frames hit_sword_01.png frame {{124,370},{72,50}} offset {7,1} rotated sourceColorRect {{96,49},{72,50}} sourceSize {250,150} hit_sword_02.png frame {{0,370},{124,78}} offset {10,-1} rotated sourceColorRect {{73,37},{124,78}} sourceSize {250,150} hit_sword_03.png frame {{0,270},{192,100}} offset {-4,-5} rotated sourceColorRect {{25,30},{192,100}} sourceSize {250,150} hit_sword_04.png frame {{0,146},{200,124}} offset {-4,-13} rotated sourceColorRect {{21,26},{200,124}} sourceSize {250,150} hit_sword_05.png frame {{0,0},{200,146}} offset {-4,-2} rotated sourceColorRect {{21,4},{200,146}} sourceSize {250,150} hit_sword_06.png frame {{124,420},{26,20}} offset {-24,65} rotated sourceColorRect {{88,0},{26,20}} sourceSize {250,150} metadata format 2 realTextureFileName hit_sword.pvr.ccz size {200,448} smartupdate $TexturePacker:SmartUpdate:2f391ecabfec6e60e656fd861d349568:9b81a0b5052f19a1f11a3b31254d0f54:e5acd2930a446d542e7848a1fa1c07c6$ textureFileName hit_sword.pvr.ccz