return { [1] = { [1] = { ["phase"] = 1, ["id"] = 1, ["wave"] = 1, ["xOffset"] = 4, ["unitType"] = 148, ["unitName"] = "老猎人·BOSS", ["showType"] = 0, ["beBoss"] = 1, ["hpNum"] = 8, ["AI"] = 95, ["warnDistance"] = 0, ["skillOrder"] = "", ["waveHp"] = 0, ["skillOrder2"] = "", ["armorSetting"] = "60=5=3=20", ["hp"] = 100, ["atk"] = 250, ["phyDef"] = 100, ["armor"] = 100, ["miss"] = 0, ["hit"] = 0, ["crit"] = 0, ["critHurt"] = 0, ["stun"] = 0, ["dropGift"] = 0, ["dropMoney"] = 0, ["killAnger"] = 0, ["scale"] = 100, ["zorder"] = 0, ["talk"] = "", ["show"] = 0, }, }, }