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src/actions/RoleAction.lua 44 KB
314bc5df   zhengshouren   提交服务器初始代码
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  local ipairs = ipairs
  local table = table
  local math = math
  local next = next
  local string = string
  local redisproxy = redisproxy
  local MsgPack = MsgPack
  local getRandomName = getRandomName
  local mcast_util = mcast_util
  local string_format = string.format
  local tonumber = tonumber
  local require = require
  local table_insert = table.insert
  local tconcat = table.concat
  local httpc = require("http.httpc")
  
  local WAVE_HERO_NUMS = 150
a0013f0b   zhouhaihai   零件分批推送
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  local WAVE_RUNE_NUMS = 150
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  local function validName(name)
  	name = string.upper(name)
  	local exist = redisproxy:exists(string_format("user:%s", name))
  	if exist then return "existed" end
  
a5486ede   zhouhaihai   csvdata 修改为 share...
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  	local SERV = string_format(".named%d", math.random(1, 5))
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  	local legal = skynet.call(SERV, "lua", "check", name)
  	return legal and "ok" or "illegal"
  end
  
  -- 随机玩家名
  local function randomRoleName()
  	-- 过滤已经存在的名字
  	local name
  	repeat
  		name = getRandomName()
  	until validName(name) == "ok"
  	return name
  end
  
  local function setRoleName(uid, roleId)
  	local result
  	local name
  	local dbName
  	repeat
  		name = randomRoleName()
  		dbName = string.upper(name)
  		result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
  	until result == 1
  	redisproxy:set(string_format("uid:%s", uid), dbName)
  	return name
  end
  
  local _M = {}
  function _M.loginRpc( agent, data )
  	local msg = MsgPack.unpack(data)
  	local response = {}
e3c5cc5e   zhouhaihai   跨服竞技场over
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  	if msg.codeVersion ~= globalCsv.codeVersion then
  		response.result = "UPDATE_TIP"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
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  	-- 1.
  	local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
  	if not roleId then
  		response.result = "NOT_EXIST"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
  
  	roleId = tonumber(roleId)
  
  	--维护不能登录
  	local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
  	if maintain and maintain > 0 then
0a07bdd9   zhouahaihai   角色升级 。gm
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  		if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
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  			response.result = "MAINTAIN_TIP"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  	end
  
  	local now = skynet.timex()
  	local role = agent.role
  	-- 2
  	if not role then
  		local roleKey = string_format("role:%d", roleId)
  		if not redisproxy:exists(roleKey) then
  			response.result = "DB_ERROR"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		-- 2a
  		role = require("models.Role").new({key = roleKey})
  		role:load()
  		role:loadAll()
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  		role:startActionUcode()
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  	else
  		role:reloadWhenLogin()
  	end
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39bcd7ca   zhouhaihai   LOG
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  	role.sysVersion = msg.sysVersion
  	role.ip = agent.ip:toArray(false, ":")[1]
  	role.clientVersion = msg.clientVersion
  	role.network = msg.network
  
  	if msg.subId then
  		role:setProperty("sid", msg.subId)
  	end
  
  	if msg.deviceMode then
  		local deviceMode = tostring(msg.deviceMode)
  		if role:getProperty("dmode") ~= deviceMode then
  			role:setProperty("dmode", deviceMode)
  		end
  	end
  	if msg.device then
  		local device = tostring(msg.device)
  		if role:getProperty("device") ~= device then
  			role:setProperty("device", device)
  		end
  	end
072db127   zhouhaihai   推送
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  	if msg.token then
  		role._pushToken = msg.token
  	end
39bcd7ca   zhouhaihai   LOG
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0a07bdd9   zhouahaihai   角色升级 。gm
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  	if not msg.isGMlogin then
  		local banTime = role:getProperty("banTime")
  		if banTime > now then
  			response.result = "BAN_TIP"
  			response.banTime = banTime
  			response.banType = role:getProperty("banType")
  			response.roleId = roleId
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		if banTime ~= 0 then
  			-- 清除封号状态
  			role:setBan(0)
  		end
  	end
39bcd7ca   zhouhaihai   LOG
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  	if msg.deviceMode then
  		local deviceMode = tostring(msg.deviceMode)
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
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  		if role:getProperty("dmode") ~= deviceMode then
  			role:setProperty("dmode", deviceMode)
aa74d6ef   zhouhaihai   掉落反馈
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  		end
  	end
  	if msg.device then
  		local device = tostring(msg.device)
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
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  		if role:getProperty("device") ~= device then
  			role:setProperty("device", device)
aa74d6ef   zhouhaihai   掉落反馈
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  		end
  	end
  	
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  	SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
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be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  	role:changeStructVersion() -- 数据结构 版本更新
70cc72d7   zhouhaihai   拾荒bug
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  	role:getAdvData(true) -- 清掉不合格的数据
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
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  	role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
314bc5df   zhengshouren   提交服务器初始代码
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be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  	-- 跨天登陆事件
ea40710f   zhouhaihai   活动
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  	local resetMode = role:updateTimeReset(now)
be4e8031   zhouhaihai   活动 拾荒
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  	if not resetMode or not resetMode["CrossDay"] then -- 没有跨天
  		role.activity:checkActivityStatus(now, false, false)
2f7891b4   zhouhaihai   运营需要
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  		role:log("onLogin")
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  	end
dfa9ae5e   liuzujun   战令任务活动
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  	role:checkTaskEnter("Login", {})
ea40710f   zhouhaihai   活动
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  	redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
be9c9ca6   zhouahaihai   角色评论
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  	for _, name in ipairs({"dailyData", "dinerData", "activity", "storeData"}) do
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  		response[name] = role[name]:data()
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  		--print("["..name.."]")
  		--dump(response[name])
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  	end
  
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  	response.role = role:data()
  	response.result = "SUCCESS"
  	response.serverTime = now
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  	--response.openTime = getServerOpenTs()
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  	local modules = {}
  
  	local heroIds = {}
  	for heroId, _ in pairs(role.heros) do
  		table.insert(heroIds, heroId)
  	end
  	local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
6947e382   zhouahaihai   好感度, 皮肤
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  	if #heroIds <= 50 then
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  		heroWave = 0
  		table_insert(modules, "heros")
  	end
  
a0013f0b   zhouhaihai   零件分批推送
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  	local runeIds = {}
  	for id ,_ in pairs(role.runeBag) do
  		table.insert(runeIds, id)
  	end 
  	local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
  	if #runeIds <= 50 then
  		runeWave = 0
  		table_insert(modules, "runeBag")
  	end
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  	for _, name in ipairs(modules) do
  		response[name] = {}
  		for id, unit in pairs(role[name]) do
  			response[name][id] = unit:data()
  		end
  	end
  
c384626d   zhouhaihai   好友
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  	response.wave = 1 + heroWave + runeWave + 1
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  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  
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  	local curWave = 1 
  
  	local runeIndex = 1
  	for index = curWave + 1, curWave + runeWave do
  		local runeResponse = {runeBag = {}}
  		for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
  			local runeId = runeIds[i]
  			if not runeId then
  				break
  			end
  			local rune = role.runeBag[runeId]
  			table.insert(runeResponse.runeBag, rune:data())
  			runeIndex = runeIndex + 1
  		end
  		runeResponse.runeWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
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  	end
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  	curWave = curWave + runeWave
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  	local heroIndex = 1
a0013f0b   zhouhaihai   零件分批推送
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  	for index = curWave + 1, curWave + heroWave do
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  		local heroResponse = {heros = {}}
  		for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
  			local heroId = heroIds[i]
  			if not heroId then
  				break
  			end
  			local hero = role.heros[heroId]
  			table_insert(heroResponse.heros, hero:data())
  			heroIndex = heroIndex + 1
  		end
  		heroResponse.heroWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
  	end
a0013f0b   zhouhaihai   零件分批推送
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  	curWave = curWave + heroWave
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  	-- 注册全服广播
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  	if not role._channelIdx then
  		local channel = math.randomInt(1, 1)
  		role._channelIdx = channel
  	end
  	if not mcast_util.channel_world() then
  		local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
  		if w_channel then
  			mcast_util.sub_world(w_channel)
  		end
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  	end
c384626d   zhouhaihai   好友
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  	-- 发下缓存的世界消息
  	local worldChatResponse = {worldChats = {}}
cd789e7c   zhouhaihai   不要聊天记录缓存
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  	-- local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx)
  	local ok, msgs = true, {}
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  	if not ok then 
  		msgs = {} 
  	end
  	worldChatResponse.worldChats = msgs
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  	local redret = redisproxy:pipelining(function(red)
  		red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
  		red:del(CHAT_OFFLINE:format(roleId))
  	end)
  	worldChatResponse.p2pChats = redret[1]
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  	worldChatResponse.chatWave = curWave + 1
  	curWave = curWave + 1
  
  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
  
fa565e0c   zhouhaihai   优化结构
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  	datacenter.set("agent", roleId, {
  		serv = skynet.self(),
  		fd = agent.client_fd,
  		gate_serv = agent.gate_serv,
  	})
  	agent.role = role
  
  	start_agent_timer()
4cf74232   zhouhaihai   pvp
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  	-- 玩家登陆做的一些操作
f7f26c15   zhouhaihai   编队整理 增加 tactics战术
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  	role:updateHangTeamInfo()
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  	role:savePvpCTeam()
33be3111   zhouhaihai   修改hangPass 结构
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  	role:savePvpHTeam()
fa565e0c   zhouhaihai   优化结构
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  	local hangPass = role:getProperty("hangPass")
d02f7904   zhouhaihai   遗失的log
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  	role:mylog("login", {key1 = agent.ip:toArray(false, ":")[1], int1 = hangPass[1] or 0})
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  	if msg.newdevice then
  		role:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
  	end
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  	return true
  end
  
  function _M.createRpc(agent, data)
  	local msg = MsgPack.unpack(data)
  	local response = {}
  
  	-- 再次检查uid
  	local uid = tostring(msg.uid)
  	local user = redisproxy:get(string_format("uid:%s", uid))
  	if user then
  		response.result = "SUCCESS"
  		response.roleName = user
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
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  	local stopcreate = tonumber(redisproxy:hget("autoincrement_set", "stopcreate"))
  	if stopcreate and stopcreate > 0 then
  		response.result = "STOP_CREATE"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  
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  	local roleId = getNextRoleId()
  	if not roleId then
  		response.result = "DB_FULL"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  	local roleName = setRoleName(msg.uid, roleId)
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  	local newRole = require("models.Role").new({
  		key = string_format("role:%d", roleId),
  		id = roleId,
  		uid = tostring(msg.uid),
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  		sid = msg.subId or 0,
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  		name = roleName,
  		uname = msg.uname or "",
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  		device = tostring(msg.device),
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  		dmode = msg.deviceMode and tostring(msg.deviceMode) or nil
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  	})
  
  	if newRole:create() then
  		--更新USER表
  		response.result = "SUCCESS"
  		response.roleId = roleId
  		response.roleName = string.upper(roleName)
  	else
  		response.result = "DB_ERROR"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
44c6e479   zhouhaihai   增加部分日志
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  	newRole:startActionUcode()
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  	newRole.sysVersion = msg.sysVersion
  	newRole.ip = agent.ip:toArray(false, ":")[1]
  	newRole.clientVersion = msg.clientVersion
  	newRole.network = msg.network
  
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  	newRole:award(globalCsv.birthItem, {log = {desc = "birth"}, notNotify = true})
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  	-- 欢迎邮件
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  	redisproxy:insertEmail({roleId = roleId, emailId = 1})
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  	if msg.newuser then
  		newRole:log("onCreateAccount")
  	end
  	newRole:log("onCreateRole")
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  	newRole:mylog("create", {key1 = agent.ip:toArray(false, ":")[1]})
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  	if msg.newdevice then
  		newRole:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
  	end
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  	SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
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  	-- cb付费返利
  	skynet.timeout(0, function()
  		local cbbackd = cluster.query("center", "cbbackd")
  		local uid = newRole:getProperty("uid")
  		local start = uid:find("_")
  		if start then
  			uid = uid:sub(start + 1)
  		end
  		if cbbackd then
  			local status, back = pcall(cluster.call, "center", cbbackd, "getCbBack", {uid = uid, id = roleId})
  			if status then
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  				if back and next(back) and back.reward and next(back.reward) then
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  					local reward = ""
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  					for itemId, count in pairs(back.reward) do
320f5b54   zhouhaihai   cb 返利
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  						reward = reward:setv(itemId, count)
  					end
91019d1f   zhouhaihai   cb 返利调整
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  					if back.reward[70] then
  						redisproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward2, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward})
  					else
  						redisproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward})
  					end
320f5b54   zhouhaihai   cb 返利
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  					newRole:mylog("cbback", {key1 = uid, int2 = roleId})
  				end
  			else
  				skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId)
  			end
  		else
  			skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId)
  		end
  	end)
  	
314bc5df   zhengshouren   提交服务器初始代码
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  	return true
  end
  
dc9d814f   zhouhaihai   邮件
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  function _M.changeNameRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	local newName = msg.name
  	local oldName = role:getProperty("name")
  
  	if not newName or type(newName) ~= "string" then return end
  	if newName == oldName then return end
  	-- 检查name是否合法
  	local checked = validName(newName)
  	if checked ~= "ok" then
  		--[[
  			"existed" 已经存在
  			"illegal" 包含非法字符
  		]]
  		local errCodes = {
  			["existed"] = 1,
  			["illegal"] = 2
  		}
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
  		return true
  	end
  
  	if not roleId then 
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
  		return true
  	end
af7863ef   zhouhaihai   x小写名字异常
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  	local dbName = string.upper(newName)
  	local result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
dc9d814f   zhouhaihai   邮件
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  	if result == 0 then
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
  		return true
  	end
  	redisproxy:pipelining(function (red)
af7863ef   zhouhaihai   x小写名字异常
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  		red:del(string_format("user:%s", string.upper(oldName)))
  		red:set(string_format("uid:%s", role:getProperty("uid")), dbName)
dc9d814f   zhouhaihai   邮件
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  	end)
  
  	role:updateProperties({
  		["name"] = newName,
  	})
e3c5cc5e   zhouhaihai   跨服竞技场over
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  	role:changeCrossServerPvpSelfInfo("name")
dc9d814f   zhouhaihai   邮件
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  	SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
  	return true
  end
  
c1849aa6   chenyueqi   roleaction增加一个获取随...
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  function _M.getRandomNameRpc()
  	local name = randomRoleName()
  	SendPacket(actionCodes.Role_getRandomNameRpc, MsgPack.pack({name = name}))
  	return true
  end
  
dc9d814f   zhouhaihai   邮件
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  function _M.changeIntroRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  	local content = msg.content
  	if not content or type(content) ~= "string" then return end
  
a5486ede   zhouhaihai   csvdata 修改为 share...
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  	local SERV = string_format(".chated%d", math.random(1, 5))
dc9d814f   zhouhaihai   邮件
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  	local legal, mod = skynet.call(SERV, "lua", "check", content)
  	if not legal then
  		content = mod or ""
  	end
  
14f1591b   zhouhaihai   删除好感度相关
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  	role:updateProperty({field = "intro", value = content})
dc9d814f   zhouhaihai   邮件
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  	SendPacket(actionCodes.Role_changeIntroRpc, '')
  	return true
  end
  
314bc5df   zhengshouren   提交服务器初始代码
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  function _M.syncTimeRpc(agent, data)
  	SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
  	return true
  end
  
312b9db5   zhouahaihai   背包
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  function _M.saleItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
84e7c06e   zhouhaihai   回收
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  	local backs = msg.backs
  	if not backs then return end
  
  	local reward = {}
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  	local fragCount = 0
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  	for itemId, count in pairs(backs) do
  		if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  		local itemData = csvdb["itemCsv"][itemId]
  		if itemData.sell_effect == "" then return end
53e8037e   zhouhaihai   任务
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  		if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
  			fragCount = fragCount + count
  		end
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  		local sellEffect = itemData.sell_effect:toArray(true, "=")
  		reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
c59e058b   zhouhaihai   新一批日志记录
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  		role:log("carriage_decals", {
  			item_id = itemId, --道具id
  			item_type = itemData.type, --道具类型,具体见枚举表中道具类型枚举表
  			item_level = 0, --道具等级
  			item_number = count, --道具变化数量的绝对值
  			carriage_decals_rwdid = sellEffect[1], --拆解获得物资ID
  			carriage_decals_rwdnum = sellEffect[2] * count, --拆解获得物资数量
  		})
84e7c06e   zhouhaihai   回收
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  	end	
  	
44c6e479   zhouhaihai   增加部分日志
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  	role:costItems(backs, {log = {desc = "saleItem"}})
7bb30dca   zhouhaihai   修改发奖
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  	local reward, change = role:award(reward, {log = {desc = "saleItem"}})
53e8037e   zhouhaihai   任务
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  	role:checkTaskEnter("DecoFrag", {count = fragCount})
c59e058b   zhouhaihai   新一批日志记录
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7bb30dca   zhouhaihai   修改发奖
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  	SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack(role:packReward(reward, change)))
312b9db5   zhouahaihai   背包
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  	return true
  end
  
  function _M.openItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
  	local count = msg.count
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  	local itemData = csvdb["itemCsv"][itemId]
  	if itemData.use_type ~= 2 then return end
  	local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
9b35bf6e   zhouhaihai   开启时间箱
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  	if not randomData or randomData.openTime > 0 then return end
312b9db5   zhouahaihai   背包
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007af97e   zhouhaihai   item_random 结构更改
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  	local reward = {}
  	for _i = 1, count do
  		for i = 1, 10 do
  			local num = randomData["num" .. i] 
  			local gift = randomData["gift" .. i]
  			if num and gift and num > 0 and gift ~= "" then
  				local pool = {}
  				for _, temp in ipairs(gift:toArray()) do
  					table.insert(pool, temp:toArray(true, "="))
  				end
  				local needCount = math.min(#pool, num)
  				for j = 1, needCount do
  					local idx = math.randWeight(pool, 3)
  					reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
  					table.remove(pool, idx)
  				end
312b9db5   zhouahaihai   背包
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  			end
  		end
  	end
007af97e   zhouhaihai   item_random 结构更改
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  	reward[0] = nil
  
44c6e479   zhouhaihai   增加部分日志
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  	role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
7bb30dca   zhouhaihai   修改发奖
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  	local change
  	reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
43cc5f51   gaofengduan   调整 equip 数据结构
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7bb30dca   zhouhaihai   修改发奖
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  	SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack(role:packReward(reward, change)))
312b9db5   zhouahaihai   背包
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  	return true
  end
  
9b35bf6e   zhouhaihai   开启时间箱
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  function _M.openTimeBoxRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
4d8bd32c   chenyueqi   倒计时开箱子
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  	local oper = msg.oper  -- 操作 1 - 2
9b35bf6e   zhouhaihai   开启时间箱
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  	local slot = msg.slot  -- 位置 1 - 6
317a46a9   liuzujun   添加特权卡
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  	-- 特权卡时间箱额外栏位
0a093ba8   chenyueqi   重写拆解室功能
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  	-- local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount()
  	-- if oper == 1 then
  	-- 	if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end
  	-- end
9b35bf6e   zhouhaihai   开启时间箱
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  	local boxL = role:getProperty("boxL")
0a093ba8   chenyueqi   重写拆解室功能
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  	local reward, change
  	if oper == 1 then -- 构建开始(包括切换构建的id)
9b35bf6e   zhouhaihai   开启时间箱
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  		local itemId = msg.itemId
9b35bf6e   zhouhaihai   开启时间箱
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  		local itemData = csvdb["itemCsv"][itemId]
0a093ba8   chenyueqi   重写拆解室功能
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  		if not itemData then return 1 end
  		if not boxL[slot] then
  			boxL[slot] = {}
  		else
  			local oldId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time
  			local unitTime = globalCsv.box_key_time[oldId] * 60
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
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  			local doneCnt = time == 0 and 0 or math.floor((process + skynet.timex() - time) / unitTime)
0a093ba8   chenyueqi   重写拆解室功能
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  			if doneCnt > 0 then
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
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  				reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}})
0a093ba8   chenyueqi   重写拆解室功能
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  			end
  		end
  		local limit = globalCsv.box_key_max[itemId] or 5
  		if role:getItemCount(itemId) >= limit then return 3 end
  
  		boxL[slot] = {id = itemId, process = 0, time = skynet.timex()}
  		role:pushMsg({type = "box", slot = slot, time = skynet.timex() + globalCsv.box_productLine_time * 3600})
  	elseif oper == 2 then -- 重置运行时间(可以使用加速)
9b35bf6e   zhouhaihai   开启时间箱
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  		local quick = msg.quick
0a093ba8   chenyueqi   重写拆解室功能
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  		if not boxL[slot] then return 4 end
  
  		local itemId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time
  		local nowTime = skynet.timex()
  		local stopTime = nowTime
  		local itemData = csvdb["itemCsv"][itemId]
  		local unitTime = globalCsv.box_key_time[itemId] * 60
  		if quick then
cc9f29c5   chenyueqi   拆解术式,可以自主选择加速多长时间
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  			stopTime = nowTime + quick
f8ba82b3   zhouhaihai   大小写
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  			local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
cc9f29c5   chenyueqi   拆解术式,可以自主选择加速多长时间
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  			local costKey = math.ceil(quick / (cost_pre[1] * 60)) * cost_pre[2]
0a093ba8   chenyueqi   重写拆解室功能
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  			if not role:checkItemEnough({[ItemId.Diamond] = costKey}) then return 5 end
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
615
  			role:costItems({[ItemId.Diamond] = costKey}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}})
cb8d4368   chenyueqi   拆解术式充能的时候领取道具,获得个...
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  		else
  			stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600)
9b35bf6e   zhouhaihai   开启时间箱
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  		end
0a093ba8   chenyueqi   重写拆解室功能
619
  		role:pushCancel({type = "box", slot = slot})
5d620aef   chenyueqi   拆解室指定某一项为必得奖励
620
  
0a093ba8   chenyueqi   重写拆解室功能
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  		local doneCnt = math.floor((process + stopTime - time) / unitTime)
  		if doneCnt > 0 then
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
623
  			reward = role:award({[itemId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}})
0a093ba8   chenyueqi   重写拆解室功能
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  		end
  		if role:getItemCount(itemId) >= globalCsv.box_key_max[itemId] then
  			nowTime = 0
  		end
  
  		boxL[slot] = {id = itemId, process = (process + stopTime - time) % unitTime, time = nowTime}
  		role:pushMsg({type = "box", slot = slot, time = nowTime + globalCsv.box_productLine_time * 3600})
  	elseif oper == 3 then -- 开箱子
  		local costId = msg.costId
  		local costs = (msg.costs or ""):toNumMap()
  		if not costId or not csvdb["itemCsv"][costId] or not next(costs) then return 6 end
  		
  		local costIdData = csvdb["itemCsv"][costId]
  		local count = 0
  		for itemId, num in pairs(costs) do
  			local itemIdData = csvdb["itemCsv"][itemId]
  			if not itemIdData or not csvdb["item_randomCsv"][itemId] or costIdData.quality ~= itemIdData.quality then return 7 end
  			count = count + num
  		end
  
  		if role:getItemCount(costId) < count then return 8 end
c7991bb0   chenyueqi   道具开时钟箱,检查箱子够不够
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  		if not role:checkItemEnough(costs) then return 9 end
0a093ba8   chenyueqi   重写拆解室功能
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  		role:costItems({[costId] = count}, {log = {desc = "openTimeBox"}})
  
  		reward = {}
  		for itemId, value in pairs(costs) do
  			local tempReward = {}
  			local randomData = csvdb["item_randomCsv"][itemId]
  			local itemData = csvdb["itemCsv"][itemId]
  			role:costItems({[itemId] = value}, {log = {desc = "openTimeBox"}})
  			for _ = 1, value do
  				for i = 1, 10 do
  					local num = randomData["num" .. i] 
  					local gift = randomData["gift" .. i]
  					if num and gift and num > 0 and gift ~= "" then
  						local pool = {}
  						for _, temp in ipairs(gift:toArray()) do
  							local set = temp:toArray(true, "=")
  							table.insert(pool, set)
  						end
  
  						local needCount = math.min(#pool, num)
  						for j = 1, needCount do
  							local idx = math.randWeight(pool, 3)
  							tempReward[pool[idx][1]] = (tempReward[pool[idx][1]] or 0) + pool[idx][2]
  							table.remove(pool, idx)
  						end
  					end
007af97e   zhouhaihai   item_random 结构更改
673
  				end
9b35bf6e   zhouhaihai   开启时间箱
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  			end
0a093ba8   chenyueqi   重写拆解室功能
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  			tempReward[0] = nil
  			role:checkTaskEnter("OpenBox", {id = itemId, count=value, quality=itemData.quality})
  			role:log("carriage_dismantle", {
  				item_id = itemId, -- 道具id
  				item_type = itemData.type, -- 道具类型,具体见枚举表中道具类型枚举表
  				item_level = 0, -- 道具等级
  				item_number = 1, -- 道具变化数量的绝对值
  				carriage_dismantle_type = 1, -- 拆解方式,时间到期:0,钥匙开启:1
  				carriage_dismantle_time = 0, -- 拆解耗时,填写实际耗时
  				carriage_dismantle_cost = value, -- 拆解花费钥匙数量,未使用填写0
  				carriage_dismantle_rwd = tempReward, -- 拆解获得物资,json格式记录,{'itemid1':2,'itemid2':3,…………..}
  			})
  
  			for id, num in pairs(tempReward) do
  				reward[id] = (reward[id] or 0) + num
  			end
9b35bf6e   zhouhaihai   开启时间箱
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  		end
4aadc450   chenyueqi   切换拆解术式bug,造成获得巨大数...
692
  		reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = costId, int2 = oper}})
9b35bf6e   zhouhaihai   开启时间箱
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  	else
  		return
  	end
  
0a093ba8   chenyueqi   重写拆解室功能
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  	role:setProperty("boxL",boxL) --刷新
  	if slot then
  		role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
  	end
7bb30dca   zhouhaihai   修改发奖
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  	SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change)))
c8872722   zhouhaihai   返回
702
  	return true
9b35bf6e   zhouhaihai   开启时间箱
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  end
  
d1c2290f   zhouhaihai   加速
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  function _M.openSpeedUpBoxRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
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  	local itemInfo = msg.itemInfo
d1c2290f   zhouhaihai   加速
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  	local reward = {}
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
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  	for i = 1, #itemInfo do
  		local pair = itemInfo[i]
  		local id = pair[1]
  		local count = pair[2]
  		local itemData = csvdb["itemCsv"][id]
  		if not itemData or itemData.type ~= ItemType.SpeedBox then return end
  
  		if math.illegalNum(count, 1, role:getItemCount(id)) then return 1 end
  		local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
  		local time = hour * 60 * 60
  
  		if useType == 1 then -- 挂机齿轮
  			local hangInfo = role:getProperty("hangInfo")
  			if not hangInfo.expCarbonId then
  				return 2
  			end
  			local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
  			reward[ItemId.Gold] = (reward[ItemId.Gold] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count
  		elseif useType == 2 then -- 挂机经验
  			local hangInfo = role:getProperty("hangInfo")
  			if not hangInfo.expCarbonId then
  				return 3
  			end
  			local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
  			reward[ItemId.Exp] = (reward[ItemId.Exp] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count
  		elseif useType == 3 then  -- 食材商人收入
  			local buildType = 6
  			local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
  			local buildingData = csvdb["diner_buildingCsv"][buildType][level]
  			if not buildingData then
  				return 4
  			end
  			local gfood = role.dinerData:getProperty("gfood")
  			if not next(gfood) then return 5 end
  			for k , v in pairs(gfood) do
  				local itemId = v.id
  				local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
664e0e07   chenyueqi   电波塔对食材的加成计算错误
748
  				speed = speed + role:getBnousDiner(1,speed)
460afa6e   liuzujun   付费签到改为主动领取,战斗关卡不一...
749
  				reward[itemId] = (reward[itemId] or 0) + math.floor((time / speed) * count)
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
750
751
752
  			end
  		else
  			return 6
d1c2290f   zhouhaihai   加速
753
  		end
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
754
755
  
  		role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
d1c2290f   zhouhaihai   加速
756
757
  	end
  
75acc595   liuzujun   修改gm添加满级英雄指令,开启特权...
758
759
760
761
762
763
764
765
766
767
768
  	local doubleCoef = role.activity:isOpen("DoubleDrop") and 2 or 1
  	-- 特权卡获取加速获得额外道具
  	local coef = role.storeData:getProduceItemSpeedCoef()
  	if coef > 1 or doubleCoef > 1 then
  		for k, cnt in pairs(reward) do
  			if k == ItemId.Gold or k == ItemId.Exp then
  				reward[k] = math.floor(cnt * coef * doubleCoef)
  			end
  		end
  	end
  
7bb30dca   zhouhaihai   修改发奖
769
  	local change
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
770
  	reward, change = role:award(reward, {log = {desc = "speedUpBox"}})
d1c2290f   zhouhaihai   加速
771
  
7bb30dca   zhouhaihai   修改发奖
772
  	SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack(role:packReward(reward, change)))
d1c2290f   zhouhaihai   加速
773
774
775
  	return true
  end
  
00e663bd   zhouhaihai   剧情相关
776
777
778
779
780
  function _M.storyBookRewardRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
6dc64b07   liuzujun   剧情领奖bug
781
  	if not storyBookData then return 1 end
a1d09d22   zhouhaihai   bug
782
  	local storyStatus = role:getProperty("storyB")
053978b4   zhouhaihai   剧情领奖
783
  
17ba67dd   zhouhaihai   错误的判断
784
  	local status = (storyStatus[storyId] or {}).s
053978b4   zhouhaihai   剧情领奖
785
  
6dc64b07   liuzujun   剧情领奖bug
786
  	if status == -1 then return 2 end
17ba67dd   zhouhaihai   错误的判断
787
788
  	
  	if not status or status ~= 1 then 
6dc64b07   liuzujun   剧情领奖bug
789
790
  		--if storyBookData.unlockType == 1 and (role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) or storyId == 1 or storyId == 2) then  -- 挂机剧情正在挂机也可以领奖
  		if storyBookData.unlockType == 1 then  -- 挂机剧情正在挂机也可以领奖
053978b4   zhouhaihai   剧情领奖
791
  		else
6dc64b07   liuzujun   剧情领奖bug
792
  			return 3
053978b4   zhouhaihai   剧情领奖
793
  		end
a1d09d22   zhouhaihai   bug
794
  	end
00e663bd   zhouhaihai   剧情相关
795
  	-- 获取奖励
5f18f4e5   zhouhaihai   story
796
  	storyStatus[storyId] = storyStatus[storyId] or {}
8a01a3ae   zhouhaihai   bug
797
  	storyStatus[storyId].s = -1
8a01a3ae   zhouhaihai   bug
798
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
7bb30dca   zhouhaihai   修改发奖
799
  	local reward, change = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
c59e058b   zhouhaihai   新一批日志记录
800
  
43293781   zhouhaihai   日志bug
801
  	role:log("carriage_video", {
c59e058b   zhouhaihai   新一批日志记录
802
803
  		carriage_video_type = storyBookData.type, --放映室类型,剧情CG:0, 角色CG:1, 主线剧情:2, 角色剧情:3, 活动剧情:4, 图鉴:5
  		carriage_video_id = storyId, --放映室片段ID
fcf03f75   zhouhaihai   两个记录bug
804
805
  		carriage_video_coinid = reward[ItemId.Diamond] and ItemId.Diamond or 0, --放映奖励货币类型,无奖励则填写0
  		carriage_video_coinnum = reward[ItemId.Diamond] or 0, --放映奖励货币数量,无奖励则填写0
887c1843   zhouhaihai   日志新一批
806
  		carriage_video_item = reward, --放映奖励其他物品数量,json格式记录,{'itemid1':10,'itemid2':5,…………..},无奖励则填写0
c59e058b   zhouhaihai   新一批日志记录
807
808
  	})
  
7bb30dca   zhouhaihai   修改发奖
809
  	SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack(role:packReward(reward, change)))
00e663bd   zhouhaihai   剧情相关
810
811
812
  	return true
  end
  
8a01a3ae   zhouhaihai   bug
813
  function _M.unLockStoryBookRpc(agent, data)
bd15e9bc   zhouhaihai   购买剧情
814
815
816
817
818
819
820
821
822
823
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
  	if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
  
  	local storyStatus = role:getProperty("storyB")
  	if storyStatus[storyId] and storyStatus[storyId].s then return end  --不需要解锁
  
be697585   liuzujun   活动剧情解锁
824
825
826
827
828
829
  	if storyBookData.lockItem ~= "free" then
  		local cost = storyBookData.lockItem:toNumMap()
  		if not cost or not next(cost) then return end
  		if not role:checkItemEnough(cost) then return end  -- 消耗品不足
  		role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
  	end
bd15e9bc   zhouhaihai   购买剧情
830
831
832
833
834
835
836
837
  
  	-- 解锁
  	storyStatus[storyId] = storyStatus[storyId] or {}
  	table.clear(storyStatus[storyId])
  	storyStatus[storyId].s = 1
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
  	SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
  	return true
8a01a3ae   zhouhaihai   bug
838
839
  end
  
53e8037e   zhouhaihai   任务
840
841
842
  function _M.taskRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
d232676a   zhouhaihai   功能解锁 冒险返回
843
844
845
  
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  
317a46a9   liuzujun   添加特权卡
846
  	local taskType = msg.type -- 1 日常 2 周常
53e8037e   zhouhaihai   任务
847
848
849
850
851
852
853
854
855
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859
860
  	local taskId = msg.id --任务id
  	local roleField = {"dTask", "wTask"}
  	if not roleField[taskType] then return 1 end
  
  	local taskData = csvdb["task_loopCsv"][taskType][taskId]
  	if not taskData then return 2 end
  
  	local taskStatus = role:getProperty(roleField[taskType])
  	local tStatus = taskStatus["t"] or {}
  
  	if (tStatus[taskId] or 0) < taskData.condition1 then
  		return 3
  	end
  
7bb30dca   zhouhaihai   修改发奖
861
  	local reward, change = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
53e8037e   zhouhaihai   任务
862
863
  	local active = (taskStatus["a"] or 0) + taskData.active
  
ac885527   liuzujun   联动签到活动
864
865
866
  	-- 日常活动完成
  	if taskType == 1 then
  		role:checkTaskEnter("DailyTask", {pre = (taskStatus["a"] or 0), cur = active})
dfa9ae5e   liuzujun   战令任务活动
867
868
  	else
  		role:checkTaskEnter("WeekTask", {pre = (taskStatus["a"] or 0), cur = active})
ac885527   liuzujun   联动签到活动
869
870
  	end
  
53e8037e   zhouhaihai   任务
871
872
  	role:changeUpdates({
  		{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
317a46a9   liuzujun   添加特权卡
873
  		{ type = roleField[taskType], field = "a", value = active},
53e8037e   zhouhaihai   任务
874
875
  	})
  
1a0b3c56   liuzujun   抽卡保底,切换定向卡池
876
877
  	local oldVal = role:getProperty("battlePoint") or 0
  	role:updateProperty({field = "battlePoint", value = oldVal + taskData.active})
317a46a9   liuzujun   添加特权卡
878
  
c59e058b   zhouhaihai   新一批日志记录
879
880
881
  	role:log("task_reward", {
  		task_reward_id = taskId, --任务奖励ID
  		task_reward_type = taskType, --任务奖励类型,见 任务奖励类型枚举表
887c1843   zhouhaihai   日志新一批
882
  		task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
c59e058b   zhouhaihai   新一批日志记录
883
884
  	})
  
7bb30dca   zhouhaihai   修改发奖
885
  	SendPacket(actionCodes.Role_taskRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
886
887
888
889
890
891
  	return true
  end
  
  function _M.taskActiveRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
d232676a   zhouhaihai   功能解锁 冒险返回
892
893
894
  
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  
53e8037e   zhouhaihai   任务
895
896
897
898
899
900
901
902
903
904
905
906
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908
909
  	local taskType = msg.type -- 1 日常 2 周长
  	local taskId = msg.id --任务id
  	local roleField = {"dTask", "wTask"}
  	if not roleField[taskType] then return end
  
  	local taskData = csvdb["task_activeCsv"][taskType][taskId]
  	if not taskData then return end
  
  	local taskStatus = role:getProperty(roleField[taskType])
  	local tStatus = taskStatus["at"] or {}
  
  	if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
  		return
  	end
  
7bb30dca   zhouhaihai   修改发奖
910
  	local reward, change = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
53e8037e   zhouhaihai   任务
911
912
913
914
  	role:changeUpdates({
  		{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
  	})
  	
9be3f3ea   zhouhaihai   日志需求
915
916
917
918
919
920
  	role:log("task_reward", {
  		task_reward_id = taskId * 100 + taskType, --任务奖励ID
  		task_reward_type = 3, --任务奖励类型,见 任务奖励类型枚举表
  		task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
  	})
  
7bb30dca   zhouhaihai   修改发奖
921
  	SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
922
923
924
925
926
927
928
929
  	return true
  end
  
  function _M.achiveRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local taskId = msg.id --任务id
  
d232676a   zhouhaihai   功能解锁 冒险返回
930
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
53e8037e   zhouhaihai   任务
931
932
  	local achiveT = role:getProperty("achiveT")
  	local achiveV = role:getProperty("achiveV")
e6e49b45   liuzujun   一键领取成就奖励
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
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951
952
953
954
955
956
957
958
959
960
961
962
  	local fuxRecord = role:getProperty("fuxR") or 0
  
  	local groups = {}
  
  	if not taskId then
  		local awards = {}
  		for id, cfg in pairs(csvdb["achievementCsv"]) do
  			-- 没领过
  			if not achiveV[id] then
  				if (achiveT[cfg.type] or 0) >= cfg.condition1 then
  					local award = cfg.reward:toNumMap()
  					for k, v in pairs(award) do
  						awards[k] = (awards[k] or 0) + v
  					end
  					achiveV[id] = skynet.timex()
  					groups[cfg.group] = 1
  
  					role:log("achievement", {
  						achievement_id = cfg.id, -- 成就id
  						achievement_type = cfg.type, -- 成就类型,具体枚举表中成就类型枚举表
  						achievement_reward = award, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
  					})
  				end
  			end
  		end
  		if not next(awards) then
  			return 5
  		end
  		local reward, change = role:award(awards, {log = {desc = "finishAchive", int1 = 0}})
  		role:updateProperty({field = "achiveV", value = achiveV})
53e8037e   zhouhaihai   任务
963
  
e6e49b45   liuzujun   一键领取成就奖励
964
965
966
967
  		SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
  	else
  		local achiveTask = csvdb["achievementCsv"][taskId]
  		if not achiveTask then return 1 end
53e8037e   zhouhaihai   任务
968
  
e6e49b45   liuzujun   一键领取成就奖励
969
  		if achiveV[taskId] then return 2 end
53e8037e   zhouhaihai   任务
970
  
e6e49b45   liuzujun   一键领取成就奖励
971
972
  		local curStatus = achiveT[achiveTask.type] or 0
  		local maxc = achiveTask.condition1
53e8037e   zhouhaihai   任务
973
  
e6e49b45   liuzujun   一键领取成就奖励
974
975
976
  		if maxc > curStatus then
  			return 3
  		end
3df73a9e   zhouhaihai   复兴奖励
977
  
e6e49b45   liuzujun   一键领取成就奖励
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
  		local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
  		role:changeUpdates({
  			{ type = "achiveV", field = taskId, value = skynet.timex() }
  		})
  		groups[achiveTask.group] = 1
  
  		role:log("achievement", {
  			achievement_id = taskId, -- 成就id
  			achievement_type = achiveTask.type, -- 成就类型,具体枚举表中成就类型枚举表
  			achievement_reward = reward, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
  		})
  
  		SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
  	end
  	
  	for group, _ in pairs(groups) do
  		-- 复兴奖励
  		if csvdb["achievement_groupCsv"][group].bookmark == 3 then
  			local overCount = 0
  			local preMaxCount = fuxRecord or 0
  			for tId, status in pairs(achiveV) do
  				local tData = csvdb["achievementCsv"][tId]
  				if tData then
  					local groupData = csvdb["achievement_groupCsv"][tData.group]
  					if groupData.bookmark == 3 then
  						overCount = overCount + 1
  					end
3df73a9e   zhouhaihai   复兴奖励
1005
1006
  				end
  			end
e6e49b45   liuzujun   一键领取成就奖励
1007
1008
1009
1010
1011
1012
  			local flag = false
  			for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
  				if preMaxCount < pData.request and overCount >= pData.request then
  					role:sendMail(101, skynet.timex(), pData.reward, {pData.level})
  					flag = true
  				end
3df73a9e   zhouhaihai   复兴奖励
1013
  			end
e6e49b45   liuzujun   一键领取成就奖励
1014
1015
1016
1017
  			if flag then
  				role:updateProperty({field = "fuxR", value = overCount, notNotify = true})
  			end
  			break
3df73a9e   zhouhaihai   复兴奖励
1018
1019
  		end
  	end
c59e058b   zhouhaihai   新一批日志记录
1020
  
53e8037e   zhouhaihai   任务
1021
1022
1023
  	return true
  end
  
3df73a9e   zhouhaihai   复兴奖励
1024
1025
  
  
c384626d   zhouhaihai   好友
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
  function _M.chatRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	local cmd = msg.cmd
  	local content = msg.content
  
  	if not content then return end
  
  	local now = skynet.timex()
  	-- 判断禁言
  	local result = nil
  
a5486ede   zhouhaihai   csvdata 修改为 share...
1040
  	local SERV = string_format(".chated%d", math.random(1, 5))
c384626d   zhouhaihai   好友
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
  	local legal, mod = skynet.call(SERV, "lua", "check", content)
  	if not legal then
  		content = mod or ""
  	end
  
  	if content == "" then
  		result = -1
  	end
  
  	local response = {
  		chatType = cmd,
  		player = {
  			roleId = role:getProperty("id"),
  			name = role:getProperty("name"),
  			level = role:getProperty("level"),
  			headId = role:getProperty("headId"),
  		},
  		content = content,
  		time = now,
  	}
  
8474ca36   zhouhaihai   聊天
1062
1063
1064
1065
1066
  
  	local waitTime = nil
   	local check = {
  		-- 世界聊天
  		[1] = function ()
c384626d   zhouhaihai   好友
1067
1068
1069
1070
  			if role:getProperty("silent") > now then  --禁言
  				result = 1
  				return
  			end
f30a310d   liuzujun   世界聊天等级15判断
1071
1072
1073
1074
  			if role:getProperty("level") < (globalCsv.chat_level or 15) then
  				result = 3
  				return
  			end
8474ca36   zhouhaihai   聊天
1075
1076
1077
1078
1079
  
  			role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0}  --第一次开始说话时间  从第一次说话次数  能说话的时间
  
  			if now < role._worldChatLimit.canSayt then
  				result = 2
fa565e0c   zhouhaihai   优化结构
1080
  				waitTime = role._worldChatLimit.canSayt - now
8474ca36   zhouhaihai   聊天
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
  				return
  			end
  
  			if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
  				role._worldChatLimit.start = now
  				role._worldChatLimit.count = 1
  			else
  				role._worldChatLimit.count = role._worldChatLimit.count + 1
  				if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
  					role._worldChatLimit.count = 0
  					role._worldChatLimit.start = 0
  					role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
  					result = 2
  					waitTime = globalCsv.chat_world_limit.wait
  					return
  				end
  			end
c384626d   zhouhaihai   好友
1098
  			mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
cd789e7c   zhouhaihai   不要聊天记录缓存
1099
  			-- pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response)
25d8cbc6   zhouhaihai   记录聊天信息
1100
  			role:mylog("role_action", {desc = "chatWorld", text1 = content})
c384626d   zhouhaihai   好友
1101
  		end,
8474ca36   zhouhaihai   聊天
1102
1103
1104
  		-- 私聊
  		[2] = function ()
  			local objectId = msg.roleId
fa565e0c   zhouhaihai   优化结构
1105
  			response.objId = objectId
4cf74232   zhouhaihai   pvp
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
  			local redret = redisproxy:pipelining(function(red)
  				red:exists(string.format("role:%d", objectId))
  				red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
  				red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
  			end)
  			if redret[1] ~= 1 then
  				result = 1	
  				return
  			end
  			-- 你把对方拉黑拉黑
  			if redret[2] == 1 then
  				result = 2
8474ca36   zhouhaihai   聊天
1118
1119
  				return
  			end
4cf74232   zhouhaihai   pvp
1120
1121
  			-- 对方把你拉黑
  			local isBlock = redret[3] == 1
8474ca36   zhouhaihai   聊天
1122
  
8474ca36   zhouhaihai   聊天
1123
  			local bin = MsgPack.pack(response)
4cf74232   zhouhaihai   pvp
1124
  			if not isBlock then
440aa055   zhouhaihai   聊天
1125
1126
  				redisproxy:pipelining(function(red)
  					red:rpush(CHAT_OFFLINE:format(objectId), bin)
4cf74232   zhouhaihai   pvp
1127
  					red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
440aa055   zhouhaihai   聊天
1128
  				end)
4cf74232   zhouhaihai   pvp
1129
1130
1131
1132
1133
  				-- 若在线,实时发送聊天信息
  				local agent = datacenter.get("agent", objectId)
  				if agent then
  					SendPacket(actionCodes.Role_chat, bin, agent.fd)
  				end
440aa055   zhouhaihai   聊天
1134
  			end
4cf74232   zhouhaihai   pvp
1135
  			SendPacket(actionCodes.Role_chat, bin)
c384626d   zhouhaihai   好友
1136
1137
1138
1139
1140
1141
1142
  		end,
  	}
  	if not check[cmd] then return end
  	
  	if not result then
  		check[cmd]()
  	end
c59e058b   zhouhaihai   新一批日志记录
1143
1144
1145
1146
  
  	role:log("communication", {
  		publish_type = cmd, --发言类型,1,世界  2私聊 
  		publish_status = 0, --发送状态,发送成功:0,发送失败:1,被屏蔽:2,其他:3
7d31daa8   zhouhaihai   调整压测
1147
  		publish_receive_roleid = msg.roleId or 0, --接收者角色ID
c59e058b   zhouhaihai   新一批日志记录
1148
1149
  		publish_text = content, --发言内容
  	})
8474ca36   zhouhaihai   聊天
1150
  	SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
c384626d   zhouhaihai   好友
1151
1152
1153
  	return true
  end
  
4cf74232   zhouhaihai   pvp
1154
1155
1156
1157
1158
1159
  function _M.chatGet(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	redisproxy:del(CHAT_OFFLINE:format(roleId))
  	return true
  end
312b9db5   zhouahaihai   背包
1160
  
dc9d814f   zhouhaihai   邮件
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
  
  function _M.changeSettingRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local status = msg.status
  
  	local statusEnum = SettingStatus[id]
  	if not statusEnum then return 1 end
  
  	if not statusEnum[status] then return 2 end
  
  	local setting = role:getProperty("setting")
  	setting[id] = status
  	role:updateProperty({field = "setting", value = setting})
d02f7904   zhouhaihai   遗失的log
1177
  	role:mylog("role_action", {desc = "changeSetting", int1 = id, int2 = status})
dc9d814f   zhouhaihai   邮件
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
  	SendPacket(actionCodes.Role_changeSettingRpc,  '')
  	return true
  end
  
  function _M.drawCodeRpc(agent, data)
  	local msg = MsgPack.unpack(data)
  	local codeurl = skynet.getenv("codeurl")
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local code = msg.code
  
  	if type(code) ~= "string" then return end
  	if code:find("[^0-9a-zA-Z]") then return end
  
  	local codestr = role:getProperty("codeStr")
  	local content = {
  		["platformId"] = role:getProperty("sid"),
  		["code"] = code,
  		["itemIds"] = codestr,
  		["key"] = "zhaolugame20170831",
  	}
  	local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
  	if status == 200 then
  		local result = json.decode(body)
  		local ret = tonum(result.ret)
  		if ret == 0 then
  			local giftId = tonumber(result.giftId)
  			role:setProperty("codeStr", codestr:setv(giftId, 1))
c59e058b   zhouhaihai   新一批日志记录
1206
  			local reward, change = role:award(result.gift, {log = {desc = "drawCode", int1 = giftId}})
dc9d814f   zhouhaihai   邮件
1207
  			
c59e058b   zhouhaihai   新一批日志记录
1208
1209
1210
  			role:log("get_gift", {
  				gift_id = giftId, -- 礼包ID
  				gift_key = code, -- 礼包key
887c1843   zhouhaihai   日志新一批
1211
  				gift_reward = reward, -- 礼包奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
c59e058b   zhouhaihai   新一批日志记录
1212
1213
1214
  				gift_name = "", -- 礼包名称
  				gift_reason = 0, -- 礼包发放原因,见发放原因枚举表
  			})
d02f7904   zhouhaihai   遗失的log
1215
  			role:mylog("role_action", {desc = "drawCode", int1 = giftId, key1 = code})
dc9d814f   zhouhaihai   邮件
1216
1217
1218
  			SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
  				result = ret,
  				reward = reward,
7bb30dca   zhouhaihai   修改发奖
1219
  				change = change,
dc9d814f   zhouhaihai   邮件
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
  			}))
  			return true
  		end
          -- 1 不存在的礼包码
          -- 2 已经领取过相同类型物品
          -- 3 领取数量达到上限
          -- 4 过期了
  		SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
  		return true
  	end
  	SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = -1}))
  	return true
  end
  
  function _M.changeHeadRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local icon = csvdb["player_iconCsv"][id]
  	if not icon then
  		return
  	end
15f06456   zhouhaihai   头像
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
  
  	local unlock = false
  	if role:getItemCount(id) >= 1 then
  		unlock = true
  	else
  		if icon.path == 1 then -- 获得对应英雄
  			if role:isHaveHero(icon.condition) then
  				unlock = true
  			end
  		end
  	end
  	if not unlock then 
dc9d814f   zhouhaihai   邮件
1255
1256
  		return
  	end
bd4fb541   zhouhaihai   增加物品过期系统
1257
  	role:changeHead(id)
44c6e479   zhouhaihai   增加部分日志
1258
  
dc9d814f   zhouhaihai   邮件
1259
1260
1261
1262
  	SendPacket(actionCodes.Role_changeHeadRpc, "")
  	return true
  end
  
71f716c4   chenyueqi   引导用到的字段
1263
1264
1265
1266
1267
1268
1269
  function _M.guideRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local cmdType = msg.cmdType
  
  	local funcGuide = role:getProperty("funcGuide")
aeb5da9a   chenyueqi   强制引导的步数记录
1270
  	if cmdType == 1 then
71f716c4   chenyueqi   引导用到的字段
1271
  		-- 新手引导
aeb5da9a   chenyueqi   强制引导的步数记录
1272
1273
1274
  		local master = msg.master or -1
  		local slave = msg.slave or -1
  		if master < 0 or slave < 0 then return end
a608cccb   chenyueqi   引导服务端记录
1275
1276
  
  		role:saveGuide(master, slave)
71f716c4   chenyueqi   引导用到的字段
1277
  	elseif cmdType == 2 then
a608cccb   chenyueqi   引导服务端记录
1278
  		-- 系统引导(玩家可选择是否进行)
71f716c4   chenyueqi   引导用到的字段
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
  		if not msg.skip then return end
  		local new = math.min(funcGuide:getv(0, 0), msg.skip)
  		if new < 0 then
  			funcGuide = funcGuide:setv(0, new)
  		else
  			funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
  		end
  		
  		if msg.funcType then
  			funcGuide = funcGuide:setv(msg.funcType, 1)
39bcd7ca   zhouhaihai   LOG
1289
  			role:log("onGuidePoint", {guild_type = 2, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1290
  			role:mylog("guide", {desc = "guide_weak", int1 = msg.funcType})
71f716c4   chenyueqi   引导用到的字段
1291
1292
  		end
  		role:updateProperty({field = "funcGuide", value = funcGuide})
e26989ce   chenyueqi   增加其他的引导记录
1293
  	elseif cmdType == 3 then
a608cccb   chenyueqi   引导服务端记录
1294
1295
1296
1297
1298
  		-- 系统引导(强制进行)
  		if msg.funcType and csvdb["guide_unlockCsv"][msg.funcType] then
  			role:saveGuide(csvdb["guide_unlockCsv"][msg.funcType].guideId,1)
  			funcGuide = funcGuide:setv(msg.funcType, 1)
  			role:updateProperty({field = "funcGuide", value = funcGuide})
39bcd7ca   zhouhaihai   LOG
1299
  			role:log("onGuidePoint", {guild_type = 1, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1300
  			role:mylog("guide", {desc = "guide_sys", int1 = msg.funcType})
a608cccb   chenyueqi   引导服务端记录
1301
1302
1303
  		end
  	elseif cmdType == 4 then
  		-- 弹出一个tips(进入功能界面也许要自动弹说明,value要区分1、2)
e26989ce   chenyueqi   增加其他的引导记录
1304
1305
1306
  		if msg.funcType then
  			local value = msg.value or 1
  			for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
39bcd7ca   zhouhaihai   LOG
1307
  				role:log("onGuidePoint", {guild_type = 3, guild_id = funcIdx, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1308
  				role:mylog("guide", {desc = "guide_tips", int1 = funcIdx})
e26989ce   chenyueqi   增加其他的引导记录
1309
1310
1311
1312
  				funcGuide = funcGuide:setv(funcIdx, value)
  			end
  			role:updateProperty({field = "funcGuide", value = funcGuide})
  		end
71f716c4   chenyueqi   引导用到的字段
1313
1314
1315
1316
1317
1318
1319
  	else
  		return
  	end
  
  	SendPacket(actionCodes.Role_guideRpc, "")
  	return true
  end
dc9d814f   zhouhaihai   邮件
1320
  
d51114bd   wangyujie   完成需求:每日金币购买
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
  function _M.goldBuyRpc(agent, data)
  	local role = agent.role
  	local curT = role.dailyData:getProperty("goldBuyT")
  	local costD = globalCsv.idle_quickMoney_cost[curT]
  	if not costD then
  		return 1
  	end
  	if costD ~= 0 and not role:checkItemEnough({[ItemId.Diamond] = costD}) then
  		return 2
  	end
  	local goldC = 0
  	local hangPass = role:getProperty("hangPass")
  	for i = 1, 3 do
  		if hangPass[i] then
  			local carbonData = csvdb["idle_battleCsv"][hangPass[i]]
  			goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
  		end
  	end
c873abb5   wangyujie   完善金币购买
1339
1340
1341
1342
1343
  	local carbonId = role:getProperty("hangInfo").carbonId
  	if carbonId then
  		local carbonData = csvdb["idle_battleCsv"][carbonId]
  		goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
  	end
d51114bd   wangyujie   完成需求:每日金币购买
1344
1345
1346
  	if goldC == 0 then
  		return 3
  	end
317a46a9   liuzujun   添加特权卡
1347
1348
  	local coef = role.storeData:getGearExchangeCoef()
  	goldC = goldC * coef
d51114bd   wangyujie   完成需求:每日金币购买
1349
1350
  	role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1})
  	role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "goldBuy"}})
7f9f002d   liuzujun   循环周活动
1351
  	local reward, change = role:award({[ItemId.Gold] = math.floor(goldC)}, {log = {desc = "goldBuy"}})
7bb30dca   zhouhaihai   修改发奖
1352
  	SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack(role:packReward(reward, change)))
d51114bd   wangyujie   完成需求:每日金币购买
1353
1354
1355
  	return true
  end
  
9ea0c502   liuzujun   限时礼包
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
  function _M.getDownloadCvRewardRpc(agent, data)
  	local role = agent.role
  	local flag = role:getProperty("downCvR") or 0
  	if flag ~= 0 then
  		return 1
  	end
  	local r = globalCsv.role_download_cv_reward
  	local reward, change = role:award(r, {log = {desc = "downloadCv"}})
  	role:updateProperty({field="downCvR", value=1})
  	SendPacket(actionCodes.Role_getDownloadCvRewardRpc, MsgPack.pack(role:packReward(reward, change)))
  	return true
  end
  
51d9d20b   liuzujun   付费签到,应用市场反馈
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
  function _M.updateFeedbackInfoRpc(agent, data)
  	local role = agent.role
  	local info = role:getProperty("feedback") or {}
  	local msg = MsgPack.unpack(data)
  	info["flag"] = msg.flag
  	info["count"] = msg.count
  	info["ts"] = skynet.timex()
  	role:updateProperty({field="feedback", value=info})
  	SendPacket(actionCodes.Role_updateFeedbackInfoRpc, MsgPack.pack({}))
  	return true
  end
  
a6dc627f   liuzujun   自选箱子协议
1381
1382
1383
1384
  function _M.useSelectItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
e52c384f   liuzujun   探索指令bug, 充值返利活动
1385
  	local subId = msg.subId
a6dc627f   liuzujun   自选箱子协议
1386
1387
1388
  	local count = msg.count
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  	local itemData = csvdb["itemCsv"][itemId]
804a7eaf   liuzujun   万能贴纸
1389
  	if not (itemData.type == ItemType.SelectItemBox or itemData.type == ItemType.CommonPaster) then return end
a6dc627f   liuzujun   自选箱子协议
1390
  	local itemMap = itemData.use_effect:toNumMap()
a6dc627f   liuzujun   自选箱子协议
1391
1392
  	local reward, change = {}
  	for k, v in pairs(itemMap) do
e52c384f   liuzujun   探索指令bug, 充值返利活动
1393
  		if k == subId then
a6dc627f   liuzujun   自选箱子协议
1394
1395
1396
  			reward[k] = v * count
  			break
  		end
a6dc627f   liuzujun   自选箱子协议
1397
1398
1399
1400
1401
1402
1403
  	end
  
  	if next(reward) then
  		reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
  		role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
  	end
  	SendPacket(actionCodes.Role_useSelectItemRpc, MsgPack.pack(role:packReward(reward, change)))
e52c384f   liuzujun   探索指令bug, 充值返利活动
1404
  	return true
a6dc627f   liuzujun   自选箱子协议
1405
1406
  end
  
98d32f92   liuzujun   多编队
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  function _M.renameTeamRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local title = msg.title
  	local index = msg.index
  	local ispve = msg.ispve
  	if ispve then
  		local teams = role:getProperty("hangTeams")
  		local team = role:getTeamFormat(index)
  		team.title = title
  		teams[index] = team
  		role:updateProperty({field = "hangTeams", value = teams, notNotify = false})
  	else
  		local teams = role:getProperty("advTeams")
  		local team = role:getAdvTeamFormat(index)
  		team.title = title
  		teams[index] = team
  		role:updateProperty({field = "advTeams", value = teams, notNotify = false})
  	end
  
  	SendPacket(actionCodes.Role_renameTeamRpc, "")
  	return true
  end
  
847f9a7b   liuzujun   兑换活动,邮件内容修改
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  function _M.accuseRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local targetId = msg.targetId
  	local atype = msg.type
  	local note = msg.note
  
  	role:mylog("role_action", {desc = "accuse", int1 = targetId, short1 = atype, text1 = note})
782c178b   liuzujun   举报功能
1439
  	SendPacket(actionCodes.Role_accuseRpc, "")
847f9a7b   liuzujun   兑换活动,邮件内容修改
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  	return true
  end
  
314bc5df   zhengshouren   提交服务器初始代码
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  return _M