
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192b96d3
zhouhaihai
重置
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return true
end
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8ae04b5a
zhouhaihai
mycard
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-- mycard 充值 入口
function _M.myCardRechargeRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
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2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
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local choose = msg.choose or ""
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8ae04b5a
zhouhaihai
mycard
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local dataSet = csvdb["shop_rechargeCsv"][id]
if not dataSet then return end
local roleId = role:getProperty("id")
role.ignoreHeartbeat = true
--创建订单号
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chenyueqi
充值礼包自选部分逻辑
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local partnerOrderId = role:getPurchaseOrder(id,nil,choose)
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zhouhaihai
mycard
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-- 签名
local secret_key = "48759e07540f46d9af17ec82669b4272"
local need = {
out_trade_no = partnerOrderId,
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f9f877b1
zhouhaihai
商店
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money = dataSet.rmb * 100,
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8ae04b5a
zhouhaihai
mycard
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game_money = dataSet.diamond,
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ba84f3c7
zhouhaihai
签名回调地址由客户端上传
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notify_url = msg.notifyUrl
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8ae04b5a
zhouhaihai
mycard
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}
local sign = signPms(need, secret_key)
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zhouhaihai
协议
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SendPacket(actionCodes.Store_myCardRechargeRpc, MsgPack.pack({ order = partnerOrderId, sign = sign}))
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8ae04b5a
zhouhaihai
mycard
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return true
end
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b6ed652b
zhouhaihai
充值
|
112
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9e25c63d
zhouhaihai
iospay
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-- mycard 充值 入口
function _M.iosRechargeRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
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2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
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local choose = msg.choose or ""
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9e25c63d
zhouhaihai
iospay
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local dataSet = csvdb["shop_rechargeCsv"][id]
if not dataSet then return end
local roleId = role:getProperty("id")
role.ignoreHeartbeat = true
--创建订单号
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2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
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local partnerOrderId = role:getPurchaseOrder(id,nil,choose)
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9d88f923
liuzujun
删除调试日志
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--skynet.error(string.format("iosRechargeRpc user_id:%d,orderId:%s", role:getProperty("id"), partnerOrderId))
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9e25c63d
zhouhaihai
iospay
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-- 签名
local secret_key = "9647d2efe1074c73b9ac19af4337a70e"
local need = {
out_trade_no = partnerOrderId,
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f9f877b1
zhouhaihai
商店
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money = dataSet.rmb * 100,
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9e25c63d
zhouhaihai
iospay
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game_money = dataSet.diamond,
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zhouhaihai
重置项目
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product_id = dataSet.iap_product_id,
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ba84f3c7
zhouhaihai
签名回调地址由客户端上传
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notify_url = msg.notifyUrl
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9e25c63d
zhouhaihai
iospay
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}
local sign = signPms(need, secret_key)
SendPacket(actionCodes.Store_iosRechargeRpc, MsgPack.pack({ order = partnerOrderId, sign = sign}))
return true
end
|
192b96d3
zhouhaihai
重置
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function _M.purchaseOrderResult(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
role.ignoreHeartbeat = false
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d705a315
zhouhaihai
充值 整理
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150
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local status = {
fail = true,
success = true
}
|
192b96d3
zhouhaihai
重置
|
154
|
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d705a315
zhouhaihai
充值 整理
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local partnerOrderStr = msg.order
if partnerOrderStr then
role:updatePurchaseOrder(partnerOrderStr, msg.platformOrder, status[msg.status] and msg.status or "unknown")
|
cccc9c70
zhouhaihai
商城
|
158
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end
|
cccc9c70
zhouhaihai
商城
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return true
end
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c5825110
saicom
新增用户商城相关数据
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function _M.shopBuyRpc(agent , data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local count = msg.count or 1
local dataSet = csvdb["shop_normalCsv"][id]
if not dataSet then return end
|
9ea0c502
liuzujun
限时礼包
|
172
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if dataSet.unlock ~= "" then
|
c72853af
liuzujun
修改每日礼包检测开启bug
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if not role:checkHangPass(tonumber(dataSet.unlock)) then
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9ea0c502
liuzujun
限时礼包
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skynet.error(string.format("shopBuyRpc,user do not finish hang pass, user_id:%d", role:getProperty("id")))
return 1
end
end
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3e20f499
saicom
完善商城相关协议
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local buyRecord = role.storeData:getProperty("buyR")
if math.illegalNum(count, 1, (dataSet.limit == 0 and math.huge or dataSet.limit - (buyRecord[id] or 0))) then
skynet.error(string.format("shop buy over limit, user_id:%d, goods_id:%d", role:getProperty("id"), id))
return 1
end
|
c5825110
saicom
新增用户商城相关数据
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local cost = {[dataSet.icon] = dataSet.cost * count}
|
c6a4c456
liuzujun
boss挑战门票购买可以超出上限
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local desc = "unknowShop"
|
c5825110
saicom
新增用户商城相关数据
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if dataSet.shop == 1 then -- 普通商店
desc = "dailyShop"
local dailySDD = role.dailyData:getProperty("dailySDD")
if dailySDD[id] then -- 折扣
cost = math.ceil(dataSet.cost * (1 - dataSet.disount / 100))
end
elseif dataSet.shop == 2 then -- 美食商店
desc = "dinerShop"
elseif dataSet.shop == 3 then -- 竞技场商店
desc = "pvpShop"
end
if not role:checkItemEnough(cost) then return end
if dataSet.limit ~= 0 then
buyRecord[id] = (buyRecord[id] or 0) + count
|
3e20f499
saicom
完善商城相关协议
|
204
|
role.storeData:updateProperty({field = "buyR", value = buyRecord})
|
c5825110
saicom
新增用户商城相关数据
|
205
|
end
|
c5825110
saicom
新增用户商城相关数据
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role:costItems(cost, {log = {desc = desc, int1 = id, int2 = count}})
local gift = {}
for _id, _count in pairs(dataSet.gift:toNumMap()) do
gift[_id] = _count * count
end
local reward = role:award(gift, {log = {desc = desc, int1 = id, int2 = count}})
|
7f9f002d
liuzujun
循环周活动
|
214
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if dataSet.shop == 1 then
role:checkTaskEnter("ShopAll", {count = count})
end
|
c59e058b
zhouhaihai
新一批日志记录
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local costId, costCount = next(cost)
role:log("shop_purchase", {
item_id = id, -- 道具id
item_type = 0, -- 道具类型,具体见枚举表中道具类型枚举表
item_level = 0, -- 道具等级
item_cnt = count, -- 购买数量技术
currency_type = costId or 0, -- 购买道具消耗的货币类型,记录货币ID
shop_purchase_current = costCount or 0, -- 购买道具消耗的货币数量
shop_id = dataSet.shop, -- 商店ID
})
|
f22a33af
zhouhaihai
自己的日志
|
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role:mylog("role_action", {desc = desc, int1 = id, int2 = count})
|
c5825110
saicom
新增用户商城相关数据
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SendPacket(actionCodes.Store_shopBuyRpc, MsgPack.pack({reward = reward}))
return true
end
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
233
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function _M.getFreeChestRpc(agent, data)
|
3e20f499
saicom
完善商城相关协议
|
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local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local config = csvdb["shop_rechargeCsv"][id]
if not config then return end
|
d19b2af3
liuzujun
活动免费礼包判断活动是否开启
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241
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--判断是否是活动商品
if config.activity_id ~= 0 then
local actCfg = csvdb["activity_ctrlCsv"][config.activity_id]
if not actCfg then return 2 end
if not role.activity:isOpenById(config.activity_id, "ActShopGoods") then return 3 end
end
|
3e20f499
saicom
完善商城相关协议
|
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local rechargeRecord = role.storeData:getProperty("payR")
local getCount = (rechargeRecord[id] or 0)
if getCount >= config.limit then
return 1
end
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
253
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local reward, _ = role:award(config.itemFirst, {log = {desc = "freeGift", int1 = id}})
|
3e20f499
saicom
完善商城相关协议
|
254
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257
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rechargeRecord[id] = getCount + 1
role.storeData:updateProperty({field = "payR", value = rechargeRecord})
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
258
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SendPacket(actionCodes.Store_getFreeChestRpc, MsgPack.pack({reward = reward}))
|
317a46a9
liuzujun
添加特权卡
|
259
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return true
|
3e20f499
saicom
完善商城相关协议
|
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end
function _M.getGrowFundRewardRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local config = csvdb["reward_newbeeCsv"][id]
if not config then return end
local growFundFlag = role.storeData:getProperty("growFund")
local growFundRecord = role.storeData:getProperty("growFundR")
if growFundFlag == 0 then
skynet.error("user do not buy grow fund")
return 1
end
if not role:checkHangPass(config.condition) then
skynet.error(string.format("user do not finish hang pass, user_id:%d", role:getProperty("id")))
return 1
end
local b = string.getbit(growFundRecord, id)
if string.char(b) == "1" then
return 1
end
growFundRecord = string.setbit(growFundRecord, id)
role.storeData:updateProperty({field = "growFundR", value = growFundRecord})
local gift = config.giftFree .. " " .. config.giftLimit
local reward, _ = role:award(gift, {log = {desc = "grownFund", int1 = id}})
SendPacket(actionCodes.Store_getGrowFundRewardRpc, MsgPack.pack({reward = reward}))
|
317a46a9
liuzujun
添加特权卡
|
295
|
return true
|
3e20f499
saicom
完善商城相关协议
|
296
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end
|
51d9d20b
liuzujun
付费签到,应用市场反馈
|
298
|
-- 赛季卡
|
3e20f499
saicom
完善商城相关协议
|
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function _M.getBattlePassRewardRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local config = csvdb["reward_battlepassCsv"][id]
if not config then return end
local timeNow = skynet.timex()
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
308
|
local battleCardFlag = role.storeData:getProperty("battleCard")
|
3e20f499
saicom
完善商城相关协议
|
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local battleCardFreeRecord = role.storeData:getProperty("battleFR")
local battleCardLimitRecord = role.storeData:getProperty("battleLR")
local freeFlag = string.char(string.getbit(battleCardFreeRecord, id))
local limitFlag = string.char(string.getbit(battleCardLimitRecord, id))
if freeFlag == "1" and limitFlag == "1" then
skynet.error("user already get battle pass reward")
return 1
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
320
|
if battleCardFlag == 1 and limitFlag == "1" then
|
3e20f499
saicom
完善商城相关协议
|
321
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return 1
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
324
|
if role:getProperty("battlePoint") < config.point then
|
1a0b3c56
liuzujun
抽卡保底,切换定向卡池
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skynet.error(string.format("user do not have enough battle point, user_id:%d", role:getProperty("id")))
return 1
end
|
3e20f499
saicom
完善商城相关协议
|
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local gift = ""
if freeFlag == "0" then
gift = config.giftFree
battleCardFreeRecord = string.setbit(battleCardFreeRecord, id)
role.storeData:updateProperty({field = "battleFR", value = battleCardFreeRecord})
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
337
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if battleCardFlag == 1 and limitFlag == "0" then
|
3e20f499
saicom
完善商城相关协议
|
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if gift ~= "" then
gift = gift .. " "
end
gift = gift .. config.giftLimit
battleCardLimitRecord = string.setbit(battleCardLimitRecord, id)
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
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role.storeData:updateProperty({field = "battleLR", value = battleCardLimitRecord})
|
3e20f499
saicom
完善商城相关协议
|
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end
local reward, _ = role:award(gift, {log = {desc = "battleCard", int1 = id}})
SendPacket(actionCodes.Store_getBattlePassRewardRpc, MsgPack.pack({reward = reward}))
|
317a46a9
liuzujun
添加特权卡
|
350
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return true
|
3e20f499
saicom
完善商城相关协议
|
351
352
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end
|
51d9d20b
liuzujun
付费签到,应用市场反馈
|
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359
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-- 探索指令奖励
function _M.getExploreCommandRewardRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id -- 探索id
local subId = msg.subId -- 领取的阶段id
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local tab_name = "reward_levelpass" .. id .. "Csv"
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local config = csvdb[tab_name][subId]
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if not config then return end
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local bpInfo = role.storeData:getProperty("bpInfo") or {}
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local info = bpInfo[id] or {}
local flag = info["flag"] or 0
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--if flag == 0 then return 1 end
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local freeRecord = info["fr"] or ""
local buyRecord = info["br"] or ""
local freeFlag = string.char(string.getbit(freeRecord, subId))
local limitFlag = string.char(string.getbit(buyRecord, subId))
if freeFlag == "1" and limitFlag == "1" then
skynet.error("user already get explore command reward")
return 2
end
if flag == 1 and limitFlag == "1" then
return 3
end
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37bb4611
liuzujun
付费签到,抽卡阶段奖励,探索指令
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if not role:checkHangPass(config.level) then
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return 4
end
local gift = ""
if freeFlag == "0" then
gift = config.giftFree
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freeRecord = string.setbit(freeRecord, subId)
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info["fr"] = freeRecord
end
if flag == 1 and limitFlag == "0" then
if gift ~= "" then
gift = gift .. " "
end
gift = gift .. config.giftLimit
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buyRecord = string.setbit(buyRecord, subId)
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info["br"] = buyRecord
end
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bpInfo[id] = info
role.storeData:updateProperty({field = "bpInfo", value = bpInfo})
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local reward, _ = role:award(gift, {log = {desc = "exploreCommand", int1 = id, int2 = subId}})
SendPacket(actionCodes.Store_getExploreCommandRewardRpc, MsgPack.pack({reward = reward}))
return true
end
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-- 累充奖励
function _M.getTotalRechargeAwardRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local index = msg.index -- 领取的索引id
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local totalTwd = role:getProperty("twdC")
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local totalRechargeRecord = role.storeData:getProperty("totalRR")
local flag = string.char(string.getbit(totalRechargeRecord, index))
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if flag == "1" then return 1 end
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local cfg = csvdb["activity_payRebateCsv"][index]
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if not cfg then return 2 end
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if cfg.twd > totalTwd then return 3 end
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totalRechargeRecord = string.setbit(totalRechargeRecord, index)
role.storeData:updateProperty({field = "totalRR", value = totalRechargeRecord})
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local main = cfg.main_reward:toNumMap()
local sub = cfg.sub_reward:toNumMap()
for k, v in pairs(sub) do
main[k] = (main[k] or 0) + v
end
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local reward, change = role:award(main, {log = {desc = "totalRecharge", int1 = index}})
SendPacket(actionCodes.Store_getTotalRechargeAwardRpc, MsgPack.pack(role:packReward(reward, change)))
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return true
end
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return _M
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