return { [10025] = { ["id"] = 10025, ["name"] = "枪手体力上限提升5", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=5", }, [10011] = { ["id"] = 10011, ["name"] = "刺客体力上限提升1", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=1", }, [10015] = { ["id"] = 10015, ["name"] = "刺客体力上限提升5", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=5", }, [1050] = { ["id"] = 1050, ["name"] = "每25次攻击,额外投掷一枚导弹轰炸敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "25", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1051] = { ["id"] = 1051, ["name"] = "每24次攻击,额外投掷一枚导弹轰炸敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "24", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1052] = { ["id"] = 1052, ["name"] = "每22次攻击,额外投掷一枚导弹轰炸敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "22", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1053] = { ["id"] = 1053, ["name"] = "每21次攻击,额外投掷一枚导弹轰炸敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "21", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1054] = { ["id"] = 1054, ["name"] = "每20次攻击,额外投掷一枚导弹轰炸敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "20", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1055] = { ["id"] = 1055, ["name"] = "每19次攻击,额外投掷一枚导弹轰炸敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "19", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1056] = { ["id"] = 1056, ["name"] = "每18次攻击,额外投掷一枚导弹轰炸敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "18", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1057] = { ["id"] = 1057, ["name"] = "每17次攻击,额外投掷一枚导弹轰炸敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "17", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1058] = { ["id"] = 1058, ["name"] = "每16次攻击,额外投掷一枚导弹轰炸敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "16", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1059] = { ["id"] = 1059, ["name"] = "每15次攻击,额外投掷一枚导弹轰炸敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "15", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [40] = { ["id"] = 40, ["name"] = "英雄出场时,初始怒气值增加 5", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 999, ["effect"] = "1=5", }, [41] = { ["id"] = 41, ["name"] = "英雄出场时,初始怒气值增加 10", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 999, ["effect"] = "1=10", }, [42] = { ["id"] = 42, ["name"] = "英雄出场时,初始怒气值增加 15", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 999, ["effect"] = "1=15", }, [43] = { ["id"] = 43, ["name"] = "英雄出场时,初始怒气值增加 20", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 999, ["effect"] = "1=20", }, [44] = { ["id"] = 44, ["name"] = "英雄出场时,初始怒气值增加 25", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 999, ["effect"] = "1=25", }, [45] = { ["id"] = 45, ["name"] = "英雄出场时,初始怒气值增加 30", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 999, ["effect"] = "1=30", }, [46] = { ["id"] = 46, ["name"] = "英雄出场时,初始怒气值增加 35", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 999, ["effect"] = "1=35", }, [47] = { ["id"] = 47, ["name"] = "英雄出场时,初始怒气值增加 40", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 999, ["effect"] = "1=40", }, [48] = { ["id"] = 48, ["name"] = "英雄出场时,初始怒气值增加 45", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 999, ["effect"] = "1=45", }, [49] = { ["id"] = 49, ["name"] = "英雄出场时,初始怒气值增加 50", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 999, ["effect"] = "1=50", }, [50] = { ["id"] = 50, ["name"] = "击杀敌方目标后,额外获得 1 点怒气", ["desc"] = "", ["condition"] = 30, ["value"] = "1", ["probability"] = 100, ["CD"] = 0, ["effect"] = "1=1", }, [51] = { ["id"] = 51, ["name"] = "击杀敌方目标后,额外获得 2 点怒气", ["desc"] = "", ["condition"] = 30, ["value"] = "1", ["probability"] = 100, ["CD"] = 0, ["effect"] = "1=2", }, [52] = { ["id"] = 52, ["name"] = "击杀敌方目标后,额外获得 3 点怒气", ["desc"] = "", ["condition"] = 30, ["value"] = "1", ["probability"] = 100, ["CD"] = 0, ["effect"] = "1=3", }, [53] = { ["id"] = 53, ["name"] = "击杀敌方目标后,额外获得 4 点怒气", ["desc"] = "", ["condition"] = 30, ["value"] = "1", ["probability"] = 100, ["CD"] = 0, ["effect"] = "1=4", }, [54] = { ["id"] = 54, ["name"] = "击杀敌方目标后,额外获得 5 点怒气", ["desc"] = "", ["condition"] = 30, ["value"] = "1", ["probability"] = 100, ["CD"] = 0, ["effect"] = "1=5", }, [55] = { ["id"] = 55, ["name"] = "击杀敌方目标后,额外获得 6 点怒气", ["desc"] = "", ["condition"] = 30, ["value"] = "1", ["probability"] = 100, ["CD"] = 0, ["effect"] = "1=6", }, [56] = { ["id"] = 56, ["name"] = "击杀敌方目标后,额外获得 7 点怒气", ["desc"] = "", ["condition"] = 30, ["value"] = "1", ["probability"] = 100, ["CD"] = 0, ["effect"] = "1=7", }, [57] = { ["id"] = 57, ["name"] = "击杀敌方目标后,额外获得 8 点怒气", ["desc"] = "", ["condition"] = 30, ["value"] = "1", ["probability"] = 100, ["CD"] = 0, ["effect"] = "1=8", }, [58] = { ["id"] = 58, ["name"] = "击杀敌方目标后,额外获得 9 点怒气", ["desc"] = "", ["condition"] = 30, ["value"] = "1", ["probability"] = 100, ["CD"] = 0, ["effect"] = "1=9", }, [59] = { ["id"] = 59, ["name"] = "击杀敌方目标后,额外获得 10 点怒气", ["desc"] = "", ["condition"] = 30, ["value"] = "1", ["probability"] = 100, ["CD"] = 0, ["effect"] = "1=10", }, [60] = { ["id"] = 60, ["name"] = "生命低于10%%后,立即回复20%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "10", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=20", }, [61] = { ["id"] = 61, ["name"] = "生命低于12%%后,立即回复20%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "12", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=20", }, [62] = { ["id"] = 62, ["name"] = "生命低于14%%后,立即回复20%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "14", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=20", }, [63] = { ["id"] = 63, ["name"] = "生命低于16%%后,立即回复20%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "16", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=20", }, [64] = { ["id"] = 64, ["name"] = "生命低于18%%后,立即回复20%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "18", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=20", }, [65] = { ["id"] = 65, ["name"] = "生命低于20%%后,立即回复20%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "20", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=20", }, [66] = { ["id"] = 66, ["name"] = "生命低于22%%后,立即回复20%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "22", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=20", }, [67] = { ["id"] = 67, ["name"] = "生命低于25%%后,立即回复20%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "25", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=20", }, [68] = { ["id"] = 68, ["name"] = "生命低于28%%后,立即回复20%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "28", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=20", }, [69] = { ["id"] = 69, ["name"] = "生命低于30%%后,立即回复20%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "30", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=20", }, [70] = { ["id"] = 70, ["name"] = "生命低于10%%后,立即回复30%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "10", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=30", }, [71] = { ["id"] = 71, ["name"] = "生命低于12%%后,立即回复30%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "12", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=30", }, [72] = { ["id"] = 72, ["name"] = "生命低于14%%后,立即回复30%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "14", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=30", }, [73] = { ["id"] = 73, ["name"] = "生命低于16%%后,立即回复30%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "16", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=30", }, [74] = { ["id"] = 74, ["name"] = "生命低于18%%后,立即回复30%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "18", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=30", }, [75] = { ["id"] = 75, ["name"] = "生命低于20%%后,立即回复30%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "20", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=30", }, [76] = { ["id"] = 76, ["name"] = "生命低于22%%后,立即回复30%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "22", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=30", }, [77] = { ["id"] = 77, ["name"] = "生命低于25%%后,立即回复30%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "25", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=30", }, [78] = { ["id"] = 78, ["name"] = "生命低于28%%后,立即回复30%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "28", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=30", }, [79] = { ["id"] = 79, ["name"] = "生命低于30%%后,立即回复30%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "30", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=30", }, [80] = { ["id"] = 80, ["name"] = "生命低于10%%后,立即回复40%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "10", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=40", }, [81] = { ["id"] = 81, ["name"] = "生命低于12%%后,立即回复40%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "12", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=40", }, [82] = { ["id"] = 82, ["name"] = "生命低于14%%后,立即回复40%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "14", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=40", }, [83] = { ["id"] = 83, ["name"] = "生命低于16%%后,立即回复40%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "16", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=40", }, [84] = { ["id"] = 84, ["name"] = "生命低于18%%后,立即回复40%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "18", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=40", }, [85] = { ["id"] = 85, ["name"] = "生命低于20%%后,立即回复40%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "20", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=40", }, [86] = { ["id"] = 86, ["name"] = "生命低于22%%后,立即回复40%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "22", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=40", }, [87] = { ["id"] = 87, ["name"] = "生命低于25%%后,立即回复40%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "25", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=40", }, [88] = { ["id"] = 88, ["name"] = "生命低于28%%后,立即回复40%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "28", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=40", }, [89] = { ["id"] = 89, ["name"] = "生命低于30%%后,立即回复40%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "30", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=40", }, [90] = { ["id"] = 90, ["name"] = "生命低于10%%后,立即回复50%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "10", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=50", }, [91] = { ["id"] = 91, ["name"] = "生命低于12%%后,立即回复50%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "12", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=50", }, [92] = { ["id"] = 92, ["name"] = "生命低于14%%后,立即回复50%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "14", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=50", }, [93] = { ["id"] = 93, ["name"] = "生命低于16%%后,立即回复50%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "16", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=50", }, [94] = { ["id"] = 94, ["name"] = "生命低于18%%后,立即回复50%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "18", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=50", }, [95] = { ["id"] = 95, ["name"] = "生命低于20%%后,立即回复50%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "20", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=50", }, [96] = { ["id"] = 96, ["name"] = "生命低于22%%后,立即回复50%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "22", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=50", }, [97] = { ["id"] = 97, ["name"] = "生命低于25%%后,立即回复50%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "25", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=50", }, [98] = { ["id"] = 98, ["name"] = "生命低于28%%后,立即回复50%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "28", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=50", }, [99] = { ["id"] = 99, ["name"] = "生命低于30%%后,立即回复50%%的护甲值[冷却60秒]", ["desc"] = "", ["condition"] = 16, ["value"] = "30", ["probability"] = 100, ["CD"] = 60, ["effect"] = "2=50", }, [100] = { ["id"] = 100, ["name"] = "受到伤害时,2%%的概率回复350点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 2, ["CD"] = 15, ["effect"] = "51=10001", }, [101] = { ["id"] = 101, ["name"] = "受到伤害时,2%%的概率回复400点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 2, ["CD"] = 15, ["effect"] = "51=10002", }, [102] = { ["id"] = 102, ["name"] = "受到伤害时,2%%的概率回复450点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 2, ["CD"] = 15, ["effect"] = "51=10003", }, [103] = { ["id"] = 103, ["name"] = "受到伤害时,2%%的概率回复500点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 2, ["CD"] = 15, ["effect"] = "51=10004", }, [104] = { ["id"] = 104, ["name"] = "受到伤害时,2%%的概率回复550点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 2, ["CD"] = 15, ["effect"] = "51=10005", }, [105] = { ["id"] = 105, ["name"] = "受到伤害时,2%%的概率回复600点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 2, ["CD"] = 15, ["effect"] = "51=10006", }, [106] = { ["id"] = 106, ["name"] = "受到伤害时,2%%的概率回复650点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 2, ["CD"] = 15, ["effect"] = "51=10007", }, [107] = { ["id"] = 107, ["name"] = "受到伤害时,2%%的概率回复700点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 2, ["CD"] = 15, ["effect"] = "51=10008", }, [108] = { ["id"] = 108, ["name"] = "受到伤害时,2%%的概率回复750点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 2, ["CD"] = 15, ["effect"] = "51=10009", }, [109] = { ["id"] = 109, ["name"] = "受到伤害时,2%%的概率回复800点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 2, ["CD"] = 15, ["effect"] = "51=10010", }, [110] = { ["id"] = 110, ["name"] = "受到伤害时,4%%的概率回复350点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 4, ["CD"] = 15, ["effect"] = "51=10001", }, [111] = { ["id"] = 111, ["name"] = "受到伤害时,4%%的概率回复400点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 4, ["CD"] = 15, ["effect"] = "51=10002", }, [112] = { ["id"] = 112, ["name"] = "受到伤害时,4%%的概率回复450点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 4, ["CD"] = 15, ["effect"] = "51=10003", }, [113] = { ["id"] = 113, ["name"] = "受到伤害时,4%%的概率回复500点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 4, ["CD"] = 15, ["effect"] = "51=10004", }, [114] = { ["id"] = 114, ["name"] = "受到伤害时,4%%的概率回复550点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 4, ["CD"] = 15, ["effect"] = "51=10005", }, [115] = { ["id"] = 115, ["name"] = "受到伤害时,4%%的概率回复600点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 4, ["CD"] = 15, ["effect"] = "51=10006", }, [116] = { ["id"] = 116, ["name"] = "受到伤害时,4%%的概率回复650点生命值[冷却15秒]", ["desc"] = "", ["condition"] = 11, ["value"] = "1", ["probability"] = 4, ["CD"] = 15, ["effect"] = "51=10007", }, [117] = { ["id"] = 117, ["name"] 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"攻击敌方目标,50%%的概率将打出伤害的20%%吸收为自己的生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 50, ["CD"] = 20, ["effect"] = "51=10020", }, [250] = { ["id"] = 250, ["name"] = "攻击敌方目标,30%%的概率使目标中毒,持续损失200点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 30, ["CD"] = 20, ["effect"] = "51=10021", }, [251] = { ["id"] = 251, ["name"] = "攻击敌方目标,32%%的概率使目标中毒,持续损失200点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 32, ["CD"] = 20, ["effect"] = "51=10021", }, [252] = { ["id"] = 252, ["name"] = "攻击敌方目标,35%%的概率使目标中毒,持续损失200点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 35, ["CD"] = 20, ["effect"] = "51=10021", }, [253] = { ["id"] = 253, ["name"] = "攻击敌方目标,38%%的概率使目标中毒,持续损失200点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 38, ["CD"] = 20, ["effect"] = "51=10021", }, [254] = { ["id"] = 254, ["name"] = "攻击敌方目标,40%%的概率使目标中毒,持续损失200点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 40, ["CD"] = 20, ["effect"] = "51=10021", }, [255] = { ["id"] = 255, ["name"] = "攻击敌方目标,42%%的概率使目标中毒,持续损失200点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 42, ["CD"] = 20, ["effect"] = "51=10021", }, [256] = { ["id"] = 256, ["name"] = "攻击敌方目标,44%%的概率使目标中毒,持续损失200点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 44, ["CD"] = 20, ["effect"] = "51=10021", }, [257] = { ["id"] = 257, ["name"] = "攻击敌方目标,46%%的概率使目标中毒,持续损失200点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 46, ["CD"] = 20, ["effect"] = "51=10021", }, [258] = { ["id"] = 258, ["name"] = "攻击敌方目标,48%%的概率使目标中毒,持续损失200点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 48, ["CD"] = 20, ["effect"] = "51=10021", }, [259] = { ["id"] = 259, ["name"] = "攻击敌方目标,50%%的概率使目标中毒,持续损失200点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 50, ["CD"] = 20, ["effect"] = "51=10021", }, [260] = { ["id"] = 260, ["name"] = "攻击敌方目标,30%%的概率使目标中毒,持续损失300点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 30, ["CD"] = 20, ["effect"] = "51=10022", }, [261] = { ["id"] = 261, ["name"] = "攻击敌方目标,32%%的概率使目标中毒,持续损失300点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 32, ["CD"] = 20, ["effect"] = "51=10022", }, [262] = { ["id"] = 262, ["name"] = "攻击敌方目标,35%%的概率使目标中毒,持续损失300点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 35, ["CD"] = 20, ["effect"] = "51=10022", }, [263] = { ["id"] = 263, ["name"] = "攻击敌方目标,38%%的概率使目标中毒,持续损失300点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 38, ["CD"] = 20, ["effect"] = "51=10022", }, [264] = { ["id"] = 264, ["name"] = "攻击敌方目标,40%%的概率使目标中毒,持续损失300点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 40, ["CD"] = 20, ["effect"] = "51=10022", }, [265] = { ["id"] = 265, ["name"] = "攻击敌方目标,42%%的概率使目标中毒,持续损失300点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 42, ["CD"] = 20, ["effect"] = "51=10022", }, [266] = { ["id"] = 266, ["name"] = "攻击敌方目标,44%%的概率使目标中毒,持续损失300点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 44, ["CD"] = 20, ["effect"] = "51=10022", }, [267] = { ["id"] = 267, ["name"] = "攻击敌方目标,46%%的概率使目标中毒,持续损失300点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 46, ["CD"] = 20, ["effect"] = "51=10022", }, [268] = { ["id"] = 268, ["name"] = "攻击敌方目标,48%%的概率使目标中毒,持续损失300点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 48, ["CD"] = 20, ["effect"] = "51=10022", }, [269] = { ["id"] = 269, ["name"] = "攻击敌方目标,50%%的概率使目标中毒,持续损失300点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 50, ["CD"] = 20, ["effect"] = "51=10022", }, [270] = { ["id"] = 270, ["name"] = "攻击敌方目标,30%%的概率使目标中毒,持续损失400点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 30, ["CD"] = 20, ["effect"] = "51=10023", }, [271] = { ["id"] = 271, ["name"] = "攻击敌方目标,32%%的概率使目标中毒,持续损失400点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 32, ["CD"] = 20, ["effect"] = "51=10023", }, [272] = { ["id"] = 272, ["name"] = "攻击敌方目标,35%%的概率使目标中毒,持续损失400点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 35, ["CD"] = 20, ["effect"] = "51=10023", }, [273] = { ["id"] = 273, ["name"] = "攻击敌方目标,38%%的概率使目标中毒,持续损失400点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 38, ["CD"] = 20, ["effect"] = "51=10023", }, [274] = { ["id"] = 274, ["name"] = "攻击敌方目标,40%%的概率使目标中毒,持续损失400点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 40, ["CD"] = 20, ["effect"] = "51=10023", }, [275] = { ["id"] = 275, ["name"] = "攻击敌方目标,42%%的概率使目标中毒,持续损失400点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 42, ["CD"] = 20, ["effect"] = "51=10023", }, [276] = { ["id"] = 276, ["name"] = "攻击敌方目标,44%%的概率使目标中毒,持续损失400点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 44, ["CD"] = 20, ["effect"] = "51=10023", }, [277] = { ["id"] = 277, ["name"] = "攻击敌方目标,46%%的概率使目标中毒,持续损失400点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 46, ["CD"] = 20, ["effect"] = "51=10023", }, [278] = { ["id"] = 278, ["name"] = "攻击敌方目标,48%%的概率使目标中毒,持续损失400点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 48, ["CD"] = 20, ["effect"] = "51=10023", }, [279] = { ["id"] = 279, ["name"] = "攻击敌方目标,50%%的概率使目标中毒,持续损失400点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 50, ["CD"] = 20, ["effect"] = "51=10023", }, [280] = { ["id"] = 280, ["name"] = "攻击敌方目标,30%%的概率使目标中毒,持续损失500点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 30, ["CD"] = 20, ["effect"] = "51=10024", }, [281] = { ["id"] = 281, ["name"] = "攻击敌方目标,32%%的概率使目标中毒,持续损失500点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 32, ["CD"] = 20, ["effect"] = "51=10024", }, [282] = { ["id"] = 282, ["name"] = "攻击敌方目标,35%%的概率使目标中毒,持续损失500点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 35, ["CD"] = 20, ["effect"] = "51=10024", }, [283] = { ["id"] = 283, ["name"] = "攻击敌方目标,38%%的概率使目标中毒,持续损失500点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 38, ["CD"] = 20, ["effect"] = "51=10024", }, [284] = { ["id"] = 284, ["name"] = "攻击敌方目标,40%%的概率使目标中毒,持续损失500点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 40, ["CD"] = 20, ["effect"] = "51=10024", }, [285] = { ["id"] = 285, ["name"] = "攻击敌方目标,42%%的概率使目标中毒,持续损失500点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 42, ["CD"] = 20, ["effect"] = "51=10024", }, [286] = { ["id"] = 286, ["name"] = "攻击敌方目标,44%%的概率使目标中毒,持续损失500点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 44, ["CD"] = 20, ["effect"] = "51=10024", }, [287] = { ["id"] = 287, ["name"] = "攻击敌方目标,46%%的概率使目标中毒,持续损失500点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 46, ["CD"] = 20, ["effect"] = "51=10024", }, [288] = { ["id"] = 288, ["name"] = "攻击敌方目标,48%%的概率使目标中毒,持续损失500点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 48, ["CD"] = 20, ["effect"] = "51=10024", }, [289] = { ["id"] = 289, ["name"] = "攻击敌方目标,50%%的概率使目标中毒,持续损失500点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 50, ["CD"] = 20, ["effect"] = "51=10024", }, [290] = { ["id"] = 290, ["name"] = "攻击敌方目标,30%%的概率使目标中毒,持续损失600点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 30, ["CD"] = 20, ["effect"] = "51=10025", }, [291] = { ["id"] = 291, ["name"] = "攻击敌方目标,32%%的概率使目标中毒,持续损失600点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 32, ["CD"] = 20, ["effect"] = "51=10025", }, [292] = { ["id"] = 292, ["name"] = "攻击敌方目标,35%%的概率使目标中毒,持续损失600点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 35, ["CD"] = 20, ["effect"] = "51=10025", }, [293] = { ["id"] = 293, ["name"] = "攻击敌方目标,38%%的概率使目标中毒,持续损失600点生命值[持续5秒,冷却20秒]", ["desc"] = "", ["condition"] = 5, ["value"] = "1", ["probability"] = 38, ["CD"] = 20, ["effect"] = "51=10025", }, [294] = { ["id"] = 294, ["name"] = 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["id"] = 10001, ["name"] = "剑士体力上限提升1", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=1", }, [10013] = { ["id"] = 10013, ["name"] = "刺客体力上限提升3", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=3", }, [10012] = { ["id"] = 10012, ["name"] = "刺客体力上限提升2", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=2", }, [10002] = { ["id"] = 10002, ["name"] = "剑士体力上限提升2", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=2", }, [10003] = { ["id"] = 10003, ["name"] = "剑士体力上限提升3", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=3", }, [10021] = { ["id"] = 10021, ["name"] = "枪手体力上限提升1", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=1", }, [10004] = { ["id"] = 10004, ["name"] = "剑士体力上限提升4", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=4", }, [10022] = { ["id"] = 10022, ["name"] = "枪手体力上限提升2", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=2", }, [10005] = { ["id"] = 10005, ["name"] = "剑士体力上限提升5", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=5", }, [10024] = { ["id"] = 10024, ["name"] = "枪手体力上限提升4", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=4", }, [10023] = { ["id"] = 10023, ["name"] = "枪手体力上限提升3", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=3", }, [10014] = { ["id"] = 10014, ["name"] = "刺客体力上限提升4", ["desc"] = "", ["condition"] = 1, ["value"] = "1", ["probability"] = 100, ["CD"] = 9999, ["effect"] = "55=4", }, [1001] = { ["id"] = 1001, ["name"] = "每25次攻击,额外投掷一柄飞刀攻击敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "25", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1002] = { ["id"] = 1002, ["name"] = "每24次攻击,额外投掷一柄飞刀攻击敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "24", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1003] = { ["id"] = 1003, ["name"] = "每22次攻击,额外投掷一柄飞刀攻击敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "22", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1004] = { ["id"] = 1004, ["name"] = "每21次攻击,额外投掷一柄飞刀攻击敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "21", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1005] = { ["id"] = 1005, ["name"] = "每20次攻击,额外投掷一柄飞刀攻击敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "20", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1006] = { ["id"] = 1006, ["name"] = "每19次攻击,额外投掷一柄飞刀攻击敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "19", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1007] = { ["id"] = 1007, ["name"] = "每18次攻击,额外投掷一柄飞刀攻击敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "18", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1008] = { ["id"] = 1008, ["name"] = "每17次攻击,额外投掷一柄飞刀攻击敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "17", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1009] = { ["id"] = 1009, ["name"] = "每16次攻击,额外投掷一柄飞刀攻击敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "16", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, [1010] = { ["id"] = 1010, ["name"] = "每15次攻击,额外投掷一柄飞刀攻击敌人,造成100%的伤害", ["desc"] = "", ["condition"] = 8, ["value"] = "15", ["probability"] = 100, ["CD"] = 5, ["effect"] = "50=200001", }, }