Blame view

src/actions/HangAction.lua 18.3 KB
384bb077   zhouahaihai   挂机
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
  local ipairs = ipairs
  local table = table
  local math = math
  local next = next
  local string = string
  local redisproxy = redisproxy
  local MsgPack = MsgPack
  local getRandomName = getRandomName
  local mcast_util = mcast_util
  local string_format = string.format
  local tonumber = tonumber
  local require = require
  local table_insert = table.insert
  local tconcat = table.concat
  local table_unpack = table.unpack
  
  local _M = {}
  
  local function checkReward(role)
  	local hangInfo = role:getProperty("hangInfo")
  	if not hangInfo.carbonId or not hangInfo.coinTime or not hangInfo.itemTime then
024370be   liuzujun   双倍掉掉落bug
22
  		return false
384bb077   zhouahaihai   挂机
23
24
  	end
  	local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
bcf5bfbb   zhouahaihai   挂机new
25
26
  	local nowCoinTime = math.min(skynet.timex(), hangInfo.endCoinTime or 0)
  	local nowItemTime = math.min(skynet.timex(), hangInfo.endItemTime or 0)
384bb077   zhouahaihai   挂机
27
  
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
28
29
30
  	-- 此次挂机,其中翻倍时长占多少
  	local doubleTime = role.activity:getActHangDoubleTime(hangInfo.coinTime, nowCoinTime)
  	local normalTime = nowCoinTime - hangInfo.coinTime - doubleTime
384bb077   zhouahaihai   挂机
31
  
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
32
33
34
35
  	local coinCount = math.max(0, math.floor((normalTime) / globalCsv.idle_money_produce_cd))
  	local coinDoubleCount = math.max(0, math.floor((doubleTime) / globalCsv.idle_money_produce_cd)) * 2
  	hangInfo.coinTime = nowCoinTime
  
024370be   liuzujun   双倍掉掉落bug
36
  	normalTime = nowItemTime - hangInfo.itemTime
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
37
  	local itemCount = math.max(0, math.floor((normalTime) / globalCsv.idle_item_produce_cd))
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
38
  	hangInfo.itemTime = nowItemTime
384bb077   zhouahaihai   挂机
39
40
  
  	local items = role:getProperty("hangBag")
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
41
  	coinCount = coinCount + coinDoubleCount
9e1a93c2   liuzujun   快速挂机掉落浮点数取整
42
43
44
  	items[ItemId.Gold] = math.floor((items[ItemId.Gold] or 0) + coinCount * carbonData.money)
  	items[ItemId.Exp] = math.floor((items[ItemId.Exp] or 0) + coinCount * carbonData.exp)
  	items[ItemId.PlayerExp] = math.floor((items[ItemId.PlayerExp] or 0) + coinCount * carbonData.playerExp)
384bb077   zhouahaihai   挂机
45
46
47
48
49
  
  	local pool = {}
  	for _, temp in pairs(carbonData.item:toArray()) do
  		table.insert(pool, temp:toArray(true, "="))
  	end
64e63ad0   wangyujie   完成需求:挂机栏位物品数量上限和钻...
50
51
52
  	local curFC = 0
  	local curIC = 0
  	for id, count in pairs(items) do
bcf5bfbb   zhouahaihai   挂机new
53
  		if id ~= ItemId.Gold and id ~= ItemId.Exp and id ~= ItemId.PlayerExp then
64e63ad0   wangyujie   完成需求:挂机栏位物品数量上限和钻...
54
55
  			curFC = curFC + math.ceil(count / globalCsv.idle_field_limit)
  			curIC = curIC + count
9962b061   zhouahaihai   补充 挂机
56
57
  		end
  	end
317a46a9   liuzujun   添加特权卡
58
59
60
61
  
  	-- 特权卡挂机额外栏位
  	local privExtraCnt = role.storeData:getHangSlotExtraCount()
  	local selfFC = role:getProperty("hangBagLimit") + privExtraCnt
64e63ad0   wangyujie   完成需求:挂机栏位物品数量上限和钻...
62
63
64
65
66
67
68
69
70
  	local selfIC = selfFC * globalCsv.idle_field_limit
  
  	local function randomItem()
  		if curIC >= selfIC then
  			return
  		end
  		local tempPool = clone(pool)
  		while #tempPool > 0 do
  			local idx = math.randWeight(tempPool, 3)
024370be   liuzujun   双倍掉掉落bug
71
  			local cur = clone(pool[idx])
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
72
  			if cur[1] ~= 0 then  -- 轮空 id
024370be   liuzujun   双倍掉掉落bug
73
74
  				if cur[1] == ItemId.BreakCost and doubleTime > 0 then
  					cur[2] = cur[2] * 2
64e63ad0   wangyujie   完成需求:挂机栏位物品数量上限和钻...
75
  				end
024370be   liuzujun   双倍掉掉落bug
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
  				if (items[cur[1]] and math.ceil((items[cur[1]] + cur[2]) / globalCsv.idle_field_limit) > math.ceil(items[cur[1]] / globalCsv.idle_field_limit))
  						or not items[cur[1]] then	--要占用新栏位的情况
  					local addFC
  					if not items[cur[1]] then
  						addFC = math.ceil(cur[2] / globalCsv.idle_field_limit)
  					else
  						local frontC = items[cur[1]] % globalCsv.idle_field_limit
  						if frontC == 0 then
  							frontC = globalCsv.idle_field_limit
  						end
  						addFC = math.ceil((cur[2] - (globalCsv.idle_field_limit - frontC)) / globalCsv.idle_field_limit)
  					end
  					if curFC + addFC <= selfFC then
  						curFC = curFC + addFC
  						items[cur[1]] = (items[cur[1]] or 0) + cur[2]
  						break
  					else
  						--加不了,换别的东西
  						table.remove(tempPool, idx)
  					end
64e63ad0   wangyujie   完成需求:挂机栏位物品数量上限和钻...
96
  				else
024370be   liuzujun   双倍掉掉落bug
97
98
  					items[cur[1]] = items[cur[1]] + cur[2]
  					break
64e63ad0   wangyujie   完成需求:挂机栏位物品数量上限和钻...
99
100
  				end
  			else
64e63ad0   wangyujie   完成需求:挂机栏位物品数量上限和钻...
101
  				break
9962b061   zhouahaihai   补充 挂机
102
  			end
9962b061   zhouahaihai   补充 挂机
103
  		end
64e63ad0   wangyujie   完成需求:挂机栏位物品数量上限和钻...
104
105
  		curIC = curIC + 1
  	end
024370be   liuzujun   双倍掉掉落bug
106
  
64e63ad0   wangyujie   完成需求:挂机栏位物品数量上限和钻...
107
108
  	for i = 1, itemCount do
  		randomItem()
384bb077   zhouahaihai   挂机
109
110
111
  	end
  
  	if coinCount > 0 or itemCount > 0 then
5af8b4aa   zhouahaihai   挂机down
112
  		return true
384bb077   zhouahaihai   挂机
113
  	end
024370be   liuzujun   双倍掉掉落bug
114
115
  
  	return false
384bb077   zhouahaihai   挂机
116
117
  end
  
384bb077   zhouahaihai   挂机
118
119
120
121
122
123
  --开始一个新的关卡
  function _M.startRpc( agent, data )
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local carbonId = msg.carbonId
  	local carbonData = csvdb["idle_battleCsv"][carbonId]
f60b89b1   zhouhaihai   奖励副本
124
  	if not carbonData then return 1 end
384bb077   zhouahaihai   挂机
125
  
d232676a   zhouhaihai   功能解锁 冒险返回
126
127
128
129
  	if math.floor(carbonId / 10000) ~= 1 then
  		if not role:isFuncUnlock(FuncUnlock.DifficultHang) then return end
  	end
  
5d80aca6   zhouahaihai   挂机优化
130
131
  
  	for _, preCarbonId in ipairs(carbonData.prepose:toArray(true, "=")) do
33be3111   zhouhaihai   修改hangPass 结构
132
  		if not role:checkHangPass(preCarbonId) then return 2 end
5d80aca6   zhouahaihai   挂机优化
133
  	end
384bb077   zhouahaihai   挂机
134
  
5af8b4aa   zhouahaihai   挂机down
135
136
137
  	if checkReward(role) then
  		role:updateProperty({field = "hangBag", value = role:getProperty("hangBag")})
  	end
384bb077   zhouahaihai   挂机
138
139
  
  	local hangInfo = role:getProperty("hangInfo")
5af8b4aa   zhouahaihai   挂机down
140
  	local isNew = not hangInfo.carbonId
384bb077   zhouahaihai   挂机
141
142
  	hangInfo.carbonId = carbonId
  	local nowTime = skynet.timex()
5af8b4aa   zhouahaihai   挂机down
143
  	if isNew then
1103490d   zhouhaihai   设置 国家时间错误
144
145
  		hangInfo.coinTime = nowTime
  		hangInfo.itemTime = nowTime
bcf5bfbb   zhouahaihai   挂机new
146
147
  		hangInfo.endCoinTime = nowTime + globalCsv.idle_producetime_max
  		hangInfo.endItemTime = nowTime + globalCsv.idle_producetime_max
1103490d   zhouhaihai   设置 国家时间错误
148
149
150
  	else
  		hangInfo.coinTime = math.min(nowTime, hangInfo.endCoinTime)
  		hangInfo.itemTime = math.min(nowTime, hangInfo.endItemTime)
5af8b4aa   zhouahaihai   挂机down
151
  	end
33be3111   zhouhaihai   修改hangPass 结构
152
  	if not role:checkHangPass(carbonId) then
5af8b4aa   zhouahaihai   挂机down
153
154
155
  		hangInfo.bossTime = nowTime + carbonData.idle_time
  	else
  		hangInfo.bossTime = nil
384bb077   zhouahaihai   挂机
156
157
158
  	end
  	role:updateProperty({field = "hangInfo", value = hangInfo})
  
384bb077   zhouahaihai   挂机
159
160
161
162
163
164
165
166
  	SendPacket(actionCodes.Hang_startRpc, '')
  	return true
  end
  
  -- 每隔1分钟检查一次
  function _M.checkRpc(agent, data)
  	local role = agent.role
  	-- local msg = MsgPack.unpack(data)
5af8b4aa   zhouahaihai   挂机down
167
168
169
170
  	if checkReward(role) then
  		role:updateProperty({field = "hangBag", value = role:getProperty("hangBag")})
  		role:updateProperty({field = "hangInfo", value = role:getProperty("hangInfo")})
  	end
384bb077   zhouahaihai   挂机
171
172
173
174
  	SendPacket(actionCodes.Hang_checkRpc, MsgPack.pack({}))
  	return true
  end
  
cc5ca7f3   zhouhaihai   缓存battleKey
175
  local _BattleKey = nil
384bb077   zhouahaihai   挂机
176
177
178
  function _M.startBattleRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
bcf5bfbb   zhouahaihai   挂机new
179
180
  	local carbonId = msg.carbonId
  	local curData = csvdb["idle_battleCsv"][carbonId]
a1e08c9c   zhengshouren   宝箱关战斗异常
181
182
183
  	if not curData then 
  		return 1
  	end
bcf5bfbb   zhouahaihai   挂机new
184
  
384bb077   zhouahaihai   挂机
185
  	local hangInfo = role:getProperty("hangInfo")
bcf5bfbb   zhouahaihai   挂机new
186
  	if curData.main ~= 1 then
a1e08c9c   zhengshouren   宝箱关战斗异常
187
188
189
  		if carbonId ~= hangInfo.carbonId then 
  			return 2
  		end
bcf5bfbb   zhouahaihai   挂机new
190
191
  	end
  
33be3111   zhouhaihai   修改hangPass 结构
192
  	if role:checkHangPass(carbonId) then 
a1e08c9c   zhengshouren   宝箱关战斗异常
193
194
  		return 3
  	end
bcf5bfbb   zhouahaihai   挂机new
195
  
cc5ca7f3   zhouhaihai   缓存battleKey
196
197
  	_BattleKey = tostring(math.random())
  
53e8037e   zhouhaihai   任务
198
  	role:checkTaskEnter("HangBattle", {id = carbonId})
52c87300   zhouhaihai   bug
199
  	SendPacket(actionCodes.Hang_startBattleRpc, MsgPack.pack({key = _BattleKey}))
384bb077   zhouahaihai   挂机
200
201
202
203
204
205
206
  	return true
  end
  
  function _M.endBattleRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local hangInfo = role:getProperty("hangInfo")
cc5ca7f3   zhouhaihai   缓存battleKey
207
  	if not msg.key or msg.key ~= _BattleKey then 
d6a66c74   zhouhaihai   校验失败也返回
208
209
  		SendPacket(actionCodes.Hang_endBattleRpc, MsgPack.pack({errorCode = 1}))
  		return true
4906ebd2   zhengshouren   宝箱关副本结算异常
210
  	end
bcf5bfbb   zhouahaihai   挂机new
211
212
  	local carbonId = msg.carbonId
  	local carbonData = csvdb["idle_battleCsv"][carbonId]
4906ebd2   zhengshouren   宝箱关副本结算异常
213
214
215
  	if not carbonData then
  		return 2
  	end
bcf5bfbb   zhouahaihai   挂机new
216
  	if carbonData.main ~= 1 then
4906ebd2   zhengshouren   宝箱关副本结算异常
217
218
219
  		if carbonId ~= hangInfo.carbonId then 
  			return 3
  		end
bcf5bfbb   zhouahaihai   挂机new
220
  	end
33be3111   zhouhaihai   修改hangPass 结构
221
222
  
  	if role:checkHangPass(carbonId) then 
4906ebd2   zhengshouren   宝箱关副本结算异常
223
224
  		return 4
  	end
7bb30dca   zhouhaihai   修改发奖
225
  	local reward, change
384bb077   zhouahaihai   挂机
226
  	if msg.starNum and msg.starNum > 0 then --win
33be3111   zhouhaihai   修改hangPass 结构
227
  		role:hangFinish(carbonId)
bcf5bfbb   zhouahaihai   挂机new
228
229
230
  		if carbonData.main ~= 1 then
  			hangInfo.bossTime = nil
  		end
384bb077   zhouahaihai   挂机
231
232
  		-- reward
  		reward = {}
384bb077   zhouahaihai   挂机
233
234
  		reward[ItemId.Gold] = carbonData.money_clear
  		reward[ItemId.Exp] = carbonData.exp_clear
00115a7a   zhouahaihai   奖励发放
235
  		reward[ItemId.PlayerExp] = carbonData.playerExp_clear
384bb077   zhouahaihai   挂机
236
  		for itemId, count in pairs(carbonData.item_clear:toNumMap()) do
384bb077   zhouahaihai   挂机
237
238
  			reward[itemId] = count
  		end
7bb30dca   zhouhaihai   修改发奖
239
  		reward, change = role:award(reward, {log = {desc = "hangBattle", int1 = carbonId}})
00e663bd   zhouhaihai   剧情相关
240
  
03a6166a   zhouhaihai   餐厅优化
241
  		role:checkTaskEnter("HangPass", {id = carbonId})
384bb077   zhouahaihai   挂机
242
  	end
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
243
244
245
  	if hangInfo.carbonId < carbonId then
  		hangInfo.carbonId = carbonId
  	end
384bb077   zhouahaihai   挂机
246
  	role:updateProperty({field = "hangInfo", value = hangInfo})
33be3111   zhouhaihai   修改hangPass 结构
247
248
  	
  	local team = role:getProperty("pvpTC")
3133cb76   zhouhaihai   日志
249
  
1e9cb217   chenyueqi   服务器记录控制引导过程
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
  	-- 引导
  	if carbonId == 10101 then
  		role:finishGuide(5)
  	elseif carbonId == 10102 then
  		role:finishGuide(8)
  	elseif carbonId == 10103 then
  		role:finishGuide(9)
  	elseif carbonId == 10220 then
  		role:finishGuide(22)
  	end
  	for _, guideData in pairs(csvdb["guide_unlockCsv"]) do
  		if guideData.type == 3 and guideData.carbonId == carbonId then
  			role:saveGuide(guideData.guideId,1,true)
  			break
  		end
  	end
  
384bb077   zhouahaihai   挂机
267
268
269
  	SendPacket(actionCodes.Hang_endBattleRpc, MsgPack.pack({
  		starNum = msg.starNum, 
  		reward = reward,
7bb30dca   zhouhaihai   修改发奖
270
  		change = change,
384bb077   zhouahaihai   挂机
271
272
273
274
  		}))
  	return true
  end
  
7efe5275   zhouhaihai   检查leader
275
276
277
278
279
280
281
  local function checkLeader(heros, leader)
  	if not leader then return end
  	for slot, heroId in pairs(heros) do
  		if heroId == leader then return true end
  	end
  end
  
384bb077   zhouahaihai   挂机
282
283
284
  function _M.roleFormatRpc(agent , data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
384bb077   zhouahaihai   挂机
285
286
287
  	local hangTeam = role:getProperty("hangTeam")
  	for slot, heroId in pairs(msg.heros) do
  		if not role.heros[heroId] then
e6ebee44   zhouhaihai   编队bug
288
  			return 1
384bb077   zhouahaihai   挂机
289
290
  		end
  	end
f603a60f   zhouhaihai   支援技实装
291
292
293
  
  	local supports = {}
  	for slot, support in pairs(msg.supports or {}) do
e6ebee44   zhouhaihai   编队bug
294
  		if slot ~= 1 and slot ~= 2 then return 2 end
f603a60f   zhouhaihai   支援技实装
295
  		local level = role.dinerData:getProperty("dishTree"):getv(support, 0)
e6ebee44   zhouhaihai   编队bug
296
  		if level <= 0 then return 3 end
f603a60f   zhouhaihai   支援技实装
297
298
  		supports[slot] = support
  	end
e6ebee44   zhouhaihai   编队bug
299
  	if not checkLeader(msg.heros, msg.leader) then return 4 end
f603a60f   zhouhaihai   支援技实装
300
  
384bb077   zhouahaihai   挂机
301
302
303
304
305
306
  	table.clear(hangTeam)
  	hangTeam.heros = {}
  	for slot, heroId in pairs(msg.heros) do
  		hangTeam.heros[slot] = heroId
  	end
  	hangTeam.leader = msg.leader
f603a60f   zhouhaihai   支援技实装
307
  	hangTeam.supports = supports
fa565e0c   zhouhaihai   优化结构
308
  	role:saveHangTeam(hangTeam)
384bb077   zhouahaihai   挂机
309
310
311
312
  	SendPacket(actionCodes.Hang_roleFormatRpc, '')
  	return true
  end
  
5af8b4aa   zhouahaihai   挂机down
313
314
315
316
317
  function _M.getRewardRpc(agent , data)
  	local role = agent.role
  	checkReward(role)
  	local items = role:getProperty("hangBag")
  	if not next(items) then return end
7bb30dca   zhouhaihai   修改发奖
318
  	local reward, change = role:award(items, {log = {desc = "hangReward"}})
5af8b4aa   zhouahaihai   挂机down
319
320
321
  	table.clear(items)
  	local hangInfo = role:getProperty("hangInfo")
  	local nowTime = skynet.timex()
bcf5bfbb   zhouahaihai   挂机new
322
323
  	hangInfo.endItemTime = nowTime + globalCsv.idle_producetime_max
  	hangInfo.endCoinTime = nowTime + globalCsv.idle_producetime_max
5af8b4aa   zhouahaihai   挂机down
324
325
326
327
  	hangInfo.coinTime = nowTime
  	hangInfo.itemTime = nowTime
  	role:updateProperty({field = "hangBag", value = items})
  	role:updateProperty({field = "hangInfo", value = hangInfo})
03a6166a   zhouhaihai   餐厅优化
328
  	role:checkTaskEnter("HangGet")
53e8037e   zhouhaihai   任务
329
330
  	if reward[ItemId.Gold] then
  		role:checkTaskEnter("HangGetGold", {count = reward[ItemId.Gold]})
bcf5bfbb   zhouahaihai   挂机new
331
  	end
d43246b0   zhouhaihai   log 增加
332
333
334
335
336
337
338
339
340
341
342
  
  	role:log("residence_reward", {
  		mission_threadid = math.floor(hangInfo.carbonId / 10000), --大关卡ID
  		mission_id = hangInfo.carbonId, --关卡ID
  		mission_type = 100, --关卡类型,见关卡类型枚举表
  		residence_reward_type = 0, --领取奖励方式,快速(超前领取)记录为1,正常领取记录为0
  		residence_time = 0, --挂机或排名时长
  		residence_reward = reward, --获得奖励,建议使用json格式记录。示例:{ "XX": "1", "XXX": "3"}
  	})
  	
  
53e8037e   zhouhaihai   任务
343
  	SendPacket(actionCodes.Hang_getRewardRpc, MsgPack.pack({
7bb30dca   zhouhaihai   修改发奖
344
345
  		reward = reward,
  		change = change
bcf5bfbb   zhouahaihai   挂机new
346
347
348
349
  	}))
  	return true
  end
  
9962b061   zhouahaihai   补充 挂机
350
351
352
353
354
355
356
357
358
359
360
361
  function _M.quickRpc(agent , data)
  	local role = agent.role
  
  	local hangInfo = role:getProperty("hangInfo")
  	if not hangInfo.carbonId then return end
  	local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId]
  
  	local curCount = role.dailyData:getProperty("hangQC") + 1
  	local costs = globalCsv.idle_quickproduce_cost:toArray(true, "=")
  	if not costs[curCount] then return end
  	if costs[curCount] > 0 then
  		if not role:checkItemEnough({[ItemId.Diamond] = costs[curCount]}) then return end
3133cb76   zhouhaihai   日志
362
  		role:costItems({[ItemId.Diamond] = costs[curCount]}, {log = {desc = "quickHang", int1 = hangInfo.carbonId}})
9962b061   zhouahaihai   补充 挂机
363
364
365
366
367
368
369
370
371
  	end
  
  	role.dailyData:updateProperty({field = "hangQC", value = curCount})
  
  	local time = globalCsv.idle_quickproduce_time
  	local reward = {}
  
  	local coinCount = math.floor(time / globalCsv.idle_money_produce_cd)
  	local itemCount = math.floor(time / globalCsv.idle_item_produce_cd)
9e1a93c2   liuzujun   快速挂机掉落浮点数取整
372
373
374
  	reward[ItemId.Gold] = math.floor((reward[ItemId.Gold] or 0) + coinCount * carbonData.money)
  	reward[ItemId.Exp] = math.floor((reward[ItemId.Exp] or 0) + coinCount * carbonData.exp)
  	reward[ItemId.PlayerExp] = math.floor((reward[ItemId.PlayerExp] or 0) + coinCount * carbonData.playerExp)
9962b061   zhouahaihai   补充 挂机
375
376
377
378
379
380
381
382
383
  
  	local pool = {}
  	for _, temp in pairs(carbonData.item:toArray()) do
  		table.insert(pool, temp:toArray(true, "="))
  	end
  	for i = 1, itemCount do
  		local cur = pool[math.randWeight(pool, 3)]
  		reward[cur[1]] = (reward[cur[1]] or 0) + cur[2]
  	end
317a46a9   liuzujun   添加特权卡
384
  
9e1a93c2   liuzujun   快速挂机掉落浮点数取整
385
386
  	local doubleCoef = role.activity:isOpen("DoubleDrop") and 2 or 1
  
317a46a9   liuzujun   添加特权卡
387
388
389
390
  	-- 特权卡获取加速获得额外道具
  	local coef = role.storeData:getProduceItemSpeedCoef()
  	if coef > 1 then
  		for k, cnt in pairs(reward) do
9e1a93c2   liuzujun   快速挂机掉落浮点数取整
391
  			reward[k] = math.floor(cnt * coef * doubleCoef)
317a46a9   liuzujun   添加特权卡
392
393
394
  		end
  	end
  
7bb30dca   zhouhaihai   修改发奖
395
396
  	local change
  	reward, change = role:award(reward, {log = {desc = "quickHang", int1 = hangInfo.carbonId}})
f60b89b1   zhouhaihai   奖励副本
397
398
399
  	if reward[ItemId.Gold] then
  		role:checkTaskEnter("HangGetGold", {count = reward[ItemId.Gold]})
  	end
53e8037e   zhouhaihai   任务
400
  	role:checkTaskEnter("HangQuick")
d43246b0   zhouhaihai   log 增加
401
402
403
404
405
406
407
408
409
  
  	role:log("residence_reward", {
  		mission_threadid = math.floor(hangInfo.carbonId / 10000), --大关卡ID
  		mission_id = hangInfo.carbonId, --关卡ID
  		mission_type = 100, --关卡类型,见关卡类型枚举表
  		residence_reward_type = 1, --领取奖励方式,快速(超前领取)记录为1,正常领取记录为0
  		residence_time = time, --挂机或排名时长
  		residence_reward = reward, --获得奖励,建议使用json格式记录。示例:{ "XX": "1", "XXX": "3"}
  	})
9962b061   zhouahaihai   补充 挂机
410
  	SendPacket(actionCodes.Hang_quickRpc, MsgPack.pack({
7bb30dca   zhouhaihai   修改发奖
411
412
  		reward = reward,
  		change = change
9962b061   zhouahaihai   补充 挂机
413
414
415
416
  	}))
  	return true
  end
  
f60b89b1   zhouhaihai   奖励副本
417
418
419
420
421
422
423
424
425
  function _M.bonusFormatRpc(agent , data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local bTeam = role:getProperty("bTeam")
  	for slot, heroId in pairs(msg.heros) do
  		if not role.heros[heroId] then
  			return
  		end
  	end
f603a60f   zhouhaihai   支援技实装
426
427
428
429
430
431
432
  	local supports = {}
  	for slot, support in pairs(msg.supports) do
  		if slot ~= 1 and slot ~= 2 then return end
  		local level = role.dinerData:getProperty("dishTree"):getv(support, 0)
  		if level <= 0 then return end
  		supports[slot] = support
  	end
7efe5275   zhouhaihai   检查leader
433
434
  	if not checkLeader(msg.heros, msg.leader) then return end
  	
f60b89b1   zhouhaihai   奖励副本
435
436
437
438
439
440
  	table.clear(bTeam)
  	bTeam.heros = {}
  	for slot, heroId in pairs(msg.heros) do
  		bTeam.heros[slot] = heroId
  	end
  	bTeam.leader = msg.leader
f603a60f   zhouhaihai   支援技实装
441
  	bTeam.supports = supports
f60b89b1   zhouhaihai   奖励副本
442
443
444
445
446
447
448
449
450
451
452
453
454
  
  	role:updateProperty({field = "bTeam", value = bTeam}) 
  	SendPacket(actionCodes.Hang_bonusFormatRpc, '')
  	return true
  end
  
  function _M.buyBonusCountRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local count = msg.count
  	local btype = msg.type
  
3133cb76   zhouhaihai   日志
455
  	if not TimeReset["DailyBattle" .. btype] then return end
f60b89b1   zhouhaihai   奖励副本
456
457
458
459
460
461
  
  	local bonusC = role.dailyData:getProperty("bonusC")
  	bonusC[btype] = bonusC[btype] or {c = 0, b = 0}
  	local lastCount = globalCsv.bonus_daily_buy_count - bonusC[btype]["b"]
  	if math.illegalNum(count, 1, lastCount)  then return 1 end
  
3133cb76   zhouhaihai   日志
462
  	if not role:checkItemEnough({[ItemId.Diamond] = globalCsv.bonus_buy_cost * count}) then return 2 end
f60b89b1   zhouhaihai   奖励副本
463
  
887c1843   zhouhaihai   日志新一批
464
  	role:costItems({[ItemId.Diamond] = globalCsv.bonus_buy_cost * count}, {log = {desc = "buyBonusCount", int1 = btype, int2 = count}})
d481965d   zhouhaihai   购买次数bug
465
466
  	bonusC[btype]["b"] = bonusC[btype]["b"] + count
  	bonusC[btype]["c"] = bonusC[btype]["c"] - count
f60b89b1   zhouhaihai   奖励副本
467
468
469
470
471
472
473
474
475
476
477
478
  
  	role.dailyData:updateProperty({field = "bonusC", value = bonusC})
  
  	SendPacket(actionCodes.Hang_buyBonusCountRpc, '')
  	return true
  end
  
  function _M.startBonusBattleRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local id = msg.id
  
d232676a   zhouhaihai   功能解锁 冒险返回
479
480
  	if not role:isFuncUnlock(FuncUnlock.BonusBattle) then return end
  
f60b89b1   zhouhaihai   奖励副本
481
  	local bonusData = csvdb["bonus_battleCsv"][id]
bc902e2d   zhouhaihai   增加开放判断
482
483
484
  
  	if not role:isTimeResetOpen(TimeReset["DailyBattle" .. bonusData.type]) then return end
  
f60b89b1   zhouhaihai   奖励副本
485
  	if not bonusData then return 1 end
33be3111   zhouhaihai   修改hangPass 结构
486
  	if not role:checkHangPass(bonusData.unlock) then return 2 end
f60b89b1   zhouhaihai   奖励副本
487
488
489
490
491
492
  
  	if not next(role:getProperty("bTeam")) then return 3 end
  
  	local bonusC = role.dailyData:getProperty("bonusC")
  	bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0}
  	if globalCsv.bonus_daily_count - bonusC[bonusData.type]["c"] <= 0 then return 4 end
f60b89b1   zhouhaihai   奖励副本
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
  
  
  	role.__bonusBattleCache = {
  		key = tostring(math.random()),
  		id = id,
  	}
  	SendPacket(actionCodes.Hang_startBonusBattleRpc, MsgPack.pack({key = role.__bonusBattleCache.key}))
  	return true
  end
  
  function _M.endBonusBattleRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local id = msg.id
  	local key = msg.key
  	local starNum = msg.starNum
  	if not role.__bonusBattleCache then return 1 end
  
d6a66c74   zhouhaihai   校验失败也返回
511
512
513
514
  	if role.__bonusBattleCache.id ~= id or role.__bonusBattleCache.key ~= key then 
  		SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({errorCode = 1}))
  		return true
  	end
f60b89b1   zhouhaihai   奖励副本
515
516
  	local bonusData = csvdb["bonus_battleCsv"][id]
  
7bb30dca   zhouhaihai   修改发奖
517
  	local reward, change
f60b89b1   zhouhaihai   奖励副本
518
   	if starNum and starNum > 0 then
74a8fdc9   zhouhaihai   奖励副本 胜利扣除次数
519
520
521
522
523
524
525
   		-- 胜利扣除次数
   		local bonusC = role.dailyData:getProperty("bonusC")
  		bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0}
  		if globalCsv.bonus_daily_count - bonusC[bonusData.type]["c"] <= 0 then return 3 end
  		bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + 1
  		role.dailyData:updateProperty({field = "bonusC", value = bonusC})
  
b2747fbc   zhouhaihai   挂机
526
527
528
529
530
  		reward = bonusData.reward:toNumMap()
  		local chance = bonusData.chance:randWeight(true)
  		if chance[1] ~= 0 then
  			reward[chance[1]] = (reward[chance[1]] or 0) + chance[2]
  		end
7bb30dca   zhouhaihai   修改发奖
531
   		reward, change = role:award(reward, {log = {desc = "bonusBattle", int1 = id}})
f60b89b1   zhouhaihai   奖励副本
532
533
534
   		role:checkTaskEnter("BonusPass", {id = id})
   	end
  
f60b89b1   zhouhaihai   奖励副本
535
536
  	SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({
  		starNum = starNum, 
7bb30dca   zhouhaihai   修改发奖
537
538
539
  		reward = reward,
  		change = change
  	}))
f60b89b1   zhouhaihai   奖励副本
540
541
542
  	return true
  end
  
a6508219   zhouhaihai   挂机奖励
543
544
545
546
547
548
549
550
551
552
553
  function _M.hangGiftRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local carbonData = csvdb["idle_battleCsv"][id]
  	if not carbonData or carbonData.item_clear_special == "" then return 1 end
  
  	local hangGift = role:getProperty("hangGift")
  	if hangGift[id] then return 2 end
  
7bb30dca   zhouhaihai   修改发奖
554
  	local reward, change = role:award(carbonData.item_clear_special, {log = {desc = "hangGift", int1 = id}})
a6508219   zhouhaihai   挂机奖励
555
556
557
  
  	role:changeUpdates({{type = "hangGift", field = id, value = 1}})
  
7bb30dca   zhouhaihai   修改发奖
558
  	SendPacket(actionCodes.Hang_hangGiftRpc, MsgPack.pack({reward = reward, change = change}))
a6508219   zhouhaihai   挂机奖励
559
560
  	return true
  end
f60b89b1   zhouhaihai   奖励副本
561
  
64e63ad0   wangyujie   完成需求:挂机栏位物品数量上限和钻...
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
  function _M.bagFieldRpc(agent, data)
  	local role = agent.role
  	local curBL = role:getProperty("hangBagLimit")
  	local costD = globalCsv.idle_field_cost[curBL - globalCsv.idle_field_origin]
  	if not costD then
  		return 1
  	end
  	if costD ~= 0 and not role:checkItemEnough({[ItemId.Diamond] = costD}) then
  		return 2
  	end
  	role:updateProperty({field = "hangBagLimit", value = curBL + 1})
  	role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "bagField"}})
  	SendPacket(actionCodes.Hang_bagFieldRpc, '')
  	return true
  end
f60b89b1   zhouhaihai   奖励副本
577
  
ed20f277   zhouhaihai   chatline 奖励
578
579
580
  function _M.chatLineRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
ed20f277   zhouhaihai   chatline 奖励
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
  	local id = msg.id
  
  	local idleData = csvdb["idle_battleCsv"][id]
  	if not idleData or idleData.chatline == 0 then
  		return
  	end
  
  	local chatline = role:getProperty("chatline")
  	if chatline[id] then return end
  
  	if not role:checkHangPass(id) then return end
  
  	chatline[id] = skynet.timex()
  	role:updateProperty({field = "chatline", value = chatline})
  
7bb30dca   zhouhaihai   修改发奖
596
  	local reward, change = role:award(idleData.chatline_reward, {log = {desc = "chatline", int1 = id}})
ed20f277   zhouhaihai   chatline 奖励
597
  	
7bb30dca   zhouhaihai   修改发奖
598
  	SendPacket(actionCodes.Hang_chatLineRpc, MsgPack.pack({reward = reward, change = change}))
ed20f277   zhouhaihai   chatline 奖励
599
600
601
  	return true
  end
  
384bb077   zhouahaihai   挂机
602
  return _M