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src/models/RoleCross.lua 4.34 KB
fa565e0c   zhouhaihai   优化结构
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  -- 跨越 agent 获取数据使用
  local RoleCross = {}
  
  --*********************************** agent 存在时调用  ****************************************--
  RoleCross.bind = function (Role)
  	-- 好友列表简约信息
  	function Role:friendSInfo()
  		local info = {
  			name = self:getProperty("name"),
  			level = self:getProperty("level"),
  			headId = self:getProperty("headId"),
  			ltime = self:getProperty("ltime"),
  			battleV = self:getProperty("pvpTBVC") ~= 0 and self:getProperty("pvpTBVC") or self:getProperty("hangTBV")
  		}
  		return info
  	end
  
  	-- 好友详细队伍信息
  	function Role:friendInfo()
  		local info = self:friendSInfo()
  		local heros = self:getProperty("pvpTBVC") ~= 0 and self:getProperty("pvpTSC") or self:getProperty("hangTS")
  		info.heros = heros
  		return info
  	end
  
  	-- 好友队伍战斗信息
  	function Role:friendBattleInfo()
  		return self:getProperty("pvpTBVC") ~= 0 and self:getProperty("pvpTBC") or self:getProperty("hangTB")
  	end
  
  	-- pvp 战斗数据
  	function Role:pvpCBattleInfo()
  		return self:getProperty("pvpTBC")
  	end
  
  	-- pvp 简略数据
  	function Role:pvpCSInfo()
  		local info = {
  			name = self:getProperty("name"),
  			level = self:getProperty("level"),
  			headId = self:getProperty("headId"),
  			ltime = self:getProperty("ltime"),
  			battleV = self:getProperty("pvpTBVC"),
  			heros = self:getProperty("pvpTSC"),
  		}
  		return info
  	end
  
  end
  
  
  --*********************************** agent 不存在时调用  ***************************************--
  local CMD = {}
  local SRole
  local function unpackRoleField(field, value)
  	if not SRole.schema[field] then
  		return nil
  	end
  	local typ, def = table.unpack(SRole.schema[field])
  
  	if typ == "number" then
      	value = tonumber(value or def)
  	elseif typ == "table" then
  		if type(value) == "string" then
              value = MsgPack.unpack(value)
          else
          	value = def
          end
      end
      return value
  end
  
  local function packRoleField(field, value)
  	if not SRole.schema[field] then
  		return nil
  	end
  	local typ, def = table.unpack(SRole.schema[field])
  
  	if typ == "table" then
  		if type(value) == "table" then
  			value = MsgPack.pack(value)
  		end
  	end
  	return value
  end
  
  local function getRoleKey(roleId)
  	return string.format("role:%d", roleId)
  end
  
  function CMD.setProperty(roleId, field, value)
  	local value = packRoleField(field, value) 
  	if not value then return end
  	return redisproxy:hset(getRoleKey(roleId), field, value)
  end
  
  
  function CMD.setProperties(roleId, fields)
  	local result = {}
  	for k,v in pairs(fields) do
  		local value = packRoleField(k, v)
  		if value then
  			result[#result + 1] = k
  			result[#result + 1] = value
  		end
  	end
  	return redisproxy:hmset(getRoleKey(roleId), table.unpack(result))
  end
  
  function CMD.getProperty(roleId, field)
  	return unpackRoleField(field ,redisproxy:hget(getRoleKey(roleId), field))
  end
  
  function CMD.getProperties(roleId, fields)
  	local returnValue = redisproxy:hmget(getRoleKey(roleId), table.unpack(fields))
  	local ret = {}
  	for index, key in ipairs(fields) do
  		ret[key] = unpackRoleField(key, returnValue[index])
  	end
  	return ret
  end
  
  function CMD.friendSInfo(roleId)
  	local info = CMD.getProperties(roleId, {"name", "level", "headId", "ltime", "pvpTBVC", "hangTBV"})
  	return {
  		name = info.name,
  		level = info.level,
  		headId = info.headId,
  		ltime = info.ltime,
  		battleV = info.pvpTBVC ~= 0 and info.pvpTBVC or info.hangTBV,
  	}
  end
  
  function CMD.friendInfo(roleId)
  	local info = CMD.getProperties(roleId, {"name", "level", "headId", "ltime", "pvpTBVC", "hangTBV", "pvpTSC", "hangTS"})
  	return {
  		name = info.name,
  		level = info.level,
  		headId = info.headId,
  		ltime = info.ltime,
  		battleV = info.pvpTBVC ~= 0 and info.pvpTBVC or info.hangTBV,
  		heros =  info.pvpTBVC ~= 0 and info.pvpTSC or info.hangTS
  	}
  end
  
  function CMD.friendBattleInfo(roleId)
  	local info = CMD.getProperties(roleId, {"pvpTBC", "hangTB"})
  	return next(info.pvpTBC) and info.pvpTBC or info.hangTB
  end
  
  function CMD.pvpCBattleInfo(roleId)
  	return CMD.getProperty(roleId, "pvpTBC")
  end
  
  function CMD.pvpCSInfo(roleId)
  	local info = CMD.getProperties(roleId, {"name", "level", "headId", "pvpTBVC", "pvpTSC"})
  	return {
  		name = info.name,
  		level = info.level,
  		headId = info.headId,
  		battleV = info.pvpTBVC,
  		heros = info.pvpTSC,
  	}
  end
  
  RoleCross.handle = function(cmd, roleId, ...)
  	SRole = SRole or require("models.Role")
  	if CMD[cmd] then
  		return CMD[cmd](roleId, ...)
  	end
  end
  
  return RoleCross